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@Izay0i
Last active April 19, 2022 07:39
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#Use CMake for syntax highlight
[MAINTHEMES]
#UINT...
#An array of IDs, see Audio::AudioType
[/]
[SCENESIZE]
#UINT UINT
#Width #Height
[/]
[SCENETIME]
#UINT (In seconds)
[/]
[CAMERABOUNDS]
#FLOAT FLOAT FLOAT FLOAT FLOAT
#Top Left Right Bottom UpVector
[/]
[BGCOLOR]
#UINT UINT UINT
#R G B
[/]
[TEXTURES]
#UINT STRING
#ID FilePath
[/]
[ENTITYDATA]
#UINT STRING UINT FLOAT FLOAT STRING
#ID FilePath TextureID X Y ExtraData (if any)
[/]
[TILEDATA]
#UINT FLOAT FLOAT FLOAT FLOAT
#ID Width Height X Y
[/]
[HUD]
#STRING UINT
#FilePath TextureID
[/]
[MAINEFFECT]
#UINT STRING UINT
#ID FilePath TextureID
[/]
[BACKGROUND]
#UINT
#TextureID
#UINT UINT UINT UINT FLOAT FLOAT
#Top Left Right Bottom X Y
[/]
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