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public class CardDisplay : MonoBehaviour
{
public Card card;
public Text nameText;
public Text descriptionText;
public Text pointsText;
public Image artworkImage;
void Start()
{
class AHarderWar_Abilities_ChosenAssassin extends X2Ability_ChosenAssassin config(GameData_SoldierSkills);
static function array<X2DataTemplate> CreateTemplates()
{
local array<X2DataTemplate> Templates;
Templates.AddItem(LastBreath());
return Templates;
}
class AHarderWar_Abilities_ChosenAssassin extends X2Ability_ChosenAssassin config(GameData_SoldierSkills);
static function array<X2DataTemplate> CreateTemplates()
{
local array<X2DataTemplate> Templates;
Templates.AddItem(LastBreath());
return Templates;
}