Skip to content

Instantly share code, notes, and snippets.

Embed
What would you like to do?
using UnityEngine;
using Wikitude;
public class CloudImageTracker : MonoBehaviour {
public GameObject trackerPrefab;
private GameObject trackerObject;
private ImageTracker imageTracker;
private string TrackerName = "CloudImageTracker";
private void ActivateImageTracker (string clientToken, string targetCollectionId) {
RemoveImageTracker ();
CreateImageTracker ();
ConfigureImageTracker (clientToken, targetCollectionId);
ListenToImageTrackerEvents ();
}
private void RemoveImageTracker () {
trackerObject = GameObject.Find (TrackerName);
if (trackerObject) { Destroy (trackerObject); }
}
private void CreateImageTracker () {
trackerObject = GameObject.Instantiate (trackerPrefab);
trackerObject.name = TrackerName;
trackerObject.transform.SetParent (transform, false);
}
private void ConfigureImageTracker (string clientToken, string targetCollectionId) {
if (trackerObject != null) {
imageTracker = trackerObject.GetComponent<ImageTracker> ();
imageTracker.TargetSourceType = TargetSourceType.CloudRecognitionService;
imageTracker.CloudRecognitionService.ClientToken = clientToken;
imageTracker.CloudRecognitionService.TargetCollectionId = targetCollectionId;
} else {
Log ("Tracker not available");
}
}
private void ListenToImageTrackerEvents () {
if (imageTracker != null) {
imageTracker.CloudRecognitionService.OnInitialized.AddListener (OnInitialized);
} else {
Log ("Image Tracker not available");
}
}
// Will be called once CloudRecognitionService was initialized
private void OnInitialized () {
Log ("OnInitialized");
StartContinuousRecognition (); // this only call server once
// InvokeRepeating ("RecognizeOnce", 0.0f, 1f); // this works as expected - calls server once a second
}
private void RecognizeOnce () {
Log ("RecognizeOnce");
if (imageTracker != null) {
imageTracker.CloudRecognitionService.Recognize ();
} else {
Log ("Image Tracker not available");
}
}
private void StartContinuousRecognition () {
Log ("StartContinuousRecognition");
double intervalInMilliseconds = 1000;
if (imageTracker != null) {
imageTracker.CloudRecognitionService.StartContinuousRecognition (intervalInMilliseconds);
} else {
Log ("Image Tracker not available");
}
}
private void StopContinuousRecognition () {
Log ("StopContinuousRecognition");
if (imageTracker != null) {
imageTracker.CloudRecognitionService.StopContinuousRecognition ();
} else {
Log ("Image Tracker not available");
}
}
// NOTE: Will be called via Button.Click() for testing
public void ActivateWorkspace1 () {
string clientToken = "c5b6478a67039df68bbf74c6c60ad700";
string targetCollectionId = "5e4a598fe6133e24c76b3ee1";
ActivateImageTracker (clientToken, targetCollectionId);
}
// NOTE: Will be called via Button.Click() for testing
public void ActivateWorkspace2 () {
string clientToken = "c5b6478a67039df68bbf74c6c60ad700";
string targetCollectionId = "5e4a57350f913b24c03a4244";
ActivateImageTracker (clientToken, targetCollectionId);
}
// NOTE: Will be called via Button.Click() for testing
public void Reset () {
StopContinuousRecognition ();
RemoveImageTracker ();
}
private void Log (string message) {
Debug.Log (message);
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
You can’t perform that action at this time.