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@InTheCloudDan
Created January 19, 2018 01:15
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[race: Random
options {
raw: true
score: true
}
server_ports {
game_port: 15198
base_port: 19504
}
client_ports {
game_port: 19092
base_port: 15082
}
shared_port: 18696
, race: Random
options {
raw: true
score: true
}
server_ports {
game_port: 15198
base_port: 19504
}
client_ports {
game_port: 19092
base_port: 15082
}
shared_port: 18696
]
@InTheCloudDan
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docker logs f1a   1
Version: B55958 (SC2.3.16)
Build: Jul 31 2017 13:19:41
Command Line: '"/SC2/3.16.1/StarCraftII/Versions/Base55958/SC2_x64" -listen 0.0.0.0 -port 19504'
Starting up...
Startup Phase 1 complete
Startup Phase 2 complete
Creating stub renderer...
Listening on: 0.0.0.0:19504 (19504)
Startup Phase 3 complete. Ready for commands.
Requesting to join a multiplayer game
Configuring interface options
Configure: raw interface enabled
Configure: feature layer interface disabled
Configure: score interface enabled
Configure: render interface disabled
Entering load game phase.
Create game with map path: Simple64.SC2Map


docker logs 334a   1
Version: B55958 (SC2.3.16)
Build: Jul 31 2017 13:19:41
Command Line: '"/SC2/3.16.1/StarCraftII/Versions/Base55958/SC2_x64" -listen 0.0.0.0 -port 15082'
Starting up...
Startup Phase 1 complete
Startup Phase 2 complete
Creating stub renderer...
Listening on: 0.0.0.0:15082 (15082)
Startup Phase 3 complete. Ready for commands.
Requesting to join a multiplayer game
Configuring interface options
Configure: raw interface enabled
Configure: feature layer interface disabled
Configure: score interface enabled
Configure: render interface disabled
Entering load game phase.

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