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local App = loadstring(game:HttpGet("https://pastebin.com/raw/KU8iBSH3"))() | |
local LocalPlayer = game:GetService("Players").LocalPlayer | |
App, Gui = App.Load({ | |
Name = "StandsAwakening"; | |
Title = "Stands Awakening | Item Sniper"; | |
}) | |
local Home = App.New({ | |
Title = "Items"; | |
Active = true; | |
}) | |
local Items = {} | |
for _,obj in pairs(workspace:GetChildren()) do | |
if obj:IsA("Tool") and obj:FindFirstChild("Handle") then | |
local Button = Home.Button({ | |
Title = obj.Name | |
}, function() | |
LocalPlayer.Character.HumanoidRootPart.CFrame = obj.Handle.CFrame | |
end) | |
Items[#Items + 1] = { | |
Btn = Button.Object, | |
Obj = obj | |
} | |
end | |
end | |
workspace.ChildAdded:Connect(function(obj) | |
if Gui then | |
if obj:IsA("Tool") then | |
obj:WaitForChild("Handle") | |
local Button = Home.Button({ | |
Title = obj.Name | |
}, function() | |
LocalPlayer.Character.HumanoidRootPart.CFrame = obj.Handle.CFrame | |
end) | |
Items[#Items + 1] = { | |
Btn = Button.Object, | |
Obj = obj | |
} | |
end | |
end | |
end) | |
workspace.ChildRemoved:Connect(function(o) | |
if Gui then | |
for _,Item in pairs(Items) do | |
if Item.Obj == o then | |
Item.Btn:Destroy() | |
end | |
end | |
end | |
end) | |
local Filter = App.New({ | |
Title = "Filter"; | |
}) | |
Filter.Label("Filters") | |
local Filters = { | |
["Dio's Skull"] = false, | |
["Camera"] = false, | |
["Pot Platinum's Diary"] = false, | |
["Solar Diary"] = false, | |
["Ornstein's Spear"] = false, | |
["True Requiem Arrow"] = false, | |
["Aja Mask"] = false, | |
["Hell Arrow"] = false, | |
["Volcanic Rock"] = false, | |
["Ender Pearl"] = false, | |
["Samurai Diary"] = false, | |
["Bone"] = false, | |
["Toxic Chemicals"] = false, | |
["Requiem Arrow"] = false, | |
["DIO'S Diary"] = false, | |
["Vampire Mask"] = false, | |
["Frog"] = false, | |
["Arrow"] = false, | |
["Rokakaka Fruit"] = false, | |
["Banknote"] = false | |
} | |
local ItemTable = {} | |
function updateList() | |
for _,Item in pairs(ItemTable) do Item.Btn:Destroy() end | |
ItemTable = {} | |
for _,obj in pairs(workspace:GetChildren()) do | |
if obj:IsA("Tool") and obj:FindFirstChild("Handle") and Filters[obj.Name] == true then | |
local Button = Filter.Button({ | |
Title = obj.Name | |
}, function() | |
LocalPlayer.Character.HumanoidRootPart.CFrame = obj.Handle.CFrame | |
end) | |
ItemTable[#ItemTable + 1] = { | |
Btn = Button.Object, | |
Obj = obj | |
} | |
end | |
end | |
end | |
workspace.ChildAdded:Connect(function(obj) | |
if Gui then | |
if obj:IsA("Tool") and Filters[obj.Name] == true then | |
obj:WaitForChild("Handle") | |
local Button = Filter.Button({ | |
Title = obj.Name | |
}, function() | |
LocalPlayer.Character.HumanoidRootPart.CFrame = obj.Handle.CFrame | |
end) | |
ItemTable[#ItemTable + 1] = { | |
Btn = Button.Object, | |
Obj = obj | |
} | |
end | |
end | |
end) | |
workspace.ChildRemoved:Connect(function(o) | |
if Gui then | |
for _,Item in pairs(ItemTable) do | |
if Item.Obj == o then | |
Item.Btn:Destroy() | |
end | |
end | |
end | |
end) | |
for FilterToggle,FilterValue in pairs(Filters) do | |
Filter.Toggle({ | |
Title = FilterToggle | |
}, function(toggled) | |
Filters[FilterToggle] = toggled | |
updateList() | |
end) | |
end | |
Filter.Label("Items") | |
local Settings = App.New({ | |
Title = "Settings"; | |
}) | |
Settings.Label("Auto-Use") | |
local Banknote = false | |
Settings.Toggle({ | |
Title = "Banknote" | |
}, function(toggled) | |
Banknote = toggled | |
end) | |
LocalPlayer.Character.ChildAdded:Connect(function(obj) | |
if Gui then | |
if Banknote == true then | |
if obj.Name == "Banknote" then | |
wait(.02) | |
obj:Activate() | |
end | |
end | |
end | |
end) | |
Settings.Label("Other") | |
Settings.Button({ | |
Title = "Destroy GUI"; | |
}, function() | |
Gui:Destroy() | |
end) |
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