Student | Jiacheng Lu |
---|---|
Github | Jason0214 |
Organization | GodotEngine |
Project | godot-blender-exporter |
godot-blender-exporter is developed intend to
VBoxManage list vms | |
VBoxManage startvm "ubuntux64" --type headless | |
VBoxManage controlvm "ubuntux64" pause --type headless | |
VBoxManage controlvm "ubuntux64" resume --type headless | |
VBoxManage controlvm "ubuntux64" poweroff --type headless |
Student | Jiacheng Lu |
---|---|
Github | Jason0214 |
Organization | GodotEngine |
Project | godot-blender-exporter |
godot-blender-exporter is developed intend to
Record screen with quicktime player and conver to gif
ffmpeg -i in.mov -s 600x400 -pix_fmt rgb24 -r 10 -f gif - | gifsicle --optimize=3 --delay=8 > out.gif
reference: https://stackoverflow.com/questions/28354217/how-can-you-record-your-screen-in-a-gif
add_custom_command(
TARGET foo
POST_BUILD
COMMAND ${CMAKE_COMMAND} --build ${CMAKE_CURRENT_BINARY_DIR}/foo --target install
)
COPYFILE_DISABLE=1 tar
import bmesh | |
base_key = obj.data.shape_keys.reference_key | |
for index, shape_key in enumerate(obj.data.shape_keys.key_blocks): | |
if shape_key == base_key: | |
continue | |
obj.show_only_shape_key = True | |
obj.active_shape_key_index = index | |
bpy.context.scene.update() | |
shape_key_mesh = obj.to_mesh(bpy.context.view_layer.depsgraph, apply_modifiers=True, calc_undeformed=True) | |
obj.show_only_shape_key = False |