Skip to content

Instantly share code, notes, and snippets.

Embed
What would you like to do?
import pygame
import sys #will use the exit function
#Loads all the main pygame modules and initializes them
pygame.init()
screen_width=640
screen_height=480
red = (255,0,0)
green = (0,255,0)
blue = (0,0,255)
#Create a new Surface with the dimensions listed above
screen=pygame.display.set_mode((screen_width, screen_height))
#Loop forever:
while True:
#The following makes the window close when clicking the "X" or exit button
#Without this, the window will not close, and will need to be killed
#with the task manager
for event in pygame.event.get():
if event.type == pygame.QUIT: sys.exit()
#(surface, color, center, radius)
pygame.draw.circle(screen, blue, (300, 200), 30)
#Apply all the changes we've made to the screen surface
#And draw them to the screen
pygame.display.flip()
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment