The following debugging information was generated by Atom Beautify
on Mon Oct 09 2017 10:42:52 GMT+0200 (CEST)
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Platform: linux
Atom Version: 1.20.1
Atom Beautify Version: 0.30.5
Original File Path: /home/hans/Scripts/LightBot_By_GroupOfSix/lightbot/src/main/java/com/groupofsix/app/Game.java
Original File Grammar: Java
Original File Language: Java
Language namespace: java
Supported Beautifiers: Uncrustify
Selected Beautifier: Uncrustify
package com.groupofsix.app;
import java.awt.Point;
import java.io.BufferedReader;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Optional;
import javafx.scene.paint.Color;
/**
* Game class handles instantiating the game, resetting the player and parsing
* the action sequences to the player.
*
* @author Matthijs, Simon
* @since 11/09/2017
*/
public class Game {
private Grid grid;
private Player player;
private Sequence curSeq;
private Sequence sequence;
private Sequence subseq1;
private Sequence subseq2;
private Block playerStartPosition;
private Orientation playerStartOrientation;
private static final String levelsDir = System.getProperty("user.dir") + "/src/main/resources/levels/";
/**
* Default constructor for a Game object
*/
public Game() {
this.grid = null;
this.player = null;
this.sequence = new Sequence();
this.subseq1 = new Sequence();
this.subseq2 = new Sequence();
this.curSeq = this.sequence;
}
/**
* Standard constructor for a Game object
*
* @param grid
* Playing field
* @param player
* The object that is controlled
* @param sequence
* Array of actions
*/
public Game(Grid grid, Player player, Sequence sequence) {
this.grid = grid;
this.player = player;
this.sequence = sequence;
this.subseq1 = new Sequence();
this.subseq2 = new Sequence();
this.curSeq = this.sequence;
}
/**
* Load a new level from text file
*
* @param fileName
* containing the level information
* @return Grid containing new level topology
*/
public void loadLevel(String fileName) {
String currentLine = "";
ArrayList<Block> lineOfBlocks;
ArrayList<ArrayList<Block>> grid = new ArrayList<ArrayList<Block>>();
// Temp variable for player creation
Integer playerX, playerY, playerNumOrientation;
Position playerPosition;
Block playerBlock = null;
// Coordinate
Integer x = 0;
Integer y = 0;
// Temp variables for block creation
Position blockPosition;
Block block;
try {
FileReader fileReader = new FileReader(levelsDir + fileName);
BufferedReader buff = new BufferedReader(fileReader);
// Get the position and orientation of the payer
playerX = Integer.valueOf(buff.readLine());
playerY = Integer.valueOf(buff.readLine());
playerPosition = new Position(playerX, playerY);
playerNumOrientation = Integer.valueOf(buff.readLine());
playerStartOrientation = Player.parseNumericOrientation(playerNumOrientation);
while ((currentLine = buff.readLine()) != null) {
lineOfBlocks = new ArrayList<Block>();
for (int i = 0; i < currentLine.length(); i++) {
blockPosition = new Position(x, y);
block = new Block(currentLine.charAt(i), blockPosition);
lineOfBlocks.add(new Block(block));
if (playerPosition.equals(blockPosition)) {
playerStartPosition = playerBlock = new Block(block);
}
x += 1;
}
grid.add(new ArrayList<Block>(lineOfBlocks));
y += 1;
x = 0;
}
buff.close();
this.grid = new Grid(grid);
this.player = new Player(playerNumOrientation, playerBlock);
} catch (FileNotFoundException ex) {
System.out.println("Error : Impossible to open '" + fileName + "'");
} catch (IOException ex) {
System.out.println("Error reading file '" + fileName + "'");
}
}
/**
* Get the game's grid
*
* @return
*/
public Grid getGrid() {
return grid;
}
/**
* Get the game's player
*
* @return
*/
public Player getPlayer() {
return player;
}
/**
* Get the player's location
*
* @return
*/
public Position getPlayerPosition() {
return getPlayer().getPosition();
}
/**
* Get the game's sequence
*
* @return
*/
public Sequence getSequence() {
return sequence;
}
/**
* Get the game's first subsequence
*
* @return
*/
public Sequence getSubSeq1() {
return subseq1;
}
/**
* Get the game's second subsequence
*
* @return
*/
public Sequence getSubSeq2() {
return subseq2;
}
/**
* Any time a new level has to be loaded, or the player fails and has to
* restart, this is the easiest way to quickly place the player on the
* designated block with its supposed orientation.
*
* @param block
* The player's new block location
* @param orientation
* The player's new orientation
*/
public void InitNewPlayer(Block block, Orientation orientation) {
player = null;
Player player = new Player(block, orientation);
this.player = player;
}
/**
* public function for retrieving information about the block in front of
* the character
*
* @return Block
*/
private Block blockInFront() {
int newX = getPlayerPosition().getX();
int newY = getPlayerPosition().getY();
switch (getPlayer().getOrientation()) {
case North:
newY = getPlayerPosition().getY() - 1;
break;
case East:
newX = getPlayerPosition().getX() + 1;
break;
case South:
newY = getPlayerPosition().getY() + 1;
break;
case West:
newX = getPlayerPosition().getX() - 1;
break;
default:
break;
}
Position newPos = new Position(newX, newY);
if (this.grid.positionExists(newPos)) {
return grid.getBlock(newPos);
}
return this.grid.getBlock(this.getPlayerPosition());
}
/**
* Private method to quickly see if input block is empty or not
*
* @param block
* @return boolean
*/
private boolean checkIfEmpty(Block block) {
boolean foo = false;
if (block.getType() == BlockType.Empty) {
foo = true;
}
return foo;
}
/**
* Let the player walk one block forward, update the player's location and
* fails if not possible
*/
private void forward() {
Block inFront = blockInFront();
// if block is empty or different elevation: fail
if (checkIfEmpty(inFront) || inFront.getHeight() != getPlayer().getBlock().getHeight()) {
// do nothing
} else {
// walk 1 block forward in JavaFX
Position newPos = inFront.getPosition();
player.setBlock(grid.getBlock(newPos)); // this does not exist yet
}
}
/**
* Let the player turn clockwise
*/
private void clockwise() {
switch (getPlayer().getOrientation()) {
case North:
getPlayer().setOrientation(Orientation.East);
break;
case East:
getPlayer().setOrientation(Orientation.South);
break;
case South:
getPlayer().setOrientation(Orientation.West);
break;
case West:
getPlayer().setOrientation(Orientation.North);
break;
default:
break;
}
}
/**
* Let the player turn anti-clockwise
*/
private void anticlockwise() {
switch (getPlayer().getOrientation()) {
case North:
getPlayer().setOrientation(Orientation.West);
break;
case East:
getPlayer().setOrientation(Orientation.North);
break;
case South:
getPlayer().setOrientation(Orientation.East);
break;
case West:
getPlayer().setOrientation(Orientation.South);
break;
default:
break;
}
}
/**
* Jump up one block in front of player, or down x blocks.
*/
private void jump() {
Block inFront = blockInFront();
if (!inFront.equals(this.getPlayer().getBlock())) {
Block current = getPlayer().getBlock();
// If block is empty, or if the block is the same elevation,
// or if the block is more than 1 higher, don't do anything.
if (inFront.getHeight() == current.getHeight() || inFront.getHeight() >= current.getHeight() + 2
|| checkIfEmpty(inFront)) {
// do nothing
} else {
// walk 1 block forward in JavaFX
Position newPos = inFront.getPosition();
player.setBlock(grid.getBlock(newPos));
}
}
}
/**
* Turn on/off a LightBlock
*/
private void lightOn() {
Block current = grid.getBlock(getPlayerPosition());
BlockType bt = current.getType();
BlockType newBlockType;
if (bt.equals(BlockType.LightBlockOff) || bt.equals(BlockType.LightBlockOn)) {
if (bt.equals(BlockType.LightBlockOn)) {
current.setType(BlockType.LightBlockOff);
// Throws an error actually
// current.getRectangle().setFill(Color.RED);
} else {
current.setType(BlockType.LightBlockOn);
// Throws an error actually
// current.getRectangle().setFill(Color.YELLOW);
}
}
}
/**
* Main method to interact with the game. Take the next action and perform
* it
*
* @return Playing if there are still actions to perform, Won if the player
* finished the level and loose if there are still LightBlockOff
*/
public GameState move() {
Optional<ActionType> action = this.curSeq.nextAction();
if(action.isPresent()) {
switch (action.get()) {
case Jump:
this.jump();
break;
case Walk:
this.forward();
break;
case Clockwise:
this.clockwise();
break;
case AntiClockwise:
this.anticlockwise();
break;
case LightOn:
this.lightOn();
break;
case SubSeq1:
curSeq = this.subseq1;
this.move();
break;
case SubSeq2:
curSeq = this.subseq2;
this.move();
break;
}
this.player.setBlock(this.grid.getBlock(this.player.getPosition()));
}
else if (!curSeq.equals(sequence)){
curSeq = sequence;
this.move();
}
else {
if(this.grid.levelFinished()) {
return GameState.Won;
}
else {
return GameState.Lose;
}
}
return GameState.Playing;
}
public void resetPlayer() {
curSeq = sequence;
sequence.reset();
subseq1.reset();
subseq2.reset();
player.setBlock(playerStartPosition);
player.setOrientation(playerStartOrientation);
}
/**
* Finds the lightBlocks that are lit and turns them off
*/
public void resetLightBlocks() {
for (Block b : getGrid().getAllBlocks()) {
if (b.getType().equals(BlockType.LightBlockOn))
b.setType(BlockType.LightBlockOff);
}
}
}
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Editor Options: Options from Atom Editor settings
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}
Config Options: Options from Atom Beautify package settings
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EditorConfig Options: Options from EditorConfig file
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Project Options:
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Beautified File Contents:
package com.groupofsix.app;
import java.awt.Point;
import java.io.BufferedReader;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Optional;
import javafx.scene.paint.Color;
/**
* Game class handles instantiating the game, resetting the player and parsing
* the action sequences to the player.
*
* @author Matthijs, Simon
* @since 11/09/2017
*/
public class Game {
private Grid grid;
private Player player;
private Sequence curSeq;
private Sequence sequence;
private Sequence subseq1;
private Sequence subseq2;
private Block playerStartPosition;
private Orientation playerStartOrientation;
private static final String levelsDir = System.getProperty("user.dir") + "/src/main/resources/levels/";
/**
* Default constructor for a Game object
*/
public Game() {
this.grid = null;
this.player = null;
this.sequence = new Sequence();
this.subseq1 = new Sequence();
this.subseq2 = new Sequence();
this.curSeq = this.sequence;
}
/**
* Standard constructor for a Game object
*
* @param grid
* Playing field
* @param player
* The object that is controlled
* @param sequence
* Array of actions
*/
public Game(Grid grid, Player player, Sequence sequence) {
this.grid = grid;
this.player = player;
this.sequence = sequence;
this.subseq1 = new Sequence();
this.subseq2 = new Sequence();
this.curSeq = this.sequence;
}
/**
* Load a new level from text file
*
* @param fileName
* containing the level information
* @return Grid containing new level topology
*/
public void loadLevel(String fileName) {
String currentLine = "";
ArrayList<Block> lineOfBlocks;
ArrayList<ArrayList<Block> > grid = new ArrayList<ArrayList<Block> >();
// Temp variable for player creation
Integer playerX, playerY, playerNumOrientation;
Position playerPosition;
Block playerBlock = null;
// Coordinate
Integer x = 0;
Integer y = 0;
// Temp variables for block creation
Position blockPosition;
Block block;
try {
FileReader fileReader = new FileReader(levelsDir + fileName);
BufferedReader buff = new BufferedReader(fileReader);
// Get the position and orientation of the payer
playerX = Integer.valueOf(buff.readLine());
playerY = Integer.valueOf(buff.readLine());
playerPosition = new Position(playerX, playerY);
playerNumOrientation = Integer.valueOf(buff.readLine());
playerStartOrientation = Player.parseNumericOrientation(playerNumOrientation);
while ((currentLine = buff.readLine()) != null) {
lineOfBlocks = new ArrayList<Block>();
for (int i = 0; i < currentLine.length(); i++) {
blockPosition = new Position(x, y);
block = new Block(currentLine.charAt(i), blockPosition);
lineOfBlocks.add(new Block(block));
if (playerPosition.equals(blockPosition)) {
playerStartPosition = playerBlock = new Block(block);
}
x += 1;
}
grid.add(new ArrayList<Block>(lineOfBlocks));
y += 1;
x = 0;
}
buff.close();
this.grid = new Grid(grid);
this.player = new Player(playerNumOrientation, playerBlock);
} catch (FileNotFoundException ex) {
System.out.println("Error : Impossible to open '" + fileName + "'");
} catch (IOException ex) {
System.out.println("Error reading file '" + fileName + "'");
}
}
/**
* Get the game's grid
*
* @return
*/
public Grid getGrid() {
return grid;
}
/**
* Get the game's player
*
* @return
*/
public Player getPlayer() {
return player;
}
/**
* Get the player's location
*
* @return
*/
public Position getPlayerPosition() {
return getPlayer().getPosition();
}
/**
* Get the game's sequence
*
* @return
*/
public Sequence getSequence() {
return sequence;
}
/**
* Get the game's first subsequence
*
* @return
*/
public Sequence getSubSeq1() {
return subseq1;
}
/**
* Get the game's second subsequence
*
* @return
*/
public Sequence getSubSeq2() {
return subseq2;
}
/**
* Any time a new level has to be loaded, or the player fails and has to
* restart, this is the easiest way to quickly place the player on the
* designated block with its supposed orientation.
*
* @param block
* The player's new block location
* @param orientation
* The player's new orientation
*/
public void InitNewPlayer(Block block, Orientation orientation) {
player = null;
Player player = new Player(block, orientation);
this.player = player;
}
/**
* public function for retrieving information about the block in front of
* the character
*
* @return Block
*/
private Block blockInFront() {
int newX = getPlayerPosition().getX();
int newY = getPlayerPosition().getY();
switch (getPlayer().getOrientation()) {
case North:
newY = getPlayerPosition().getY() - 1;
break;
case East:
newX = getPlayerPosition().getX() + 1;
break;
case South:
newY = getPlayerPosition().getY() + 1;
break;
case West:
newX = getPlayerPosition().getX() - 1;
break;
default:
break;
}
Position newPos = new Position(newX, newY);
if (this.grid.positionExists(newPos)) {
return grid.getBlock(newPos);
}
return this.grid.getBlock(this.getPlayerPosition());
}
/**
* Private method to quickly see if input block is empty or not
*
* @param block
* @return boolean
*/
private boolean checkIfEmpty(Block block) {
boolean foo = false;
if (block.getType() == BlockType.Empty) {
foo = true;
}
return foo;
}
/**
* Let the player walk one block forward, update the player's location and
* fails if not possible
*/
private void forward() {
Block inFront = blockInFront();
// if block is empty or different elevation: fail
if (checkIfEmpty(inFront) || inFront.getHeight() != getPlayer().getBlock().getHeight()) {
// do nothing
} else {
// walk 1 block forward in JavaFX
Position newPos = inFront.getPosition();
player.setBlock(grid.getBlock(newPos)); // this does not exist yet
}
}
/**
* Let the player turn clockwise
*/
private void clockwise() {
switch (getPlayer().getOrientation()) {
case North:
getPlayer().setOrientation(Orientation.East);
break;
case East:
getPlayer().setOrientation(Orientation.South);
break;
case South:
getPlayer().setOrientation(Orientation.West);
break;
case West:
getPlayer().setOrientation(Orientation.North);
break;
default:
break;
}
}
/**
* Let the player turn anti-clockwise
*/
private void anticlockwise() {
switch (getPlayer().getOrientation()) {
case North:
getPlayer().setOrientation(Orientation.West);
break;
case East:
getPlayer().setOrientation(Orientation.North);
break;
case South:
getPlayer().setOrientation(Orientation.East);
break;
case West:
getPlayer().setOrientation(Orientation.South);
break;
default:
break;
}
}
/**
* Jump up one block in front of player, or down x blocks.
*/
private void jump() {
Block inFront = blockInFront();
if (!inFront.equals(this.getPlayer().getBlock())) {
Block current = getPlayer().getBlock();
// If block is empty, or if the block is the same elevation,
// or if the block is more than 1 higher, don't do anything.
if (inFront.getHeight() == current.getHeight() || inFront.getHeight() >= current.getHeight() + 2
|| checkIfEmpty(inFront)) {
// do nothing
} else {
// walk 1 block forward in JavaFX
Position newPos = inFront.getPosition();
player.setBlock(grid.getBlock(newPos));
}
}
}
/**
* Turn on/off a LightBlock
*/
private void lightOn() {
Block current = grid.getBlock(getPlayerPosition());
BlockType bt = current.getType();
BlockType newBlockType;
if (bt.equals(BlockType.LightBlockOff) || bt.equals(BlockType.LightBlockOn)) {
if (bt.equals(BlockType.LightBlockOn)) {
current.setType(BlockType.LightBlockOff);
// Throws an error actually
// current.getRectangle().setFill(Color.RED);
} else {
current.setType(BlockType.LightBlockOn);
// Throws an error actually
// current.getRectangle().setFill(Color.YELLOW);
}
}
}
/**
* Main method to interact with the game. Take the next action and perform
* it
*
* @return Playing if there are still actions to perform, Won if the player
* finished the level and loose if there are still LightBlockOff
*/
public GameState move() {
Optional<ActionType> action = this.curSeq.nextAction();
if(action.isPresent()) {
switch (action.get()) {
case Jump:
this.jump();
break;
case Walk:
this.forward();
break;
case Clockwise:
this.clockwise();
break;
case AntiClockwise:
this.anticlockwise();
break;
case LightOn:
this.lightOn();
break;
case SubSeq1:
curSeq = this.subseq1;
this.move();
break;
case SubSeq2:
curSeq = this.subseq2;
this.move();
break;
}
this.player.setBlock(this.grid.getBlock(this.player.getPosition()));
}
else if (!curSeq.equals(sequence)) {
curSeq = sequence;
this.move();
}
else {
if(this.grid.levelFinished()) {
return GameState.Won;
}
else {
return GameState.Lose;
}
}
return GameState.Playing;
}
public void resetPlayer() {
curSeq = sequence;
sequence.reset();
subseq1.reset();
subseq2.reset();
player.setBlock(playerStartPosition);
player.setOrientation(playerStartOrientation);
}
/**
* Finds the lightBlocks that are lit and turns them off
*/
public void resetLightBlocks() {
for (Block b : getGrid().getAllBlocks()) {
if (b.getType().equals(BlockType.LightBlockOn))
b.setType(BlockType.LightBlockOff);
}
}
}
Original vs. Beautified Diff:
Index: /home/hans/Scripts/LightBot_By_GroupOfSix/lightbot/src/main/java/com/groupofsix/app/Game.java
===================================================================
--- /home/hans/Scripts/LightBot_By_GroupOfSix/lightbot/src/main/java/com/groupofsix/app/Game.java original
+++ /home/hans/Scripts/LightBot_By_GroupOfSix/lightbot/src/main/java/com/groupofsix/app/Game.java beautified
@@ -11,414 +11,414 @@
/**
* Game class handles instantiating the game, resetting the player and parsing
* the action sequences to the player.
- *
+ *
* @author Matthijs, Simon
* @since 11/09/2017
*/
public class Game {
- private Grid grid;
- private Player player;
- private Sequence curSeq;
- private Sequence sequence;
- private Sequence subseq1;
- private Sequence subseq2;
- private Block playerStartPosition;
- private Orientation playerStartOrientation;
+private Grid grid;
+private Player player;
+private Sequence curSeq;
+private Sequence sequence;
+private Sequence subseq1;
+private Sequence subseq2;
+private Block playerStartPosition;
+private Orientation playerStartOrientation;
- private static final String levelsDir = System.getProperty("user.dir") + "/src/main/resources/levels/";
+private static final String levelsDir = System.getProperty("user.dir") + "/src/main/resources/levels/";
- /**
- * Default constructor for a Game object
- */
- public Game() {
- this.grid = null;
- this.player = null;
- this.sequence = new Sequence();
- this.subseq1 = new Sequence();
- this.subseq2 = new Sequence();
- this.curSeq = this.sequence;
- }
+/**
+ * Default constructor for a Game object
+ */
+public Game() {
+ this.grid = null;
+ this.player = null;
+ this.sequence = new Sequence();
+ this.subseq1 = new Sequence();
+ this.subseq2 = new Sequence();
+ this.curSeq = this.sequence;
+}
- /**
- * Standard constructor for a Game object
- *
- * @param grid
- * Playing field
- * @param player
- * The object that is controlled
- * @param sequence
- * Array of actions
- */
- public Game(Grid grid, Player player, Sequence sequence) {
- this.grid = grid;
- this.player = player;
- this.sequence = sequence;
- this.subseq1 = new Sequence();
- this.subseq2 = new Sequence();
- this.curSeq = this.sequence;
- }
+/**
+ * Standard constructor for a Game object
+ *
+ * @param grid
+ * Playing field
+ * @param player
+ * The object that is controlled
+ * @param sequence
+ * Array of actions
+ */
+public Game(Grid grid, Player player, Sequence sequence) {
+ this.grid = grid;
+ this.player = player;
+ this.sequence = sequence;
+ this.subseq1 = new Sequence();
+ this.subseq2 = new Sequence();
+ this.curSeq = this.sequence;
+}
- /**
- * Load a new level from text file
- *
- * @param fileName
- * containing the level information
- * @return Grid containing new level topology
- */
- public void loadLevel(String fileName) {
- String currentLine = "";
- ArrayList<Block> lineOfBlocks;
- ArrayList<ArrayList<Block>> grid = new ArrayList<ArrayList<Block>>();
+/**
+ * Load a new level from text file
+ *
+ * @param fileName
+ * containing the level information
+ * @return Grid containing new level topology
+ */
+public void loadLevel(String fileName) {
+ String currentLine = "";
+ ArrayList<Block> lineOfBlocks;
+ ArrayList<ArrayList<Block> > grid = new ArrayList<ArrayList<Block> >();
- // Temp variable for player creation
- Integer playerX, playerY, playerNumOrientation;
- Position playerPosition;
- Block playerBlock = null;
+ // Temp variable for player creation
+ Integer playerX, playerY, playerNumOrientation;
+ Position playerPosition;
+ Block playerBlock = null;
- // Coordinate
- Integer x = 0;
- Integer y = 0;
+ // Coordinate
+ Integer x = 0;
+ Integer y = 0;
- // Temp variables for block creation
- Position blockPosition;
- Block block;
+ // Temp variables for block creation
+ Position blockPosition;
+ Block block;
- try {
- FileReader fileReader = new FileReader(levelsDir + fileName);
+ try {
+ FileReader fileReader = new FileReader(levelsDir + fileName);
- BufferedReader buff = new BufferedReader(fileReader);
+ BufferedReader buff = new BufferedReader(fileReader);
- // Get the position and orientation of the payer
- playerX = Integer.valueOf(buff.readLine());
- playerY = Integer.valueOf(buff.readLine());
- playerPosition = new Position(playerX, playerY);
- playerNumOrientation = Integer.valueOf(buff.readLine());
- playerStartOrientation = Player.parseNumericOrientation(playerNumOrientation);
+ // Get the position and orientation of the payer
+ playerX = Integer.valueOf(buff.readLine());
+ playerY = Integer.valueOf(buff.readLine());
+ playerPosition = new Position(playerX, playerY);
+ playerNumOrientation = Integer.valueOf(buff.readLine());
+ playerStartOrientation = Player.parseNumericOrientation(playerNumOrientation);
- while ((currentLine = buff.readLine()) != null) {
- lineOfBlocks = new ArrayList<Block>();
+ while ((currentLine = buff.readLine()) != null) {
+ lineOfBlocks = new ArrayList<Block>();
- for (int i = 0; i < currentLine.length(); i++) {
- blockPosition = new Position(x, y);
+ for (int i = 0; i < currentLine.length(); i++) {
+ blockPosition = new Position(x, y);
- block = new Block(currentLine.charAt(i), blockPosition);
- lineOfBlocks.add(new Block(block));
+ block = new Block(currentLine.charAt(i), blockPosition);
+ lineOfBlocks.add(new Block(block));
- if (playerPosition.equals(blockPosition)) {
- playerStartPosition = playerBlock = new Block(block);
- }
+ if (playerPosition.equals(blockPosition)) {
+ playerStartPosition = playerBlock = new Block(block);
+ }
- x += 1;
- }
- grid.add(new ArrayList<Block>(lineOfBlocks));
- y += 1;
- x = 0;
- }
+ x += 1;
+ }
+ grid.add(new ArrayList<Block>(lineOfBlocks));
+ y += 1;
+ x = 0;
+ }
- buff.close();
- this.grid = new Grid(grid);
- this.player = new Player(playerNumOrientation, playerBlock);
- } catch (FileNotFoundException ex) {
- System.out.println("Error : Impossible to open '" + fileName + "'");
- } catch (IOException ex) {
- System.out.println("Error reading file '" + fileName + "'");
- }
- }
+ buff.close();
+ this.grid = new Grid(grid);
+ this.player = new Player(playerNumOrientation, playerBlock);
+ } catch (FileNotFoundException ex) {
+ System.out.println("Error : Impossible to open '" + fileName + "'");
+ } catch (IOException ex) {
+ System.out.println("Error reading file '" + fileName + "'");
+ }
+}
- /**
- * Get the game's grid
- *
- * @return
- */
- public Grid getGrid() {
- return grid;
- }
+/**
+ * Get the game's grid
+ *
+ * @return
+ */
+public Grid getGrid() {
+ return grid;
+}
- /**
- * Get the game's player
- *
- * @return
- */
- public Player getPlayer() {
- return player;
- }
+/**
+ * Get the game's player
+ *
+ * @return
+ */
+public Player getPlayer() {
+ return player;
+}
- /**
- * Get the player's location
- *
- * @return
- */
- public Position getPlayerPosition() {
- return getPlayer().getPosition();
- }
+/**
+ * Get the player's location
+ *
+ * @return
+ */
+public Position getPlayerPosition() {
+ return getPlayer().getPosition();
+}
- /**
- * Get the game's sequence
- *
- * @return
- */
- public Sequence getSequence() {
- return sequence;
- }
+/**
+ * Get the game's sequence
+ *
+ * @return
+ */
+public Sequence getSequence() {
+ return sequence;
+}
- /**
- * Get the game's first subsequence
- *
- * @return
- */
- public Sequence getSubSeq1() {
- return subseq1;
- }
+/**
+ * Get the game's first subsequence
+ *
+ * @return
+ */
+public Sequence getSubSeq1() {
+ return subseq1;
+}
- /**
- * Get the game's second subsequence
- *
- * @return
- */
- public Sequence getSubSeq2() {
- return subseq2;
- }
+/**
+ * Get the game's second subsequence
+ *
+ * @return
+ */
+public Sequence getSubSeq2() {
+ return subseq2;
+}
- /**
- * Any time a new level has to be loaded, or the player fails and has to
- * restart, this is the easiest way to quickly place the player on the
- * designated block with its supposed orientation.
- *
- * @param block
- * The player's new block location
- * @param orientation
- * The player's new orientation
- */
- public void InitNewPlayer(Block block, Orientation orientation) {
- player = null;
- Player player = new Player(block, orientation);
- this.player = player;
- }
+/**
+ * Any time a new level has to be loaded, or the player fails and has to
+ * restart, this is the easiest way to quickly place the player on the
+ * designated block with its supposed orientation.
+ *
+ * @param block
+ * The player's new block location
+ * @param orientation
+ * The player's new orientation
+ */
+public void InitNewPlayer(Block block, Orientation orientation) {
+ player = null;
+ Player player = new Player(block, orientation);
+ this.player = player;
+}
- /**
- * public function for retrieving information about the block in front of
- * the character
- *
- * @return Block
- */
- private Block blockInFront() {
- int newX = getPlayerPosition().getX();
- int newY = getPlayerPosition().getY();
- switch (getPlayer().getOrientation()) {
- case North:
- newY = getPlayerPosition().getY() - 1;
- break;
- case East:
- newX = getPlayerPosition().getX() + 1;
- break;
- case South:
- newY = getPlayerPosition().getY() + 1;
- break;
- case West:
- newX = getPlayerPosition().getX() - 1;
- break;
- default:
- break;
- }
+/**
+ * public function for retrieving information about the block in front of
+ * the character
+ *
+ * @return Block
+ */
+private Block blockInFront() {
+ int newX = getPlayerPosition().getX();
+ int newY = getPlayerPosition().getY();
+ switch (getPlayer().getOrientation()) {
+ case North:
+ newY = getPlayerPosition().getY() - 1;
+ break;
+ case East:
+ newX = getPlayerPosition().getX() + 1;
+ break;
+ case South:
+ newY = getPlayerPosition().getY() + 1;
+ break;
+ case West:
+ newX = getPlayerPosition().getX() - 1;
+ break;
+ default:
+ break;
+ }
- Position newPos = new Position(newX, newY);
+ Position newPos = new Position(newX, newY);
- if (this.grid.positionExists(newPos)) {
- return grid.getBlock(newPos);
- }
+ if (this.grid.positionExists(newPos)) {
+ return grid.getBlock(newPos);
+ }
- return this.grid.getBlock(this.getPlayerPosition());
- }
+ return this.grid.getBlock(this.getPlayerPosition());
+}
- /**
- * Private method to quickly see if input block is empty or not
- *
- * @param block
- * @return boolean
- */
- private boolean checkIfEmpty(Block block) {
- boolean foo = false;
- if (block.getType() == BlockType.Empty) {
- foo = true;
- }
- return foo;
- }
+/**
+ * Private method to quickly see if input block is empty or not
+ *
+ * @param block
+ * @return boolean
+ */
+private boolean checkIfEmpty(Block block) {
+ boolean foo = false;
+ if (block.getType() == BlockType.Empty) {
+ foo = true;
+ }
+ return foo;
+}
- /**
- * Let the player walk one block forward, update the player's location and
- * fails if not possible
- */
- private void forward() {
+/**
+ * Let the player walk one block forward, update the player's location and
+ * fails if not possible
+ */
+private void forward() {
- Block inFront = blockInFront();
+ Block inFront = blockInFront();
- // if block is empty or different elevation: fail
- if (checkIfEmpty(inFront) || inFront.getHeight() != getPlayer().getBlock().getHeight()) {
- // do nothing
- } else {
- // walk 1 block forward in JavaFX
- Position newPos = inFront.getPosition();
- player.setBlock(grid.getBlock(newPos)); // this does not exist yet
- }
- }
+ // if block is empty or different elevation: fail
+ if (checkIfEmpty(inFront) || inFront.getHeight() != getPlayer().getBlock().getHeight()) {
+ // do nothing
+ } else {
+ // walk 1 block forward in JavaFX
+ Position newPos = inFront.getPosition();
+ player.setBlock(grid.getBlock(newPos)); // this does not exist yet
+ }
+}
- /**
- * Let the player turn clockwise
- */
- private void clockwise() {
- switch (getPlayer().getOrientation()) {
- case North:
- getPlayer().setOrientation(Orientation.East);
- break;
- case East:
- getPlayer().setOrientation(Orientation.South);
- break;
- case South:
- getPlayer().setOrientation(Orientation.West);
- break;
- case West:
- getPlayer().setOrientation(Orientation.North);
- break;
- default:
- break;
- }
- }
+/**
+ * Let the player turn clockwise
+ */
+private void clockwise() {
+ switch (getPlayer().getOrientation()) {
+ case North:
+ getPlayer().setOrientation(Orientation.East);
+ break;
+ case East:
+ getPlayer().setOrientation(Orientation.South);
+ break;
+ case South:
+ getPlayer().setOrientation(Orientation.West);
+ break;
+ case West:
+ getPlayer().setOrientation(Orientation.North);
+ break;
+ default:
+ break;
+ }
+}
- /**
- * Let the player turn anti-clockwise
- */
- private void anticlockwise() {
- switch (getPlayer().getOrientation()) {
- case North:
- getPlayer().setOrientation(Orientation.West);
- break;
- case East:
- getPlayer().setOrientation(Orientation.North);
- break;
- case South:
- getPlayer().setOrientation(Orientation.East);
- break;
- case West:
- getPlayer().setOrientation(Orientation.South);
- break;
- default:
- break;
- }
- }
+/**
+ * Let the player turn anti-clockwise
+ */
+private void anticlockwise() {
+ switch (getPlayer().getOrientation()) {
+ case North:
+ getPlayer().setOrientation(Orientation.West);
+ break;
+ case East:
+ getPlayer().setOrientation(Orientation.North);
+ break;
+ case South:
+ getPlayer().setOrientation(Orientation.East);
+ break;
+ case West:
+ getPlayer().setOrientation(Orientation.South);
+ break;
+ default:
+ break;
+ }
+}
- /**
- * Jump up one block in front of player, or down x blocks.
- */
- private void jump() {
- Block inFront = blockInFront();
+/**
+ * Jump up one block in front of player, or down x blocks.
+ */
+private void jump() {
+ Block inFront = blockInFront();
- if (!inFront.equals(this.getPlayer().getBlock())) {
- Block current = getPlayer().getBlock();
+ if (!inFront.equals(this.getPlayer().getBlock())) {
+ Block current = getPlayer().getBlock();
- // If block is empty, or if the block is the same elevation,
- // or if the block is more than 1 higher, don't do anything.
- if (inFront.getHeight() == current.getHeight() || inFront.getHeight() >= current.getHeight() + 2
- || checkIfEmpty(inFront)) {
- // do nothing
- } else {
- // walk 1 block forward in JavaFX
- Position newPos = inFront.getPosition();
- player.setBlock(grid.getBlock(newPos));
- }
- }
- }
+ // If block is empty, or if the block is the same elevation,
+ // or if the block is more than 1 higher, don't do anything.
+ if (inFront.getHeight() == current.getHeight() || inFront.getHeight() >= current.getHeight() + 2
+ || checkIfEmpty(inFront)) {
+ // do nothing
+ } else {
+ // walk 1 block forward in JavaFX
+ Position newPos = inFront.getPosition();
+ player.setBlock(grid.getBlock(newPos));
+ }
+ }
+}
- /**
- * Turn on/off a LightBlock
- */
- private void lightOn() {
- Block current = grid.getBlock(getPlayerPosition());
- BlockType bt = current.getType();
- BlockType newBlockType;
- if (bt.equals(BlockType.LightBlockOff) || bt.equals(BlockType.LightBlockOn)) {
- if (bt.equals(BlockType.LightBlockOn)) {
- current.setType(BlockType.LightBlockOff);
- // Throws an error actually
- // current.getRectangle().setFill(Color.RED);
- } else {
- current.setType(BlockType.LightBlockOn);
- // Throws an error actually
- // current.getRectangle().setFill(Color.YELLOW);
- }
- }
- }
+/**
+ * Turn on/off a LightBlock
+ */
+private void lightOn() {
+ Block current = grid.getBlock(getPlayerPosition());
+ BlockType bt = current.getType();
+ BlockType newBlockType;
+ if (bt.equals(BlockType.LightBlockOff) || bt.equals(BlockType.LightBlockOn)) {
+ if (bt.equals(BlockType.LightBlockOn)) {
+ current.setType(BlockType.LightBlockOff);
+ // Throws an error actually
+ // current.getRectangle().setFill(Color.RED);
+ } else {
+ current.setType(BlockType.LightBlockOn);
+ // Throws an error actually
+ // current.getRectangle().setFill(Color.YELLOW);
+ }
+ }
+}
- /**
- * Main method to interact with the game. Take the next action and perform
- * it
- *
- * @return Playing if there are still actions to perform, Won if the player
- * finished the level and loose if there are still LightBlockOff
- */
- public GameState move() {
- Optional<ActionType> action = this.curSeq.nextAction();
- if(action.isPresent()) {
- switch (action.get()) {
- case Jump:
- this.jump();
- break;
- case Walk:
- this.forward();
- break;
- case Clockwise:
- this.clockwise();
- break;
- case AntiClockwise:
- this.anticlockwise();
- break;
- case LightOn:
- this.lightOn();
- break;
- case SubSeq1:
- curSeq = this.subseq1;
- this.move();
- break;
- case SubSeq2:
- curSeq = this.subseq2;
- this.move();
- break;
- }
- this.player.setBlock(this.grid.getBlock(this.player.getPosition()));
- }
- else if (!curSeq.equals(sequence)){
- curSeq = sequence;
- this.move();
- }
- else {
- if(this.grid.levelFinished()) {
- return GameState.Won;
- }
- else {
- return GameState.Lose;
- }
- }
-
- return GameState.Playing;
- }
+/**
+ * Main method to interact with the game. Take the next action and perform
+ * it
+ *
+ * @return Playing if there are still actions to perform, Won if the player
+ * finished the level and loose if there are still LightBlockOff
+ */
+public GameState move() {
+ Optional<ActionType> action = this.curSeq.nextAction();
+ if(action.isPresent()) {
+ switch (action.get()) {
+ case Jump:
+ this.jump();
+ break;
+ case Walk:
+ this.forward();
+ break;
+ case Clockwise:
+ this.clockwise();
+ break;
+ case AntiClockwise:
+ this.anticlockwise();
+ break;
+ case LightOn:
+ this.lightOn();
+ break;
+ case SubSeq1:
+ curSeq = this.subseq1;
+ this.move();
+ break;
+ case SubSeq2:
+ curSeq = this.subseq2;
+ this.move();
+ break;
+ }
+ this.player.setBlock(this.grid.getBlock(this.player.getPosition()));
+ }
+ else if (!curSeq.equals(sequence)) {
+ curSeq = sequence;
+ this.move();
+ }
+ else {
+ if(this.grid.levelFinished()) {
+ return GameState.Won;
+ }
+ else {
+ return GameState.Lose;
+ }
+ }
- public void resetPlayer() {
- curSeq = sequence;
- sequence.reset();
- subseq1.reset();
- subseq2.reset();
- player.setBlock(playerStartPosition);
- player.setOrientation(playerStartOrientation);
- }
+ return GameState.Playing;
+}
- /**
- * Finds the lightBlocks that are lit and turns them off
- */
- public void resetLightBlocks() {
- for (Block b : getGrid().getAllBlocks()) {
- if (b.getType().equals(BlockType.LightBlockOn))
- b.setType(BlockType.LightBlockOff);
- }
- }
+public void resetPlayer() {
+ curSeq = sequence;
+ sequence.reset();
+ subseq1.reset();
+ subseq2.reset();
+ player.setBlock(playerStartPosition);
+ player.setOrientation(playerStartOrientation);
+}
+/**
+ * Finds the lightBlocks that are lit and turns them off
+ */
+public void resetLightBlocks() {
+ for (Block b : getGrid().getAllBlocks()) {
+ if (b.getType().equals(BlockType.LightBlockOn))
+ b.setType(BlockType.LightBlockOff);
+ }
}
+
+}
2017-10-09T08:42:52.774Z - debug: [beautifiers/index.coffee] beautify package com.groupofsix.app;
import java.awt.Point;
import java.io.BufferedReader;
import java.io.FileNotFoundException;
import java.io.FileReader;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Optional;
import javafx.scene.paint.Color;
/**
* Game class handles instantiating the game, resetting the player and parsing
* the action sequences to the player.
*
* @author Matthijs, Simon
* @since 11/09/2017
*/
public class Game {
private Grid grid;
private Player player;
private Sequence curSeq;
private Sequence sequence;
private Sequence subseq1;
private Sequence subseq2;
private Block playerStartPosition;
private Orientation playerStartOrientation;
private static final String levelsDir = System.getProperty("user.dir") + "/src/main/resources/levels/";
/**
* Default constructor for a Game object
*/
public Game() {
this.grid = null;
this.player = null;
this.sequence = new Sequence();
this.subseq1 = new Sequence();
this.subseq2 = new Sequence();
this.curSeq = this.sequence;
}
/**
* Standard constructor for a Game object
*
* @param grid
* Playing field
* @param player
* The object that is controlled
* @param sequence
* Array of actions
*/
public Game(Grid grid, Player player, Sequence sequence) {
this.grid = grid;
this.player = player;
this.sequence = sequence;
this.subseq1 = new Sequence();
this.subseq2 = new Sequence();
this.curSeq = this.sequence;
}
/**
* Load a new level from text file
*
* @param fileName
* containing the level information
* @return Grid containing new level topology
*/
public void loadLevel(String fileName) {
String currentLine = "";
ArrayList<Block> lineOfBlocks;
ArrayList<ArrayList<Block>> grid = new ArrayList<ArrayList<Block>>();
// Temp variable for player creation
Integer playerX, playerY, playerNumOrientation;
Position playerPosition;
Block playerBlock = null;
// Coordinate
Integer x = 0;
Integer y = 0;
// Temp variables for block creation
Position blockPosition;
Block block;
try {
FileReader fileReader = new FileReader(levelsDir + fileName);
BufferedReader buff = new BufferedReader(fileReader);
// Get the position and orientation of the payer
playerX = Integer.valueOf(buff.readLine());
playerY = Integer.valueOf(buff.readLine());
playerPosition = new Position(playerX, playerY);
playerNumOrientation = Integer.valueOf(buff.readLine());
playerStartOrientation = Player.parseNumericOrientation(playerNumOrientation);
while ((currentLine = buff.readLine()) != null) {
lineOfBlocks = new ArrayList<Block>();
for (int i = 0; i < currentLine.length(); i++) {
blockPosition = new Position(x, y);
block = new Block(currentLine.charAt(i), blockPosition);
lineOfBlocks.add(new Block(block));
if (playerPosition.equals(blockPosition)) {
playerStartPosition = playerBlock = new Block(block);
}
x += 1;
}
grid.add(new ArrayList<Block>(lineOfBlocks));
y += 1;
x = 0;
}
buff.close();
this.grid = new Grid(grid);
this.player = new Player(playerNumOrientation, playerBlock);
} catch (FileNotFoundException ex) {
System.out.println("Error : Impossible to open '" + fileName + "'");
} catch (IOException ex) {
System.out.println("Error reading file '" + fileName + "'");
}
}
/**
* Get the game's grid
*
* @return
*/
public Grid getGrid() {
return grid;
}
/**
* Get the game's player
*
* @return
*/
public Player getPlayer() {
return player;
}
/**
* Get the player's location
*
* @return
*/
public Position getPlayerPosition() {
return getPlayer().getPosition();
}
/**
* Get the game's sequence
*
* @return
*/
public Sequence getSequence() {
return sequence;
}
/**
* Get the game's first subsequence
*
* @return
*/
public Sequence getSubSeq1() {
return subseq1;
}
/**
* Get the game's second subsequence
*
* @return
*/
public Sequence getSubSeq2() {
return subseq2;
}
/**
* Any time a new level has to be loaded, or the player fails and has to
* restart, this is the easiest way to quickly place the player on the
* designated block with its supposed orientation.
*
* @param block
* The player's new block location
* @param orientation
* The player's new orientation
*/
public void InitNewPlayer(Block block, Orientation orientation) {
player = null;
Player player = new Player(block, orientation);
this.player = player;
}
/**
* public function for retrieving information about the block in front of
* the character
*
* @return Block
*/
private Block blockInFront() {
int newX = getPlayerPosition().getX();
int newY = getPlayerPosition().getY();
switch (getPlayer().getOrientation()) {
case North:
newY = getPlayerPosition().getY() - 1;
break;
case East:
newX = getPlayerPosition().getX() + 1;
break;
case South:
newY = getPlayerPosition().getY() + 1;
break;
case West:
newX = getPlayerPosition().getX() - 1;
break;
default:
break;
}
Position newPos = new Position(newX, newY);
if (this.grid.positionExists(newPos)) {
return grid.getBlock(newPos);
}
return this.grid.getBlock(this.getPlayerPosition());
}
/**
* Private method to quickly see if input block is empty or not
*
* @param block
* @return boolean
*/
private boolean checkIfEmpty(Block block) {
boolean foo = false;
if (block.getType() == BlockType.Empty) {
foo = true;
}
return foo;
}
/**
* Let the player walk one block forward, update the player's location and
* fails if not possible
*/
private void forward() {
Block inFront = blockInFront();
// if block is empty or different elevation: fail
if (checkIfEmpty(inFront) || inFront.getHeight() != getPlayer().getBlock().getHeight()) {
// do nothing
} else {
// walk 1 block forward in JavaFX
Position newPos = inFront.getPosition();
player.setBlock(grid.getBlock(newPos)); // this does not exist yet
}
}
/**
* Let the player turn clockwise
*/
private void clockwise() {
switch (getPlayer().getOrientation()) {
case North:
getPlayer().setOrientation(Orientation.East);
break;
case East:
getPlayer().setOrientation(Orientation.South);
break;
case South:
getPlayer().setOrientation(Orientation.West);
break;
case West:
getPlayer().setOrientation(Orientation.North);
break;
default:
break;
}
}
/**
* Let the player turn anti-clockwise
*/
private void anticlockwise() {
switch (getPlayer().getOrientation()) {
case North:
getPlayer().setOrientation(Orientation.West);
break;
case East:
getPlayer().setOrientation(Orientation.North);
break;
case South:
getPlayer().setOrientation(Orientation.East);
break;
case West:
getPlayer().setOrientation(Orientation.South);
break;
default:
break;
}
}
/**
* Jump up one block in front of player, or down x blocks.
*/
private void jump() {
Block inFront = blockInFront();
if (!inFront.equals(this.getPlayer().getBlock())) {
Block current = getPlayer().getBlock();
// If block is empty, or if the block is the same elevation,
// or if the block is more than 1 higher, don't do anything.
if (inFront.getHeight() == current.getHeight() || inFront.getHeight() >= current.getHeight() + 2
|| checkIfEmpty(inFront)) {
// do nothing
} else {
// walk 1 block forward in JavaFX
Position newPos = inFront.getPosition();
player.setBlock(grid.getBlock(newPos));
}
}
}
/**
* Turn on/off a LightBlock
*/
private void lightOn() {
Block current = grid.getBlock(getPlayerPosition());
BlockType bt = current.getType();
BlockType newBlockType;
if (bt.equals(BlockType.LightBlockOff) || bt.equals(BlockType.LightBlockOn)) {
if (bt.equals(BlockType.LightBlockOn)) {
current.setType(BlockType.LightBlockOff);
// Throws an error actually
// current.getRectangle().setFill(Color.RED);
} else {
current.setType(BlockType.LightBlockOn);
// Throws an error actually
// current.getRectangle().setFill(Color.YELLOW);
}
}
}
/**
* Main method to interact with the game. Take the next action and perform
* it
*
* @return Playing if there are still actions to perform, Won if the player
* finished the level and loose if there are still LightBlockOff
*/
public GameState move() {
Optional<ActionType> action = this.curSeq.nextAction();
if(action.isPresent()) {
switch (action.get()) {
case Jump:
this.jump();
break;
case Walk:
this.forward();
break;
case Clockwise:
this.clockwise();
break;
case AntiClockwise:
this.anticlockwise();
break;
case LightOn:
this.lightOn();
break;
case SubSeq1:
curSeq = this.subseq1;
this.move();
break;
case SubSeq2:
curSeq = this.subseq2;
this.move();
break;
}
this.player.setBlock(this.grid.getBlock(this.player.getPosition()));
}
else if (!curSeq.equals(sequence)){
curSeq = sequence;
this.move();
}
else {
if(this.grid.levelFinished()) {
return GameState.Won;
}
else {
return GameState.Lose;
}
}
return GameState.Playing;
}
public void resetPlayer() {
curSeq = sequence;
sequence.reset();
subseq1.reset();
subseq2.reset();
player.setBlock(playerStartPosition);
player.setOrientation(playerStartOrientation);
}
/**
* Finds the lightBlocks that are lit and turns them off
*/
public void resetLightBlocks() {
for (Block b : getGrid().getAllBlocks()) {
if (b.getType().equals(BlockType.LightBlockOn))
b.setType(BlockType.LightBlockOff);
}
}
}
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no_lead_zero=false, configPath=, predefinedConfig=csscomb, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, end_of_line=System Default, disabled=false, default_beautifier=Lua beautifier, beautify_on_save=false, gfm=true, yaml=true, commonmark=false, disabled=false, default_beautifier=Tidy Markdown, beautify_on_save=false, indent_size=2, indent_char= , syntax=html, indent_inner_html=false, brace_style=collapse, indent_scripts=normal, wrap_line_length=250, wrap_attributes=auto, wrap_attributes_indent_size=2, preserve_newlines=true, max_preserve_newlines=10, unformatted=[a, abbr, area, audio, b, bdi, bdo, br, button, canvas, cite, code, data, datalist, del, dfn, em, embed, i, iframe, img, input, ins, kbd, keygen, label, map, mark, math, meter, noscript, object, output, progress, q, ruby, s, samp, select, small, span, strong, sub, sup, svg, template, textarea, time, u, var, video, wbr, text, acronym, address, big, dt, ins, small, strike, tt, pre, h1, h2, h3, h4, h5, h6], end_with_newline=false, extra_liners=[head, body, /html], disabled=false, default_beautifier=Marko Beautifier, beautify_on_save=false, indent_inner_html=false, indent_size=2, indent_char= , brace_style=collapse, indent_scripts=normal, wrap_line_length=250, wrap_attributes=auto, wrap_attributes_indent_size=2, preserve_newlines=true, max_preserve_newlines=10, unformatted=[a, abbr, area, audio, b, bdi, bdo, br, button, canvas, cite, code, data, datalist, del, dfn, em, embed, i, iframe, img, input, ins, kbd, keygen, label, map, mark, math, meter, noscript, object, output, progress, q, ruby, s, samp, select, small, span, strong, sub, sup, svg, template, textarea, time, u, var, video, wbr, text, acronym, address, big, dt, strike, tt, pre, h1, h2, h3, h4, h5, h6], end_with_newline=false, extra_liners=[head, body, /html], disabled=false, default_beautifier=JS Beautify, beautify_on_save=false, indent_size=2, indent_char= , indent_with_tabs=false, dontJoinCurlyBracet=true, disabled=false, default_beautifier=Nginx Beautify, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, configPath=, disabled=false, default_beautifier=Uncrustify, beautify_on_save=false, disabled=false, default_beautifier=ocp-indent, beautify_on_save=false, configPath=, disabled=false, default_beautifier=Uncrustify, beautify_on_save=false, perltidy_profile=, disabled=false, default_beautifier=Perltidy, beautify_on_save=false, cs_fixer_path=, cs_fixer_version=2, cs_fixer_config_file=, fixers=, level=, rules=, allow_risky=no, phpcbf_path=, phpcbf_version=2, standard=PEAR, disabled=false, default_beautifier=PHP-CS-Fixer, beautify_on_save=false, disabled=false, default_beautifier=puppet-lint, beautify_on_save=false, max_line_length=79, indent_size=4, ignore=[E24], formater=autopep8, style_config=pep8, sort_imports=false, multi_line_output=Hanging Grid Grouped, disabled=false, default_beautifier=autopep8, beautify_on_save=false, indent_size=2, disabled=false, default_beautifier=formatR, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_size=2, indent_char= , rubocop_path=, disabled=false, default_beautifier=Rubocop, beautify_on_save=false, rustfmt_path=, disabled=false, default_beautifier=rustfmt, beautify_on_save=false, disabled=false, default_beautifier=SassConvert, beautify_on_save=false, indent_size=2, indent_char= , newline_between_rules=true, preserve_newlines=false, wrap_line_length=0, indent_comments=true, force_indentation=false, convert_quotes=none, align_assignments=false, no_lead_zero=false, configPath=, predefinedConfig=csscomb, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty 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preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_inner_html=false, indent_size=2, indent_char= , brace_style=collapse, indent_scripts=normal, wrap_line_length=250, wrap_attributes=auto, wrap_attributes_indent_size=2, preserve_newlines=true, max_preserve_newlines=10, unformatted=[a, abbr, area, audio, b, bdi, bdo, br, button, canvas, cite, code, data, datalist, del, dfn, em, embed, i, iframe, img, input, ins, kbd, keygen, label, map, mark, math, meter, noscript, object, output, progress, q, ruby, s, samp, select, small, span, strong, sub, sup, svg, template, textarea, time, u, var, video, wbr, text, acronym, address, big, dt, ins, small, strike, tt, pre, h1, h2, h3, h4, h5, h6], end_with_newline=false, extra_liners=[head, body, /html], disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, padding=0, disabled=false, default_beautifier=align-yaml, beautify_on_save=false, , , , , , , , , , , , ,
2017-10-09T08:42:52.782Z - verbose: [beautifiers/index.coffee] true indent_size=1, indent_char= , indent_with_tabs=true
2017-10-09T08:42:52.782Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.782Z - verbose: [beautifiers/index.coffee] options java indent_size=1, indent_char= , indent_with_tabs=true
2017-10-09T08:42:52.783Z - verbose: [beautifiers/index.coffee] true configPath=, disabled=false, default_beautifier=Uncrustify, beautify_on_save=false, configPath=, disabled=false, default_beautifier=Uncrustify, beautify_on_save=false, indent_size=2, disabled=false, default_beautifier=beautysh, beautify_on_save=false, configPath=, disabled=false, default_beautifier=Uncrustify, beautify_on_save=false, configPath=, disabled=false, default_beautifier=Uncrustify, beautify_on_save=false, disabled=false, default_beautifier=cljfmt, beautify_on_save=false, indent_size=2, indent_char= , indent_level=0, indent_with_tabs=false, preserve_newlines=true, max_preserve_newlines=10, space_in_paren=false, jslint_happy=false, space_after_anon_function=false, brace_style=collapse, break_chained_methods=false, keep_array_indentation=false, keep_function_indentation=false, space_before_conditional=true, eval_code=false, unescape_strings=false, wrap_line_length=0, end_with_newline=false, 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wrap_line_length=250, wrap_attributes=auto, wrap_attributes_indent_size=2, preserve_newlines=true, max_preserve_newlines=10, unformatted=[a, abbr, area, audio, b, bdi, bdo, br, button, canvas, cite, code, data, datalist, del, dfn, em, embed, i, iframe, img, input, ins, kbd, keygen, label, map, mark, math, meter, noscript, object, output, progress, q, ruby, s, samp, select, small, span, strong, sub, sup, svg, template, textarea, time, u, var, video, wbr, text, acronym, address, big, dt, ins, small, strike, tt, pre, h1, h2, h3, h4, h5, h6], end_with_newline=false, extra_liners=[head, body, /html], disabled=false, default_beautifier=JS Beautify, beautify_on_save=false, disabled=false, default_beautifier=stylish-haskell, beautify_on_save=false, indent_inner_html=false, indent_size=2, indent_char= , brace_style=collapse, indent_scripts=normal, wrap_line_length=250, wrap_attributes=auto, wrap_attributes_indent_size=2, preserve_newlines=true, max_preserve_newlines=10, unformatted=[a, abbr, 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space_after_anon_function=false, brace_style=collapse, break_chained_methods=false, keep_array_indentation=false, keep_function_indentation=false, space_before_conditional=true, eval_code=false, unescape_strings=false, wrap_line_length=0, end_with_newline=false, end_with_comma=false, end_of_line=System Default, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_char= , indent_with_tabs=false, indent_preamble=false, always_look_for_split_braces=true, always_look_for_split_brackets=false, remove_trailing_whitespace=false, align_columns_in_environments=[tabular, matrix, bmatrix, pmatrix], disabled=false, default_beautifier=Latex Beautify, beautify_on_save=false, indent_size=2, indent_char= , newline_between_rules=true, preserve_newlines=false, wrap_line_length=0, indent_comments=true, force_indentation=false, convert_quotes=none, align_assignments=false, no_lead_zero=false, configPath=, predefinedConfig=csscomb, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, end_of_line=System Default, disabled=false, default_beautifier=Lua beautifier, beautify_on_save=false, gfm=true, yaml=true, commonmark=false, disabled=false, default_beautifier=Tidy Markdown, beautify_on_save=false, indent_size=2, indent_char= , syntax=html, indent_inner_html=false, brace_style=collapse, indent_scripts=normal, wrap_line_length=250, wrap_attributes=auto, wrap_attributes_indent_size=2, preserve_newlines=true, max_preserve_newlines=10, unformatted=[a, abbr, area, audio, b, bdi, bdo, br, button, canvas, cite, code, data, datalist, del, dfn, em, embed, i, iframe, img, input, ins, kbd, keygen, label, map, mark, math, meter, noscript, object, output, progress, q, ruby, s, samp, select, small, span, strong, sub, sup, svg, template, textarea, time, u, var, video, wbr, text, acronym, address, big, dt, ins, small, strike, tt, pre, h1, h2, h3, h4, h5, h6], end_with_newline=false, extra_liners=[head, body, /html], disabled=false, default_beautifier=Marko Beautifier, beautify_on_save=false, indent_inner_html=false, indent_size=2, indent_char= , brace_style=collapse, indent_scripts=normal, wrap_line_length=250, wrap_attributes=auto, wrap_attributes_indent_size=2, preserve_newlines=true, max_preserve_newlines=10, unformatted=[a, abbr, area, audio, b, bdi, bdo, br, button, canvas, cite, code, data, datalist, del, dfn, em, embed, i, iframe, img, input, ins, kbd, keygen, label, map, mark, math, meter, noscript, object, output, progress, q, ruby, s, samp, select, small, span, strong, sub, sup, svg, template, textarea, time, u, var, video, wbr, text, acronym, address, big, dt, strike, tt, pre, h1, h2, h3, h4, h5, h6], end_with_newline=false, extra_liners=[head, body, /html], disabled=false, default_beautifier=JS Beautify, beautify_on_save=false, indent_size=2, indent_char= , indent_with_tabs=false, dontJoinCurlyBracet=true, disabled=false, default_beautifier=Nginx Beautify, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, configPath=, disabled=false, default_beautifier=Uncrustify, beautify_on_save=false, disabled=false, default_beautifier=ocp-indent, beautify_on_save=false, configPath=, disabled=false, default_beautifier=Uncrustify, beautify_on_save=false, perltidy_profile=, disabled=false, default_beautifier=Perltidy, beautify_on_save=false, cs_fixer_path=, cs_fixer_version=2, cs_fixer_config_file=, fixers=, level=, rules=, allow_risky=no, phpcbf_path=, phpcbf_version=2, standard=PEAR, disabled=false, default_beautifier=PHP-CS-Fixer, beautify_on_save=false, disabled=false, default_beautifier=puppet-lint, beautify_on_save=false, max_line_length=79, indent_size=4, ignore=[E24], formater=autopep8, style_config=pep8, sort_imports=false, multi_line_output=Hanging Grid Grouped, disabled=false, default_beautifier=autopep8, beautify_on_save=false, indent_size=2, disabled=false, default_beautifier=formatR, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_size=2, indent_char= , rubocop_path=, disabled=false, default_beautifier=Rubocop, beautify_on_save=false, rustfmt_path=, disabled=false, default_beautifier=rustfmt, beautify_on_save=false, disabled=false, default_beautifier=SassConvert, beautify_on_save=false, indent_size=2, indent_char= , newline_between_rules=true, preserve_newlines=false, wrap_line_length=0, indent_comments=true, force_indentation=false, convert_quotes=none, align_assignments=false, no_lead_zero=false, configPath=, predefinedConfig=csscomb, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_size=2, keywords=upper, identifiers=unchanged, disabled=false, default_beautifier=sqlformat, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_size=2, indent_char= , newline_between_rules=true, preserve_newlines=false, wrap_line_length=0, indent_comments=true, force_indentation=false, convert_quotes=none, align_assignments=false, no_lead_zero=false, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_size=2, indent_char= , indent_with_tabs=false, preserve_newlines=true, space_in_paren=false, space_after_anon_function=false, break_chained_methods=false, wrap_line_length=250, end_with_comma=false, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_size=2, indent_char= , indent_level=0, indent_with_tabs=false, preserve_newlines=true, max_preserve_newlines=10, space_in_paren=false, jslint_happy=false, space_after_anon_function=false, brace_style=collapse, break_chained_methods=false, keep_array_indentation=false, keep_function_indentation=false, space_before_conditional=true, eval_code=false, unescape_strings=false, wrap_line_length=0, end_with_newline=false, end_with_comma=false, end_of_line=System Default, disabled=false, default_beautifier=TypeScript Formatter, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, configPath=, disabled=false, default_beautifier=Uncrustify, beautify_on_save=false, indent_size=2, indent_char= , indent_level=0, indent_with_tabs=false, preserve_newlines=true, max_preserve_newlines=10, space_in_paren=false, jslint_happy=false, space_after_anon_function=false, brace_style=collapse, break_chained_methods=false, keep_array_indentation=false, keep_function_indentation=false, space_before_conditional=true, eval_code=false, unescape_strings=false, wrap_line_length=250, end_with_newline=false, end_with_comma=false, end_of_line=System Default, indent_inner_html=false, indent_scripts=normal, wrap_attributes=auto, wrap_attributes_indent_size=2, unformatted=[a, abbr, area, audio, b, bdi, bdo, br, button, canvas, cite, code, data, datalist, del, dfn, em, embed, i, iframe, img, input, ins, kbd, keygen, label, map, mark, math, meter, noscript, object, output, progress, q, ruby, s, samp, select, small, span, strong, sub, sup, svg, template, textarea, time, u, var, video, wbr, text, acronym, address, big, dt, ins, small, strike, tt, pre, h1, h2, h3, h4, h5, h6], extra_liners=[head, body, /html], disabled=false, default_beautifier=Vue Beautifier, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_inner_html=false, indent_size=2, indent_char= , brace_style=collapse, indent_scripts=normal, wrap_line_length=250, wrap_attributes=auto, wrap_attributes_indent_size=2, preserve_newlines=true, max_preserve_newlines=10, unformatted=[a, abbr, area, audio, b, bdi, bdo, br, button, canvas, cite, code, data, datalist, del, dfn, em, embed, i, iframe, img, input, ins, kbd, keygen, label, map, mark, math, meter, noscript, object, output, progress, q, ruby, s, samp, select, small, span, strong, sub, sup, svg, template, textarea, time, u, var, video, wbr, text, acronym, address, big, dt, ins, small, strike, tt, pre, h1, h2, h3, h4, h5, h6], end_with_newline=false, extra_liners=[head, body, /html], disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, padding=0, disabled=false, default_beautifier=align-yaml, beautify_on_save=false
2017-10-09T08:42:52.784Z - verbose: [beautifiers/index.coffee] options java beautify_on_save=true, configPath=, disabled=false, default_beautifier=Uncrustify
2017-10-09T08:42:52.784Z - verbose: [beautifiers/index.coffee] options java beautify_on_save=true, configPath=, disabled=false, default_beautifier=Uncrustify
2017-10-09T08:42:52.785Z - verbose: [beautifiers/index.coffee] true
2017-10-09T08:42:52.785Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.785Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.785Z - verbose: [beautifiers/index.coffee] true
2017-10-09T08:42:52.785Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.785Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.785Z - verbose: [beautifiers/index.coffee] true
2017-10-09T08:42:52.785Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.785Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.785Z - verbose: [beautifiers/index.coffee] true
2017-10-09T08:42:52.785Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.785Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.785Z - verbose: [beautifiers/index.coffee] true
2017-10-09T08:42:52.785Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.785Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.785Z - verbose: [beautifiers/index.coffee] true
2017-10-09T08:42:52.785Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.785Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.785Z - verbose: [beautifiers/index.coffee] true
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] true
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] true
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] true
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] true
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] true
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] true
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] options java
2017-10-09T08:42:52.786Z - verbose: [beautifiers/index.coffee] Java name=Java, namespace=java, grammars=[Java], extensions=[java], type=string, default=, description=Path to uncrustify config file. i.e. uncrustify.cfg
2017-10-09T08:42:52.787Z - verbose: [beautifiers/index.coffee] language options: {
"indent_size": 1,
"indent_char": "\t",
"indent_with_tabs": true,
"beautify_on_save": true,
"configPath": "",
"disabled": false,
"default_beautifier": "Uncrustify"
}
2017-10-09T08:42:52.787Z - verbose: [beautifiers/index.coffee] Java /home/hans/Scripts/LightBot_By_GroupOfSix/lightbot/src/main/java/com/groupofsix/app/Game.java { indent_size: 1,
indent_char: '\t',
indent_with_tabs: true,
beautify_on_save: true,
configPath: '',
disabled: false,
default_beautifier: 'Uncrustify' } indent_size=1, indent_char= , indent_with_tabs=true, configPath=, disabled=false, default_beautifier=Uncrustify, beautify_on_save=false, configPath=, disabled=false, default_beautifier=Uncrustify, beautify_on_save=false, indent_size=2, disabled=false, default_beautifier=beautysh, beautify_on_save=false, configPath=, disabled=false, default_beautifier=Uncrustify, beautify_on_save=false, configPath=, disabled=false, default_beautifier=Uncrustify, beautify_on_save=false, disabled=false, default_beautifier=cljfmt, beautify_on_save=false, indent_size=2, indent_char= , indent_level=0, indent_with_tabs=false, preserve_newlines=true, max_preserve_newlines=10, space_in_paren=false, jslint_happy=false, space_after_anon_function=false, brace_style=collapse, break_chained_methods=false, keep_array_indentation=false, keep_function_indentation=false, space_before_conditional=true, eval_code=false, unescape_strings=false, wrap_line_length=0, end_with_newline=false, end_with_comma=false, end_of_line=System Default, disabled=false, default_beautifier=coffee-fmt, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, configPath=, disabled=false, default_beautifier=Uncrustify, beautify_on_save=false, disabled=false, default_beautifier=Crystal, beautify_on_save=false, indent_size=2, indent_char= , selector_separator_newline=false, newline_between_rules=true, preserve_newlines=false, wrap_line_length=0, end_with_newline=false, indent_comments=true, force_indentation=false, convert_quotes=none, align_assignments=false, no_lead_zero=false, configPath=, predefinedConfig=csscomb, disabled=false, default_beautifier=JS Beautify, beautify_on_save=false, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, configPath=, disabled=false, default_beautifier=Uncrustify, beautify_on_save=false, indent_size=2, indent_char= , indent_level=0, indent_with_tabs=false, preserve_newlines=true, max_preserve_newlines=10, space_in_paren=false, jslint_happy=false, space_after_anon_function=false, brace_style=collapse, break_chained_methods=false, keep_array_indentation=false, keep_function_indentation=false, space_before_conditional=true, eval_code=false, unescape_strings=false, wrap_line_length=250, end_with_newline=false, end_with_comma=false, end_of_line=System Default, indent_inner_html=false, indent_scripts=normal, wrap_attributes=auto, wrap_attributes_indent_size=2, unformatted=[a, abbr, area, audio, b, bdi, bdo, br, button, canvas, cite, code, data, datalist, del, dfn, em, embed, i, iframe, img, input, ins, kbd, keygen, label, map, mark, math, meter, noscript, object, output, progress, q, ruby, s, samp, select, small, span, strong, sub, sup, svg, template, textarea, time, u, var, video, wbr, text, acronym, address, big, dt, ins, small, strike, tt, pre, h1, h2, h3, h4, h5, h6], extra_liners=[head, body, /html], disabled=false, default_beautifier=JS Beautify, beautify_on_save=false, disabled=false, default_beautifier=elm-format, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, disabled=false, default_beautifier=erl_tidy, beautify_on_save=false, indent_size=2, indent_char= , disabled=false, default_beautifier=Gherkin formatter, beautify_on_save=false, configPath=, disabled=false, default_beautifier=clang-format, beautify_on_save=false, disabled=false, default_beautifier=gofmt, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, emacs_path=, emacs_script_path=, disabled=false, default_beautifier=Fortran Beautifier, beautify_on_save=false, indent_inner_html=false, indent_size=2, indent_char= , brace_style=collapse, indent_scripts=normal, wrap_line_length=250, wrap_attributes=auto, wrap_attributes_indent_size=2, preserve_newlines=true, max_preserve_newlines=10, unformatted=[a, abbr, area, audio, b, bdi, bdo, br, button, canvas, cite, code, data, datalist, del, dfn, em, embed, i, iframe, img, input, ins, kbd, keygen, label, map, mark, math, meter, noscript, object, output, progress, q, ruby, s, samp, select, small, span, strong, sub, sup, svg, template, textarea, time, u, var, video, wbr, text, acronym, address, big, dt, ins, small, strike, tt, pre, h1, h2, h3, h4, h5, h6], end_with_newline=false, extra_liners=[head, body, /html], disabled=false, default_beautifier=JS Beautify, beautify_on_save=false, disabled=false, default_beautifier=stylish-haskell, beautify_on_save=false, indent_inner_html=false, indent_size=2, indent_char= , brace_style=collapse, indent_scripts=normal, wrap_line_length=250, wrap_attributes=auto, wrap_attributes_indent_size=2, preserve_newlines=true, max_preserve_newlines=10, unformatted=[a, abbr, area, audio, b, bdi, bdo, br, button, canvas, cite, code, data, datalist, del, dfn, em, embed, i, iframe, img, input, ins, kbd, keygen, label, map, mark, math, meter, noscript, object, output, progress, q, ruby, s, samp, select, small, span, strong, sub, sup, svg, template, textarea, time, u, var, video, wbr, text, acronym, address, big, dt, ins, small, strike, tt, pre, h1, h2, h3, h4, h5, h6], end_with_newline=false, extra_liners=[head, body, /html], disabled=false, default_beautifier=JS Beautify, beautify_on_save=false, indent_size=2, indent_char= , disabled=false, default_beautifier=Pug Beautify, beautify_on_save=false, beautify_on_save=true, configPath=, disabled=false, default_beautifier=Uncrustify, indent_size=2, indent_char= , indent_level=0, indent_with_tabs=false, preserve_newlines=true, max_preserve_newlines=10, space_in_paren=false, jslint_happy=false, space_after_anon_function=false, brace_style=collapse, break_chained_methods=false, keep_array_indentation=false, keep_function_indentation=false, space_before_conditional=true, eval_code=false, unescape_strings=false, wrap_line_length=0, end_with_newline=false, end_with_comma=false, end_of_line=System Default, disabled=false, default_beautifier=JS Beautify, beautify_on_save=false, indent_size=2, indent_char= , indent_level=0, indent_with_tabs=false, preserve_newlines=true, max_preserve_newlines=10, space_in_paren=false, jslint_happy=false, space_after_anon_function=false, brace_style=collapse, break_chained_methods=false, keep_array_indentation=false, keep_function_indentation=false, space_before_conditional=true, eval_code=false, unescape_strings=false, wrap_line_length=0, end_with_newline=false, end_with_comma=false, end_of_line=System Default, disabled=false, default_beautifier=JS Beautify, beautify_on_save=false, e4x=true, indent_size=2, indent_char= , indent_level=0, indent_with_tabs=false, preserve_newlines=true, max_preserve_newlines=10, space_in_paren=false, jslint_happy=false, space_after_anon_function=false, brace_style=collapse, break_chained_methods=false, keep_array_indentation=false, keep_function_indentation=false, space_before_conditional=true, eval_code=false, unescape_strings=false, wrap_line_length=0, end_with_newline=false, end_with_comma=false, end_of_line=System Default, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_char= , indent_with_tabs=false, indent_preamble=false, always_look_for_split_braces=true, always_look_for_split_brackets=false, remove_trailing_whitespace=false, align_columns_in_environments=[tabular, matrix, bmatrix, pmatrix], disabled=false, default_beautifier=Latex Beautify, beautify_on_save=false, indent_size=2, indent_char= , newline_between_rules=true, preserve_newlines=false, wrap_line_length=0, indent_comments=true, force_indentation=false, convert_quotes=none, align_assignments=false, no_lead_zero=false, configPath=, predefinedConfig=csscomb, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, end_of_line=System Default, disabled=false, default_beautifier=Lua beautifier, beautify_on_save=false, gfm=true, yaml=true, commonmark=false, disabled=false, default_beautifier=Tidy Markdown, beautify_on_save=false, indent_size=2, indent_char= , syntax=html, indent_inner_html=false, brace_style=collapse, indent_scripts=normal, wrap_line_length=250, wrap_attributes=auto, wrap_attributes_indent_size=2, preserve_newlines=true, max_preserve_newlines=10, unformatted=[a, abbr, area, audio, b, bdi, bdo, br, button, canvas, cite, code, data, datalist, del, dfn, em, embed, i, iframe, img, input, ins, kbd, keygen, label, map, mark, math, meter, noscript, object, output, progress, q, ruby, s, samp, select, small, span, strong, sub, sup, svg, template, textarea, time, u, var, video, wbr, text, acronym, address, big, dt, ins, small, strike, tt, pre, h1, h2, h3, h4, h5, h6], end_with_newline=false, extra_liners=[head, body, /html], disabled=false, default_beautifier=Marko Beautifier, beautify_on_save=false, indent_inner_html=false, indent_size=2, indent_char= , brace_style=collapse, indent_scripts=normal, wrap_line_length=250, wrap_attributes=auto, wrap_attributes_indent_size=2, preserve_newlines=true, max_preserve_newlines=10, unformatted=[a, abbr, area, audio, b, bdi, bdo, br, button, canvas, cite, code, data, datalist, del, dfn, em, embed, i, iframe, img, input, ins, kbd, keygen, label, map, mark, math, meter, noscript, object, output, progress, q, ruby, s, samp, select, small, span, strong, sub, sup, svg, template, textarea, time, u, var, video, wbr, text, acronym, address, big, dt, strike, tt, pre, h1, h2, h3, h4, h5, h6], end_with_newline=false, extra_liners=[head, body, /html], disabled=false, default_beautifier=JS Beautify, beautify_on_save=false, indent_size=2, indent_char= , indent_with_tabs=false, dontJoinCurlyBracet=true, disabled=false, default_beautifier=Nginx Beautify, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, configPath=, disabled=false, default_beautifier=Uncrustify, beautify_on_save=false, disabled=false, default_beautifier=ocp-indent, beautify_on_save=false, configPath=, disabled=false, default_beautifier=Uncrustify, beautify_on_save=false, perltidy_profile=, disabled=false, default_beautifier=Perltidy, beautify_on_save=false, cs_fixer_path=, cs_fixer_version=2, cs_fixer_config_file=, fixers=, level=, rules=, allow_risky=no, phpcbf_path=, phpcbf_version=2, standard=PEAR, disabled=false, default_beautifier=PHP-CS-Fixer, beautify_on_save=false, disabled=false, default_beautifier=puppet-lint, beautify_on_save=false, max_line_length=79, indent_size=4, ignore=[E24], formater=autopep8, style_config=pep8, sort_imports=false, multi_line_output=Hanging Grid Grouped, disabled=false, default_beautifier=autopep8, beautify_on_save=false, indent_size=2, disabled=false, default_beautifier=formatR, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_size=2, indent_char= , rubocop_path=, disabled=false, default_beautifier=Rubocop, beautify_on_save=false, rustfmt_path=, disabled=false, default_beautifier=rustfmt, beautify_on_save=false, disabled=false, default_beautifier=SassConvert, beautify_on_save=false, indent_size=2, indent_char= , newline_between_rules=true, preserve_newlines=false, wrap_line_length=0, indent_comments=true, force_indentation=false, convert_quotes=none, align_assignments=false, no_lead_zero=false, configPath=, predefinedConfig=csscomb, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_size=2, keywords=upper, identifiers=unchanged, disabled=false, default_beautifier=sqlformat, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_size=2, indent_char= , newline_between_rules=true, preserve_newlines=false, wrap_line_length=0, indent_comments=true, force_indentation=false, convert_quotes=none, align_assignments=false, no_lead_zero=false, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_size=2, indent_char= , indent_with_tabs=false, preserve_newlines=true, space_in_paren=false, space_after_anon_function=false, break_chained_methods=false, wrap_line_length=250, end_with_comma=false, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_size=2, indent_char= , indent_level=0, indent_with_tabs=false, preserve_newlines=true, max_preserve_newlines=10, space_in_paren=false, jslint_happy=false, space_after_anon_function=false, brace_style=collapse, break_chained_methods=false, keep_array_indentation=false, keep_function_indentation=false, space_before_conditional=true, eval_code=false, unescape_strings=false, wrap_line_length=0, end_with_newline=false, end_with_comma=false, end_of_line=System Default, disabled=false, default_beautifier=TypeScript Formatter, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, configPath=, disabled=false, default_beautifier=Uncrustify, beautify_on_save=false, indent_size=2, indent_char= , indent_level=0, indent_with_tabs=false, preserve_newlines=true, max_preserve_newlines=10, space_in_paren=false, jslint_happy=false, space_after_anon_function=false, brace_style=collapse, break_chained_methods=false, keep_array_indentation=false, keep_function_indentation=false, space_before_conditional=true, eval_code=false, unescape_strings=false, wrap_line_length=250, end_with_newline=false, end_with_comma=false, end_of_line=System Default, indent_inner_html=false, indent_scripts=normal, wrap_attributes=auto, wrap_attributes_indent_size=2, unformatted=[a, abbr, area, audio, b, bdi, bdo, br, button, canvas, cite, code, data, datalist, del, dfn, em, embed, i, iframe, img, input, ins, kbd, keygen, label, map, mark, math, meter, noscript, object, output, progress, q, ruby, s, samp, select, small, span, strong, sub, sup, svg, template, textarea, time, u, var, video, wbr, text, acronym, address, big, dt, ins, small, strike, tt, pre, h1, h2, h3, h4, h5, h6], extra_liners=[head, body, /html], disabled=false, default_beautifier=Vue Beautifier, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_inner_html=false, indent_size=2, indent_char= , brace_style=collapse, indent_scripts=normal, wrap_line_length=250, wrap_attributes=auto, wrap_attributes_indent_size=2, preserve_newlines=true, max_preserve_newlines=10, unformatted=[a, abbr, area, audio, b, bdi, bdo, br, button, canvas, cite, code, data, datalist, del, dfn, em, embed, i, iframe, img, input, ins, kbd, keygen, label, map, mark, math, meter, noscript, object, output, progress, q, ruby, s, samp, select, small, span, strong, sub, sup, svg, template, textarea, time, u, var, video, wbr, text, acronym, address, big, dt, ins, small, strike, tt, pre, h1, h2, h3, h4, h5, h6], end_with_newline=false, extra_liners=[head, body, /html], disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, indent_size=2, indent_char= , wrap_line_length=250, preserve_newlines=true, disabled=false, default_beautifier=Pretty Diff, beautify_on_save=false, padding=0, disabled=false, default_beautifier=align-yaml, beautify_on_save=false, , , , , , , , , , , , ,
2017-10-09T08:42:52.789Z - verbose: [beautifiers/index.coffee] beautifiers 0=Uncrustify
2017-10-09T08:42:52.789Z - verbose: [beautifiers/index.coffee] beautifier Uncrustify
2017-10-09T08:42:52.790Z - debug: [beautifiers/beautifier.coffee] Load executables
2017-10-09T08:42:52.791Z - info: [beautifiers/index.coffee] Analytics is disabled.
2017-10-09T08:42:52.791Z - info: [beautifiers/index.coffee] Analytics is disabled.
2017-10-09T08:42:52.791Z - verbose: [beautifiers/index.coffee] executables name=Uncrustify, cmd=uncrustify, key=uncrustify, homepage=http://uncrustify.sourceforge.net/, installation=https://github.com/uncrustify/uncrustify, required=true, versionParse=function (text) {
var error, v;
try {
v = text.match(/uncrustify (\d+\.\d+)/)[1];
} catch (error1) {
error = error1;
this.error(error);
if (v == null) {
v = text.match(/Uncrustify-(\d+\.\d+)/)[1];
}
}
if (v) {
return v + ".0";
}
}, silly=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, debug=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, verbose=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, info=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, warn=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, error=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, onLogging=function (handler) {
var subscription;
subscription = emitter.on('logging', handler);
return subscription;
}, silly=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, debug=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, verbose=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, info=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, warn=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, error=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, onLogging=function (handler) {
var subscription;
subscription = emitter.on('logging', handler);
return subscription;
}, image=unibeautify/uncrustify, workingDir=/workdir, name=Docker, cmd=docker, key=docker, homepage=https://www.docker.com/, installation=https://www.docker.com/get-docker, required=true, versionParse=function (text) {
return text.match(/version [0]*([1-9]\d*).[0]*([1-9]\d*).[0]*([1-9]\d*)/).slice(1).join('.');
}, silly=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, debug=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, verbose=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, info=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, warn=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, error=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, onLogging=function (handler) {
var subscription;
subscription = emitter.on('logging', handler);
return subscription;
}, silly=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, debug=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, verbose=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, info=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, warn=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, error=function (msg) {
// build argument list (level, msg, ... [string interpolate], [{metadata}], [callback])
var args = [level].concat(Array.prototype.slice.call(arguments));
target.log.apply(target, args);
}, onLogging=function (handler) {
var subscription;
subscription = emitter.on('logging', handler);
return subscription;
}, isInstalled=true, version=0.65.0
2017-10-09T08:42:52.823Z - debug: [] Run: uncrustify [ '-c',
'/tmp/11799-19515-46zgdn.zyxgu2qpvi.cfg',
'-f',
Promise {
_bitField: 0,
_fulfillmentHandler0: undefined,
_rejectionHandler0: undefined,
_promise0: undefined,
_receiver0: undefined },
'-o',
Promise {
_bitField: 0,
_fulfillmentHandler0: undefined,
_rejectionHandler0: undefined,
_promise0: undefined,
_receiver0: undefined },
'-l',
'JAVA' ]
2017-10-09T08:42:52.823Z - debug: [] env _bitField=33554432, _fulfillmentHandler0=undefined, ATOM_DISABLE_SHELLING_OUT_FOR_ENVIRONMENT=true, ATOM_HOME=/home/hans/.atom, NODE_PATH=/usr/lib/atom/exports, NODE_ENV=production, LD_LIBRARY_PATH=/home/hans/torch/install/lib:, LS_COLORS=rs=0:di=01;34:ln=01;36:mh=00:pi=40;33:so=01;35:do=01;35:bd=40;33;01:cd=40;33;01:or=40;31;01:mi=00:su=37;41:sg=30;43:ca=30;41:tw=30;42:ow=34;42:st=37;44:ex=01;32:*.tar=01;31:*.tgz=01;31:*.arc=01;31:*.arj=01;31:*.taz=01;31:*.lha=01;31:*.lz4=01;31:*.lzh=01;31:*.lzma=01;31:*.tlz=01;31:*.txz=01;31:*.tzo=01;31:*.t7z=01;31:*.zip=01;31:*.z=01;31:*.Z=01;31:*.dz=01;31:*.gz=01;31:*.lrz=01;31:*.lz=01;31:*.lzo=01;31:*.xz=01;31:*.zst=01;31:*.tzst=01;31:*.bz2=01;31:*.bz=01;31:*.tbz=01;31:*.tbz2=01;31:*.tz=01;31:*.deb=01;31:*.rpm=01;31:*.jar=01;31:*.war=01;31:*.ear=01;31:*.sar=01;31:*.rar=01;31:*.alz=01;31:*.ace=01;31:*.zoo=01;31:*.cpio=01;31:*.7z=01;31:*.rz=01;31:*.cab=01;31:*.wim=01;31:*.swm=01;31:*.dwm=01;31:*.esd=01;31:*.jpg=01;35:*.jpeg=01;35:*.mjpg=01;35:*.mjpeg=01;35:*.gif=01;35:*.bmp=01;35:*.pbm=01;35:*.pgm=01;35:*.ppm=01;35:*.tga=01;35:*.xbm=01;35:*.xpm=01;35:*.tif=01;35:*.tiff=01;35:*.png=01;35:*.svg=01;35:*.svgz=01;35:*.mng=01;35:*.pcx=01;35:*.mov=01;35:*.mpg=01;35:*.mpeg=01;35:*.m2v=01;35:*.mkv=01;35:*.webm=01;35:*.ogm=01;35:*.mp4=01;35:*.m4v=01;35:*.mp4v=01;35:*.vob=01;35:*.qt=01;35:*.nuv=01;35:*.wmv=01;35:*.asf=01;35:*.rm=01;35:*.rmvb=01;35:*.flc=01;35:*.avi=01;35:*.fli=01;35:*.flv=01;35:*.gl=01;35:*.dl=01;35:*.xcf=01;35:*.xwd=01;35:*.yuv=01;35:*.cgm=01;35:*.emf=01;35:*.ogv=01;35:*.ogx=01;35:*.aac=00;36:*.au=00;36:*.flac=00;36:*.m4a=00;36:*.mid=00;36:*.midi=00;36:*.mka=00;36:*.mp3=00;36:*.mpc=00;36:*.ogg=00;36:*.ra=00;36:*.wav=00;36:*.oga=00;36:*.opus=00;36:*.spx=00;36:*.xspf=00;36:, LC_MEASUREMENT=, LC_PAPER=, LC_MONETARY=, LANG=en_US.UTF-8, LESS=-R, DISPLAY=:0.0, QT_STYLE_OVERRIDE=gtk, OLDPWD=/home/hans, INVOCATION_ID=ec0b5b71a5ba49d1833571182c3f55b5, EDITOR=nano, LUA_PATH=/home/hans/.luarocks/share/lua/5.1/?.lua;/home/hans/.luarocks/share/lua/5.1/?/init.lua;/home/hans/torch/install/share/lua/5.1/?.lua;/home/hans/torch/install/share/lua/5.1/?/init.lua;./?.lua;/home/hans/torch/install/share/luajit-2.1.0-beta1/?.lua;/usr/local/share/lua/5.1/?.lua;/usr/local/share/lua/5.1/?/init.lua, DYLD_LIBRARY_PATH=/home/hans/torch/install/lib:, XDG_VTNR=1, ZSH=/home/hans/.oh-my-zsh, SSH_AUTH_SOCK=/tmp/ssh-54epJEscAP5o/agent.761, LC_NAME=, XDG_SESSION_ID=c1, USER=hans, PAGER=less, LSCOLORS=Gxfxcxdxbxegedabagacad, LC_COLLATE=en_US.UTF-8, LUA_CPATH=/home/hans/torch/install/lib/?.so;/home/hans/.luarocks/lib/lua/5.1/?.so;/home/hans/torch/install/lib/lua/5.1/?.so;./?.so;/usr/local/lib/lua/5.1/?.so;/usr/local/lib/lua/5.1/loadall.so, PWD=/home/hans, HOME=/home/hans, LC_CTYPE=en_US.UTF-8, BROWSER=/usr/bin/chromium, JOURNAL_STREAM=9:17878, SSH_AGENT_PID=762, CUDA_ROOT=/opt/cuda, LC_ADDRESS=, LC_NUMERIC=, MAIL=/var/spool/mail/hans, WINDOWPATH=1, SHELL=/bin/zsh, TERM=linux, LC_MESSAGES=, VIDEO=vlc, SHLVL=3, XDG_SEAT=seat0, LANGUAGE=, LC_TELEPHONE=, MAVEN_OPTS=-Xmx512m, LOGNAME=hans, DBUS_SESSION_BUS_ADDRESS=unix:path=/run/user/1000/bus, XDG_RUNTIME_DIR=/run/user/1000, XAUTHORITY=/home/hans/.Xauthority, PATH=/home/hans/torch/install/bin:/home/hans/bin:/usr/local/bin:/usr/local/sbin:/usr/local/bin:/usr/bin:/opt/cuda/bin:/usr/lib/jvm/default/bin:/usr/bin/site_perl:/usr/bin/vendor_perl:/usr/bin/core_perl:/opt/anaconda/bin, LC_IDENTIFICATION=, SESSION_MANAGER=local/JeeCeeBees:@/tmp/.ICE-unix/752,unix/JeeCeeBees:/tmp/.ICE-unix/752, LC_TIME=, _=/usr/bin/nohup, GOOGLE_API_KEY=AIzaSyAQfxPJiounkhOjODEO5ZieffeBv6yft2Q, GDK_SCALE=1, CHROME_DESKTOP=Electron.desktop, _promise0=undefined, _receiver0=undefined
2017-10-09T08:42:52.824Z - debug: [beautifiers/beautifier.coffee] tempFile input null path=/tmp/input11799-19515-1smac2p.1hw6s10pb9.java, fd=64
2017-10-09T08:42:52.824Z - debug: [beautifiers/beautifier.coffee] tempFile output null path=/tmp/output11799-19515-1bt7wnr.vj8d01kyb9.java, fd=112
2017-10-09T08:42:52.825Z - debug: [] exeName, args: uncrustify 0=-c, 1=/tmp/11799-19515-46zgdn.zyxgu2qpvi.cfg, 2=-f, 3=/tmp/input11799-19515-1smac2p.1hw6s10pb9.java, 4=-o, 5=/tmp/output11799-19515-1bt7wnr.vj8d01kyb9.java, 6=-l, 7=JAVA
2017-10-09T08:42:52.825Z - debug: [] exePath: /usr/bin/uncrustify
2017-10-09T08:42:52.825Z - debug: [] env: ATOM_DISABLE_SHELLING_OUT_FOR_ENVIRONMENT=true, ATOM_HOME=/home/hans/.atom, NODE_PATH=/usr/lib/atom/exports, NODE_ENV=production, LD_LIBRARY_PATH=/home/hans/torch/install/lib:, LS_COLORS=rs=0:di=01;34:ln=01;36:mh=00:pi=40;33:so=01;35:do=01;35:bd=40;33;01:cd=40;33;01:or=40;31;01:mi=00:su=37;41:sg=30;43:ca=30;41:tw=30;42:ow=34;42:st=37;44:ex=01;32:*.tar=01;31:*.tgz=01;31:*.arc=01;31:*.arj=01;31:*.taz=01;31:*.lha=01;31:*.lz4=01;31:*.lzh=01;31:*.lzma=01;31:*.tlz=01;31:*.txz=01;31:*.tzo=01;31:*.t7z=01;31:*.zip=01;31:*.z=01;31:*.Z=01;31:*.dz=01;31:*.gz=01;31:*.lrz=01;31:*.lz=01;31:*.lzo=01;31:*.xz=01;31:*.zst=01;31:*.tzst=01;31:*.bz2=01;31:*.bz=01;31:*.tbz=01;31:*.tbz2=01;31:*.tz=01;31:*.deb=01;31:*.rpm=01;31:*.jar=01;31:*.war=01;31:*.ear=01;31:*.sar=01;31:*.rar=01;31:*.alz=01;31:*.ace=01;31:*.zoo=01;31:*.cpio=01;31:*.7z=01;31:*.rz=01;31:*.cab=01;31:*.wim=01;31:*.swm=01;31:*.dwm=01;31:*.esd=01;31:*.jpg=01;35:*.jpeg=01;35:*.mjpg=01;35:*.mjpeg=01;35:*.gif=01;35:*.bmp=01;35:*.pbm=01;35:*.pgm=01;35:*.ppm=01;35:*.tga=01;35:*.xbm=01;35:*.xpm=01;35:*.tif=01;35:*.tiff=01;35:*.png=01;35:*.svg=01;35:*.svgz=01;35:*.mng=01;35:*.pcx=01;35:*.mov=01;35:*.mpg=01;35:*.mpeg=01;35:*.m2v=01;35:*.mkv=01;35:*.webm=01;35:*.ogm=01;35:*.mp4=01;35:*.m4v=01;35:*.mp4v=01;35:*.vob=01;35:*.qt=01;35:*.nuv=01;35:*.wmv=01;35:*.asf=01;35:*.rm=01;35:*.rmvb=01;35:*.flc=01;35:*.avi=01;35:*.fli=01;35:*.flv=01;35:*.gl=01;35:*.dl=01;35:*.xcf=01;35:*.xwd=01;35:*.yuv=01;35:*.cgm=01;35:*.emf=01;35:*.ogv=01;35:*.ogx=01;35:*.aac=00;36:*.au=00;36:*.flac=00;36:*.m4a=00;36:*.mid=00;36:*.midi=00;36:*.mka=00;36:*.mp3=00;36:*.mpc=00;36:*.ogg=00;36:*.ra=00;36:*.wav=00;36:*.oga=00;36:*.opus=00;36:*.spx=00;36:*.xspf=00;36:, LC_MEASUREMENT=, LC_PAPER=, LC_MONETARY=, LANG=en_US.UTF-8, LESS=-R, DISPLAY=:0.0, QT_STYLE_OVERRIDE=gtk, OLDPWD=/home/hans, INVOCATION_ID=ec0b5b71a5ba49d1833571182c3f55b5, EDITOR=nano, LUA_PATH=/home/hans/.luarocks/share/lua/5.1/?.lua;/home/hans/.luarocks/share/lua/5.1/?/init.lua;/home/hans/torch/install/share/lua/5.1/?.lua;/home/hans/torch/install/share/lua/5.1/?/init.lua;./?.lua;/home/hans/torch/install/share/luajit-2.1.0-beta1/?.lua;/usr/local/share/lua/5.1/?.lua;/usr/local/share/lua/5.1/?/init.lua, DYLD_LIBRARY_PATH=/home/hans/torch/install/lib:, XDG_VTNR=1, ZSH=/home/hans/.oh-my-zsh, SSH_AUTH_SOCK=/tmp/ssh-54epJEscAP5o/agent.761, LC_NAME=, XDG_SESSION_ID=c1, USER=hans, PAGER=less, LSCOLORS=Gxfxcxdxbxegedabagacad, LC_COLLATE=en_US.UTF-8, LUA_CPATH=/home/hans/torch/install/lib/?.so;/home/hans/.luarocks/lib/lua/5.1/?.so;/home/hans/torch/install/lib/lua/5.1/?.so;./?.so;/usr/local/lib/lua/5.1/?.so;/usr/local/lib/lua/5.1/loadall.so, PWD=/home/hans, HOME=/home/hans, LC_CTYPE=en_US.UTF-8, BROWSER=/usr/bin/chromium, JOURNAL_STREAM=9:17878, SSH_AGENT_PID=762, CUDA_ROOT=/opt/cuda, LC_ADDRESS=, LC_NUMERIC=, MAIL=/var/spool/mail/hans, WINDOWPATH=1, SHELL=/bin/zsh, TERM=linux, LC_MESSAGES=, VIDEO=vlc, SHLVL=3, XDG_SEAT=seat0, LANGUAGE=, LC_TELEPHONE=, MAVEN_OPTS=-Xmx512m, LOGNAME=hans, DBUS_SESSION_BUS_ADDRESS=unix:path=/run/user/1000/bus, XDG_RUNTIME_DIR=/run/user/1000, XAUTHORITY=/home/hans/.Xauthority, PATH=/home/hans/torch/install/bin:/home/hans/bin:/usr/local/bin:/usr/local/sbin:/usr/local/bin:/usr/bin:/opt/cuda/bin:/usr/lib/jvm/default/bin:/usr/bin/site_perl:/usr/bin/vendor_perl:/usr/bin/core_perl:/opt/anaconda/bin, LC_IDENTIFICATION=, SESSION_MANAGER=local/JeeCeeBees:@/tmp/.ICE-unix/752,unix/JeeCeeBees:/tmp/.ICE-unix/752, LC_TIME=, _=/usr/bin/nohup, GOOGLE_API_KEY=AIzaSyAQfxPJiounkhOjODEO5ZieffeBv6yft2Q, GDK_SCALE=1, CHROME_DESKTOP=Electron.desktop
2017-10-09T08:42:52.825Z - debug: [] PATH: /home/hans/torch/install/bin:/home/hans/bin:/usr/local/bin:/usr/local/sbin:/usr/local/bin:/usr/bin:/opt/cuda/bin:/usr/lib/jvm/default/bin:/usr/bin/site_perl:/usr/bin/vendor_perl:/usr/bin/core_perl:/opt/anaconda/bin
2017-10-09T08:42:52.825Z - debug: [] args 0=-c, 1=/tmp/11799-19515-46zgdn.zyxgu2qpvi.cfg, 2=-f, 3=/tmp/input11799-19515-1smac2p.1hw6s10pb9.java, 4=-o, 5=/tmp/output11799-19515-1bt7wnr.vj8d01kyb9.java, 6=-l, 7=JAVA
2017-10-09T08:42:52.826Z - debug: [] relativized args 0=-c, 1=11799-19515-46zgdn.zyxgu2qpvi.cfg, 2=-f, 3=input11799-19515-1smac2p.1hw6s10pb9.java, 4=-o, 5=output11799-19515-1bt7wnr.vj8d01kyb9.java, 6=-l, 7=JAVA
2017-10-09T08:42:52.826Z - debug: [] spawnOptions cwd=/tmp, ATOM_DISABLE_SHELLING_OUT_FOR_ENVIRONMENT=true, ATOM_HOME=/home/hans/.atom, NODE_PATH=/usr/lib/atom/exports, NODE_ENV=production, LD_LIBRARY_PATH=/home/hans/torch/install/lib:, LS_COLORS=rs=0:di=01;34:ln=01;36:mh=00:pi=40;33:so=01;35:do=01;35:bd=40;33;01:cd=40;33;01:or=40;31;01:mi=00:su=37;41:sg=30;43:ca=30;41:tw=30;42:ow=34;42:st=37;44:ex=01;32:*.tar=01;31:*.tgz=01;31:*.arc=01;31:*.arj=01;31:*.taz=01;31:*.lha=01;31:*.lz4=01;31:*.lzh=01;31:*.lzma=01;31:*.tlz=01;31:*.txz=01;31:*.tzo=01;31:*.t7z=01;31:*.zip=01;31:*.z=01;31:*.Z=01;31:*.dz=01;31:*.gz=01;31:*.lrz=01;31:*.lz=01;31:*.lzo=01;31:*.xz=01;31:*.zst=01;31:*.tzst=01;31:*.bz2=01;31:*.bz=01;31:*.tbz=01;31:*.tbz2=01;31:*.tz=01;31:*.deb=01;31:*.rpm=01;31:*.jar=01;31:*.war=01;31:*.ear=01;31:*.sar=01;31:*.rar=01;31:*.alz=01;31:*.ace=01;31:*.zoo=01;31:*.cpio=01;31:*.7z=01;31:*.rz=01;31:*.cab=01;31:*.wim=01;31:*.swm=01;31:*.dwm=01;31:*.esd=01;31:*.jpg=01;35:*.jpeg=01;35:*.mjpg=01;35:*.mjpeg=01;35:*.gif=01;35:*.bmp=01;35:*.pbm=01;35:*.pgm=01;35:*.ppm=01;35:*.tga=01;35:*.xbm=01;35:*.xpm=01;35:*.tif=01;35:*.tiff=01;35:*.png=01;35:*.svg=01;35:*.svgz=01;35:*.mng=01;35:*.pcx=01;35:*.mov=01;35:*.mpg=01;35:*.mpeg=01;35:*.m2v=01;35:*.mkv=01;35:*.webm=01;35:*.ogm=01;35:*.mp4=01;35:*.m4v=01;35:*.mp4v=01;35:*.vob=01;35:*.qt=01;35:*.nuv=01;35:*.wmv=01;35:*.asf=01;35:*.rm=01;35:*.rmvb=01;35:*.flc=01;35:*.avi=01;35:*.fli=01;35:*.flv=01;35:*.gl=01;35:*.dl=01;35:*.xcf=01;35:*.xwd=01;35:*.yuv=01;35:*.cgm=01;35:*.emf=01;35:*.ogv=01;35:*.ogx=01;35:*.aac=00;36:*.au=00;36:*.flac=00;36:*.m4a=00;36:*.mid=00;36:*.midi=00;36:*.mka=00;36:*.mp3=00;36:*.mpc=00;36:*.ogg=00;36:*.ra=00;36:*.wav=00;36:*.oga=00;36:*.opus=00;36:*.spx=00;36:*.xspf=00;36:, LC_MEASUREMENT=, LC_PAPER=, LC_MONETARY=, LANG=en_US.UTF-8, LESS=-R, DISPLAY=:0.0, QT_STYLE_OVERRIDE=gtk, OLDPWD=/home/hans, INVOCATION_ID=ec0b5b71a5ba49d1833571182c3f55b5, EDITOR=nano, LUA_PATH=/home/hans/.luarocks/share/lua/5.1/?.lua;/home/hans/.luarocks/share/lua/5.1/?/init.lua;/home/hans/torch/install/share/lua/5.1/?.lua;/home/hans/torch/install/share/lua/5.1/?/init.lua;./?.lua;/home/hans/torch/install/share/luajit-2.1.0-beta1/?.lua;/usr/local/share/lua/5.1/?.lua;/usr/local/share/lua/5.1/?/init.lua, DYLD_LIBRARY_PATH=/home/hans/torch/install/lib:, XDG_VTNR=1, ZSH=/home/hans/.oh-my-zsh, SSH_AUTH_SOCK=/tmp/ssh-54epJEscAP5o/agent.761, LC_NAME=, XDG_SESSION_ID=c1, USER=hans, PAGER=less, LSCOLORS=Gxfxcxdxbxegedabagacad, LC_COLLATE=en_US.UTF-8, LUA_CPATH=/home/hans/torch/install/lib/?.so;/home/hans/.luarocks/lib/lua/5.1/?.so;/home/hans/torch/install/lib/lua/5.1/?.so;./?.so;/usr/local/lib/lua/5.1/?.so;/usr/local/lib/lua/5.1/loadall.so, PWD=/home/hans, HOME=/home/hans, LC_CTYPE=en_US.UTF-8, BROWSER=/usr/bin/chromium, JOURNAL_STREAM=9:17878, SSH_AGENT_PID=762, CUDA_ROOT=/opt/cuda, LC_ADDRESS=, LC_NUMERIC=, MAIL=/var/spool/mail/hans, WINDOWPATH=1, SHELL=/bin/zsh, TERM=linux, LC_MESSAGES=, VIDEO=vlc, SHLVL=3, XDG_SEAT=seat0, LANGUAGE=, LC_TELEPHONE=, MAVEN_OPTS=-Xmx512m, LOGNAME=hans, DBUS_SESSION_BUS_ADDRESS=unix:path=/run/user/1000/bus, XDG_RUNTIME_DIR=/run/user/1000, XAUTHORITY=/home/hans/.Xauthority, PATH=/home/hans/torch/install/bin:/home/hans/bin:/usr/local/bin:/usr/local/sbin:/usr/local/bin:/usr/bin:/opt/cuda/bin:/usr/lib/jvm/default/bin:/usr/bin/site_perl:/usr/bin/vendor_perl:/usr/bin/core_perl:/opt/anaconda/bin, LC_IDENTIFICATION=, SESSION_MANAGER=local/JeeCeeBees:@/tmp/.ICE-unix/752,unix/JeeCeeBees:/tmp/.ICE-unix/752, LC_TIME=, _=/usr/bin/nohup, GOOGLE_API_KEY=AIzaSyAQfxPJiounkhOjODEO5ZieffeBv6yft2Q, GDK_SCALE=1, CHROME_DESKTOP=Electron.desktop
2017-10-09T08:42:52.826Z - debug: [] spawn /usr/bin/uncrustify 0=-c, 1=11799-19515-46zgdn.zyxgu2qpvi.cfg, 2=-f, 3=input11799-19515-1smac2p.1hw6s10pb9.java, 4=-o, 5=output11799-19515-1bt7wnr.vj8d01kyb9.java, 6=-l, 7=JAVA
2017-10-09T08:42:52.846Z - debug: [] spawn done 0 Parsing: input11799-19515-1smac2p.1hw6s10pb9.java as language JAVA
2017-10-09T08:42:52.846Z - verbose: [] spawn result, returnCode 0
2017-10-09T08:42:52.846Z - verbose: [] spawn result, stdout
2017-10-09T08:42:52.846Z - verbose: [] spawn result, stderr Parsing: input11799-19515-1smac2p.1hw6s10pb9.java as language JAVA
2017-10-09T08:42:52.847Z - info: [beautifiers/index.coffee] Analytics is disabled.