Created
July 5, 2019 10:52
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OpenTK in Avalonia
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type OpenGLControl() as this = | |
inherit Control() | |
let mode = new Graphics.GraphicsMode(new Graphics.ColorFormat(8, 8, 8, 8), 24, 0, 0, Graphics.ColorFormat.Empty, 1); | |
let mutable win : GameWindow = null | |
do | |
this.IsHitTestVisible <- false | |
override this.OnAttachedToVisualTree args = | |
win <- new GameWindow(640, 480, mode, "", GameWindowFlags.Default, DisplayDevice.Default, 3, 0, Graphics.GraphicsContextFlags.Default); | |
win.Visible <- false | |
win.MakeCurrent() | |
override this.MeasureOverride size = | |
win.Size <- new Size(int size.Width, int size.Height) | |
size | |
abstract GetFrame : unit -> unit | |
default this.GetFrame () = | |
GL.ClearColor(0.7f, 0.0f, 0.0f, 1.0f); | |
GL.Clear(ClearBufferMask.ColorBufferBit ||| ClearBufferMask.AccumBufferBit); | |
override this.Render ctx = | |
this.GetFrame() | |
GL.Flush() | |
use bitmap = new WriteableBitmap( | |
Avalonia.PixelSize(win.Width, win.Height), | |
Avalonia.Vector(96.0, 96.0), | |
Nullable(Avalonia.Platform.PixelFormat.Rgba8888) | |
) | |
using (bitmap.Lock()) (fun buffer -> | |
GL.PixelStore(PixelStoreParameter.PackRowLength, buffer.RowBytes / 4); | |
GL.ReadPixels(0, 0, win.Width, win.Height, PixelFormat.Rgba, PixelType.UnsignedByte, buffer.Address); | |
) | |
ctx.DrawImage(bitmap, 1.0, Avalonia.Rect(bitmap.Size), Avalonia.Rect(bitmap.Size), BitmapInterpolationMode.LowQuality) |
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