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@Jackzmc
Last active September 5, 2021 15:59
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local function GetEndCoord(deg, start, range)
local rad_x = deg['x'] * 0.0174532924
local rad_z = deg['z'] * 0.0174532924
return {
x = range * (-math.sin(rad_z) * math.cos(rad_x)) + start.x,
y = range * (math.cos(rad_z) * math.cos(rad_x)) + start.y,
z = range * math.sin(rad_x) + start.z
}
end
local my_ped = PLAYER.GET_PLAYER_PED_SCRIPT_INDEX(players.user())
local cpos = CAM.GET_GAMEPLAY_CAM_COORD()
local rot = CAM.GET_GAMEPLAY_CAM_ROT(0)
local pos2 = GetEndCoord(rot, cpos, 2000.0)
-- local pos2 = ENTITY.GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(my_ped, 0.0, 1000.0, 0)
local ray = SHAPETEST.START_SHAPE_TEST_LOS_PROBE(cpos.x, cpos.y, cpos.z, pos2.x, pos2.y, pos2.z, 33, my_ped, 4)
-- local ray = SHAPETEST.START_SHAPE_TEST_CAPSULE(cpos.x, cpos.y, cpos.z, cpos.x + pos2.x, cpos.y + pos2.y, cpos.z + pos2.z, 2.0, 1, my_ped, 7)
local p_bool = memory.alloc(8)
local p_endPos = memory.alloc(24)
local p_surfaceNormal = memory.alloc(24)
local p_entityHit = memory.alloc(32)
while SHAPETEST.GET_SHAPE_TEST_RESULT(ray, p_bool, p_endPos, p_surfaceNormal, p_entityHit) == 1 do
util.yield()
end
local hit = memory.read_byte(p_bool)
if hit == 1 then
src = cpos
dest = memory.read_vector3(p_endPos)
dest.z = dest.z + 1.0
util.toast(string.format("from %f %f %f", src.x, src.y, src.z))
util.toast(string.format("to %f %f %f", dest.x, dest.y, dest.z))
local vdist = SYSTEM.VDIST(src.x, src.y, src.z, dest.x, dest.y, dest.z)
util.toast(vdist)
menu.trigger_commands("launchself")
else
util.toast("miss")
end
memory.free(p_bool)
memory.free(p_endPos)
memory.free(p_surfaceNormal)
memory.free(p_entityHit)
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