Created
November 21, 2017 17:20
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GLMouseMoveListener to listen if the mouse is on a Mesh
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/** | |
* @author jeremboo https://jeremieboulay.fr | |
* | |
* GLMouseMoveListener to listen if the mouse is on a Mesh | |
* | |
* Ex: | |
* - Init | |
* mouseMoveListener.camera = this.webgl.camera; | |
* this.mouseMoveListener.start() | |
* ... | |
* - Usage | |
* // this = extended new Mesh() | |
* mouseMoveListener.add(this, this.handleMouseMove) | |
* mouseMoveListener.remove(this) | |
* | |
*/ | |
import { Raycaster, Vector3 } from 'three' | |
import { getNormalizedPosFromScreen } from 'core/utils' | |
import { Loop } from 'core/loop' | |
class GLMouseMoveListener extends Loop { | |
constructor () { | |
super() | |
this.camera = false | |
this.raycaster = new Raycaster() | |
this.normalizedMouseVec = new Vector3() | |
this.objectsToIntersect = [] | |
// Check the device used | |
if ('ontouchstart' in (window || navigator.msMaxTouchPoints)) { | |
this.moveEvent = 'touchmove' | |
this.handleFunction = this._handleTouchMove.bind(this) | |
} else { | |
this.moveEvent = 'mousemove' | |
this.handleFunction = this._handleMouseMove.bind(this) | |
} | |
} | |
/** | |
**************** | |
* START / STOP | |
**************** | |
*/ | |
start () { | |
if (!this.camera) { | |
console.error('ERROR: You must set the camera renderer into the class.') | |
return | |
} | |
document.body.addEventListener(this.moveEvent, this.handleFunction) | |
} | |
stop () { | |
document.body.removeEventListener(this.moveEvent, this.handleFunction) | |
} | |
/** | |
**************** | |
* ADD | |
**************** | |
*/ | |
add (object, listener) { | |
this.objectsToIntersect.push(object) | |
super.add(object.uuid, listener) | |
} | |
remove (object) { | |
const idx = this.objectsToIntersect.indexOf(object) | |
if (idx === -1) return | |
this.objectsToIntersect.splice(idx, 1) | |
super.remove(object.uuid) | |
} | |
/** | |
**************** | |
* HANDLE EVENT | |
**************** | |
*/ | |
_handleMouseMove (e) { | |
this._handleMove(e.clientX, e.clientY) | |
} | |
_handleTouchMove (e) { | |
this._handleMove(e.touches[0].clientX, e.touches[0].clientY) | |
} | |
// PURE FUNCTION | |
_handleMove (x, y) { | |
this.normalizedMouseVec = getNormalizedPosFromScreen(x, y) | |
this.raycaster.setFromCamera(this.normalizedMouseVec, this.camera) | |
let intersects = this.raycaster.intersectObjects(this.objectsToIntersect) | |
this.objectsToIntersect.forEach(obj => { | |
let isIntersected = false | |
intersects = intersects.filter(intersect => { | |
if (intersect.object.uuid === obj.uuid) { | |
obj.handleMouseMove(intersect.uv) | |
isIntersected = true | |
return false | |
} | |
return true | |
}) | |
if (!isIntersected && obj.mouseIn) { | |
obj.mouseOut() | |
} | |
}) | |
} | |
} | |
const mouseMoveListener = new GLMouseMoveListener() | |
export default mouseMoveListener |
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