fataldamage
now supports damage causes in TriggerVar, separated by|
lightlevel
condition now supports optional light type -type;=15
.type can be
all(default),
skyor
block`.- In
variable-mods-target
the player whose variable is modified is the target's by default. You can now change this by using:caster:varName =<varMod>
- Added
ignore-radius: false
to AreaEffect spells. Whentrue
, it makes the AOE target all entities. - Added
blockbreak
location spell effect (block break cracking), withrange: 32
(display range), andstage: 1
(0-10) - All custom recipe ingredient options are no longer limited to material names. They may be singular or a list of material tags or magic items in a string, or configuration section format.
%a
and%t
can now be used in areas that use config data string replacement.- The
%t
placeholder will now use an entity's name instead ofunknown
when its type isn't defined inentity-names
ingeneral.yml
. - Cooldown is now returned when
charges
are defined. - Fixed an issue where messages with variable and PAPI placeholders used the caster instead of the recipient for
%var
and%papi
. - Fixed an issue where the
spell-on-hit-self
andspell-on-hit-entity
ofParticleProjectileSpell
incorrectly used the target's location instead of the projectile's location when casting as a targeted location spell.
Created
September 13, 2023 16:46
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