Almost a year after SItoA went open source, now comes a really big update.
Arnold Core version is shown after each feature so that you can reference the Arnold release notes for more details.
- Arnold Denoiser (noice) (5.1.0)
- Nvidia OptiX Denoiser (5.1.0)
- Adaptive sampling (5.1.0)
- Progressive rendering (5.1.0)
- AOV Shaders (5.0.1)
- Cryptomatte (5.2.0)
- Color Managers (5.0.0)
- OCIO (5.0.0)
- NPR - Non-Physical Rendering mode (5.1.0)
- Stats and Profiling (5.1.0)
car_paint
(5.0.2)cell_noise
(5.2.0)- AOV shaders
aov_write_rgba
(5.1.0) - Layer shaders
layer_float
,layer_rgba
, ayer_shader` (5.1.0) toon
with AOVs (5.1.0)matrix_multiply_vector
andmatrix_transform
(5.2.0)round_corners
(5.2.1)
standard_surface
- New Randomwalk SSS with anisotropy (5.0.2)
- Transmit AOVs (5.0.2)
- Sheen (5.2.0)
- ID AOVs (5.1.0)
standard_hair
- Extra Samples parameter added (5.1.0)
- ID AOVs (5.1.0)
- Azimuthal rougness (5.2.2)
shadow_matte
- Backgrounds replaced by new system (5.0.2)
- Some AOVs removed (5.0.2)
- Specular IOR added (5.0.2)
- AOV Groups added (5.1.0)
noise
pref_name
added (5.1.0)
triplanar
cell
parameter added (5.0.2)pref_name
added andP
removed (5.1.0)
flakes
- IOR added (5.0.2)
size
replaced bydensity
(5.0.2)pref_name
added (5.1.0)
ambient_oclusion
- Support for Trace Sets (5.1.0)
color_jitter
face_mode
added (5.1.0)
passthrough
normal
added (5.1.0)
clamp
- Switch between scalar or RGB mode (5.2.0)
range
- Contrast, bias and gain parameters (5.2.0)
- New AOVs
volume_Z
,AA_inv_density
(5.2.0)
- Camera Projection Window and Rotoscope Zoom/Pan is now working again
- Various UI enhancements (better shader Min/Max ranges, etc.)
- Various build fixes and enhancements