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@JenusL
Created January 31, 2019 23:34
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SItoA 5.2.0 Changes

Almost a year after SItoA went open source, now comes a really big update.

SItoA 5.2.0

New features

Arnold Core version is shown after each feature so that you can reference the Arnold release notes for more details.

Core

  • Arnold Denoiser (noice) (5.1.0)
  • Nvidia OptiX Denoiser (5.1.0)
  • Adaptive sampling (5.1.0)
  • Progressive rendering (5.1.0)
  • AOV Shaders (5.0.1)
  • Cryptomatte (5.2.0)
  • Color Managers (5.0.0)
    • OCIO (5.0.0)
  • NPR - Non-Physical Rendering mode (5.1.0)
  • Stats and Profiling (5.1.0)

New Shaders

  • car_paint (5.0.2)
  • cell_noise (5.2.0)
  • AOV shaders aov_write_rgba (5.1.0)
  • Layer shaders layer_float, layer_rgba, ayer_shader` (5.1.0)
  • toon with AOVs (5.1.0)
  • matrix_multiply_vector and matrix_transform (5.2.0)
  • round_corners (5.2.1)

Updated shaders

  • standard_surface
    • New Randomwalk SSS with anisotropy (5.0.2)
    • Transmit AOVs (5.0.2)
    • Sheen (5.2.0)
    • ID AOVs (5.1.0)
  • standard_hair
    • Extra Samples parameter added (5.1.0)
    • ID AOVs (5.1.0)
    • Azimuthal rougness (5.2.2)
  • shadow_matte
    • Backgrounds replaced by new system (5.0.2)
    • Some AOVs removed (5.0.2)
    • Specular IOR added (5.0.2)
    • AOV Groups added (5.1.0)
  • noise
    • pref_name added (5.1.0)
  • triplanar
    • cell parameter added (5.0.2)
    • pref_name added and P removed (5.1.0)
  • flakes
    • IOR added (5.0.2)
    • sizereplaced by density (5.0.2)
    • pref_name added (5.1.0)
  • ambient_oclusion
    • Support for Trace Sets (5.1.0)
  • color_jitter
    • face_mode added (5.1.0)
  • passthrough
    • normal added (5.1.0)
  • clamp
    • Switch between scalar or RGB mode (5.2.0)
  • range
    • Contrast, bias and gain parameters (5.2.0)

Other

  • New AOVs volume_Z, AA_inv_density (5.2.0)

Bugfixes

  • Camera Projection Window and Rotoscope Zoom/Pan is now working again
  • Various UI enhancements (better shader Min/Max ranges, etc.)
  • Various build fixes and enhancements
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