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@Avaq
Avaq / combinators.js
Last active May 1, 2024 09:38
Common combinators in JavaScript
const I = x => x
const K = x => y => x
const A = f => x => f (x)
const T = x => f => f (x)
const W = f => x => f (x) (x)
const C = f => y => x => f (x) (y)
const B = f => g => x => f (g (x))
const S = f => g => x => f (x) (g (x))
const S_ = f => g => x => f (g (x)) (x)
const S2 = f => g => h => x => f (g (x)) (h (x))
<?xml version="1.0"?>
<settings>
<console change_refresh="10" refresh="100" rows="20" columns="98" buffer_rows="500" buffer_columns="0" init_dir="C:\Users\Kevin\Desktop" start_hidden="0" save_size="1" shell="C:\Program Files (x86)\Git\bin\sh.exe --login -i">
<colors>
<color id="0" r="0" g="43" b="54"/>
<color id="1" r="38" g="139" b="210"/>
<color id="2" r="133" g="153" b="0"/>
<color id="3" r="42" g="161" b="152"/>
<color id="4" r="220" g="50" b="47"/>
<color id="5" r="211" g="54" b="130"/>
@JohnForbes
JohnForbes / interpolation.py
Last active September 7, 2021 04:50
Interpolation Code
bituAsphHueMax = 100.0
bituAsphHueMean = 50.0
bituAsphHueMin = 0.0
bituAsphLumMax = 100.0
bituAsphLumMean = 50.0
bituAsphLumMin = 0.0
bituAsphSatMax = 100.0
bituAsphSatMean = 50.0
bituAsphSatMin = 0.0
brickPavHueMax = 100.0
@jessefreeman
jessefreeman / layers_to_sprite_sheet.js
Created March 15, 2011 01:15
This is a PS script to make Sprite Sheets out of layers. Modified from http://www.garagegames.com/community/blogs/view/11527
// Put this file in Program Files\Adobe\Photoshop\Presets\Scripts\
// In PhotoShop menu File > Automate > Scripts: layersToSprite.js
// Arrange layers into a sprite sheet.
if (documents.length > 0)
{
// --------------------------
docRef = activeDocument;