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@JSandusky
Created July 7, 2016 22:27
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animation
designer
allnoneselection() -> None :
C++ signature :
void allnoneselection()allnoneselection = <Boost.Python.function object at 0x000002027EA2C190>
arrayclone() -> None :
C++ signature :
void arrayclone()arrayclone = <Boost.Python.function object at 0x000002027EA2BC90>
bevel() -> None :
C++ signature :
void bevel()bevel = <Boost.Python.function object at 0x000002027EA2BD80>
boolean() -> None :
C++ signature :
void boolean()boolean = <Boost.Python.function object at 0x000002027EA2BCE0>
box() -> None :
C++ signature :
void box()box = <Boost.Python.function object at 0x0000020273C79540>
circleclone() -> None :
C++ signature :
void circleclone()circleclone = <Boost.Python.function object at 0x000002027EA2CBE0>
collapse() -> None :
C++ signature :
void collapse()collapse = <Boost.Python.function object at 0x0000020273C79D10>
cone() -> None :
C++ signature :
void cone()cone = <Boost.Python.function object at 0x0000020273C794A0>
connectedselection() -> None :
C++ signature :
void connectedselection()connectedselection = <Boost.Python.function object at 0x000002027EA2C370>
copy() -> None :
C++ signature :
void copy()copy = <Boost.Python.function object at 0x0000020273C79A40>
cube_editor() -> None :
C++ signature :
void cube_editor()cube_editor = <Boost.Python.function object at 0x0000020273C7A080>
curve() -> None :
C++ signature :
void curve()curve = <Boost.Python.function object at 0x0000020273C79B30>
cylinder() -> None :
C++ signature :
void cylinder()cylinder = <Boost.Python.function object at 0x0000020273C79360>
disc() -> None :
C++ signature :
void disc()disc = <Boost.Python.function object at 0x0000020273C79590>
edge() -> None :
C++ signature :
void edge()edge = <Boost.Python.function object at 0x000002027EA2C320>
edgepolygon() -> None :
C++ signature :
void edgepolygon()edgepolygon = <Boost.Python.function object at 0x000002027EA2C780>
export() -> None :
C++ signature :
void export()export = <Boost.Python.function object at 0x0000020273C79DB0>
extrude() -> None :
C++ signature :
void extrude()extrude = <Boost.Python.function object at 0x0000020273C79400>
extrudeedge() -> None :
C++ signature :
void extrudeedge()extrudeedge = <Boost.Python.function object at 0x0000020273C79D60>
extrudemultiple() -> None :
C++ signature :
void extrudemultiple()extrudemultiple = <Boost.Python.function object at 0x0000020273C7A3F0>
fill() -> None :
C++ signature :
void fill()fill = <Boost.Python.function object at 0x0000020273C7A350>
flip() -> None :
C++ signature :
void flip()flip = <Boost.Python.function object at 0x0000020273C791D0>
growselection() -> None :
C++ signature :
void growselection()growselection = <Boost.Python.function object at 0x000002027EA2BE20>
hide() -> None :
C++ signature :
void hide()hide = <Boost.Python.function object at 0x0000020273C796D0>
invertselection() -> None :
C++ signature :
void invertselection()invertselection = <Boost.Python.function object at 0x000002027EA2C7D0>
lathe() -> None :
C++ signature :
void lathe()lathe = <Boost.Python.function object at 0x000002027EA2BDD0>
loopcut() -> None :
C++ signature :
void loopcut()loopcut = <Boost.Python.function object at 0x000002027EA2C730>
loopselection() -> None :
C++ signature :
void loopselection()loopselection = <Boost.Python.function object at 0x000002027EA2C4B0>
merge() -> None :
C++ signature :
void merge()merge = <Boost.Python.function object at 0x0000020273C794F0>
mirror() -> None :
C++ signature :
void mirror()mirror = <Boost.Python.function object at 0x000002027EA2C3C0>
objectselection() -> None :
C++ signature :
void objectselection()objectselection = <Boost.Python.function object at 0x0000020273C79BD0>
offset() -> None :
C++ signature :
void offset()offset = <Boost.Python.function object at 0x0000020273C79FE0>
pivot2bottom() -> None :
C++ signature :
void pivot2bottom()pivot2bottom = <Boost.Python.function object at 0x0000020273C7A440>
pivotselection() -> None :
C++ signature :
void pivotselection()pivotselection = <Boost.Python.function object at 0x000002027EA2C1E0>
polygon() -> None :
C++ signature :
void polygon()polygon = <Boost.Python.function object at 0x000002027EA2BF10>
polyline() -> None :
C++ signature :
void polyline()polyline = <Boost.Python.function object at 0x0000020273C79F40>
rectangle() -> None :
C++ signature :
void rectangle()rectangle = <Boost.Python.function object at 0x0000020273C79680>
remove() -> None :
C++ signature :
void remove()remove = <Boost.Python.function object at 0x0000020273C79810>
removedoubles() -> None :
C++ signature :
void removedoubles()removedoubles = <Boost.Python.function object at 0x0000020273C79AE0>
resetxform() -> None :
C++ signature :
void resetxform()resetxform = <Boost.Python.function object at 0x0000020273C79220>
ringselection() -> None :
C++ signature :
void ringselection()ringselection = <Boost.Python.function object at 0x000002027EA2C230>
separate() -> None :
C++ signature :
void separate()separate = <Boost.Python.function object at 0x0000020273C79E00>
slice() -> None :
C++ signature :
void slice()slice = <Boost.Python.function object at 0x000002027EA2BD30>
smoothinggroup() -> None :
C++ signature :
void smoothinggroup()smoothinggroup = <Boost.Python.function object at 0x0000020273C79720>
snaptogrid() -> None :
C++ signature :
void snaptogrid()snaptogrid = <Boost.Python.function object at 0x0000020273C7A030>
sphere() -> None :
C++ signature :
void sphere()sphere = <Boost.Python.function object at 0x0000020273C79270>
stair() -> None :
C++ signature :
void stair()stair = <Boost.Python.function object at 0x0000020273C79F90>
stairprofile() -> None :
C++ signature :
void stairprofile()stairprofile = <Boost.Python.function object at 0x0000020273C79090>
subdivision() -> None :
C++ signature :
void subdivision()subdivision = <Boost.Python.function object at 0x000002027EA2CDC0>
uvmapping() -> None :
C++ signature :
void uvmapping()uvmapping = <Boost.Python.function object at 0x0000020273C79C20>
vertex() -> None :
C++ signature :
void vertex()vertex = <Boost.Python.function object at 0x000002027EA2C000>
vertexedge() -> None :
C++ signature :
void vertexedge()vertexedge = <Boost.Python.function object at 0x000002027EA2C050>
vertexedgepolygon() -> None :
C++ signature :
void vertexedgepolygon()vertexedgepolygon = <Boost.Python.function object at 0x000002027EA2C140>
vertexpolygon() -> None :
C++ signature :
void vertexpolygon()vertexpolygon = <Boost.Python.function object at 0x000002027EA2C0A0>
weld() -> None :
C++ signature :
void weld()weld = <Boost.Python.function object at 0x0000020273C79900>
entity
open_archetype( (str)arg1) -> None :
C++ signature :
void open_archetype(char const * __ptr64)open_archetype = <Boost.Python.function object at 0x000002024C617060>
flowgraph
open_view( (str)arg1) -> None :
C++ signature :
void open_view(char const * __ptr64)open_view = <Boost.Python.function object at 0x000002024C617010>
open_view_and_select( (str)arg1, (str)arg2) -> None :
C++ signature :
void open_view_and_select(char const * __ptr64,char const * __ptr64)open_view_and_select = <Boost.Python.function object at 0x000002024C616C50>
general
add_entity_link( (str)arg1, (str)arg2, (str)arg3) -> None :
C++ signature :
void add_entity_link(char const * __ptr64,char const * __ptr64,char const * __ptr64)add_entity_link = <Boost.Python.function object at 0x000002024C1A6340>
attach_object( (str)arg1, (str)arg2, (str)arg3, (str)arg4) -> None :
C++ signature :
void attach_object(char const * __ptr64,char const * __ptr64,char const * __ptr64,char const * __ptr64)attach_object = <Boost.Python.function object at 0x000002024C1A6660>
clear_selection() -> int :
C++ signature :
int clear_selection()clear_selection = <Boost.Python.function object at 0x000002024C1A67A0>
close() -> None :
C++ signature :
void close()close = <Boost.Python.function object at 0x000002024C5D1F30>
close_pane( (str)arg1) -> None :
C++ signature :
void close_pane(char const * __ptr64)close_pane = <Boost.Python.function object at 0x000002024C1A64D0>
combo_box( (object)arg1, (object)arg2, (int)arg3) -> object :
C++ signature :
class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > combo_box(class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > >,class std::vector<class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > >,class std::allocator<class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > > >,int)combo_box = <Boost.Python.function object at 0x000002024C1A5AD0>
copy() -> None :
C++ signature :
void copy()copy = <Boost.Python.function object at 0x000002024C5D1C60>
create_layer( (str)arg1) -> bool :
C++ signature :
bool create_layer(char const * __ptr64)create_layer = <Boost.Python.function object at 0x000002024C1A5490>
create_level( (str)arg1, (int)arg2, (int)arg3, (bool)arg4) -> int :
C++ signature :
int create_level(char const * __ptr64,int,int,bool)create_level = <Boost.Python.function object at 0x000002024C3A73E0>
create_object( (str)arg1, (str)arg2, (str)arg3, (float)arg4, (float)arg5, (float)arg6) -> PyGameObject :
C++ signature :
class std::shared_ptr<class PyGameObject> create_object(char const * __ptr64,char const * __ptr64,char const * __ptr64,float,float,float)create_object = <Boost.Python.function object at 0x000002024C1A4D60>
create_sw_level( (str)arg1, (int)arg2, (int)arg3, (int)arg4, (int)arg5) -> int :
C++ signature :
int create_sw_level(char const * __ptr64,int,int,int,int)create_sw_level = <Boost.Python.function object at 0x000002024C3A7250>
cut() -> None :
C++ signature :
void cut()cut = <Boost.Python.function object at 0x000002024C5D1620>
cycle_displayinfo() -> None :
C++ signature :
void cycle_displayinfo()cycle_displayinfo = <Boost.Python.function object at 0x000002024C1A51C0>
delete() -> None :
C++ signature :
void delete()delete = <Boost.Python.function object at 0x000002024C5D1AD0>
delete_layer( (str)arg1) -> None :
C++ signature :
void delete_layer(char const * __ptr64)delete_layer = <Boost.Python.function object at 0x000002024C1A5530>
delete_object( (str)arg1) -> None :
C++ signature :
void delete_object(char const * __ptr64)delete_object = <Boost.Python.function object at 0x000002024C1A6840>
detach_object( (str)arg1) -> None :
C++ signature :
void detach_object(char const * __ptr64)detach_object = <Boost.Python.function object at 0x000002024C1A6250>
draw_label( (int)arg1, (int)arg2, (float)arg3, (float)arg4, (float)arg5, (float)arg6, (float)arg7, (str)arg8) -> None :
C++ signature :
void draw_label(int,int,float,float,float,float,float,char const * __ptr64)draw_label = <Boost.Python.function object at 0x000002024C1A6020>
duplicate() -> None :
C++ signature :
void duplicate()duplicate = <Boost.Python.function object at 0x000002024C5D1B70>
edit_box( (str)arg1) -> object :
C++ signature :
class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > edit_box(char const * __ptr64)edit_box = <Boost.Python.function object at 0x000002024C1A5120>
edit_box_check_data_type( (str)arg1) -> object :
C++ signature :
struct SPyWrappedProperty edit_box_check_data_type(char const * __ptr64)edit_box_check_data_type = <Boost.Python.function object at 0x000002024C1A58A0>
enter_game_mode() -> None :
C++ signature :
void enter_game_mode()enter_game_mode = <Boost.Python.function object at 0x000002024C1A6070>
execute_command( (str)arg1) -> None :
C++ signature :
void execute_command(char const * __ptr64)execute_command = <Boost.Python.function object at 0x000002024C1A5350>
exit() -> None :
C++ signature :
void exit()exit = <Boost.Python.function object at 0x000002024C1A6390>
exit_game_mode() -> None :
C++ signature :
void exit_game_mode()exit_game_mode = <Boost.Python.function object at 0x000002024C1A5760>
export_level_settings() -> None :
C++ signature :
void export_level_settings()export_level_settings = <Boost.Python.function object at 0x000002024C3A7110>
export_to_engine() -> bool :
C++ signature :
bool export_to_engine()export_to_engine = <Boost.Python.function object at 0x000002024C3A7020>
find() -> None :
C++ signature :
void find()find = <Boost.Python.function object at 0x000002024C5D1670>
find_next() -> None :
C++ signature :
void find_next()find_next = <Boost.Python.function object at 0x000002024C5D1DA0>
find_previous() -> None :
C++ signature :
void find_previous()find_previous = <Boost.Python.function object at 0x000002024C5D18A0>
freeze_layer( (str)arg1) -> None :
C++ signature :
void freeze_layer(char const * __ptr64)freeze_layer = <Boost.Python.function object at 0x000002024C1A5710>
freeze_object( (str)arg1) -> None :
C++ signature :
void freeze_object(char const * __ptr64)freeze_object = <Boost.Python.function object at 0x000002024C1A66B0>
generate_cubemap( (str)arg1) -> None :
C++ signature :
void generate_cubemap(char const * __ptr64)generate_cubemap = <Boost.Python.function object at 0x000002024C1A61B0>
get_all_layers() -> object :
C++ signature :
class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > get_all_layers()get_all_layers = <Boost.Python.function object at 0x000002024C1A5F80>
get_all_objects( (object)arg1, (object)arg2) -> object :
C++ signature :
class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > get_all_objects(class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > >,class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > >)get_all_objects = <Boost.Python.function object at 0x000002024C1A5C60>
get_all_objects_of_layer( (str)arg1) -> object :
C++ signature :
class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > get_all_objects_of_layer(char const * __ptr64)get_all_objects_of_layer = <Boost.Python.function object at 0x000002024C1A6480>
get_assigned_material( (str)arg1) -> object :
C++ signature :
class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > get_assigned_material(char const * __ptr64)get_assigned_material = <Boost.Python.function object at 0x000002024C1A6C00>
get_axis_constraint() -> str :
C++ signature :
char const * __ptr64 get_axis_constraint()get_axis_constraint = <Boost.Python.function object at 0x000002024C1A5620>
get_current_level_name() -> str :
C++ signature :
char const * __ptr64 get_current_level_name()get_current_level_name = <Boost.Python.function object at 0x000002024C3A6C60>
get_current_level_path() -> str :
C++ signature :
char const * __ptr64 get_current_level_path()get_current_level_path = <Boost.Python.function object at 0x000002024C3A75C0>
get_current_view_position() -> tuple :
C++ signature :
class boost::python::tuple get_current_view_position()get_current_view_position = <Boost.Python.function object at 0x000002024C3A7070>
get_current_view_rotation() -> tuple :
C++ signature :
class boost::python::tuple get_current_view_rotation()get_current_view_rotation = <Boost.Python.function object at 0x000002024C3A7340>
get_custom_material( (str)arg1) -> object :
C++ signature :
class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > get_custom_material(char const * __ptr64)get_custom_material = <Boost.Python.function object at 0x000002024C1A65C0>
get_cvar( (str)arg1) -> str :
C++ signature :
char const * __ptr64 get_cvar(char const * __ptr64)get_cvar = <Boost.Python.function object at 0x000002024C1A52B0>
get_default_material( (str)arg1) -> object :
C++ signature :
class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > get_default_material(char const * __ptr64)get_default_material = <Boost.Python.function object at 0x000002024C1A6CA0>
get_edit_mode() -> str :
C++ signature :
char const * __ptr64 get_edit_mode()get_edit_mode = <Boost.Python.function object at 0x000002024C1A5670>
get_entity_geometry_file( (str)arg1) -> object :
C++ signature :
class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > get_entity_geometry_file(char const * __ptr64)get_entity_geometry_file = <Boost.Python.function object at 0x000002024C1A6200>
get_entity_param( (str)arg1, (str)arg2) -> object :
C++ signature :
struct SPyWrappedProperty get_entity_param(char const * __ptr64,char const * __ptr64)get_entity_param = <Boost.Python.function object at 0x000002024C3A6BC0>
get_entity_property( (str)arg1, (str)arg2) -> object :
C++ signature :
struct SPyWrappedProperty get_entity_property(char const * __ptr64,char const * __ptr64)get_entity_property = <Boost.Python.function object at 0x000002024C3A72A0>
get_flowgraphs_using_this( (str)arg1) -> object :
C++ signature :
class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > get_flowgraphs_using_this(char const * __ptr64)get_flowgraphs_using_this = <Boost.Python.function object at 0x000002024C1A6A70>
get_game_folder() -> object :
C++ signature :
class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > get_game_folder()get_game_folder = <Boost.Python.function object at 0x000002024C3A6DA0>
get_hidemask( (str)arg1) -> bool :
C++ signature :
bool get_hidemask(char const * __ptr64)get_hidemask = <Boost.Python.function object at 0x000002024C1A53F0>
get_materials([ (object)arg1 [, (bool)arg2]]) -> list :
C++ signature :
class boost::python::list get_materials([ class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > [,bool]])get_materials = <Boost.Python.function object at 0x000002024C5D1D00>
get_name_of_selected_layer() -> str :
C++ signature :
char const * __ptr64 get_name_of_selected_layer()get_name_of_selected_layer = <Boost.Python.function object at 0x000002024C1A5BC0>
get_names_of_all_layers() -> object :
C++ signature :
class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > get_names_of_all_layers()get_names_of_all_layers = <Boost.Python.function object at 0x000002024C1A5580>
get_names_of_selected_objects() -> object :
C++ signature :
class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > get_names_of_selected_objects()get_names_of_selected_objects = <Boost.Python.function object at 0x000002024C1A5DA0>
get_num_selected() -> int :
C++ signature :
int get_num_selected()get_num_selected = <Boost.Python.function object at 0x000002024C1A6890>
get_object_children( (str)arg1) -> object :
C++ signature :
class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > get_object_children(char const * __ptr64)get_object_children = <Boost.Python.function object at 0x000002024C1A6BB0>
get_object_layer( (object)arg1) -> object :
C++ signature :
class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > get_object_layer(class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >)get_object_layer = <Boost.Python.function object at 0x000002024C1A6430>
get_object_lods_count( (str)arg1) -> int :
C++ signature :
int get_object_lods_count(char const * __ptr64)get_object_lods_count = <Boost.Python.function object at 0x000002024C1A62A0>
get_object_parent( (str)arg1) -> str :
C++ signature :
char const * __ptr64 get_object_parent(char const * __ptr64)get_object_parent = <Boost.Python.function object at 0x000002024C1A6610>
get_object_type( (str)arg1) -> object :
C++ signature :
class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > get_object_type(char const * __ptr64)get_object_type = <Boost.Python.function object at 0x000002024C1A6570>
get_pak_from_file( (str)arg1) -> str :
C++ signature :
char const * __ptr64 get_pak_from_file(char const * __ptr64)get_pak_from_file = <Boost.Python.function object at 0x000002024C1A5850>
get_pane_class_names() -> object :
C++ signature :
class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > get_pane_class_names()get_pane_class_names = <Boost.Python.function object at 0x000002024C5D1EE0>
get_position( (str)arg1) -> tuple :
C++ signature :
class boost::python::tuple get_position(char const * __ptr64)get_position = <Boost.Python.function object at 0x000002024C1A6980>
get_rotation( (str)arg1) -> tuple :
C++ signature :
class boost::python::tuple get_rotation(char const * __ptr64)get_rotation = <Boost.Python.function object at 0x000002024C1A62F0>
get_scale( (str)arg1) -> tuple :
C++ signature :
class boost::python::tuple get_scale(char const * __ptr64)get_scale = <Boost.Python.function object at 0x000002024C1A6520>
get_selection_aabb() -> tuple :
C++ signature :
class boost::python::tuple get_selection_aabb()get_selection_aabb = <Boost.Python.function object at 0x000002024C1A68E0>
get_selection_center() -> tuple :
C++ signature :
class boost::python::tuple get_selection_center()get_selection_center = <Boost.Python.function object at 0x000002024C1A6700>
get_world_position( (str)arg1) -> tuple :
C++ signature :
class boost::python::tuple get_world_position(char const * __ptr64)get_world_position = <Boost.Python.function object at 0x000002024C1A69D0>
help() -> None :
C++ signature :
void help()help = <Boost.Python.function object at 0x000002024C5D17B0>
hide_all_objects() -> None :
C++ signature :
void hide_all_objects()hide_all_objects = <Boost.Python.function object at 0x000002024C1A5EE0>
hide_layer( (str)arg1) -> None :
C++ signature :
void hide_layer(char const * __ptr64)hide_layer = <Boost.Python.function object at 0x000002024C1A5F30>
hide_object( (str)arg1) -> None :
C++ signature :
void hide_object(char const * __ptr64)hide_object = <Boost.Python.function object at 0x000002024C1A4FE0>
idle_wait( (float)arg1) -> None :
C++ signature :
void idle_wait(double)idle_wait = <Boost.Python.function object at 0x000002024C3A6F80>
import_level_settings() -> None :
C++ signature :
void import_level_settings()import_level_settings = <Boost.Python.function object at 0x000002024C3A6D50>
is_helpers_shown() -> bool :
C++ signature :
bool is_helpers_shown()is_helpers_shown = <Boost.Python.function object at 0x000002024C1A4E00>
is_in_game_mode() -> bool :
C++ signature :
bool is_in_game_mode()is_in_game_mode = <Boost.Python.function object at 0x000002024C1A50D0>
is_layer_exist( (str)arg1) -> bool :
C++ signature :
bool is_layer_exist(char const * __ptr64)is_layer_exist = <Boost.Python.function object at 0x000002024C1A5B70>
is_object_hidden( (str)arg1) -> bool :
C++ signature :
bool is_object_hidden(char const * __ptr64)is_object_hidden = <Boost.Python.function object at 0x000002024C1A5E90>
load_all_plugins() -> None :
C++ signature :
void load_all_plugins()load_all_plugins = <Boost.Python.function object at 0x000002024C3A7610>
log( (str)arg1) -> None :
C++ signature :
void log(char const * __ptr64)log = <Boost.Python.function object at 0x000002024C1A5210>
message_box( (str)arg1) -> bool :
C++ signature :
bool message_box(char const * __ptr64)message_box = <Boost.Python.function object at 0x000002024C1A5FD0>
message_box_ok( (str)arg1) -> bool :
C++ signature :
bool message_box_ok(char const * __ptr64)message_box_ok = <Boost.Python.function object at 0x000002024C1A5C10>
message_box_yes_no( (str)arg1) -> bool :
C++ signature :
bool message_box_yes_no(char const * __ptr64)message_box_yes_no = <Boost.Python.function object at 0x000002024C1A6110>
nav_insert_point( (str)arg1, (int)arg2, (float)arg3, (float)arg4, (float)arg5) -> None :
C++ signature :
void nav_insert_point(char const * __ptr64,int,float,float,float)nav_insert_point = <Boost.Python.function object at 0x000002024C5D1BC0>
new() -> None :
C++ signature :
void new()new = <Boost.Python.function object at 0x000002024C5D1B20>
new_object( (str)arg1, (str)arg2, (str)arg3, (float)arg4, (float)arg5, (float)arg6) -> str :
C++ signature :
char const * __ptr64 new_object(char const * __ptr64,char const * __ptr64,char const * __ptr64,float,float,float)new_object = <Boost.Python.function object at 0x000002024C1A5DF0>
new_object_at_cursor( (str)arg1, (str)arg2, (str)arg3) -> str :
C++ signature :
char const * __ptr64 new_object_at_cursor(char const * __ptr64,char const * __ptr64,char const * __ptr64)new_object_at_cursor = <Boost.Python.function object at 0x000002024C1A5030>
object_type = <class 'general.object_type'>object_type = could not process
open() -> None :
C++ signature :
void open()open = <Boost.Python.function object at 0x000002024C5D1D50>
open_file_box() -> object :
C++ signature :
class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > open_file_box()open_file_box = <Boost.Python.function object at 0x000002024C1A5D00>
open_level( (str)arg1) -> None :
C++ signature :
void open_level(char const * __ptr64)open_level = <Boost.Python.function object at 0x000002024C3A7390>
open_level_no_prompt( (str)arg1) -> None :
C++ signature :
void open_level_no_prompt(char const * __ptr64)open_level_no_prompt = <Boost.Python.function object at 0x000002024C3A6E40>
open_pane( (str)arg1) -> None :
C++ signature :
void open_pane(char const * __ptr64)open_pane = <Boost.Python.function object at 0x000002024C1A63E0>
paste() -> None :
C++ signature :
void paste()paste = <Boost.Python.function object at 0x000002024C5D1850>
redo() -> None :
C++ signature :
void redo()redo = <Boost.Python.function object at 0x000002024C5D1800>
rename_layer( (str)arg1, (str)arg2) -> None :
C++ signature :
void rename_layer(char const * __ptr64,char const * __ptr64)rename_layer = <Boost.Python.function object at 0x000002024C1A59E0>
rename_object( (str)arg1, (str)arg2) -> None :
C++ signature :
void rename_object(char const * __ptr64,char const * __ptr64)rename_object = <Boost.Python.function object at 0x000002024C1A6C50>
run_console( (str)arg1) -> None :
C++ signature :
void run_console(char const * __ptr64)run_console = <Boost.Python.function object at 0x000002024C1A57B0>
run_file( (str)arg1) -> None :
C++ signature :
void run_file(char const * __ptr64)run_file = <Boost.Python.function object at 0x000002024C1A5940>
run_file_parameters( (str)arg1, (str)arg2) -> None :
C++ signature :
void run_file_parameters(char const * __ptr64,char const * __ptr64)run_file_parameters = <Boost.Python.function object at 0x000002024C1A5A30>
run_lua( (str)arg1) -> None :
C++ signature :
void run_lua(char const * __ptr64)run_lua = <Boost.Python.function object at 0x000002024C1A53A0>
save() -> None :
C++ signature :
void save()save = <Boost.Python.function object at 0x000002024C5D1A30>
save_as() -> None :
C++ signature :
void save_as()save_as = <Boost.Python.function object at 0x000002024C5D1A80>
save_level() -> bool :
C++ signature :
bool save_level()save_level = <Boost.Python.function object at 0x000002024C3A6B70>
select_all() -> None :
C++ signature :
void select_all()select_all = <Boost.Python.function object at 0x000002024C5D1DF0>
select_layer( (str)arg1) -> None :
C++ signature :
void select_layer(char const * __ptr64)select_layer = <Boost.Python.function object at 0x000002024C1A4F40>
select_object( (str)arg1) -> None :
C++ signature :
void select_object(char const * __ptr64)select_object = <Boost.Python.function object at 0x000002024C1A55D0>
select_objects( (object)arg1) -> None :
C++ signature :
void select_objects(class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >)select_objects = <Boost.Python.function object at 0x000002024C1A5E40>
set_axis_constraint( (object)arg1) -> None :
C++ signature :
void set_axis_constraint(class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > >)set_axis_constraint = <Boost.Python.function object at 0x000002024C1A4E50>
set_config_spec( (int)arg1) -> None :
C++ signature :
void set_config_spec(int)set_config_spec = <Boost.Python.function object at 0x000002024C5D1FD0>
set_coord_sys( (int)arg1) -> None :
C++ signature :
void set_coord_sys(int)set_coord_sys = <Boost.Python.function object at 0x000002024C1A4EF0>
set_current_view_position( (float)arg1, (float)arg2, (float)arg3) -> None :
C++ signature :
void set_current_view_position(float,float,float)set_current_view_position = <Boost.Python.function object at 0x000002024C3A7520>
set_current_view_rotation( (float)arg1, (float)arg2, (float)arg3) -> None :
C++ signature :
void set_current_view_rotation(float,float,float)set_current_view_rotation = <Boost.Python.function object at 0x000002024C3A71B0>
set_custom_coordinates() -> None :
C++ signature :
void set_custom_coordinates()set_custom_coordinates = <Boost.Python.function object at 0x000002024C1A5300>
set_custom_material( (str)arg1, (str)arg2) -> None :
C++ signature :
void set_custom_material(char const * __ptr64,char const * __ptr64)set_custom_material = <Boost.Python.function object at 0x000002024C1A6160>
set_cvar( (str)arg1, (object)arg2) -> None :
C++ signature :
void set_cvar(char const * __ptr64,class std::shared_ptr<struct SPyWrappedProperty>)set_cvar = <Boost.Python.function object at 0x000002024C1A5CB0>
set_edit_mode( (object)arg1) -> None :
C++ signature :
void set_edit_mode(class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > >)set_edit_mode = <Boost.Python.function object at 0x000002024C1A5800>
set_entity_geometry_file( (str)arg1, (str)arg2) -> None :
C++ signature :
void set_entity_geometry_file(char const * __ptr64,char const * __ptr64)set_entity_geometry_file = <Boost.Python.function object at 0x000002024C1A6930>
set_entity_param( (str)arg1, (str)arg2, (object)arg3) -> None :
C++ signature :
void set_entity_param(char const * __ptr64,char const * __ptr64,struct SPyWrappedProperty)set_entity_param = <Boost.Python.function object at 0x000002024C3A7660>
set_entity_property( (str)arg1, (str)arg2, (object)arg3) -> None :
C++ signature :
void set_entity_property(char const * __ptr64,char const * __ptr64,struct SPyWrappedProperty)set_entity_property = <Boost.Python.function object at 0x000002024C3A74D0>
set_hidemask( (str)arg1, (bool)arg2) -> None :
C++ signature :
void set_hidemask(char const * __ptr64,bool)set_hidemask = <Boost.Python.function object at 0x000002024C1A4DB0>
set_hidemask_all() -> None :
C++ signature :
void set_hidemask_all()set_hidemask_all = <Boost.Python.function object at 0x000002024C1A58F0>
set_hidemask_invert() -> None :
C++ signature :
void set_hidemask_invert()set_hidemask_invert = <Boost.Python.function object at 0x000002024C1A5170>
set_hidemask_none() -> None :
C++ signature :
void set_hidemask_none()set_hidemask_none = <Boost.Python.function object at 0x000002024C1A5D50>
set_local_coordinates() -> None :
C++ signature :
void set_local_coordinates()set_local_coordinates = <Boost.Python.function object at 0x000002024C1A5A80>
set_object_layer( (object)arg1, (str)arg2) -> None :
C++ signature :
void set_object_layer(class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >,char const * __ptr64)set_object_layer = <Boost.Python.function object at 0x000002024C1A6B60>
set_parent_coordinates() -> None :
C++ signature :
void set_parent_coordinates()set_parent_coordinates = <Boost.Python.function object at 0x000002024C1A54E0>
set_position( (str)arg1, (float)arg2, (float)arg3, (float)arg4) -> None :
C++ signature :
void set_position(char const * __ptr64,float,float,float)set_position = <Boost.Python.function object at 0x000002024C1A6A20>
set_result_to_failure() -> None :
C++ signature :
void set_result_to_failure()set_result_to_failure = <Boost.Python.function object at 0x000002024C3A7480>
set_result_to_success() -> None :
C++ signature :
void set_result_to_success()set_result_to_success = <Boost.Python.function object at 0x000002024C3A6DF0>
set_rotation( (str)arg1, (float)arg2, (float)arg3, (float)arg4) -> None :
C++ signature :
void set_rotation(char const * __ptr64,float,float,float)set_rotation = <Boost.Python.function object at 0x000002024C1A6AC0>
set_scale( (str)arg1, (float)arg2, (float)arg3, (float)arg4) -> None :
C++ signature :
void set_scale(char const * __ptr64,float,float,float)set_scale = <Boost.Python.function object at 0x000002024C1A6B10>
set_selection_mask( (int)arg1) -> None :
C++ signature :
void set_selection_mask(int)set_selection_mask = <Boost.Python.function object at 0x000002024C1A4EA0>
set_view_coordinates() -> None :
C++ signature :
void set_view_coordinates()set_view_coordinates = <Boost.Python.function object at 0x000002024C1A5260>
set_world_coordinates() -> None :
C++ signature :
void set_world_coordinates()set_world_coordinates = <Boost.Python.function object at 0x000002024C1A5440>
start_object_creation( (str)arg1, (str)arg2) -> None :
C++ signature :
void start_object_creation(char const * __ptr64,char const * __ptr64)start_object_creation = <Boost.Python.function object at 0x000002024C1A60C0>
system_config_spec = <class 'general.system_config_spec'>system_config_spec = could not process
toggle_helpers() -> None :
C++ signature :
void toggle_helpers()toggle_helpers = <Boost.Python.function object at 0x000002024C1A5080>
undo() -> None :
C++ signature :
void undo()undo = <Boost.Python.function object at 0x000002024C5D16C0>
unfreeze_layer( (str)arg1) -> None :
C++ signature :
void unfreeze_layer(char const * __ptr64)unfreeze_layer = <Boost.Python.function object at 0x000002024C1A5B20>
unfreeze_object( (str)arg1) -> None :
C++ signature :
void unfreeze_object(char const * __ptr64)unfreeze_object = <Boost.Python.function object at 0x000002024C1A6750>
unhide_all_objects() -> None :
C++ signature :
void unhide_all_objects()unhide_all_objects = <Boost.Python.function object at 0x000002024C1A4F90>
unhide_layer( (str)arg1) -> None :
C++ signature :
void unhide_layer(char const * __ptr64)unhide_layer = <Boost.Python.function object at 0x000002024C1A5990>
unhide_object( (str)arg1) -> None :
C++ signature :
void unhide_object(char const * __ptr64)unhide_object = <Boost.Python.function object at 0x000002024C1A67F0>
unload_all_plugins() -> None :
C++ signature :
void unload_all_plugins()unload_all_plugins = <Boost.Python.function object at 0x000002024C3A6FD0>
unselect_objects( (object)arg1) -> None :
C++ signature :
void unselect_objects(class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > >)unselect_objects = <Boost.Python.function object at 0x000002024C1A56C0>
zoom_in() -> None :
C++ signature :
void zoom_in()zoom_in = <Boost.Python.function object at 0x000002024C5D15D0>
zoom_out() -> None :
C++ signature :
void zoom_out()zoom_out = <Boost.Python.function object at 0x000002024C5D1CB0>
keybind
add_custom_command( (str)arg1, (str)arg2, (str)arg3) -> None :
C++ signature :
void add_custom_command(char const * __ptr64,char const * __ptr64,char const * __ptr64)add_custom_command = <Boost.Python.function object at 0x000002024C61B2D0>
remove_custom_command( (str)arg1) -> None :
C++ signature :
void remove_custom_command(char const * __ptr64)remove_custom_command = <Boost.Python.function object at 0x000002024C61AB50>
reset( (str)arg1) -> None :
C++ signature :
void reset(char const * __ptr64)reset = <Boost.Python.function object at 0x000002024C61BBE0>
reset_all() -> None :
C++ signature :
void reset_all()reset_all = <Boost.Python.function object at 0x000002024C61B960>
set( (str)arg1, (str)arg2) -> None :
C++ signature :
void set(char const * __ptr64,char const * __ptr64)set = <Boost.Python.function object at 0x000002024C61B7D0>
layer
lodtools
createchangelist() -> bool :
C++ signature :
bool createchangelist()createchangelist = <Boost.Python.function object at 0x000002024C6169D0>
createlod( (int)arg1, (float)arg2) -> None :
C++ signature :
void createlod(int,float)createlod = <Boost.Python.function object at 0x000002024C5D04F0>
generatecancel() -> None :
C++ signature :
void generatecancel()generatecancel = <Boost.Python.function object at 0x000002024C5D13A0>
generatelodchain() -> bool :
C++ signature :
bool generatelodchain()generatelodchain = <Boost.Python.function object at 0x000002024C5D1210>
generatematerials( (int)arg1, (int)arg2, (int)arg3) -> bool :
C++ signature :
bool generatematerials(int,int,int)generatematerials = <Boost.Python.function object at 0x000002024C616A20>
generatetick() -> float :
C++ signature :
float generatetick()generatetick = <Boost.Python.function object at 0x000002024C5D1260>
getdefaultmaterial( (object)arg1) -> object :
C++ signature :
class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > getdefaultmaterial(class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > >)getdefaultmaterial = <Boost.Python.function object at 0x000002024C5D0FE0>
getloadedfilename() -> object :
C++ signature :
class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > getloadedfilename()getloadedfilename = <Boost.Python.function object at 0x000002024C5D1120>
getloadedmaterialfilename() -> object :
C++ signature :
class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > getloadedmaterialfilename()getloadedmaterialfilename = <Boost.Python.function object at 0x000002024C5D0770>
getselected() -> object :
C++ signature :
class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > getselected()getselected = <Boost.Python.function object at 0x000002024C5D0720>
getselectedmaterial() -> object :
C++ signature :
class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > getselectedmaterial()getselectedmaterial = <Boost.Python.function object at 0x000002024C5D0F90>
loadcgf( (object)arg1) -> bool :
C++ signature :
bool loadcgf(class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > >)loadcgf = <Boost.Python.function object at 0x000002024C5D04A0>
loadcgfintool( (str)arg1) -> None :
C++ signature :
void loadcgfintool(char const * __ptr64)loadcgfintool = <Boost.Python.function object at 0x000002024C5D0400>
loadmaterial( (object)arg1) -> bool :
C++ signature :
bool loadmaterial(class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > >)loadmaterial = <Boost.Python.function object at 0x000002024C5D0450>
reloadmodel() -> None :
C++ signature :
void reloadmodel()reloadmodel = <Boost.Python.function object at 0x000002024C5D0180>
savesettings() -> None :
C++ signature :
void savesettings()savesettings = <Boost.Python.function object at 0x000002024C616200>
savetextures( (int)arg1) -> None :
C++ signature :
void savetextures(int)savetextures = <Boost.Python.function object at 0x000002024C6170B0>
set_geometry_options( (int)arg1, (int)arg2, (float)arg3) -> None :
C++ signature :
void set_geometry_options(int,int,float)set_geometry_options = <Boost.Python.function object at 0x000002024C616C00>
set_material_gen_options( (bool)arg1) -> None :
C++ signature :
void set_material_gen_options(bool)set_material_gen_options = <Boost.Python.function object at 0x000002024C616930>
material
assign_current_to_selection() -> None :
C++ signature :
void assign_current_to_selection()assign_current_to_selection = <Boost.Python.function object at 0x000002024C5D0E50>
convert_to_multi() -> None :
C++ signature :
void convert_to_multi()convert_to_multi = <Boost.Python.function object at 0x000002024C5D0C70>
create() -> None :
C++ signature :
void create()create = <Boost.Python.function object at 0x000002024C5D0A40>
create_multi() -> None :
C++ signature :
void create_multi()create_multi = <Boost.Python.function object at 0x000002024C5D0360>
create_terrain_layer() -> None :
C++ signature :
void create_terrain_layer()create_terrain_layer = <Boost.Python.function object at 0x000002024C5D03B0>
delete_current() -> None :
C++ signature :
void delete_current()delete_current = <Boost.Python.function object at 0x000002024C5D0AE0>
duplicate_current() -> None :
C++ signature :
void duplicate_current()duplicate_current = <Boost.Python.function object at 0x000002024C5D00E0>
get_property( (str)arg1, (str)arg2) -> object :
C++ signature :
struct SPyWrappedProperty get_property(char const * __ptr64,char const * __ptr64)get_property = <Boost.Python.function object at 0x000002024C5D1080>
get_submaterial( (str)arg1) -> object :
C++ signature :
class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > get_submaterial(char const * __ptr64)get_submaterial = <Boost.Python.function object at 0x000002024C5D0130>
merge_selection() -> None :
C++ signature :
void merge_selection()merge_selection = <Boost.Python.function object at 0x000002024C5D0680>
reset_selection() -> None :
C++ signature :
void reset_selection()reset_selection = <Boost.Python.function object at 0x000002024C5D05E0>
select_objects_with_current() -> None :
C++ signature :
void select_objects_with_current()select_objects_with_current = <Boost.Python.function object at 0x000002024C5D0C20>
set_current_from_object() -> None :
C++ signature :
void set_current_from_object()set_current_from_object = <Boost.Python.function object at 0x000002024C5D0EA0>
set_property( (str)arg1, (str)arg2, (object)arg3) -> None :
C++ signature :
void set_property(char const * __ptr64,char const * __ptr64,struct SPyWrappedProperty)set_property = <Boost.Python.function object at 0x000002024C5D0F40>
physics
generate_joints() -> None :
C++ signature :
void generate_joints()generate_joints = <Boost.Python.function object at 0x000002024C5D1F80>
get_state( (str)arg1) -> None :
C++ signature :
void get_state(char const * __ptr64)get_state = <Boost.Python.function object at 0x000002024C5D1E40>
get_state_selection() -> None :
C++ signature :
void get_state_selection()get_state_selection = <Boost.Python.function object at 0x000002024C5D1E90>
reset_state( (str)arg1) -> None :
C++ signature :
void reset_state(char const * __ptr64)reset_state = <Boost.Python.function object at 0x000002024C5D1530>
reset_state_selection() -> None :
C++ signature :
void reset_state_selection()reset_state_selection = <Boost.Python.function object at 0x000002024C5D14E0>
set_physics_tool() -> None :
C++ signature :
void set_physics_tool()set_physics_tool = <Boost.Python.function object at 0x000002024C5D1710>
simulate_objects() -> None :
C++ signature :
void simulate_objects()simulate_objects = <Boost.Python.function object at 0x000002024C5D19E0>
simulate_selection() -> None :
C++ signature :
void simulate_selection()simulate_selection = <Boost.Python.function object at 0x000002024C5D1940>
single_step() -> None :
C++ signature :
void single_step()single_step = <Boost.Python.function object at 0x000002024C5D1580>
step() -> None :
C++ signature :
void step()step = <Boost.Python.function object at 0x000002024C5D2020>
plugin
prefab
delete_prefab_item( (str)arg1, (str)arg2) -> None :
C++ signature :
void delete_prefab_item(char const * __ptr64,char const * __ptr64)delete_prefab_item = <Boost.Python.function object at 0x000002024C617150>
get_groups( (str)arg1) -> object :
C++ signature :
class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > get_groups(char const * __ptr64)get_groups = <Boost.Python.function object at 0x000002024C616250>
get_items( (str)arg1, (str)arg2) -> object :
C++ signature :
class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > get_items(char const * __ptr64,char const * __ptr64)get_items = <Boost.Python.function object at 0x000002024C6164D0>
get_librarys() -> object :
C++ signature :
class std::vector<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> >,class std::allocator<class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > > > get_librarys()get_librarys = <Boost.Python.function object at 0x000002024C6174C0>
get_parent( (str)arg1) -> tuple :
C++ signature :
class boost::python::tuple get_parent(char const * __ptr64)get_parent = <Boost.Python.function object at 0x000002024C616890>
get_world_pos( (str)arg1, (str)arg2) -> tuple :
C++ signature :
class boost::python::tuple get_world_pos(char const * __ptr64,char const * __ptr64)get_world_pos = <Boost.Python.function object at 0x000002024C616DE0>
has_group( (str)arg1, (str)arg2) -> bool :
C++ signature :
bool has_group(char const * __ptr64,char const * __ptr64)has_group = <Boost.Python.function object at 0x000002024C616700>
has_item( (str)arg1, (str)arg2) -> bool :
C++ signature :
bool has_item(char const * __ptr64,char const * __ptr64)has_item = <Boost.Python.function object at 0x000002024C616520>
has_library( (str)arg1) -> bool :
C++ signature :
bool has_library(char const * __ptr64)has_library = <Boost.Python.function object at 0x000002024C6168E0>
new_prefab_from_selection( (str)arg1, (str)arg2, (str)arg3) -> None :
C++ signature :
void new_prefab_from_selection(char const * __ptr64,char const * __ptr64,char const * __ptr64)new_prefab_from_selection = <Boost.Python.function object at 0x000002024C617470>
shape
terrain
create_layer() -> None :
C++ signature :
void create_layer()create_layer = <Boost.Python.function object at 0x000002024C5D1030>
delete_layer() -> None :
C++ signature :
void delete_layer()delete_layer = <Boost.Python.function object at 0x000002024C5D0220>
erase_terrain() -> None :
C++ signature :
void erase_terrain()erase_terrain = <Boost.Python.function object at 0x000002024C5D0D60>
export_area() -> None :
C++ signature :
void export_area()export_area = <Boost.Python.function object at 0x000002024C5D0630>
export_area_with_objects() -> None :
C++ signature :
void export_area_with_objects()export_area_with_objects = <Boost.Python.function object at 0x000002024C5D06D0>
export_block() -> None :
C++ signature :
void export_block()export_block = <Boost.Python.function object at 0x000002024C5D0310>
export_heightmap() -> None :
C++ signature :
void export_heightmap()export_heightmap = <Boost.Python.function object at 0x000002024C5D1990>
export_layers() -> None :
C++ signature :
void export_layers()export_layers = <Boost.Python.function object at 0x000002024C5D01D0>
flatten_heavy() -> None :
C++ signature :
void flatten_heavy()flatten_heavy = <Boost.Python.function object at 0x000002024C5D0CC0>
flatten_light() -> None :
C++ signature :
void flatten_light()flatten_light = <Boost.Python.function object at 0x000002024C5D0B80>
flood_layer() -> None :
C++ signature :
void flood_layer()flood_layer = <Boost.Python.function object at 0x000002024C5D02C0>
generate_terrain() -> None :
C++ signature :
void generate_terrain()generate_terrain = <Boost.Python.function object at 0x000002024C5D1440>
generate_terrain_texture() -> None :
C++ signature :
void generate_terrain_texture()generate_terrain_texture = <Boost.Python.function object at 0x000002024C5D0270>
import_block() -> None :
C++ signature :
void import_block()import_block = <Boost.Python.function object at 0x000002024C5D1350>
import_heightmap() -> None :
C++ signature :
void import_heightmap()import_heightmap = <Boost.Python.function object at 0x000002024C5D1760>
import_layers() -> None :
C++ signature :
void import_layers()import_layers = <Boost.Python.function object at 0x000002024C5D09A0>
invert_heightmap() -> None :
C++ signature :
void invert_heightmap()invert_heightmap = <Boost.Python.function object at 0x000002024C5D08B0>
make_isle() -> None :
C++ signature :
void make_isle()make_isle = <Boost.Python.function object at 0x000002024C5D07C0>
move_layer_down() -> None :
C++ signature :
void move_layer_down()move_layer_down = <Boost.Python.function object at 0x000002024C5D10D0>
move_layer_up() -> None :
C++ signature :
void move_layer_up()move_layer_up = <Boost.Python.function object at 0x000002024C5D0540>
normalize() -> None :
C++ signature :
void normalize()normalize = <Boost.Python.function object at 0x000002024C5D0900>
reduce_range_heavy() -> None :
C++ signature :
void reduce_range_heavy()reduce_range_heavy = <Boost.Python.function object at 0x000002024C5D1300>
reduce_range_light() -> None :
C++ signature :
void reduce_range_light()reduce_range_light = <Boost.Python.function object at 0x000002024C5D0B30>
refine_tiles() -> None :
C++ signature :
void refine_tiles()refine_tiles = <Boost.Python.function object at 0x000002024C5D1170>
reload_terrain() -> None :
C++ signature :
void reload_terrain()reload_terrain = <Boost.Python.function object at 0x000002024C5D0BD0>
remove_ocean() -> None :
C++ signature :
void remove_ocean()remove_ocean = <Boost.Python.function object at 0x000002024C5D0590>
resize_terrain() -> None :
C++ signature :
void resize_terrain()resize_terrain = <Boost.Python.function object at 0x000002024C5D0810>
select_terrain() -> None :
C++ signature :
void select_terrain()select_terrain = <Boost.Python.function object at 0x000002024C5D09F0>
set_ocean_height() -> None :
C++ signature :
void set_ocean_height()set_ocean_height = <Boost.Python.function object at 0x000002024C5D0A90>
set_terrain_max_height() -> None :
C++ signature :
void set_terrain_max_height()set_terrain_max_height = <Boost.Python.function object at 0x000002024C5D0E00>
set_unit_size() -> None :
C++ signature :
void set_unit_size()set_unit_size = <Boost.Python.function object at 0x000002024C5D12B0>
show_layer_preview() -> None :
C++ signature :
void show_layer_preview()show_layer_preview = <Boost.Python.function object at 0x000002024C5D11C0>
show_preview_lighting() -> None :
C++ signature :
void show_preview_lighting()show_preview_lighting = <Boost.Python.function object at 0x000002024C5D0DB0>
show_preview_water() -> None :
C++ signature :
void show_preview_water()show_preview_water = <Boost.Python.function object at 0x000002024C5D1490>
show_terrain_preview() -> None :
C++ signature :
void show_terrain_preview()show_terrain_preview = <Boost.Python.function object at 0x000002024C5D0860>
smooth() -> None :
C++ signature :
void smooth()smooth = <Boost.Python.function object at 0x000002024C5D0EF0>
smooth_beach_coast() -> None :
C++ signature :
void smooth_beach_coast()smooth_beach_coast = <Boost.Python.function object at 0x000002024C5D13F0>
smooth_slope() -> None :
C++ signature :
void smooth_slope()smooth_slope = <Boost.Python.function object at 0x000002024C5D0D10>
terrain_texture_dialog() -> None :
C++ signature :
void terrain_texture_dialog()terrain_texture_dialog = <Boost.Python.function object at 0x000002024C5D0950>
timeofday
trackview
add_layer_node() -> None :
C++ signature :
void add_layer_node()add_layer_node = <Boost.Python.function object at 0x00000202124415A0>
add_node( (str)arg1, (str)arg2) -> None :
C++ signature :
void add_node(char const * __ptr64,char const * __ptr64)add_node = <Boost.Python.function object at 0x0000020212441820>
add_selected_entities() -> None :
C++ signature :
void add_selected_entities()add_selected_entities = <Boost.Python.function object at 0x00000202124410F0>
add_track( (str)arg1, (str)arg2, (str)arg3) -> None :
C++ signature :
void add_track(char const * __ptr64,char const * __ptr64,char const * __ptr64)add_track = <Boost.Python.function object at 0x00000202124412D0>
delete_node( (str)arg1, (str)arg2) -> None :
C++ signature :
void delete_node(char const * __ptr64,char const * __ptr64)delete_node = <Boost.Python.function object at 0x00000202124413C0>
delete_sequence( (str)arg1) -> None :
C++ signature :
void delete_sequence(char const * __ptr64)delete_sequence = <Boost.Python.function object at 0x00000202124415F0>
delete_track( (str)arg1, (int)arg2, (str)arg3, (str)arg4) -> None :
C++ signature :
void delete_track(char const * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64)delete_track = <Boost.Python.function object at 0x0000020212441E60>
get_interpolated_value( (str)arg1, (int)arg2, (float)arg3, (str)arg4, (str)arg5) -> object :
C++ signature :
class std::shared_ptr<struct SPyWrappedProperty> get_interpolated_value(char const * __ptr64,int,float,char const * __ptr64,char const * __ptr64)get_interpolated_value = <Boost.Python.function object at 0x0000020212441320>
get_key_value( (str)arg1, (int)arg2, (int)arg3, (str)arg4, (str)arg5) -> object :
C++ signature :
class std::shared_ptr<struct SPyWrappedProperty> get_key_value(char const * __ptr64,int,int,char const * __ptr64,char const * __ptr64)get_key_value = <Boost.Python.function object at 0x0000020212441BE0>
get_node_name( (int)arg1, (str)arg2) -> object :
C++ signature :
class CryStringT<char> get_node_name(int,char const * __ptr64)get_node_name = <Boost.Python.function object at 0x0000020212441870>
get_num_nodes( (str)arg1) -> int :
C++ signature :
int get_num_nodes(char const * __ptr64)get_num_nodes = <Boost.Python.function object at 0x0000020212441640>
get_num_sequences() -> int :
C++ signature :
int get_num_sequences()get_num_sequences = <Boost.Python.function object at 0x00000202124417D0>
get_num_track_keys( (str)arg1, (int)arg2, (str)arg3, (str)arg4) -> int :
C++ signature :
int get_num_track_keys(char const * __ptr64,int,char const * __ptr64,char const * __ptr64)get_num_track_keys = <Boost.Python.function object at 0x0000020212441B90>
get_sequence_name( (int)arg1) -> object :
C++ signature :
class CryStringT<char> get_sequence_name(unsigned int)get_sequence_name = <Boost.Python.function object at 0x0000020212441730>
get_sequence_time_range( (str)arg1) -> tuple :
C++ signature :
class boost::python::tuple get_sequence_time_range(char const * __ptr64)get_sequence_time_range = <Boost.Python.function object at 0x0000020212441E10>
new_sequence( (str)arg1) -> None :
C++ signature :
void new_sequence(char const * __ptr64)new_sequence = <Boost.Python.function object at 0x0000020212441780>
play_sequence() -> None :
C++ signature :
void play_sequence()play_sequence = <Boost.Python.function object at 0x00000202124410A0>
set_current_sequence( (str)arg1) -> None :
C++ signature :
void set_current_sequence(char const * __ptr64)set_current_sequence = <Boost.Python.function object at 0x00000202124419B0>
set_recording( (bool)arg1) -> None :
C++ signature :
void set_recording(bool)set_recording = <Boost.Python.function object at 0x0000020212442450>
set_sequence_time_range( (str)arg1, (float)arg2, (float)arg3) -> None :
C++ signature :
void set_sequence_time_range(char const * __ptr64,float,float)set_sequence_time_range = <Boost.Python.function object at 0x0000020212441280>
set_time( (float)arg1) -> None :
C++ signature :
void set_time(float)set_time = <Boost.Python.function object at 0x0000020212441960>
stop_sequence() -> None :
C++ signature :
void stop_sequence()stop_sequence = <Boost.Python.function object at 0x00000202124420E0>
ui_action
actionAI_Navigation_Continous_Update() -> None :
C++ signature :
void actionAI_Navigation_Continous_Update()actionAI_Navigation_Continous_Update = <Boost.Python.function object at 0x000002024C617A10>
actionAdd_Navigation_Seed() -> None :
C++ signature :
void actionAdd_Navigation_Seed()actionAdd_Navigation_Seed = <Boost.Python.function object at 0x000002024C6175B0>
actionAdd_Selected_Objects_to_Prefab() -> None :
C++ signature :
void actionAdd_Selected_Objects_to_Prefab()actionAdd_Selected_Objects_to_Prefab = <Boost.Python.function object at 0x000002024C619610>
actionAlign_Object_to_Surface() -> None :
C++ signature :
void actionAlign_Object_to_Surface()actionAlign_Object_to_Surface = <Boost.Python.function object at 0x000002024C6166B0>
actionAlign_To_Grid() -> None :
C++ signature :
void actionAlign_To_Grid()actionAlign_To_Grid = <Boost.Python.function object at 0x000002024C617380>
actionAlign_To_Object() -> None :
C++ signature :
void actionAlign_To_Object()actionAlign_To_Object = <Boost.Python.function object at 0x000002024C617330>
actionAlign_To_Voxel() -> None :
C++ signature :
void actionAlign_To_Voxel()actionAlign_To_Voxel = <Boost.Python.function object at 0x000002024C6173D0>
actionCamera_Cycle() -> None :
C++ signature :
void actionCamera_Cycle()actionCamera_Cycle = <Boost.Python.function object at 0x000002024C619660>
actionCamera_Default() -> None :
C++ signature :
void actionCamera_Default()actionCamera_Default = <Boost.Python.function object at 0x000002024C61A7E0>
actionCamera_Selected_Object() -> None :
C++ signature :
void actionCamera_Selected_Object()actionCamera_Selected_Object = <Boost.Python.function object at 0x000002024C6195C0>
actionCamera_Sequence() -> None :
C++ signature :
void actionCamera_Sequence()actionCamera_Sequence = <Boost.Python.function object at 0x000002024C619BB0>
actionCheck_Level_for_Errors() -> None :
C++ signature :
void actionCheck_Level_for_Errors()actionCheck_Level_for_Errors = <Boost.Python.function object at 0x000002024C619980>
actionCheck_Object_Positions() -> None :
C++ signature :
void actionCheck_Object_Positions()actionCheck_Object_Positions = <Boost.Python.function object at 0x000002024C61A790>
actionClean_All_Navigation() -> None :
C++ signature :
void actionClean_All_Navigation()actionClean_All_Navigation = <Boost.Python.function object at 0x000002024C618050>
actionCompile_Script() -> None :
C++ signature :
void actionCompile_Script()actionCompile_Script = <Boost.Python.function object at 0x000002024C616660>
actionCreate_New_Navigation_Area() -> None :
C++ signature :
void actionCreate_New_Navigation_Area()actionCreate_New_Navigation_Area = <Boost.Python.function object at 0x000002024C617E20>
actionCreate_Prefab_fom_Selected_Objects() -> None :
C++ signature :
void actionCreate_Prefab_fom_Selected_Objects()actionCreate_Prefab_fom_Selected_Objects = <Boost.Python.function object at 0x000002024C619A70>
actionCustomize_Keyboard() -> None :
C++ signature :
void actionCustomize_Keyboard()actionCustomize_Keyboard = <Boost.Python.function object at 0x000002024C61A3D0>
actionCycle_2D_Viewport() -> None :
C++ signature :
void actionCycle_2D_Viewport()actionCycle_2D_Viewport = <Boost.Python.function object at 0x000002024C61A470>
actionDebug_Agent_Type() -> None :
C++ signature :
void actionDebug_Agent_Type()actionDebug_Agent_Type = <Boost.Python.function object at 0x000002024C617C90>
actionEdit_Equipment_Packs() -> None :
C++ signature :
void actionEdit_Equipment_Packs()actionEdit_Equipment_Packs = <Boost.Python.function object at 0x000002024C617600>
actionEnable_Physics_AI() -> None :
C++ signature :
void actionEnable_Physics_AI()actionEnable_Physics_AI = <Boost.Python.function object at 0x000002024C617CE0>
actionEscape() -> None :
C++ signature :
void actionEscape()actionEscape = <Boost.Python.function object at 0x000002024C616750>
actionExport_Selected_Objects() -> None :
C++ signature :
void actionExport_Selected_Objects()actionExport_Selected_Objects = <Boost.Python.function object at 0x000002024C6167A0>
actionExport_to_Engine() -> None :
C++ signature :
void actionExport_to_Engine()actionExport_to_Engine = <Boost.Python.function object at 0x000002024C616570>
actionFetch() -> None :
C++ signature :
void actionFetch()actionFetch = <Boost.Python.function object at 0x000002024C616D40>
actionFreeze_Selection() -> None :
C++ signature :
void actionFreeze_Selection()actionFreeze_Selection = <Boost.Python.function object at 0x000002024C617F10>
actionGenerate_3D_Debug_Voxels() -> None :
C++ signature :
void actionGenerate_3D_Debug_Voxels()actionGenerate_3D_Debug_Voxels = <Boost.Python.function object at 0x000002024C617920>
actionGenerate_3D_Navigation_Volumes() -> None :
C++ signature :
void actionGenerate_3D_Navigation_Volumes()actionGenerate_3D_Navigation_Volumes = <Boost.Python.function object at 0x000002024C617BF0>
actionGenerate_All_AI() -> None :
C++ signature :
void actionGenerate_All_AI()actionGenerate_All_AI = <Boost.Python.function object at 0x000002024C6176A0>
actionGenerate_Cover_Surfaces() -> None :
C++ signature :
void actionGenerate_Cover_Surfaces()actionGenerate_Cover_Surfaces = <Boost.Python.function object at 0x000002024C617B50>
actionGenerate_Flight_Navigation() -> None :
C++ signature :
void actionGenerate_Flight_Navigation()actionGenerate_Flight_Navigation = <Boost.Python.function object at 0x000002024C6178D0>
actionGenerate_Spawner_Entity_Code() -> None :
C++ signature :
void actionGenerate_Spawner_Entity_Code()actionGenerate_Spawner_Entity_Code = <Boost.Python.function object at 0x000002024C617830>
actionGenerate_Triangulation() -> None :
C++ signature :
void actionGenerate_Triangulation()actionGenerate_Triangulation = <Boost.Python.function object at 0x000002024C618000>
actionGenerate_Waypoints() -> None :
C++ signature :
void actionGenerate_Waypoints()actionGenerate_Waypoints = <Boost.Python.function object at 0x000002024C617AB0>
actionGet_Physics_State() -> None :
C++ signature :
void actionGet_Physics_State()actionGet_Physics_State = <Boost.Python.function object at 0x000002024C61A6A0>
actionGoto_Location_1() -> None :
C++ signature :
void actionGoto_Location_1()actionGoto_Location_1 = <Boost.Python.function object at 0x000002024C619F70>
actionGoto_Location_10() -> None :
C++ signature :
void actionGoto_Location_10()actionGoto_Location_10 = <Boost.Python.function object at 0x000002024C619930>
actionGoto_Location_11() -> None :
C++ signature :
void actionGoto_Location_11()actionGoto_Location_11 = <Boost.Python.function object at 0x000002024C61A2E0>
actionGoto_Location_12() -> None :
C++ signature :
void actionGoto_Location_12()actionGoto_Location_12 = <Boost.Python.function object at 0x000002024C619F20>
actionGoto_Location_2() -> None :
C++ signature :
void actionGoto_Location_2()actionGoto_Location_2 = <Boost.Python.function object at 0x000002024C61A740>
actionGoto_Location_3() -> None :
C++ signature :
void actionGoto_Location_3()actionGoto_Location_3 = <Boost.Python.function object at 0x000002024C61A1A0>
actionGoto_Location_4() -> None :
C++ signature :
void actionGoto_Location_4()actionGoto_Location_4 = <Boost.Python.function object at 0x000002024C619C50>
actionGoto_Location_5() -> None :
C++ signature :
void actionGoto_Location_5()actionGoto_Location_5 = <Boost.Python.function object at 0x000002024C619CA0>
actionGoto_Location_6() -> None :
C++ signature :
void actionGoto_Location_6()actionGoto_Location_6 = <Boost.Python.function object at 0x000002024C61A420>
actionGoto_Location_7() -> None :
C++ signature :
void actionGoto_Location_7()actionGoto_Location_7 = <Boost.Python.function object at 0x000002024C61A1F0>
actionGoto_Location_8() -> None :
C++ signature :
void actionGoto_Location_8()actionGoto_Location_8 = <Boost.Python.function object at 0x000002024C619E80>
actionGoto_Location_9() -> None :
C++ signature :
void actionGoto_Location_9()actionGoto_Location_9 = <Boost.Python.function object at 0x000002024C619A20>
actionGoto_Position() -> None :
C++ signature :
void actionGoto_Position()actionGoto_Position = <Boost.Python.function object at 0x000002024C61A0B0>
actionGrid_Settings() -> None :
C++ signature :
void actionGrid_Settings()actionGrid_Settings = <Boost.Python.function object at 0x000002024C61A380>
actionGroup() -> None :
C++ signature :
void actionGroup()actionGroup = <Boost.Python.function object at 0x000002024C616340>
actionGroup_Attach() -> None :
C++ signature :
void actionGroup_Attach()actionGroup_Attach = <Boost.Python.function object at 0x000002024C616160>
actionGroup_Close() -> None :
C++ signature :
void actionGroup_Close()actionGroup_Close = <Boost.Python.function object at 0x000002024C6162F0>
actionGroup_Detach() -> None :
C++ signature :
void actionGroup_Detach()actionGroup_Detach = <Boost.Python.function object at 0x000002024C6161B0>
actionGroup_Open() -> None :
C++ signature :
void actionGroup_Open()actionGroup_Open = <Boost.Python.function object at 0x000002024C6163E0>
actionHide_Selection() -> None :
C++ signature :
void actionHide_Selection()actionHide_Selection = <Boost.Python.function object at 0x000002024C617D80>
actionHold() -> None :
C++ signature :
void actionHold()actionHold = <Boost.Python.function object at 0x000002024C617100>
actionLayouts() -> None :
C++ signature :
void actionLayouts()actionLayouts = <Boost.Python.function object at 0x000002024C619B10>
actionLink() -> None :
C++ signature :
void actionLink()actionLink = <Boost.Python.function object at 0x000002024C616FC0>
actionLoad_Selected_Objects() -> None :
C++ signature :
void actionLoad_Selected_Objects()actionLoad_Selected_Objects = <Boost.Python.function object at 0x000002024C617290>
actionLock_Selection() -> None :
C++ signature :
void actionLock_Selection()actionLock_Selection = <Boost.Python.function object at 0x000002024C6167F0>
actionLock_XY_Axis() -> None :
C++ signature :
void actionLock_XY_Axis()actionLock_XY_Axis = <Boost.Python.function object at 0x000002024C61B0F0>
actionLock_X_Axis() -> None :
C++ signature :
void actionLock_X_Axis()actionLock_X_Axis = <Boost.Python.function object at 0x000002024C61B320>
actionLock_Y_Axis() -> None :
C++ signature :
void actionLock_Y_Axis()actionLock_Y_Axis = <Boost.Python.function object at 0x000002024C61A920>
actionLock_Z_Axis() -> None :
C++ signature :
void actionLock_Z_Axis()actionLock_Z_Axis = <Boost.Python.function object at 0x000002024C61ADD0>
actionMaterial_Assign_Current() -> None :
C++ signature :
void actionMaterial_Assign_Current()actionMaterial_Assign_Current = <Boost.Python.function object at 0x000002024C61A600>
actionMaterial_Get_from_Selected() -> None :
C++ signature :
void actionMaterial_Get_from_Selected()actionMaterial_Get_from_Selected = <Boost.Python.function object at 0x000002024C6197A0>
actionMaterial_Reset_to_Default() -> None :
C++ signature :
void actionMaterial_Reset_to_Default()actionMaterial_Reset_to_Default = <Boost.Python.function object at 0x000002024C61A650>
actionMove() -> None :
C++ signature :
void actionMove()actionMove = <Boost.Python.function object at 0x000002024C616610>
actionMute_Audio() -> None :
C++ signature :
void actionMute_Audio()actionMute_Audio = <Boost.Python.function object at 0x000002024C619890>
actionPhysics_Generate_Joints() -> None :
C++ signature :
void actionPhysics_Generate_Joints()actionPhysics_Generate_Joints = <Boost.Python.function object at 0x000002024C619AC0>
actionPhysics_Simulate_Objects() -> None :
C++ signature :
void actionPhysics_Simulate_Objects()actionPhysics_Simulate_Objects = <Boost.Python.function object at 0x000002024C619570>
actionPick_Material() -> None :
C++ signature :
void actionPick_Material()actionPick_Material = <Boost.Python.function object at 0x000002024C619700>
actionPoint_mode() -> None :
C++ signature :
void actionPoint_mode()actionPoint_mode = <Boost.Python.function object at 0x000002024C61A290>
actionReduce_Working_Set() -> None :
C++ signature :
void actionReduce_Working_Set()actionReduce_Working_Set = <Boost.Python.function object at 0x000002024C617510>
actionRefresh_Audio() -> None :
C++ signature :
void actionRefresh_Audio()actionRefresh_Audio = <Boost.Python.function object at 0x000002024C619840>
actionReload_AI_Scripts() -> None :
C++ signature :
void actionReload_AI_Scripts()actionReload_AI_Scripts = <Boost.Python.function object at 0x000002024C617DD0>
actionReload_Actor_Scripts() -> None :
C++ signature :
void actionReload_Actor_Scripts()actionReload_Actor_Scripts = <Boost.Python.function object at 0x000002024C617790>
actionReload_All_Prefabs() -> None :
C++ signature :
void actionReload_All_Prefabs()actionReload_All_Prefabs = <Boost.Python.function object at 0x000002024C619E30>
actionReload_All_Scripts() -> None :
C++ signature :
void actionReload_All_Scripts()actionReload_All_Scripts = <Boost.Python.function object at 0x000002024C6176F0>
actionReload_Entity_Scripts() -> None :
C++ signature :
void actionReload_Entity_Scripts()actionReload_Entity_Scripts = <Boost.Python.function object at 0x000002024C617560>
actionReload_Geometry() -> None :
C++ signature :
void actionReload_Geometry()actionReload_Geometry = <Boost.Python.function object at 0x000002024C617FB0>
actionReload_Item_Scripts() -> None :
C++ signature :
void actionReload_Item_Scripts()actionReload_Item_Scripts = <Boost.Python.function object at 0x000002024C6177E0>
actionReload_Terrain() -> None :
C++ signature :
void actionReload_Terrain()actionReload_Terrain = <Boost.Python.function object at 0x000002024C617B00>
actionReload_Texture_Shaders() -> None :
C++ signature :
void actionReload_Texture_Shaders()actionReload_Texture_Shaders = <Boost.Python.function object at 0x000002024C616840>
actionReload_UI_Scripts() -> None :
C++ signature :
void actionReload_UI_Scripts()actionReload_UI_Scripts = <Boost.Python.function object at 0x000002024C617880>
actionRemember_Location_1() -> None :
C++ signature :
void actionRemember_Location_1()actionRemember_Location_1 = <Boost.Python.function object at 0x000002024C6198E0>
actionRemember_Location_10() -> None :
C++ signature :
void actionRemember_Location_10()actionRemember_Location_10 = <Boost.Python.function object at 0x000002024C61A150>
actionRemember_Location_11() -> None :
C++ signature :
void actionRemember_Location_11()actionRemember_Location_11 = <Boost.Python.function object at 0x000002024C61A830>
actionRemember_Location_12() -> None :
C++ signature :
void actionRemember_Location_12()actionRemember_Location_12 = <Boost.Python.function object at 0x000002024C619D90>
actionRemember_Location_2() -> None :
C++ signature :
void actionRemember_Location_2()actionRemember_Location_2 = <Boost.Python.function object at 0x000002024C619C00>
actionRemember_Location_3() -> None :
C++ signature :
void actionRemember_Location_3()actionRemember_Location_3 = <Boost.Python.function object at 0x000002024C6199D0>
actionRemember_Location_4() -> None :
C++ signature :
void actionRemember_Location_4()actionRemember_Location_4 = <Boost.Python.function object at 0x000002024C619ED0>
actionRemember_Location_5() -> None :
C++ signature :
void actionRemember_Location_5()actionRemember_Location_5 = <Boost.Python.function object at 0x000002024C61A240>
actionRemember_Location_6() -> None :
C++ signature :
void actionRemember_Location_6()actionRemember_Location_6 = <Boost.Python.function object at 0x000002024C61A6F0>
actionRemember_Location_7() -> None :
C++ signature :
void actionRemember_Location_7()actionRemember_Location_7 = <Boost.Python.function object at 0x000002024C619FC0>
actionRemember_Location_8() -> None :
C++ signature :
void actionRemember_Location_8()actionRemember_Location_8 = <Boost.Python.function object at 0x000002024C61A100>
actionRemember_Location_9() -> None :
C++ signature :
void actionRemember_Location_9()actionRemember_Location_9 = <Boost.Python.function object at 0x000002024C61A330>
actionRename_Object_s() -> None :
C++ signature :
void actionRename_Object_s()actionRename_Object_s = <Boost.Python.function object at 0x000002024C61A5B0>
actionRequest_a_full_MNM_Rebuild() -> None :
C++ signature :
void actionRequest_a_full_MNM_Rebuild()actionRequest_a_full_MNM_Rebuild = <Boost.Python.function object at 0x000002024C617A60>
actionReset_Physics_State() -> None :
C++ signature :
void actionReset_Physics_State()actionReset_Physics_State = <Boost.Python.function object at 0x000002024C619B60>
actionResolve_Missing_Objects() -> None :
C++ signature :
void actionResolve_Missing_Objects()actionResolve_Missing_Objects = <Boost.Python.function object at 0x000002024C619750>
actionRotate() -> None :
C++ signature :
void actionRotate()actionRotate = <Boost.Python.function object at 0x000002024C616CA0>
actionRotate_Angle() -> None :
C++ signature :
void actionRotate_Angle()actionRotate_Angle = <Boost.Python.function object at 0x000002024C619CF0>
actionRotate_X_Axis() -> None :
C++ signature :
void actionRotate_X_Axis()actionRotate_X_Axis = <Boost.Python.function object at 0x000002024C6196B0>
actionRotate_Y_Axis() -> None :
C++ signature :
void actionRotate_Y_Axis()actionRotate_Y_Axis = <Boost.Python.function object at 0x000002024C61A510>
actionRotate_Z_Axis() -> None :
C++ signature :
void actionRotate_Z_Axis()actionRotate_Z_Axis = <Boost.Python.function object at 0x000002024C61A8D0>
actionRuler() -> None :
C++ signature :
void actionRuler()actionRuler = <Boost.Python.function object at 0x000002024C61A4C0>
actionSave_Level_Resources() -> None :
C++ signature :
void actionSave_Level_Resources()actionSave_Level_Resources = <Boost.Python.function object at 0x000002024C619DE0>
actionSave_Level_Statistics() -> None :
C++ signature :
void actionSave_Level_Statistics()actionSave_Level_Statistics = <Boost.Python.function object at 0x000002024C61A010>
actionSave_Selected_Objects() -> None :
C++ signature :
void actionSave_Selected_Objects()actionSave_Selected_Objects = <Boost.Python.function object at 0x000002024C617240>
actionScale() -> None :
C++ signature :
void actionScale()actionScale = <Boost.Python.function object at 0x000002024C6162A0>
actionScript_Help() -> None :
C++ signature :
void actionScript_Help()actionScript_Help = <Boost.Python.function object at 0x000002024C61A060>
actionSelect_All() -> None :
C++ signature :
void actionSelect_All()actionSelect_All = <Boost.Python.function object at 0x000002024C6165C0>
actionSelect_Invert() -> None :
C++ signature :
void actionSelect_Invert()actionSelect_Invert = <Boost.Python.function object at 0x000002024C61A880>
actionSelect_Mode() -> None :
C++ signature :
void actionSelect_Mode()actionSelect_Mode = <Boost.Python.function object at 0x000002024C616D90>
actionSelect_None() -> None :
C++ signature :
void actionSelect_None()actionSelect_None = <Boost.Python.function object at 0x000002024C616E30>
actionSelect_Object_s() -> None :
C++ signature :
void actionSelect_Object_s()actionSelect_Object_s = <Boost.Python.function object at 0x000002024C616ED0>
actionSet_Object_s_Height() -> None :
C++ signature :
void actionSet_Object_s_Height()actionSet_Object_s_Height = <Boost.Python.function object at 0x000002024C6171F0>
actionShow_Hide_Helpers() -> None :
C++ signature :
void actionShow_Hide_Helpers()actionShow_Hide_Helpers = <Boost.Python.function object at 0x000002024C617D30>
actionShow_Log_File() -> None :
C++ signature :
void actionShow_Log_File()actionShow_Log_File = <Boost.Python.function object at 0x000002024C616480>
actionShow_Navigation_Areas() -> None :
C++ signature :
void actionShow_Navigation_Areas()actionShow_Navigation_Areas = <Boost.Python.function object at 0x000002024C6179C0>
actionStop_All_Sounds() -> None :
C++ signature :
void actionStop_All_Sounds()actionStop_All_Sounds = <Boost.Python.function object at 0x000002024C6197F0>
actionSwitch_to_Game() -> None :
C++ signature :
void actionSwitch_to_Game()actionSwitch_to_Game = <Boost.Python.function object at 0x000002024C616E80>
actionSynchronize_Player_with_Camera() -> None :
C++ signature :
void actionSynchronize_Player_with_Camera()actionSynchronize_Player_with_Camera = <Boost.Python.function object at 0x000002024C617970>
actionTerrain_Collisions() -> None :
C++ signature :
void actionTerrain_Collisions()actionTerrain_Collisions = <Boost.Python.function object at 0x000002024C617740>
actionTo_Brush() -> None :
C++ signature :
void actionTo_Brush()actionTo_Brush = <Boost.Python.function object at 0x000002024C619520>
actionTo_Designer_Object() -> None :
C++ signature :
void actionTo_Designer_Object()actionTo_Designer_Object = <Boost.Python.function object at 0x000002024C6172E0>
actionTo_GeomEntity() -> None :
C++ signature :
void actionTo_GeomEntity()actionTo_GeomEntity = <Boost.Python.function object at 0x000002024C61A560>
actionToggle_SP_MP_Game_Rules() -> None :
C++ signature :
void actionToggle_SP_MP_Game_Rules()actionToggle_SP_MP_Game_Rules = <Boost.Python.function object at 0x000002024C617F60>
actionUnfreeze_All() -> None :
C++ signature :
void actionUnfreeze_All()actionUnfreeze_All = <Boost.Python.function object at 0x000002024C617650>
actionUngroup() -> None :
C++ signature :
void actionUngroup()actionUngroup = <Boost.Python.function object at 0x000002024C616430>
actionUnhide_All() -> None :
C++ signature :
void actionUnhide_All()actionUnhide_All = <Boost.Python.function object at 0x000002024C617EC0>
actionUnlink() -> None :
C++ signature :
void actionUnlink()actionUnlink = <Boost.Python.function object at 0x000002024C616390>
actionUpdate_Procedural_Vegetation() -> None :
C++ signature :
void actionUpdate_Procedural_Vegetation()actionUpdate_Procedural_Vegetation = <Boost.Python.function object at 0x000002024C617E70>
actionValidate_Navigation() -> None :
C++ signature :
void actionValidate_Navigation()actionValidate_Navigation = <Boost.Python.function object at 0x000002024C617C40>
actionVisualize_Navigation_Acessibility() -> None :
C++ signature :
void actionVisualize_Navigation_Acessibility()actionVisualize_Navigation_Acessibility = <Boost.Python.function object at 0x000002024C617BA0>
actionWireframe() -> None :
C++ signature :
void actionWireframe()actionWireframe = <Boost.Python.function object at 0x000002024C619D40>
uvmapping
alignment() -> None :
C++ signature :
void alignment()alignment = <Boost.Python.function object at 0x000002025BF54720>
cube_unwrmapping() -> None :
C++ signature :
void cube_unwrmapping()cube_unwrmapping = <Boost.Python.function object at 0x000002025BF54F40>
cylinder_unwrapping() -> None :
C++ signature :
void cylinder_unwrapping()cylinder_unwrapping = <Boost.Python.function object at 0x000002025BF55120>
edge() -> None :
C++ signature :
void edge()edge = <Boost.Python.function object at 0x000002025BF54220>
flip_hori() -> None :
C++ signature :
void flip_hori()flip_hori = <Boost.Python.function object at 0x000002025BF552B0>
flip_vert() -> None :
C++ signature :
void flip_vert()flip_vert = <Boost.Python.function object at 0x000002025BF54B30>
goto() -> None :
C++ signature :
void goto()goto = <Boost.Python.function object at 0x0000020273C79B80>
island() -> None :
C++ signature :
void island()island = <Boost.Python.function object at 0x000002025BF55170>
loopselection() -> None :
C++ signature :
void loopselection()loopselection = <Boost.Python.function object at 0x000002025BF54270>
move_and_sew() -> None :
C++ signature :
void move_and_sew()move_and_sew = <Boost.Python.function object at 0x000002025BF54040>
plane_unwrapping() -> None :
C++ signature :
void plane_unwrapping()plane_unwrapping = <Boost.Python.function object at 0x000002025BF55080>
polygon() -> None :
C++ signature :
void polygon()polygon = <Boost.Python.function object at 0x000002025BF54180>
refresh() -> None :
C++ signature :
void refresh()refresh = <Boost.Python.function object at 0x0000020273C797C0>
rotation_mode() -> None :
C++ signature :
void rotation_mode()rotation_mode = <Boost.Python.function object at 0x0000020273C79770>
scale_mode() -> None :
C++ signature :
void scale_mode()scale_mode = <Boost.Python.function object at 0x0000020273C7A120>
select_all() -> None :
C++ signature :
void select_all()select_all = <Boost.Python.function object at 0x0000020273C7A170>
separate() -> None :
C++ signature :
void separate()separate = <Boost.Python.function object at 0x000002025BF548B0>
sew() -> None :
C++ signature :
void sew()sew = <Boost.Python.function object at 0x000002025BF54F90>
shared_select() -> None :
C++ signature :
void shared_select()shared_select = <Boost.Python.function object at 0x000002025BF55300>
smart_sew() -> None :
C++ signature :
void smart_sew()smart_sew = <Boost.Python.function object at 0x000002025BF54B80>
sphere_unwrapping() -> None :
C++ signature :
void sphere_unwrapping()sphere_unwrapping = <Boost.Python.function object at 0x000002027C799A50>
translation_mode() -> None :
C++ signature :
void translation_mode()translation_mode = <Boost.Python.function object at 0x0000020273C7A0D0>
unmap() -> None :
C++ signature :
void unmap()unmap = <Boost.Python.function object at 0x000002025BF540E0>
vertex() -> None :
C++ signature :
void vertex()vertex = <Boost.Python.function object at 0x000002025BF549F0>
view_unwrapping() -> None :
C++ signature :
void view_unwrapping()view_unwrapping = <Boost.Python.function object at 0x000002025BF54400>
value
add_layer_node() -> None :
C++ signature :
void add_layer_node()add_layer_node = <Boost.Python.function object at 0x00000202124415A0>
add_node( (str)arg1, (str)arg2) -> None :
C++ signature :
void add_node(char const * __ptr64,char const * __ptr64)add_node = <Boost.Python.function object at 0x0000020212441820>
add_selected_entities() -> None :
C++ signature :
void add_selected_entities()add_selected_entities = <Boost.Python.function object at 0x00000202124410F0>
add_track( (str)arg1, (str)arg2, (str)arg3) -> None :
C++ signature :
void add_track(char const * __ptr64,char const * __ptr64,char const * __ptr64)add_track = <Boost.Python.function object at 0x00000202124412D0>
delete_node( (str)arg1, (str)arg2) -> None :
C++ signature :
void delete_node(char const * __ptr64,char const * __ptr64)delete_node = <Boost.Python.function object at 0x00000202124413C0>
delete_sequence( (str)arg1) -> None :
C++ signature :
void delete_sequence(char const * __ptr64)delete_sequence = <Boost.Python.function object at 0x00000202124415F0>
delete_track( (str)arg1, (int)arg2, (str)arg3, (str)arg4) -> None :
C++ signature :
void delete_track(char const * __ptr64,unsigned int,char const * __ptr64,char const * __ptr64)delete_track = <Boost.Python.function object at 0x0000020212441E60>
get_interpolated_value( (str)arg1, (int)arg2, (float)arg3, (str)arg4, (str)arg5) -> object :
C++ signature :
class std::shared_ptr<struct SPyWrappedProperty> get_interpolated_value(char const * __ptr64,int,float,char const * __ptr64,char const * __ptr64)get_interpolated_value = <Boost.Python.function object at 0x0000020212441320>
get_key_value( (str)arg1, (int)arg2, (int)arg3, (str)arg4, (str)arg5) -> object :
C++ signature :
class std::shared_ptr<struct SPyWrappedProperty> get_key_value(char const * __ptr64,int,int,char const * __ptr64,char const * __ptr64)get_key_value = <Boost.Python.function object at 0x0000020212441BE0>
get_node_name( (int)arg1, (str)arg2) -> object :
C++ signature :
class CryStringT<char> get_node_name(int,char const * __ptr64)get_node_name = <Boost.Python.function object at 0x0000020212441870>
get_num_nodes( (str)arg1) -> int :
C++ signature :
int get_num_nodes(char const * __ptr64)get_num_nodes = <Boost.Python.function object at 0x0000020212441640>
get_num_sequences() -> int :
C++ signature :
int get_num_sequences()get_num_sequences = <Boost.Python.function object at 0x00000202124417D0>
get_num_track_keys( (str)arg1, (int)arg2, (str)arg3, (str)arg4) -> int :
C++ signature :
int get_num_track_keys(char const * __ptr64,int,char const * __ptr64,char const * __ptr64)get_num_track_keys = <Boost.Python.function object at 0x0000020212441B90>
get_sequence_name( (int)arg1) -> object :
C++ signature :
class CryStringT<char> get_sequence_name(unsigned int)get_sequence_name = <Boost.Python.function object at 0x0000020212441730>
get_sequence_time_range( (str)arg1) -> tuple :
C++ signature :
class boost::python::tuple get_sequence_time_range(char const * __ptr64)get_sequence_time_range = <Boost.Python.function object at 0x0000020212441E10>
new_sequence( (str)arg1) -> None :
C++ signature :
void new_sequence(char const * __ptr64)new_sequence = <Boost.Python.function object at 0x0000020212441780>
play_sequence() -> None :
C++ signature :
void play_sequence()play_sequence = <Boost.Python.function object at 0x00000202124410A0>
set_current_sequence( (str)arg1) -> None :
C++ signature :
void set_current_sequence(char const * __ptr64)set_current_sequence = <Boost.Python.function object at 0x00000202124419B0>
set_recording( (bool)arg1) -> None :
C++ signature :
void set_recording(bool)set_recording = <Boost.Python.function object at 0x0000020212442450>
set_sequence_time_range( (str)arg1, (float)arg2, (float)arg3) -> None :
C++ signature :
void set_sequence_time_range(char const * __ptr64,float,float)set_sequence_time_range = <Boost.Python.function object at 0x0000020212441280>
set_time( (float)arg1) -> None :
C++ signature :
void set_time(float)set_time = <Boost.Python.function object at 0x0000020212441960>
stop_sequence() -> None :
C++ signature :
void stop_sequence()stop_sequence = <Boost.Python.function object at 0x00000202124420E0>
vegetation
clear() -> None :
C++ signature :
void clear()clear = <Boost.Python.function object at 0x000002024C616B60>
clearRotations() -> None :
C++ signature :
void clearRotations()clearRotations = <Boost.Python.function object at 0x000002024C616A70>
distribute() -> None :
C++ signature :
void distribute()distribute = <Boost.Python.function object at 0x000002024C616980>
exportObjectsToXml( (str)arg1) -> None :
C++ signature :
void exportObjectsToXml(char const * __ptr64)exportObjectsToXml = <Boost.Python.function object at 0x000002024C616BB0>
get_vegetation([ (object)arg1 [, (bool)arg2]]) -> list :
C++ signature :
class boost::python::list get_vegetation([ class ATL::CStringT<char,class StrTraitMFC_DLL<char,class ATL::ChTraitsCRT<char> > > [,bool]])get_vegetation = <Boost.Python.function object at 0x000002024C617420>
importObjectsFromXml( (str)arg1) -> None :
C++ signature :
void importObjectsFromXml(char const * __ptr64)importObjectsFromXml = <Boost.Python.function object at 0x000002024C6171A0>
merge() -> None :
C++ signature :
void merge()merge = <Boost.Python.function object at 0x000002024C616AC0>
removeDuplicatedVegetation() -> None :
C++ signature :
void removeDuplicatedVegetation()removeDuplicatedVegetation = <Boost.Python.function object at 0x000002024C616110>
rotateRandomly() -> None :
C++ signature :
void rotateRandomly()rotateRandomly = <Boost.Python.function object at 0x000002024C616F70>
scale() -> None :
C++ signature :
void scale()scale = <Boost.Python.function object at 0x000002024C616B10>
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