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return {
[1] = {
surface = {
Top = "Studs",
Front = "Smooth",
Bottom = "Inlet",
Right = "Smooth",
Left = "Smooth",
Back = "Smooth",
},
This file has been truncated, but you can view the full file.
return {[1]={surface={Top='Studs';Front='Smooth';Bottom='Inlet';Right='Smooth';Left='Smooth';Back='Smooth';};reflectance=0;color={[1]=255;[2]=255;[3]=255;};anchored=true;cancollide=true;transparency=0;texture='SmoothPlastic';position={[1]=-0.12857600000000002;[2]=5.456179000000001;[3]=-1.299737;};locked=false;cframe={[1]=-0.12857600000000002;[2]=5.456179000000001;[3]=-1.299737;[4]=-1;[5]=0;[6]=0;[7]=0;[8]=1;[9]=0;[10]=0;[11]=0;[12]=-1;};shape='Block';size={[1]=5.3836379999999995;[2]=0.02289800000000053;[3]=0.010734000000000021;}};[2]={surface={Top='Studs';Front='Smooth';Bottom='Inlet';Right='Smooth';Left='Smooth';Back='Smooth';};reflectance=0;color={[1]=255;[2]=255;[3]=255;};anchored=true;cancollide=true;transparency=0;texture='SmoothPlastic';position={[1]=-0.12857600000000002;[2]=5.1518395;[3]=-1.311425;};locked=false;cframe={[1]=-0.12857600000000002;[2]=5.1518395;[3]=-1.311425;[4]=-1;[5]=0;[6]=0;[7]=0;[8]=1;[9]=0;[10]=0;[11]=0;[12]=-1;};shape='Block';size={[1]=5.3836379999999995;[2]=0.5106809999999999;[3]=0
This file has been truncated, but you can view the full file.
return {[1]={surface={Top='Studs';Front='Smooth';Bottom='Inlet';Right='Smooth';Left='Smooth';Back='Smooth';};reflectance=0;color={[1]=255;[2]=255;[3]=255;};anchored=true;cancollide=true;transparency=0;texture='SmoothPlastic';position={[1]=-0.12857600000000002;[2]=5.456179000000001;[3]=-1.299737;};locked=false;cframe={[1]=-0.12857600000000002;[2]=5.456179000000001;[3]=-1.299737;[4]=-1;[5]=0;[6]=0;[7]=0;[8]=1;[9]=0;[10]=0;[11]=0;[12]=-1;};shape='Block';size={[1]=5.3836379999999995;[2]=0.02289800000000053;[3]=0.010734000000000021;}};[2]={surface={Top='Studs';Front='Smooth';Bottom='Inlet';Right='Smooth';Left='Smooth';Back='Smooth';};reflectance=0;color={[1]=255;[2]=255;[3]=255;};anchored=true;cancollide=true;transparency=0;texture='SmoothPlastic';position={[1]=-0.12857600000000002;[2]=5.1518395;[3]=-1.311425;};locked=false;cframe={[1]=-0.12857600000000002;[2]=5.1518395;[3]=-1.311425;[4]=-1;[5]=0;[6]=0;[7]=0;[8]=1;[9]=0;[10]=0;[11]=0;[12]=-1;};shape='Block';size={[1]=5.3836379999999995;[2]=0.5106809999999999;[3]=0
This file has been truncated, but you can view the full file.
return {
[1]={surface={Top="Smooth";Front="Smooth";Bottom="Smooth";Right="Smooth";Left="Smooth";Back="Smooth";};reflectance=0;color={[1]=200.000000000000000;[2]=200.000000000000000;[3]=200.000000000000000;};anchored=true;cancollide=true;transparency=0;texture="Plastic";position={[1]=2.648960333333333;[2]=0.029306000000000;[3]=-1.287412000000000;};locked=false;cframe={[1]=2.648960333333333;[2]=0.029306000000000;[3]=-1.287412000000000;[4]=1;[5]=0;[6]=0;[7]=0;[8]=1;[9]=0;[10]=0;[11]=0;[12]=1;};shape="Block";size={[1]=0.257152000000000;[2]=0.027474000000000;[3]=0.030033000000000;};},
[2]={surface={Top="Smooth";Front="Smooth";Bottom="Smooth";Right="Smooth";Left="Smooth";Back="Smooth";};reflectance=0;color={[1]=200.000000000000000;[2]=200.000000000000000;[3]=200.000000000000000;};anchored=true;cancollide=true;transparency=0;texture="Plastic";position={[1]=2.734677666666666;[2]=5.481670000000000;[3]=-1.276774666666667;};locked=false;cframe={[1]=2.734677666666666;[2]=5.481670000000000;[3]=-1.276774666666667;[4]=1
--[[
.__ _________
| | ____ ____ ______ \______ \
| | / _ \ / ___\/ ___/ / /
| |_( <_> ) /_/ >___ \ / /
|____/\____/\___ /____ >____/____/
/_____/ \/_____/
and like uhh luaobfuscator
]]--
-- https://github.com/LorekeeperZinnia/Dex
--[[
New Dex
Final Version
Developed by Moon
Modified for Infinite Yield
Dex is a debugging suite designed to help the user debug games and find any potential vulnerabilities.
]]
([[This file was protected with MoonSec V3]]):gsub('.+', (function(a) _FVWZBVcwhKfp = a; end)); return(function(f,...)local n;local d;local l;local a;local t;local r;local m=24915;local k=0;local e={};while k<737 do k=k+1;while k<0x1c1 and m%0x2f38<0x179c do k=k+1 m=(m+637)%10181 local h=k+m if(m%0x20a0)>=0x1050 then m=(m*0x383)%0x8c1a while k<0x347 and m%0xa54<0x52a do k=k+1 m=(m+161)%20304 local d=k+m if(m%0x212e)<=0x1097 then m=(m+0x113)%0x6813 local m=1388 if not e[m]then e[m]=0x1 a={};end elseif m%2~=0 then m=(m*0x2b)%0x9475 local m=81842 if not e[m]then e[m]=0x1 r=tonumber;end else m=(m-0x18a)%0x6e65 k=k+1 local m=67190 if not e[m]then e[m]=0x1 n=(not n)and _ENV or n;end end end elseif m%2~=0 then m=(m*0x57)%0x22ec while k<0x386 and m%0x1666<0xb33 do k=k+1 m=(m*132)%27908 local d=k+m if(m%0x3340)<=0x19a0 then m=(m+0x36c)%0x1d36 local m=95690 if not e[m]then e[m]=0x1 n=getfenv and getfenv();end elseif m%2~=0 then m=(m*0x28e)%0x2470 local m=15145 if not e[m]then e[m]=0x1 end else m=(m-0x347)%0x5f3d k=k+1
.appMount_ea7e65 {
background-image: var(--theme-background-image) !important;
background-size: cover !important;
}
.app_a01fb1 {
background-color: initial;
}
.bg_d4b6c5 {
--[[Invisibility Toggle
You can find the orginal concept here: https://v3rmillion.net/showthread.php?tid=544634
This method clones the character locally, teleports the real character to a safe location, then sets the character to the clone.
Basically, your real character is in the sky while you are on the ground.
Because of the way this works, games with a decent anti-cheat will fuck this up.
([[This file was protected with MoonSec V3]]):gsub('.+', (function(a) _CYBADRPoEPgJ = a; end)); return(function(t,...)local r;local s;local g;local a;local j;local d;local n=24915;local e=0;local h={};while e<570 do e=e+1;while e<0x37b and n%0x3216<0x190b do e=e+1 n=(n*430)%13975 local l=e+n if(n%0x2e4a)>0x1725 then n=(n*0x347)%0x3277 while e<0x263 and n%0x4b54<0x25aa do e=e+1 n=(n*903)%886 local r=e+n if(n%0x379c)>=0x1bce then n=(n-0x15a)%0xd80 local n=44091 if not h[n]then h[n]=0x1 end elseif n%2~=0 then n=(n*0x2d3)%0xf6f local n=37036 if not h[n]then h[n]=0x1 a=tonumber;end else n=(n+0x13f)%0x45f3 e=e+1 local n=87362 if not h[n]then h[n]=0x1 d="\4\8\116\111\110\117\109\98\101\114\118\81\116\100\82\117\67\100\0\6\115\116\114\105\110\103\4\99\104\97\114\89\109\117\75\105\117\88\75\0\6\115\116\114\105\110\103\3\115\117\98\117\79\82\95\95\115\67\120\0\6\115\116\114\105\110\103\4\98\121\116\101\120\105\68\90\81\108\116\83\0\5\116\97\98\108\101\6\99\111\110\99\97\116\85\68\99\68\107\107\85\116\0\5\116\97\98\108\