Created
February 12, 2024 18:58
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Save InterPlay02/60372c41a6d65376bcfbb38a0122c75f to your computer and use it in GitHub Desktop.
World gen cascade 12-12-2024
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[13:53:38] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker | |
[13:53:38] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker | |
[13:53:38] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker | |
[13:53:38] [main/INFO] [FML]: Forge Mod Loader version 14.23.5.2860 for Minecraft 1.12.2 loading | |
[13:53:38] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_51, running on Windows 10:amd64:10.0, installed at D:\XboxGames\Minecraft Launcher\Install\runtime\jre-legacy\windows-x64\jre-legacy | |
[13:53:41] [main/INFO] [FML]: Searching D:\XboxGames\Minecraft Launcher\Instances\Magical Exploration\mods for mods | |
[13:53:41] [main/INFO] [FML]: Searching D:\XboxGames\Minecraft Launcher\Instances\Magical Exploration\mods\1.12.2 for mods | |
[13:53:41] [main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from [___MixinCompat-1.1-1.12.2___].jar | |
[13:53:41] [main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from _supermartijn642corelib-1.1.16a-forge-mc1.12.jar | |
[13:53:41] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in AdChimneys-1.12.2-3.5.16.0-build.0654.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:41] [main/WARN] [FML]: The coremod com.endertech.minecraft.mods.adchimneys.LoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft | |
[13:53:41] [main/WARN] [FML]: The coremod LoadingPlugin (com.endertech.minecraft.mods.adchimneys.LoadingPlugin) is not signed! | |
[13:53:41] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in Apotheosis-1.12.2-1.12.5.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: The coremod ApotheosisCore (shadows.ApotheosisCore) is not signed! | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in astralsorcery-1.12.2-1.10.27.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: The coremod hellfirepvp.astralsorcery.core.AstralCore does not have a MCVersion annotation, it may cause issues with this version of Minecraft | |
[13:53:42] [main/INFO] [Astral Core]: [AstralCore] Initialized. | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in BetterFoliage-MC1.12-2.3.3.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: The coremod BetterFoliageLoader (mods.betterfoliage.loader.BetterFoliageLoader) is not signed! | |
[13:53:42] [main/INFO] [FML]: Loading tweaker guichaguri.betterfps.tweaker.BetterFpsTweaker from BetterFps-1.4.8.jar | |
[13:53:42] [main/INFO] [FML]: Loading tweaker codechicken.asm.internal.Tweaker from ChickenASM-1.12-1.0.2.7.jar | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in CreativeCore_v1.10.71_mc1.12.2.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: The coremod com.creativemd.creativecore.core.CreativePatchingLoader does not have a MCVersion annotation, it may cause issues with this version of Minecraft | |
[13:53:42] [main/WARN] [FML]: The coremod CreativePatchingLoader (com.creativemd.creativecore.core.CreativePatchingLoader) is not signed! | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in CTM-MC1.12.2-1.0.2.31.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: The coremod team.chisel.ctm.client.asm.CTMCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft | |
[13:53:42] [main/WARN] [FML]: The coremod CTMCorePlugin (team.chisel.ctm.client.asm.CTMCorePlugin) is not signed! | |
[13:53:42] [main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from DynamicSurroundings-1.12.2-3.6.1.0.jar | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in foamfix-0.10.15-1.12.2.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: The coremod pl.asie.foamfix.coremod.FoamFixCore does not have a MCVersion annotation, it may cause issues with this version of Minecraft | |
[13:53:42] [main/WARN] [FML]: The coremod Do not report to Forge! (If you haven't disabled the FoamFix coremod, try disabling it in the config! Note that this bit of text will still appear.) (pl.asie.foamfix.coremod.FoamFixCore) is not signed! | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in ForgeEndertech-1.12.2-4.5.6.1-build.0648.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: The coremod com.endertech.minecraft.forge.coremod.CorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft | |
[13:53:42] [main/WARN] [FML]: The coremod CorePlugin (com.endertech.minecraft.forge.coremod.CorePlugin) is not signed! | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in Forgelin-1.8.4.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: The coremod net.shadowfacts.forgelin.preloader.ForgelinPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft | |
[13:53:42] [main/WARN] [FML]: The coremod ForgelinPlugin (net.shadowfacts.forgelin.preloader.ForgelinPlugin) is not signed! | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in future-mc-0.2.15.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: The coremod FutureMC (thedarkcolour.futuremc.asm.CoreLoader) is not signed! | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in HammerLib-1.12.2-12.2.48.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in iceandfire-1.9.1-1.12.2.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: The coremod iceandfire (com.github.alexthe666.iceandfire.asm.IceAndFirePlugin) is not signed! | |
[13:53:42] [main/WARN] [FML]: The coremod ivorius.ivtoolkit.IvToolkitLoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft | |
[13:53:42] [main/WARN] [FML]: The coremod IvToolkit (ivorius.ivtoolkit.IvToolkitLoadingPlugin) is not signed! | |
[13:53:42] [main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from JustEnoughIDs-1.0.4-SNAPSHOT-thin.jar | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in librarianlib-1.12.2-4.22.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: The coremod com.teamwizardry.librarianlib.asm.LibLibCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft | |
[13:53:42] [main/WARN] [FML]: The coremod LibrarianLib Plugin (com.teamwizardry.librarianlib.asm.LibLibCorePlugin) is not signed! | |
[13:53:42] [main/INFO] [FML]: Loading tweaker optifine.OptiFineForgeTweaker from OptiFine_1.12.2_HD_U_G5.jar | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in Quark-r1.6-179.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: The coremod Quark Plugin (vazkii.quark.base.asm.LoadingPlugin) is not signed! | |
[13:53:42] [main/WARN] [FML]: The coremod com.therandomlabs.randompatches.core.RPCore does not have a MCVersion annotation, it may cause issues with this version of Minecraft | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in rats-3.2.14-1.12.2.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: The coremod ratscore (com.github.alexthe666.rats.server.asm.RatsPlugin) is not signed! | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in ReachFix-1.12.2-1.0.9.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: The coremod ReachFixPlugin (meldexun.reachfix.asm.ReachFixPlugin) is not signed! | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in redstonepaste-mc1.12-1.7.5.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: The coremod net.fybertech.nwr.NWRTweak does not have a MCVersion annotation, it may cause issues with this version of Minecraft | |
[13:53:42] [main/WARN] [FML]: The coremod NWRTweak (net.fybertech.nwr.NWRTweak) is not signed! | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in ThaumcraftResearchPatcher-1.12.2-1.1.3.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in ThaumicAdditions-1.12.2-12.7.8.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in ThaumicAugmentation-1.12.2-2.1.11.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: The coremod Thaumic Augmentation Core Plugin (thecodex6824.thaumicaugmentation.core.ThaumicAugmentationCore) is not signed! | |
[13:53:42] [main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from thaumicfixes-1.0-nolibs.jar | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in thaumicwands-1.2.7.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: The coremod de.zpenguin.thaumicwands.asm.ThaumicWandsCore does not have a MCVersion annotation, it may cause issues with this version of Minecraft | |
[13:53:42] [main/WARN] [FML]: The coremod ThaumicWandsCore (de.zpenguin.thaumicwands.asm.ThaumicWandsCore) is not signed! | |
[13:53:42] [main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from VanillaFix-1.0.10-150.jar | |
[13:53:42] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in wizardry-0.11.2.jar. This is not recommended, @Mods should be in a separate jar from the coremod. | |
[13:53:42] [main/WARN] [FML]: The coremod com.teamwizardry.wizardry.asm.WizardryCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft | |
[13:53:42] [main/WARN] [FML]: The coremod Wizardry Plugin (com.teamwizardry.wizardry.asm.WizardryCorePlugin) is not signed! | |
[13:53:42] [main/INFO] [FML]: Loading tweaker org.spongepowered.asm.launch.MixinTweaker from WolfArmorAndStorage-1.12.2-3.8.0-universal-signed.jar | |
[13:53:42] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker | |
[13:53:42] [main/INFO] [LaunchWrapper]: Loading tweak class name org.spongepowered.asm.launch.MixinTweaker | |
[13:53:42] [main/INFO] [mixin]: SpongePowered MIXIN Subsystem Version=0.8 Source=file:/D:/XboxGames/Minecraft%20Launcher/Instances/Magical%20Exploration/mods/%5B___MixinCompat-1.1-1.12.2___%5D.jar Service=LaunchWrapper Env=CLIENT | |
[13:53:42] [main/WARN] [FML]: The coremod SuperMartijn642's Core Lib Plugin (com.supermartijn642.core.coremod.CoreModPlugin) is not signed! | |
[13:53:42] [main/INFO] [mixin]: Compatibility level set to JAVA_8 | |
[13:53:42] [main/WARN] [FML]: The coremod JustEnoughIDs Extension Plugin (org.dimdev.jeid.JEIDLoadingPlugin) is not signed! | |
[13:53:42] [main/INFO] [JustEnoughIDs]: Initializing JustEnoughIDs core mixins | |
[13:53:42] [main/INFO] [JustEnoughIDs]: Initializing JustEnoughIDs initialization mixins | |
[13:53:42] [main/WARN] [FML]: The coremod thaumicfixes (com.seriouscreeper.thaumicfixes.core.ThaumicFixesLoadingPlugin) is not signed! | |
[13:53:42] [main/INFO] [VanillaFix]: Initializing VanillaFix | |
[13:53:42] [main/INFO] [VanillaFix]: Initializing StacktraceDeobfuscator | |
[13:53:42] [main/INFO] [VanillaFix]: Found MCP method mappings: methods-stable_39.csv | |
[13:53:42] [main/INFO] [VanillaFix]: Done initializing StacktraceDeobfuscator | |
[13:53:42] [main/INFO] [VanillaFix]: Initializing Bug Fix Mixins | |
[13:53:42] [main/INFO] [VanillaFix]: Initializing Crash Fix Mixins | |
[13:53:42] [main/INFO] [VanillaFix]: Initializing Profiler Improvement Mixins | |
[13:53:42] [main/INFO] [VanillaFix]: Initializing Texture Fix Mixins | |
[13:53:42] [main/INFO] [VanillaFix]: Initializing Mod Support Mixins | |
[13:53:42] [main/WARN] [FML]: The coremod VanillaFixLoadingPlugin (org.dimdev.vanillafix.VanillaFixLoadingPlugin) is not signed! | |
[13:53:42] [main/WARN] [LaunchWrapper]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping | |
[13:53:42] [main/INFO] [LaunchWrapper]: Loading tweak class name guichaguri.betterfps.tweaker.BetterFpsTweaker | |
[13:53:42] [main/INFO] [LaunchWrapper]: Loading tweak class name codechicken.asm.internal.Tweaker | |
[13:53:42] [main/WARN] [LaunchWrapper]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping | |
[13:53:42] [main/WARN] [LaunchWrapper]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping | |
[13:53:42] [main/INFO] [LaunchWrapper]: Loading tweak class name optifine.OptiFineForgeTweaker | |
[13:53:42] [main/WARN] [LaunchWrapper]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping | |
[13:53:42] [main/WARN] [LaunchWrapper]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping | |
[13:53:42] [main/WARN] [LaunchWrapper]: Tweak class name org.spongepowered.asm.launch.MixinTweaker has already been visited -- skipping | |
[13:53:42] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker | |
[13:53:42] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker | |
[13:53:42] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker | |
[13:53:42] [main/INFO] [LaunchWrapper]: Calling tweak class optifine.OptiFineForgeTweaker | |
[13:53:42] [main/INFO] [STDOUT]: [optifine.OptiFineForgeTweaker:dbg:56]: OptiFineForgeTweaker: acceptOptions | |
[13:53:42] [main/INFO] [STDOUT]: [optifine.OptiFineForgeTweaker:dbg:56]: OptiFineForgeTweaker: injectIntoClassLoader | |
[13:53:42] [main/INFO] [STDOUT]: [optifine.OptiFineClassTransformer:dbg:242]: OptiFine ClassTransformer | |
[13:53:42] [main/INFO] [STDOUT]: [optifine.OptiFineClassTransformer:dbg:242]: OptiFine ZIP file: D:\XboxGames\Minecraft Launcher\Instances\Magical Exploration\mods\OptiFine_1.12.2_HD_U_G5.jar | |
[13:53:42] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:43] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557 | |
[13:53:43] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc | |
[13:53:43] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:43] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:43] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class org.spongepowered.asm.launch.MixinTweaker | |
[13:53:44] [main/ERROR] [mixin]: Mixin config mixins.mixincompat.json does not specify "minVersion" property | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class codechicken.asm.internal.Tweaker | |
[13:53:44] [main/INFO] [STDOUT]: [codechicken.asm.internal.Tweaker:injectIntoClassLoader:30]: false | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class guichaguri.betterfps.tweaker.BetterFpsTweaker | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker | |
[13:53:44] [main/INFO] [Astral Core]: [AstralTransformer] Loading patches... | |
[13:53:44] [main/INFO] [Astral Core]: [AstralTransformer] Found 0 Transformers! Trying to recover with direct references... | |
[13:53:44] [main/INFO] [Astral Core]: [AstralTransformer] Initialized! Loaded 14 class patches! | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper | |
[13:53:44] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker | |
[13:53:44] [main/INFO] [LaunchWrapper]: Loading tweak class name org.spongepowered.asm.mixin.EnvironmentStateTweaker | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker | |
[13:53:44] [main/INFO] [LaunchWrapper]: Calling tweak class org.spongepowered.asm.mixin.EnvironmentStateTweaker | |
[13:53:44] [main/INFO] [STDOUT]: [optifine.OptiFineForgeTweaker:dbg:56]: OptiFineForgeTweaker: getLaunchArguments | |
[13:53:44] [main/WARN] [mixin]: Reference map 'mixins.mixincompat.refmap.json' for mixins.mixincompat.json could not be read. If this is a development environment you can ignore this message | |
[13:53:45] [main/INFO] [Quark ASM]: Transforming net.minecraft.entity.Entity | |
[13:53:45] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [move, func_70091_d] Descriptor (Lnet/minecraft/entity/MoverType;DDD)V) | |
[13:53:45] [main/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:45] [main/INFO] [Quark ASM]: Patch result: true | |
[13:53:45] [main/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:45] [main/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/entity/Entity.func_145775_I ()V | |
[13:53:45] [main/INFO] [Quark ASM]: Patch result: true | |
[13:53:45] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [onEntityUpdate, func_70030_z] Descriptor ()V) | |
[13:53:45] [main/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:45] [main/INFO] [Quark ASM]: Patch result: true | |
[13:53:45] [main/INFO] [STDOUT]: [com.teamwizardry.wizardry.asm.WizardryTransformer:log:36]: [wizardry ASM] Successfully patched -> 'func_70091_d', 'move' with '(Lnet/minecraft/entity/MoverType;DDD)V' | |
[13:53:45] [main/INFO] [STDOUT]: [com.teamwizardry.wizardry.asm.WizardryTransformer:log:36]: [wizardry ASM] Successfully patched -> 'onInsideBlock' with '(Lnet/minecraft/block/state/IBlockState;)V' | |
[13:53:45] [main/INFO] [STDOUT]: [com.teamwizardry.wizardry.asm.WizardryTransformer:log:36]: [wizardry ASM] Successfully patched -> 'func_191955_a', 'onInsideBlock' with '(Lnet/minecraft/block/state/IBlockState;)V' | |
[13:53:45] [main/INFO] [Hammer Core [ASM]]: Transforming net.minecraft.entity.item.EntityItem (acl)... | |
[13:53:45] [main/INFO] [Hammer Core [ASM]]: -Patching EntityItem | |
[13:53:45] [main/INFO] [Hammer Core [ASM]]: -Modified method 'attackEntityFrom': added event call. | |
[13:53:45] [main/INFO] [mixin]: A re-entrant transformer '$wrapper.com.zeitheron.hammercore.asm.HammerCoreTransformer' was detected and will no longer process meta class data | |
[13:53:45] [main/INFO] [Quark ASM]: Transforming net.minecraft.entity.item.EntityItem | |
[13:53:45] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [onUpdate, func_70071_h_] Descriptor ()V) | |
[13:53:45] [main/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:45] [main/INFO] [Quark ASM]: Patch result: true | |
[13:53:45] [main/INFO] [Astral Core]: [AstralTransformer] Transforming vp : net.minecraft.entity.EntityLivingBase with 4 patches! | |
[13:53:45] [main/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHAPPLYPOTIONEFFECTEVENT | |
[13:53:45] [main/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHUPDATEELYTRA | |
[13:53:45] [main/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHENTITYLIVINGBASEWATERSLOWDOWN | |
[13:53:45] [main/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHSETPLAYERATTRIBUTE | |
[13:53:45] [main/INFO] [Apotheosis : Core]: Transforming EntityLivingBase... | |
[13:53:45] [main/INFO] [Apotheosis : Core]: Successfully transformed EntityLivingBase | |
[13:53:45] [main/INFO] [STDOUT]: [com.teamwizardry.wizardry.asm.WizardryTransformer:log:36]: [wizardry ASM] Successfully patched -> 'func_191986_a', 'travel' with '(FFF)V' | |
[13:53:45] [main/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.entity.EntityLivingBase | |
[13:53:45] [main/INFO] [STDOUT]: [com.teamwizardry.wizardry.asm.WizardryTransformer:log:36]: [wizardry ASM] Successfully patched -> 'func_70071_h_', 'onUpdate' with '()V' | |
[13:53:45] [main/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.entity.player.EntityPlayer | |
[13:53:45] [main/INFO] [EnderCore ASM]: Transforming net.minecraft.entity.player.EntityPlayer finished, added func_184613_cA() overriding EntityLivingBase | |
[13:53:45] [main/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.tileentity.TileEntity.func_190559_a | |
[13:53:45] [main/INFO] [BetterFps]: Patching net.minecraft.client.entity.EntityPlayerSP... (bud) | |
[13:53:45] [main/INFO] [mixin]: A re-entrant transformer 'guichaguri.betterfps.transformers.PatcherTransformer' was detected and will no longer process meta class data | |
[13:53:45] [main/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.client.entity.EntityPlayerSP | |
[13:53:45] [main/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraftforge.client.ForgeHooksClient], Method [getDamageModel] | |
[13:53:45] [main/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraftforge.client.ForgeHooksClient Finished. | |
[13:53:45] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Found method net.minecraftforge.client.model.ModelLoader.func_177570_a ()Lnet/minecraft/util/registry/IRegistry; (matching setupModelRegistry) | |
[13:53:45] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Applying ModelLoader lifecycle callback | |
[13:53:45] [main/INFO] [Apotheosis : Core]: Transforming Item... | |
[13:53:45] [main/INFO] [Apotheosis : Core]: Successfully transformed Item | |
[13:53:45] [main/INFO] [mixin]: A re-entrant transformer '$wrapper.meldexun.reachfix.asm.ReachFixClassTransformer' was detected and will no longer process meta class data | |
[13:53:45] [main/INFO] [Astral Core]: [AstralTransformer] Transforming buq : net.minecraft.client.renderer.EntityRenderer with 1 patches! | |
[13:53:45] [main/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHENTITYRENDEREREXTENDEDENTITYREACH | |
[13:53:45] [main/INFO] [Quark ASM]: Transforming net.minecraft.client.renderer.EntityRenderer | |
[13:53:45] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [renderWorldPass, func_175068_a] Descriptor (IFJ)V) | |
[13:53:45] [main/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:45] [main/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/EntityRenderer.func_78479_a (FI)V | |
[13:53:45] [main/INFO] [Quark ASM]: Patch result: true | |
[13:53:45] [main/INFO] [mixin]: A re-entrant transformer '$wrapper.thedarkcolour.futuremc.asm.CoreTransformer' was detected and will no longer process meta class data | |
[13:53:45] [main/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.world.chunk.BlockStateContainer.func_186018_a | |
[13:53:45] [main/INFO] [mixin]: A re-entrant transformer '$wrapper.com.endertech.minecraft.mods.adchimneys.world.WorldData$BlockRandomTick' was detected and will no longer process meta class data | |
[13:53:45] [main/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.block.Block | |
[13:53:45] [main/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraft.block.Block], Method [getExtendedState] | |
[13:53:45] [main/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraft.block.Block Finished. | |
[13:53:45] [main/INFO] [STDOUT]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitTypeInsn:73]: Replaced NEW for net/minecraft/util/ClassInheritanceMultiMap to pl/asie/foamfix/coremod/common/FoamyClassInheritanceMultiMap | |
[13:53:45] [main/INFO] [STDOUT]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitMethodInsn:85]: Replaced INVOKESPECIAL for net/minecraft/util/ClassInheritanceMultiMap to pl/asie/foamfix/coremod/common/FoamyClassInheritanceMultiMap | |
[13:53:45] [main/INFO] [mixin]: A re-entrant transformer '$wrapper.pl.asie.foamfix.coremod.FoamFixTransformer' was detected and will no longer process meta class data | |
[13:53:45] [main/INFO] [Astral Core]: [AstralTransformer] Transforming alm : net.minecraft.enchantment.EnchantmentHelper with 1 patches! | |
[13:53:45] [main/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHMODIFYENCHANTMENTLEVELS | |
[13:53:45] [main/INFO] [Apotheosis : Core]: Transforming EnchantmentHelper... | |
[13:53:45] [main/INFO] [Apotheosis : Core]: Successfully transformed EnchantmentHelper.calcItemStackEnchantability | |
[13:53:45] [main/INFO] [Apotheosis : Core]: Successfully transformed EnchantmentHelper.getEnchantmentDatas | |
[13:53:45] [main/INFO] [Apotheosis : Core]: [Deadly] Transforming EnchantmentHelper... | |
[13:53:45] [main/INFO] [Apotheosis : Core]: [Deadly] Transforming EnchantmentHelper... | |
[13:53:45] [main/INFO] [Apotheosis : Core]: [Deadly] Successfully transformed EnchantmentHelper | |
[13:53:45] [main/INFO] [Apotheosis : Core]: Successfully transformed EnchantmentHelper | |
[13:53:45] [main/INFO] [Quark ASM]: Transforming net.minecraft.enchantment.EnchantmentHelper | |
[13:53:45] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [getEnchantments, func_82781_a] Descriptor (Lnet/minecraft/item/ItemStack;)Ljava/util/Map;) | |
[13:53:45] [main/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:45] [main/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/item/ItemStack.func_77986_q ()Lnet/minecraft/nbt/NBTTagList; | |
[13:53:45] [main/INFO] [Quark ASM]: Patch result: true | |
[13:53:45] [main/WARN] [LLibrary Core]: Failed to fetch hierarchy node for net.minecraft.entity.Entity. This may cause patch issues | |
[13:53:45] [main/WARN] [LLibrary Core]: Failed to fetch hierarchy node for net.minecraft.client.renderer.DestroyBlockProgress. This may cause patch issues | |
[13:53:45] [main/WARN] [LLibrary Core]: Failed to fetch hierarchy node for net.minecraft.client.renderer.culling.Frustum. This may cause patch issues | |
[13:53:45] [main/WARN] [LLibrary Core]: Failed to fetch hierarchy node for net.minecraft.client.renderer.culling.ICamera. This may cause patch issues | |
[13:53:45] [main/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.client.renderer.RenderGlobal | |
[13:53:45] [main/INFO] [mixin]: A re-entrant transformer '$wrapper.com.therandomlabs.randompatches.core.RPTransformer' was detected and will no longer process meta class data | |
[13:53:46] [main/INFO] [Astral Core]: [AstralTransformer] Transforming amu : net.minecraft.world.World with 2 patches! | |
[13:53:46] [main/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHSUNBRIGHTNESSWORLDCLIENT | |
[13:53:46] [main/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHSUNBRIGHTNESSWORLDCOMMON | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Transforming World | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Applying Transformation to method (Names [updateEntities, func_72939_s] Descriptor ()V) | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Attempting to insert: Update hook | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Patch result: Success | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Applying Transformation to method (Names [updateEntityWithOptionalForce, func_72866_a] Descriptor (Lnet/minecraft/entity/Entity;Z)V) | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Attempting to insert: Update hook | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Patch result: Success | |
[13:53:46] [main/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.world.World | |
[13:53:46] [main/INFO] [Quark ASM]: Transforming net.minecraft.client.renderer.BlockModelRenderer | |
[13:53:46] [main/INFO] [Quark ASM]: Optifine Detected. Disabling Patch for Names [renderQuadsFlat, func_187496_a] Descriptor (Lnet/minecraft/world/IBlockAccess;Lnet/minecraft/block/state/IBlockState;Lnet/minecraft/util/math/BlockPos;IZLnet/minecraft/client/renderer/BufferBuilder;Ljava/util/List;Ljava/util/BitSet;)V | |
[13:53:46] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Found method net.minecraft.client.renderer.chunk.RenderChunk.func_178581_b (FFFLnet/minecraft/client/renderer/chunk/ChunkCompileTaskGenerator;)V (matching rebuildChunk) | |
[13:53:46] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Applying RenderChunk block render override | |
[13:53:46] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Applying RenderChunk block layer override (Optifine) | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Transforming RenderItem | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Applying Transformation to method (Names [renderItem, func_180454_a] Descriptor (Lnet/minecraft/item/ItemStack;Lnet/minecraft/client/renderer/block/model/IBakedModel;)V) | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Attempting to insert: Item render hook | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Patch result: Success | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Applying Transformation to method (Names [renderEffect, func_191966_a] Descriptor (Lnet/minecraft/client/renderer/block/model/IBakedModel;)V) | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Attempting to insert: Enchantment glint glow activation | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Patch result: Success | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Applying Transformation to method (Names [renderEffect, func_191966_a] Descriptor (Lnet/minecraft/client/renderer/block/model/IBakedModel;)V) | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Attempting to insert: Enchantment glint glow return | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Patch result: Success | |
[13:53:46] [main/INFO] [Quark ASM]: Transforming net.minecraft.client.renderer.RenderItem | |
[13:53:46] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [renderItem, func_180454_a] Descriptor (Lnet/minecraft/item/ItemStack;Lnet/minecraft/client/renderer/block/model/IBakedModel;)V) | |
[13:53:46] [main/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:46] [main/INFO] [Quark ASM]: Patch result: true | |
[13:53:46] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [renderEffect, func_191966_a] Descriptor (Lnet/minecraft/client/renderer/block/model/IBakedModel;)V) | |
[13:53:46] [main/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:46] [main/INFO] [Quark ASM]: Located patch target node LDC -8372020 | |
[13:53:46] [main/INFO] [Quark ASM]: Located patch target node LDC -8372020 | |
[13:53:46] [main/INFO] [Quark ASM]: Patch result: true | |
[13:53:46] [main/INFO] [mixin]: A re-entrant transformer '$wrapper.vazkii.quark.base.asm.ClassTransformer' was detected and will no longer process meta class data | |
[13:53:46] [main/INFO] [EnderCore ASM]: Transforming Class [net.minecraft.client.renderer.RenderItem], Method [func_180453_a, func_184391_a] | |
[13:53:46] [main/INFO] [EnderCore ASM]: Transforming failed. Applying ersatz patch... | |
[13:53:46] [main/WARN] [EnderCore ASM]: Ersatz patch applied, things may break! | |
[13:53:46] [main/INFO] [EnderCore ASM]: Transforming net.minecraft.client.renderer.RenderItem Finished. | |
[13:53:46] [main/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraft.client.renderer.texture.TextureMap], Method [registerSprite] | |
[13:53:46] [main/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraft.client.renderer.texture.TextureMap Finished. | |
[13:53:46] [main/INFO] [STDOUT]: [com.teamwizardry.wizardry.asm.WizardryTransformer:log:36]: [wizardry ASM] Successfully patched -> 'func_76979_b', 'doRenderShadowAndFire' with '(Lnet/minecraft/entity/Entity;DDDFF)V' | |
[13:53:46] [main/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraft.client.renderer.texture.TextureAtlasSprite], Method [updateAnimationInterpolated] | |
[13:53:46] [main/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraft.client.renderer.texture.TextureAtlasSprite Finished. | |
[13:53:46] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main} | |
[13:53:46] [main/INFO] [BetterFps]: Patching net.minecraft.client.Minecraft... (bib) | |
[13:53:46] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Found method net.minecraft.client.multiplayer.WorldClient.func_184153_a (IIIILjava/util/Random;ZLnet/minecraft/util/math/BlockPos$MutableBlockPos;)V (matching showBarrierParticles) | |
[13:53:46] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Applying random display tick call hook | |
[13:53:46] [main/INFO] [Quark ASM]: Transforming net.minecraft.entity.Entity | |
[13:53:46] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [move, func_70091_d] Descriptor (Lnet/minecraft/entity/MoverType;DDD)V) | |
[13:53:46] [main/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:46] [main/INFO] [Quark ASM]: Patch result: true | |
[13:53:46] [main/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:46] [main/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/entity/Entity.func_145775_I ()V | |
[13:53:46] [main/INFO] [Quark ASM]: Patch result: true | |
[13:53:46] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [onEntityUpdate, func_70030_z] Descriptor ()V) | |
[13:53:46] [main/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:46] [main/INFO] [Quark ASM]: Patch result: true | |
[13:53:46] [main/INFO] [STDOUT]: [com.teamwizardry.wizardry.asm.WizardryTransformer:log:36]: [wizardry ASM] Successfully patched -> 'func_70091_d', 'move' with '(Lnet/minecraft/entity/MoverType;DDD)V' | |
[13:53:46] [main/INFO] [STDOUT]: [com.teamwizardry.wizardry.asm.WizardryTransformer:log:36]: [wizardry ASM] Successfully patched -> 'onInsideBlock' with '(Lnet/minecraft/block/state/IBlockState;)V' | |
[13:53:46] [main/INFO] [STDOUT]: [com.teamwizardry.wizardry.asm.WizardryTransformer:log:36]: [wizardry ASM] Successfully patched -> 'func_191955_a', 'onInsideBlock' with '(Lnet/minecraft/block/state/IBlockState;)V' | |
[13:53:46] [main/INFO] [BetterFps]: Patching net.minecraft.client.entity.EntityPlayerSP... (bud) | |
[13:53:46] [main/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.client.entity.EntityPlayerSP | |
[13:53:46] [main/INFO] [STDOUT]: [com.teamwizardry.wizardry.asm.WizardryTransformer:log:36]: [wizardry ASM] Successfully patched -> 'func_70071_h_', 'onUpdate' with '()V' | |
[13:53:46] [main/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.entity.player.EntityPlayer | |
[13:53:46] [main/INFO] [EnderCore ASM]: Transforming net.minecraft.entity.player.EntityPlayer finished, added func_184613_cA() overriding EntityLivingBase | |
[13:53:46] [main/INFO] [Hammer Core [ASM]]: Transforming net.minecraft.entity.EntityLivingBase (vp)... | |
[13:53:46] [main/INFO] [Hammer Core [ASM]]: -Patching EntityLivingBase | |
[13:53:46] [main/INFO] [Hammer Core [ASM]]: -Modified method 'onItemUseFinish': added event call. | |
[13:53:46] [main/INFO] [Astral Core]: [AstralTransformer] Transforming vp : net.minecraft.entity.EntityLivingBase with 4 patches! | |
[13:53:46] [main/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHAPPLYPOTIONEFFECTEVENT | |
[13:53:46] [main/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHUPDATEELYTRA | |
[13:53:46] [main/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHENTITYLIVINGBASEWATERSLOWDOWN | |
[13:53:46] [main/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHSETPLAYERATTRIBUTE | |
[13:53:46] [main/INFO] [Apotheosis : Core]: Transforming EntityLivingBase... | |
[13:53:46] [main/INFO] [Apotheosis : Core]: Successfully transformed EntityLivingBase | |
[13:53:46] [main/INFO] [STDOUT]: [com.teamwizardry.wizardry.asm.WizardryTransformer:log:36]: [wizardry ASM] Successfully patched -> 'func_191986_a', 'travel' with '(FFF)V' | |
[13:53:46] [main/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.entity.EntityLivingBase | |
[13:53:46] [main/INFO] [Hammer Core [ASM]]: Transforming net.minecraft.world.World (amu)... | |
[13:53:46] [main/INFO] [Hammer Core [ASM]]: -Patching World | |
[13:53:46] [main/INFO] [Hammer Core [ASM]]: -Modified method 'k', replaced nx.e()V with HC call. | |
[13:53:46] [main/INFO] [Astral Core]: [AstralTransformer] Transforming amu : net.minecraft.world.World with 2 patches! | |
[13:53:46] [main/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHSUNBRIGHTNESSWORLDCLIENT | |
[13:53:46] [main/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHSUNBRIGHTNESSWORLDCOMMON | |
[13:53:46] [main/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:101]: Added INTERFACE: pl/asie/foamfix/coremod/patches/IFoamFixWorldRemovable | |
[13:53:46] [main/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:141]: Added METHOD: net.minecraft.world.World.foamfix_removeUnloadedEntities | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Transforming World | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Applying Transformation to method (Names [updateEntities, func_72939_s] Descriptor ()V) | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Attempting to insert: Update hook | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Patch result: Success | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Applying Transformation to method (Names [updateEntityWithOptionalForce, func_72866_a] Descriptor (Lnet/minecraft/entity/Entity;Z)V) | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Attempting to insert: Update hook | |
[13:53:46] [main/INFO] [LibrarianLib ASM]: Patch result: Success | |
[13:53:46] [main/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.world.World | |
[13:53:46] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Found method net.minecraft.client.multiplayer.WorldClient.func_184153_a (IIIILjava/util/Random;ZLnet/minecraft/util/math/BlockPos$MutableBlockPos;)V (matching showBarrierParticles) | |
[13:53:46] [main/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Applying random display tick call hook | |
[13:53:46] [main/INFO] [Quark ASM]: Transforming net.minecraft.client.gui.inventory.GuiContainer | |
[13:53:46] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [drawScreen, func_73863_a] Descriptor (IIF)V) | |
[13:53:46] [main/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:46] [main/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/client/gui/inventory/GuiContainer.func_146979_b (II)V | |
[13:53:46] [main/INFO] [Quark ASM]: Patch result: true | |
[13:53:46] [main/INFO] [STDOUT]: [pl.asie.foamfix.coremod.patches.WorldServerRemovalPatch:apply:57]: Patched updateEntities in net/minecraft/world/WorldServer func_72939_s | |
[13:53:46] [main/INFO] [Quark ASM]: Transforming net.minecraft.world.WorldServer | |
[13:53:46] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [areAllPlayersAsleep, func_73056_e] Descriptor ()Z) | |
[13:53:46] [main/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:46] [main/INFO] [Quark ASM]: Patch result: true | |
[13:53:46] [main/INFO] [Quark ASM]: Applying Transformation to method (Names [wakeAllPlayers, func_73053_d] Descriptor ()V) | |
[13:53:46] [main/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:46] [main/INFO] [Quark ASM]: Patch result: true | |
[13:53:46] [main/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.world.WorldServer | |
[13:53:46] [main/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.client.util.SearchTreeManager.func_110549_a | |
[13:53:46] [main/INFO] [Hammer Core [ASM]]: Transforming net.minecraft.profiler.Profiler (rl)... | |
[13:53:46] [main/INFO] [Hammer Core [ASM]]: -Patched startSection! | |
[13:53:46] [main/INFO] [Hammer Core [ASM]]: -Patched endSection! | |
[13:53:46] [main/INFO] [Hammer Core [ASM]]: -Patched endStartSection! | |
[13:53:46] [main/INFO] [Hammer Core [ASM]]: Transforming net.minecraftforge.client.ForgeHooksClient (net.minecraftforge.client.ForgeHooksClient)... | |
[13:53:46] [main/INFO] [Hammer Core [ASM]]: -Patched handleCameraTransforms! | |
[13:53:46] [main/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraftforge.client.ForgeHooksClient], Method [getDamageModel] | |
[13:53:46] [main/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraftforge.client.ForgeHooksClient Finished. | |
[13:53:46] [Client thread/INFO] [net.minecraft.client.Minecraft]: Setting user: _InterPlay_ | |
[13:53:47] [Client thread/INFO] [BetterFps]: Patching net.minecraft.block.Block... (aow) | |
[13:53:47] [Client thread/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.block.Block | |
[13:53:47] [Client thread/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:preTransform:230]: Transforming Class [net.minecraft.block.Block], Method [getExtendedState] | |
[13:53:47] [Client thread/INFO] [STDOUT]: [team.chisel.ctm.client.asm.CTMTransformer:finishTransform:242]: Transforming net.minecraft.block.Block Finished. | |
[13:53:47] [Client thread/INFO] [Apotheosis : Core]: Transforming Item... | |
[13:53:47] [Client thread/INFO] [Apotheosis : Core]: Successfully transformed Item | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.enchantment.Enchantment | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [canApply, func_92089_a] Descriptor (Lnet/minecraft/item/ItemStack;)Z) | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located patch target node IRETURN | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:47] [Client thread/INFO] [Hammer Core [ASM]]: Transforming net.minecraft.entity.item.EntityItem (acl)... | |
[13:53:47] [Client thread/INFO] [Hammer Core [ASM]]: -Patching EntityItem | |
[13:53:47] [Client thread/INFO] [Hammer Core [ASM]]: -Modified method 'attackEntityFrom': added event call. | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.entity.item.EntityItem | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [onUpdate, func_70071_h_] Descriptor ()V) | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:47] [Client thread/INFO] [Astral Core]: [AstralTransformer] Transforming aip : net.minecraft.item.ItemStack with 2 patches! | |
[13:53:47] [Client thread/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHMODIFYENCHANTMENTLEVELSTOOLTIP | |
[13:53:47] [Client thread/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHMODIFYENCHANTMENTLEVELSTOOLTIPEVENT | |
[13:53:47] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.block.state.BlockStateContainer.createState | |
[13:53:47] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.block.state.BlockStateContainer.foamfix_mapper | |
[13:53:47] [Client thread/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.block.state.BlockStateContainer$StateImplementation | |
[13:53:47] [Client thread/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.func_185892_j ()F (matching getAmbientOcclusionLightValue) | |
[13:53:47] [Client thread/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Applying getAmbientOcclusionLightValue() override | |
[13:53:47] [Client thread/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.func_185916_f ()Z (matching useNeighborBrightness) | |
[13:53:47] [Client thread/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Applying useNeighborBrightness() override | |
[13:53:47] [Client thread/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.doesSideBlockRendering (Lnet/minecraft/world/IBlockAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;)Z | |
[13:53:47] [Client thread/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Applying doesSideBlockRendering() override | |
[13:53:47] [Client thread/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: Found method net.minecraft.block.state.BlockStateContainer$StateImplementation.func_185914_p ()Z (matching isOpaqueCube) | |
[13:53:47] [Client thread/INFO] [mods.betterfoliage.loader.BetterFoliageTransformer]: [BetterFoliageLoader] Applying isOpaqueCube() override | |
[13:53:47] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.block.properties.PropertyEnum.equals | |
[13:53:47] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.block.properties.PropertyEnum.hashCode | |
[13:53:47] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.block.properties.PropertyEnum.foamfix_hashCode | |
[13:53:47] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.block.properties.PropertyEnum.foamfix_hashCode_calced | |
[13:53:47] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.block.properties.PropertyInteger.hashCode | |
[13:53:47] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.block.properties.PropertyInteger.foamfix_hashCode | |
[13:53:47] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.block.properties.PropertyInteger.foamfix_hashCode_calced | |
[13:53:47] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.block.properties.PropertyBool.equals | |
[13:53:47] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.block.properties.PropertyBool.hashCode | |
[13:53:47] [Client thread/INFO] [BetterFps]: Patching math utils with "RIVENS_HALF" algorithm | |
[13:53:47] [Client thread/INFO] [Astral Core]: [AstralTransformer] Transforming aip : net.minecraft.item.ItemStack with 2 patches! | |
[13:53:47] [Client thread/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHMODIFYENCHANTMENTLEVELSTOOLTIP | |
[13:53:47] [Client thread/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHMODIFYENCHANTMENTLEVELSTOOLTIPEVENT | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.item.ItemStack | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [getTextComponent, func_151000_E] Descriptor ()Lnet/minecraft/util/text/ITextComponent;) | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located patch target node ARETURN | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.block.BlockDynamicLiquid | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [isBlocked, func_176372_g] Descriptor (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;)Z) | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located patch target node IRETURN | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located patch target node IRETURN | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:47] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.tileentity.TileEntity.func_190559_a | |
[13:53:47] [Client thread/INFO] [Apotheosis : Core]: Transforming BlockBed... | |
[13:53:47] [Client thread/INFO] [Apotheosis : Core]: Successfully transformed BlockBed | |
[13:53:47] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.block.BlockBed.func_189540_a | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.block.BlockPistonBase | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [canPush, func_185646_a] Descriptor (Lnet/minecraft/block/state/IBlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;ZLnet/minecraft/util/EnumFacing;)Z) | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/block/Block.hasTileEntity (Lnet/minecraft/block/state/IBlockState;)Z | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [doMove, func_176319_a] Descriptor (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;Z)Z) | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/block/state/BlockPistonStructureHelper.func_177254_c ()Ljava/util/List; | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [doMove, func_176319_a] Descriptor (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;Z)Z) | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKESPECIAL net/minecraft/block/state/BlockPistonStructureHelper.<init> (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;Z)V | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [checkForMove, func_176316_e] Descriptor (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;)V) | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKESPECIAL net/minecraft/block/state/BlockPistonStructureHelper.<init> (Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/EnumFacing;Z)V | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.tileentity.TileEntityPiston | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [update, func_73660_a] Descriptor ()V) | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [clearPistonTileEntity, func_145866_f] Descriptor ()V) | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/world/World.func_180501_a (Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;I)Z | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [update, func_73660_a] Descriptor ()V) | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/world/World.func_180501_a (Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/state/IBlockState;I)Z | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:47] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.patches.GhostBusterBlockStateAccessPatch$FFMethodVisitor:visitMethodInsn:93]: Added ghost buster patch (getBlockState call wrapped) in net/minecraft/block/BlockFarmland func_176530_e (net/minecraft/world/World func_180495_p (Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/state/IBlockState;) | |
[13:53:47] [Client thread/INFO] [BetterFps]: Patching net.minecraft.tileentity.TileEntityBeacon... (avh) | |
[13:53:47] [Client thread/INFO] [BetterFps]: Patching net.minecraft.block.BlockHopper... (arl) | |
[13:53:47] [Client thread/INFO] [STDOUT]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitTypeInsn:73]: Replaced NEW for net/minecraft/tileentity/TileEntityHopper to pl/asie/foamfix/common/TileEntityFasterHopper | |
[13:53:47] [Client thread/INFO] [STDOUT]: [pl.asie.patchy.helpers.ConstructorReplacingTransformer$FFMethodVisitor:visitMethodInsn:85]: Replaced INVOKESPECIAL for net/minecraft/tileentity/TileEntityHopper to pl/asie/foamfix/common/TileEntityFasterHopper | |
[13:53:47] [Client thread/INFO] [BetterFps]: Patching net.minecraft.tileentity.TileEntityHopper... (avw) | |
[13:53:47] [Client thread/INFO] [Apotheosis : Core]: Transforming SharedMonsterAttributes... | |
[13:53:47] [Client thread/INFO] [Apotheosis : Core]: Successfully transformed SharedMonsterAttributes | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.enchantment.EnchantmentDamage | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [canApply, func_92089_a] Descriptor (Lnet/minecraft/item/ItemStack;)Z) | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located patch target node IRETURN | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located patch target node IRETURN | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:47] [Client thread/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.item.ItemSlab | |
[13:53:47] [Client thread/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.item.ItemSpade | |
[13:53:47] [Client thread/INFO] [Apotheosis : Core]: Transforming ItemArrow... | |
[13:53:47] [Client thread/INFO] [Apotheosis : Core]: Successfully transformed ItemArrow | |
[13:53:47] [Client thread/INFO] [EnderCore ASM]: Transforming Class [net.minecraft.entity.item.EntityItemFrame], Method [func_184230_a] | |
[13:53:47] [Client thread/INFO] [EnderCore ASM]: Transforming net.minecraft.entity.item.EntityItemFrame Finished. | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.entity.item.EntityMinecart | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [killMinecart, func_94095_a] Descriptor (Lnet/minecraft/util/DamageSource;)V) | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/entity/item/EntityMinecart.func_70099_a (Lnet/minecraft/item/ItemStack;F)Lnet/minecraft/entity/item/EntityItem; | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.entity.item.EntityBoat | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [attackEntityFrom, func_70097_a] Descriptor (Lnet/minecraft/util/DamageSource;F)Z) | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/entity/item/EntityBoat.func_145778_a (Lnet/minecraft/item/Item;IF)Lnet/minecraft/entity/item/EntityItem; | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:47] [Client thread/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.world.WorldServer | |
[13:53:47] [Client thread/INFO] [Apotheosis : Core]: Transforming PotionEffect... | |
[13:53:47] [Client thread/INFO] [Apotheosis : Core]: Successfully transformed PotionEffect | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.item.ItemBanner | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [appendHoverTextFromTileEntityTag, func_185054_a] Descriptor (Lnet/minecraft/item/ItemStack;Ljava/util/List;)V) | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located patch target node BIPUSH 6 | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:47] [Client thread/INFO] [Astral Core]: [AstralTransformer] Transforming wg : net.minecraft.entity.ai.attributes.AbstractAttributeMap with 1 patches! | |
[13:53:47] [Client thread/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHADDPLAYERATTRIBUTE | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.entity.ai.EntityAITarget | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [isSuitableTarget, func_179445_a] Descriptor (Lnet/minecraft/entity/EntityLiving;Lnet/minecraft/entity/EntityLivingBase;ZZ)Z) | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:47] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:48] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:101]: Added INTERFACE: pl/asie/foamfix/api/IFoamFixMobSpawnerLogic | |
[13:53:48] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:114]: Spliced in METHOD: net.minecraft.tileentity.MobSpawnerBaseLogic.func_98279_f | |
[13:53:48] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.tileentity.MobSpawnerBaseLogic.foamfix_activatedCache | |
[13:53:48] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.tileentity.MobSpawnerBaseLogic.foamfix_activatedCachePESize | |
[13:53:48] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.tileentity.MobSpawnerBaseLogic.foamfix_activatedCacheTime | |
[13:53:48] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.tileentity.MobSpawnerBaseLogic.foamfix_forcedCache | |
[13:53:48] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.FoamFixTransformer:spliceClasses:165]: Added FIELD: net.minecraft.tileentity.MobSpawnerBaseLogic.foamfix_forcedCacheTime | |
[13:53:48] [Client thread/INFO] [EnderCore ASM]: Transforming Class [net.minecraft.entity.ai.EntityAICreeperSwell], Method [func_75246_d] | |
[13:53:48] [Client thread/INFO] [EnderCore ASM]: Transforming net.minecraft.entity.ai.EntityAICreeperSwell Finished. | |
[13:53:48] [Client thread/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.entity.monster.EntityEnderman$AITakeBlock | |
[13:53:48] [Client thread/INFO] [Apotheosis : Core]: Transforming EntityAITempt... | |
[13:53:48] [Client thread/INFO] [Apotheosis : Core]: Successfully transformed EntityAITempt | |
[13:53:48] [Client thread/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.entity.ai.EntityAIEatGrass | |
[13:53:48] [Client thread/INFO] [Apotheosis : Core]: Transforming SharedMonsterAttributes... | |
[13:53:48] [Client thread/INFO] [Apotheosis : Core]: Successfully transformed SharedMonsterAttributes | |
[13:53:48] [Client thread/INFO] [BetterFps]: Patching math utils with "RIVENS_HALF" algorithm | |
[13:53:48] [Client thread/INFO] [Apotheosis : Core]: Transforming PotionEffect... | |
[13:53:48] [Client thread/INFO] [Apotheosis : Core]: Successfully transformed PotionEffect | |
[13:53:48] [Client thread/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.entity.passive.EntityRabbit$AIRaidFarm | |
[13:53:48] [Client thread/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.entity.ai.EntityAIHarvestFarmland | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.item.crafting.RecipesBanners$RecipeAddPattern | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [matches, func_77569_a] Descriptor (Lnet/minecraft/inventory/InventoryCrafting;Lnet/minecraft/world/World;)Z) | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKESTATIC net/minecraft/tileentity/TileEntityBanner.func_175113_c (Lnet/minecraft/item/ItemStack;)I | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.inventory.ContainerMerchant | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [transferStackInSlot, func_82846_b] Descriptor (Lnet/minecraft/entity/player/EntityPlayer;I)Lnet/minecraft/item/ItemStack;) | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerMerchant.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerMerchant.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerMerchant.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/inventory/ContainerMerchant.func_75135_a (Lnet/minecraft/item/ItemStack;IIZ)Z | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:48] [Client thread/INFO] [EnderCore ASM]: Transforming Class [net.minecraft.world.chunk.storage.ExtendedBlockStorage], Method [func_76663_a] | |
[13:53:48] [Client thread/INFO] [EnderCore ASM]: Transforming net.minecraft.world.chunk.storage.ExtendedBlockStorage Finished. | |
[13:53:48] [Client thread/INFO] [EnderCore ASM]: Transforming Class [net.minecraft.inventory.ContainerFurnace], Method [func_82846_b] | |
[13:53:48] [Client thread/INFO] [EnderCore ASM]: Transforming net.minecraft.inventory.ContainerFurnace Finished. | |
[13:53:48] [Client thread/INFO] [Apotheosis : Core]: Transforming TileEntityMobSpawner$2... | |
[13:53:48] [Client thread/INFO] [Apotheosis : Core]: Successfully transformed TileEntityMobSpawner$2 | |
[13:53:48] [BetterFps Update Checker/WARN] [BetterFps]: Could not check for updates: widget.mcf.li | |
[13:53:48] [Client thread/INFO] [net.optifine.reflect.Reflector]: [OptiFine] *** Reflector Forge *** | |
[13:53:48] [Client thread/INFO] [BetterFps]: Patching net.minecraft.client.renderer.EntityRenderer... (buq) | |
[13:53:48] [Client thread/INFO] [Astral Core]: [AstralTransformer] Transforming buq : net.minecraft.client.renderer.EntityRenderer with 1 patches! | |
[13:53:48] [Client thread/INFO] [Astral Core]: [AstralTransformer] Applied patch PATCHENTITYRENDEREREXTENDEDENTITYREACH | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.client.renderer.EntityRenderer | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [renderWorldPass, func_175068_a] Descriptor (IFJ)V) | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/EntityRenderer.func_78479_a (FI)V | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:48] [Client thread/INFO] [STDOUT]: [pl.asie.foamfix.coremod.patches.ModelLoaderCleanupPatch:apply:99]: Added ModelLoader cleanup patch (1 occurences). | |
[13:53:48] [Client thread/INFO] [Hammer Core [ASM]]: Transforming net.minecraft.client.renderer.entity.RenderManager (bzf)... | |
[13:53:48] [Client thread/INFO] [Hammer Core [ASM]]: -Patched renderEntity! | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.client.renderer.entity.RenderManager | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [renderEntity, func_188391_a] Descriptor (Lnet/minecraft/entity/Entity;DDDFFZ)V) | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEVIRTUAL net/minecraft/client/renderer/entity/Render.func_76986_a (Lnet/minecraft/entity/Entity;DDDFF)V | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.client.renderer.entity.Render | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [renderEntityOnFire, func_76977_a] Descriptor (Lnet/minecraft/entity/Entity;DDDF)V) | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:48] [Client thread/INFO] [STDOUT]: [com.teamwizardry.wizardry.asm.WizardryTransformer:log:36]: [wizardry ASM] Successfully patched -> 'func_76979_b', 'doRenderShadowAndFire' with '(Lnet/minecraft/entity/Entity;DDDFF)V' | |
[13:53:48] [Client thread/INFO] [net.optifine.reflect.Reflector]: [OptiFine] *** Reflector Vanilla *** | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.client.model.ModelBiped | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [setRotationAngles, func_78087_a] Descriptor (FFFFFFLnet/minecraft/entity/Entity;)V) | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Located patch target node RETURN | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:48] [Client thread/INFO] [thaumicaugmentationcore]: Successfully transformed class net.minecraft.client.model.ModelBiped | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Transforming net.minecraft.client.renderer.entity.RenderBoat | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Applying Transformation to method (Names [doRender, func_188300_b] Descriptor (Lnet/minecraft/entity/item/EntityBoat;DDDFF)V) | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Located Method, patching... | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Located patch target node INVOKEINTERFACE net/minecraft/client/model/IMultipassModel.func_187054_b (Lnet/minecraft/entity/Entity;FFFFFF)V | |
[13:53:48] [Client thread/INFO] [Quark ASM]: Patch result: true | |
[13:53:48] [Client thread/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: lastServer: | |
[13:53:48] [Client thread/INFO] [net.minecraft.client.Minecraft]: LWJGL Version: 2.9.4 | |
[13:53:49] [Client thread/INFO] [Config]: [OptiFine] | |
[13:53:49] [Client thread/INFO] [Config]: [OptiFine] OptiFine_1.12.2_HD_U_G5 | |
[13:53:49] [Client thread/INFO] [Config]: [OptiFine] Build: 20210124-142939 | |
[13:53:49] [Client thread/INFO] [Config]: [OptiFine] OS: Windows 10 (amd64) version 10.0 | |
[13:53:49] [Client thread/INFO] [Config]: [OptiFine] Java: 1.8.0_51, Oracle Corporation | |
[13:53:49] [Client thread/INFO] [Config]: [OptiFine] VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation | |
[13:53:49] [Client thread/INFO] [Config]: [OptiFine] LWJGL: 2.9.4 | |
[13:53:49] [Client thread/INFO] [Config]: [OptiFine] OpenGL: AMD Radeon RX 6600 XT, version 4.6.0 Compatibility Profile Context 24.1.1.240110, ATI Technologies Inc. | |
[13:53:49] [Client thread/INFO] [Config]: [OptiFine] OpenGL Version: 4.6.0 | |
[13:53:49] [Client thread/INFO] [Config]: [OptiFine] OpenGL Fancy fog: Not available (GL_NV_fog_distance) | |
[13:53:49] [Client thread/INFO] [Hammer Core [ASM]]: Transforming net.minecraft.client.renderer.GlStateManager (bus)... | |
[13:53:49] [Client thread/INFO] [Hammer Core [ASM]]: -Patched enableLighting! | |
[13:53:49] [Client thread/INFO] [Hammer Core [ASM]]: -Patched disableLighting! | |
[13:53:49] [Client thread/INFO] [Config]: [OptiFine] Maximum texture size: 16384x16384 | |
[13:53:49] [VersionCheck/INFO] [Config]: [OptiFine] Checking for new version | |
[13:53:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] OpenGL Version: 4.6.0 Compatibility Profile Context 24.1.1.240110 | |
[13:53:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Vendor: ATI Technologies Inc. | |
[13:53:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Renderer: AMD Radeon RX 6600 XT | |
[13:53:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Capabilities: 2.0 2.1 3.0 3.2 4.0 | |
[13:53:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] GL_MAX_DRAW_BUFFERS: 8 | |
[13:53:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT: 8 | |
[13:53:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS: 32 | |
[13:53:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Load shaders configuration. | |
[13:53:49] [Client thread/INFO] [net.optifine.shaders.SMCLog]: [Shaders] Loaded shaderpack: ComplementaryReimagined_r5.1.1.zip | |
[13:53:49] [Client thread/INFO] [Config]: [OptiFine] [Shaders] Worlds: -1, 0, 1 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 1 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 3 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 1 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 2 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 1 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 2 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 1 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 3 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: WATER_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: WATER_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: WATER_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: AURORA_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: AURORA_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: CLOUD_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: -40.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 20.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 30.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 40.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 50.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 60.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: -20.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: -30.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: -40.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: -50.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: -60.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 2048 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 4096 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 2048 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 1024 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: SSAO_QUALI_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh: 0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 1 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 3 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 1 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 2 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 1 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 2 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 1 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 3 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: WATER_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: WATER_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: WATER_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: AURORA_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: AURORA_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: CLOUD_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: -40.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 20.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 30.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 40.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 50.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 60.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: -20.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: -30.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: -40.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: -50.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: -60.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 2048 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 4096 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: 2048 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 1024 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: SSAO_QUALI_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.fsh: 0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 1 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 3 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 1 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 2 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 1 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 2 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 1 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 3 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: WATER_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: WATER_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: WATER_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: AURORA_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: AURORA_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: CLOUD_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: -40.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 20.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 30.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 40.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 50.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 60.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: -20.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: -30.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: -40.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: -50.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: -60.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 2048 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 4096 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: 2048 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 1024 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: SSAO_QUALI_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.vsh: 0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 1 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 3 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 1 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 2 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 1 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 2 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 1 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 3 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: WATER_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: WATER_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: WATER_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: AURORA_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: AURORA_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: CLOUD_STYLE_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: -40.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 20.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 30.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 40.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 50.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 60.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: -20.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: -30.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: -40.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: -50.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 0.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: -60.0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 2048 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 4096 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: 2048 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 1024 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: SSAO_QUALI_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 0 | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:49] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_textured.fsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: WATER_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: AURORA_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: CLOUD_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: -20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: -30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: -50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: -60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 4096 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 1024 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: SSAO_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.vsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: WATER_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: AURORA_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: CLOUD_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: -20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: -30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: -50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: -60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 4096 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 1024 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: SSAO_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skybasic.fsh: 0 | |
[13:53:50] [VersionCheck/INFO] [Config]: [OptiFine] Version found: G5 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: WATER_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: AURORA_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: CLOUD_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: -20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: -30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: -50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: -60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 4096 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 1024 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: SSAO_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.vsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: WATER_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: AURORA_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: CLOUD_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: -20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: -30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: -50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: -60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 4096 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 1024 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: SSAO_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_skytextured.fsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: WATER_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: AURORA_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: CLOUD_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: -20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: -30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: -50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: -60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 4096 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 1024 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: SSAO_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.vsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: WATER_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: AURORA_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: CLOUD_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: -20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: -30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: -50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: -60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 4096 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 1024 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: SSAO_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_clouds.fsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: WATER_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: AURORA_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: CLOUD_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: -20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: -30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: -50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: -60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 4096 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 1024 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: SSAO_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.vsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: WATER_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: AURORA_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: CLOUD_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: -20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: -30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: -50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: -60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 4096 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 1024 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: SSAO_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_terrain.fsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: WATER_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: AURORA_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: CLOUD_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: -20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: -30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: -50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: -60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 4096 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 1024 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: SSAO_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.vsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: WATER_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: AURORA_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: CLOUD_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: -20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: -30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: -50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: -60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 4096 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 1024 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: SSAO_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_damagedblock.fsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: WATER_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: AURORA_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: CLOUD_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: -20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: -30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: -50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: -60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 4096 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 1024 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: SSAO_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.vsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: WATER_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: AURORA_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: CLOUD_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: -20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: -30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: -50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: -60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 4096 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 1024 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: SSAO_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_block.fsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: WATER_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: AURORA_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: CLOUD_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: -20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: -30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: -50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: -60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 4096 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 1024 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: SSAO_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.vsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: WATER_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: AURORA_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: CLOUD_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: -20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: -30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: -50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: -60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 4096 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 1024 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: SSAO_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_beaconbeam.fsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 2 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 1 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 3 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: WATER_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: WATER_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: WATER_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: AURORA_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: AURORA_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: CLOUD_STYLE_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: -20.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: -30.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: -40.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: -50.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 0.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: -60.0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 4096 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: 2048 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 1024 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: SSAO_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 0 | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:50] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.vsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: WATER_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: AURORA_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: CLOUD_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: -20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: -30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: -50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: -60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 4096 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 1024 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: SSAO_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities.fsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: WATER_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: AURORA_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: CLOUD_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: -20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: -30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: -50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: -60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 4096 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 1024 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: SSAO_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.vsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: WATER_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: AURORA_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: CLOUD_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: -20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: -30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: -50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: -60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 4096 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 1024 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: SSAO_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_entities_glowing.fsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: WATER_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: AURORA_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: CLOUD_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: -20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: -30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: -50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: -60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 4096 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 1024 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: SSAO_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.vsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: WATER_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: AURORA_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: CLOUD_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: -20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: -30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: -50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: -60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 4096 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 1024 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: SSAO_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_armor_glint.fsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: WATER_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: AURORA_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: CLOUD_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: -20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: -30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: -50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: -60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 4096 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 1024 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: SSAO_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.vsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: WATER_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: AURORA_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: CLOUD_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: -20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: -30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: -50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: -60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 4096 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 1024 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: SSAO_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_spidereyes.fsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: WATER_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: AURORA_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: CLOUD_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: -20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: -30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: -50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: -60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 4096 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 1024 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: SSAO_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.vsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: WATER_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: AURORA_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: CLOUD_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: -20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: -30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: -50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: -60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 4096 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 1024 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: SSAO_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_hand.fsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: WATER_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: AURORA_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: CLOUD_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: -20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: -30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: -50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: -60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 4096 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 1024 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: SSAO_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.vsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 2 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 1 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 3 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: WATER_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: WATER_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: WATER_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: AURORA_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: AURORA_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: CLOUD_STYLE_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: -20.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: -30.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: -40.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: -50.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 0.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: -60.0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 4096 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: 2048 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 1024 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: SSAO_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 0 | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:51] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_weather.fsh: 0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: WATER_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: AURORA_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: CLOUD_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 50.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 60.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: -20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: -30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: -50.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: -60.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 2048 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 4096 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: 2048 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 1024 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: SSAO_QUALI_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.vsh: 0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: WATER_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: AURORA_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: CLOUD_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 50.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 60.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: -20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: -30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: -50.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: -60.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 2048 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 4096 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: 2048 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 1024 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: SSAO_QUALI_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/deferred1.fsh: 0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: WATER_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: AURORA_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: CLOUD_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 50.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 60.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: -20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: -30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: -50.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: -60.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 2048 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 4096 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: 2048 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 1024 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: SSAO_QUALI_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.vsh: 0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: WATER_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: AURORA_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: CLOUD_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 50.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 60.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: -20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: -30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: -50.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: -60.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 2048 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 4096 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: 2048 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 1024 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: SSAO_QUALI_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_water.fsh: 0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: WATER_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: AURORA_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: CLOUD_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 50.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 60.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: -20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: -30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: -50.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: -60.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 2048 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 4096 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: 2048 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 1024 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: SSAO_QUALI_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.vsh: 0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: WATER_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: AURORA_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: CLOUD_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 50.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 60.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: -20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: -30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: -50.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: -60.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 2048 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 4096 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: 2048 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 1024 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: SSAO_QUALI_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite.fsh: 0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: WATER_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: AURORA_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: CLOUD_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 50.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 60.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: -20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: -30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: -50.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: -60.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 2048 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 4096 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: 2048 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 1024 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: SSAO_QUALI_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.vsh: 0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: WATER_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: AURORA_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: CLOUD_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 50.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 60.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: -20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: -30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: -50.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: -60.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 2048 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 4096 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: 2048 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 1024 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: SSAO_QUALI_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite2.fsh: 0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: WATER_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: AURORA_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: SUN_MOON_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: CLOUD_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 50.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 60.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: -20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: -30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: -50.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: -60.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 2048 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 4096 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: shadowMapResolution | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: 2048 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 1024 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SSAO_QUALI | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: SSAO_QUALI_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: LIGHTSHAFT_QUALI | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh: LIGHTSHAFT_QUALI_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.vsh: 0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 2 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 1 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 3 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: WATER_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: WATER_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: WATER_CAUSTIC_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: WATER_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: WATER_CAUSTIC_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: AURORA_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: AURORA_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: AURORA_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: SUN_MOON_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: SUN_MOON_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: SUN_MOON_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: CLOUD_STYLE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: CLOUD_STYLE_DEFAULT | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: CLOUD_STYLE_DEFINE | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 50.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: 60.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: -20.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: -30.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous shader option: sunPathRotation | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/gbuffers_basic.vsh, world-1/gbuffers_basic.fsh, world-1/gbuffers_textured.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_skybasic.vsh, world-1/gbuffers_skybasic.fsh, world-1/gbuffers_skytextured.vsh, world-1/gbuffers_skytextured.fsh, world-1/gbuffers_clouds.vsh, world-1/gbuffers_clouds.fsh, world-1/gbuffers_terrain.vsh, world-1/gbuffers_terrain.fsh, world-1/gbuffers_damagedblock.vsh, world-1/gbuffers_damagedblock.fsh, world-1/gbuffers_block.vsh, world-1/gbuffers_block.fsh, world-1/gbuffers_beaconbeam.vsh, world-1/gbuffers_beaconbeam.fsh, world-1/gbuffers_entities.vsh, world-1/gbuffers_entities.fsh, world-1/gbuffers_entities_glowing.vsh, world-1/gbuffers_entities_glowing.fsh, world-1/gbuffers_armor_glint.vsh, world-1/gbuffers_armor_glint.fsh, world-1/gbuffers_spidereyes.vsh, world-1/gbuffers_spidereyes.fsh, world-1/gbuffers_hand.vsh, world-1/gbuffers_hand.fsh, world-1/gbuffers_weather.vsh, world-1/gbuffers_weather.fsh, world-1/deferred1.vsh, world-1/deferred1.fsh, world-1/gbuffers_water.vsh, world-1/gbuffers_water.fsh, world-1/composite.vsh, world-1/composite.fsh, world-1/composite2.vsh, world-1/composite2.fsh, world-1/composite3.vsh, world-1/composite3.fsh: 0.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] - in world-1/composite3.fsh: -40.0 | |
[13:53:52] [Client thread/WARN] [Config]: [OptiFine] Ambiguous |
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