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@Jack-Works
Last active June 7, 2020 05:07
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Pause on exception, with catch, async version
function sleep(ms) {
return new Promise((resolve) => setTimeout(resolve, ms))
}
async function err() {
await sleep(200)
// debugger: pause on uncaught exception
// should pause on this
throw new Error("wow")
}
function err2() {
throw new Error("sync")
}
// How to implement this "exec" function??
// React version only works for the sync call stack (IIRC)
// https://github.com/facebook/react/blob/4c7036e807fa18a3e21a5182983c7c0f05c5936e/packages/shared/invokeGuardedCallbackImpl.js#L31
async function exec(f) {
return await f()
}
exec(err).catch((x) => console.warn(x.message)) // wow
exec(err2).catch((x) => console.warn(x.message)) // sync
@Jack-Works
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I get the answer. create a new iframe each time, let the callback run in that realm.

so the unhandledrejection in that realm must come from my code (if there is no user script / web extension).

@Jack-Works
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Jack-Works commented Jun 6, 2020

Another solution, pollute the call stack by dynamic named function. (But chrome only give 10 lines of call stack so it will be useless).

Therefore in the unhandledrejection I can check if the error call stack have the secret I set to know if it is my function.

@Jack-Works
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Ok, I resolved it. The solution is too cursed and I'm happy to find a better solution

<body></body>
<script>
    function exec(f) {
        return new Promise((resolve, reject) => {
            async function wrappedF() {
                resolve(await f())
            }
            var i = document.createElement("iframe")
            window.addEventListener("unhandledrejection", (e) =>
                console.log(`From main realm ${e.reason?.message}`)
            )
            i.onload = () => {
                const document = i.contentDocument
                const window = i.contentWindow
                const button = document.createElement("button")
                document.body.appendChild(button)
                i.contentWindow.f = mainWorldTask
                button.onclick = () => {
                    new window.Promise((r) => {
                        wrappedF().then(r)
                    })
                }
                window.addEventListener("unhandledrejection", (e) =>
                    reject(e.reason)
                )
                setTimeout(() => {
                    button.click()
                }, 500)
            }
            document.body.appendChild(i)
        })
    }

    console.log(exec(mainWorldTask).catch((err) => console.log(err)))
    console.log(exec(ok))

    function sleep(ms) {
        return new Promise((resolve) => setTimeout(resolve, ms))
    }
    async function mainWorldTask() {
        console.log("hi")
        await sleep(200)
        throw new Error("err msg")
    }
    async function ok() {
        return 123
    }
</script>

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