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from __future__ import division | |
import Part | |
import math as mt | |
from FreeCAD import Base | |
from FreeCAD import Gui | |
def PerfSheet(L,H,W,R,Type="circle", s=1/5): | |
HoleSK=App.ActiveDocument.addObject('Sketcher::SketchObject','SheetPerforationHoles') | |
HoleSK.Placement = App.Placement(App.Vector(0.000000,0.000000,0.000000),App.Rotation(0.000000,0.000000,0.000000,1.000000)) | |
SheetSK=App.ActiveDocument.addObject('Sketcher::SketchObject','SheetBase') | |
SheetSK.Placement = App.Placement(App.Vector(0.000000,0.000000,0.000000),App.Rotation(0.000000,0.000000,0.000000,1.000000)) | |
SheetSK.addGeometry(Part.Line(App.Vector(0,0,0),App.Vector(0,H,0))) | |
SheetSK.addGeometry(Part.Line(App.Vector(0,H,0),App.Vector(L,H,0))) | |
SheetSK.addGeometry(Part.Line(App.Vector(L,H,0),App.Vector(L,0,0))) | |
SheetSK.addGeometry(Part.Line(App.Vector(L,0,0),App.Vector(0,0,0))) | |
e = R*s | |
X_number = int( mt.ceil(L / (e+2*R) )) | |
Y_number = int( mt.ceil(H / (e+2*R) )) | |
if Type=="circle": | |
Step_X =( e + 2*R ) | |
Step_Y = Step_X | |
for i in range( X_number+1): | |
PositionX = Step_X*i | |
if i % 2 != 0: #This creates zig-zag pattern | |
Y_Zero = Step_Y*0.5 | |
else: | |
Y_Zero = 0 | |
for n in range( Y_number+1): | |
PositionY = Step_Y*n+Y_Zero | |
HoleSK.addGeometry(Part.Circle(App.Vector(PositionX, PositionY, 0), App.Vector(0,0,1),R)) | |
if Type=="square": | |
Step_X =( e + 2*R ) | |
Step_Y = Step_X | |
Cosine = mt.cos(mt.radians(45)) | |
Sine = mt.cos(mt.radians(45)) | |
for i in range( X_number + 1 ): | |
PositionX = Step_X*i | |
for n in range( Y_number + 1): | |
PositionY = Step_Y*n | |
A = App.Vector(PositionX + R, PositionY - R, 0) | |
B = App.Vector(PositionX + R, PositionY + R, 0) | |
C = App.Vector(PositionX - R, PositionY + R, 0) | |
D = App.Vector(PositionX - R, PositionY - R, 0) | |
HoleSK.addGeometry(Part.Line(A,B)) | |
HoleSK.addGeometry(Part.Line(B,C)) | |
HoleSK.addGeometry(Part.Line(C,D)) | |
HoleSK.addGeometry(Part.Line(D,A)) | |
if Type=="hexagon": | |
Step_X =( e + 2*mt.cos(mt.radians(30))*R ) | |
Step_Y = ( e + 2*R ) | |
for i in range( X_number+1): | |
PositionX = Step_X*i | |
if i % 2 != 0: #This creates zig-zag pattern | |
Y_Zero = Step_Y*0.5 | |
else: | |
Y_Zero = 0 | |
for n in range( Y_number+1): | |
PositionY = Step_Y*n+Y_Zero | |
#build hexagon | |
#Points | |
Cosine = mt.cos(mt.radians(60)) | |
Sine = mt.sin(mt.radians(60)) | |
A = App.Vector(PositionX + R, PositionY, 0) | |
B = App.Vector(PositionX + R*Cosine, PositionY + R*Sine, 0) | |
C = App.Vector(PositionX - R*Cosine, PositionY + R*Sine, 0) | |
D = App.Vector(PositionX - R, PositionY, 0) | |
E = App.Vector(PositionX - R*Cosine, PositionY - R*Sine, 0) | |
F = App.Vector(PositionX + R*Cosine, PositionY - R*Sine, 0) | |
HoleSK.addGeometry(Part.Line(A,B)) | |
HoleSK.addGeometry(Part.Line(B,C)) | |
HoleSK.addGeometry(Part.Line(C,D)) | |
HoleSK.addGeometry(Part.Line(D,E)) | |
HoleSK.addGeometry(Part.Line(E,F)) | |
HoleSK.addGeometry(Part.Line(F,A)) | |
PerfS = App.ActiveDocument.addObject("PartDesign::Pad","holes") | |
PerfS.Sketch = HoleSK | |
PerfS.Length = W | |
SheetS = App.ActiveDocument.addObject("PartDesign::Pad","BaseSheet") | |
SheetS.Sketch = SheetSK | |
SheetS.Length = W | |
PerforatedSheet = App.ActiveDocument.addObject("Part::Cut", "PerforatedSheet") | |
PerforatedSheet.Base = SheetS | |
PerforatedSheet.Tool = PerfS | |
HoleSKguiname = HoleSK.Label | |
Gui.ActiveDocument.getObject(HoleSKguiname).Visibility = False | |
SheetSKguiname = SheetSK.Label | |
Gui.ActiveDocument.getObject(SheetSKguiname).Visibility = False | |
App.ActiveDocument.recompute() |
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