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public GameState BuildNewGameState(int id) | |
{ | |
var state = new GameState(id); | |
state.Time = new GameTime(8, 4, 2422, 3, 20); | |
state.GenerateCrewMembers(8) | |
.GenerateSystems(10) | |
.GenerateWorkItems(15); | |
return state; | |
} |
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