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Underlords-Native
04/24 21:09:04 WARNING: CDirWatcher not implemented
04/24 21:09:04 [RenderSystem] Enabling instance extension: VK_KHR_get_physical_device_properties2.
04/24 21:09:04 [RenderSystem] Using VK_EXT_memory_budget set texture memory budget to 4069 MB.
04/24 21:09:04 [RenderSystem] Vulkan physical device (0): using transform constant buffer: false
04/24 21:09:04 [RenderSystem] Vulkan physical device (0): supports shader clip distance: true
04/24 21:09:04 [RenderSystem] Vulkan physical device (0): using secondary command buffers: true
04/24 21:09:04 [RenderSystem] Using VK_EXT_memory_budget set texture memory budget to 4696 MB.
04/24 21:09:04 [RenderSystem] Vulkan physical device (1): using transform constant buffer: false
04/24 21:09:04 [RenderSystem] Vulkan physical device (1): supports shader clip distance: true
04/24 21:09:04 [RenderSystem] Vulkan physical device (1): using secondary command buffers: true
04/24 21:09:04 [RenderSystem] Using VK_EXT_memory_budget set texture memory budget to 11799 MB.
04/24 21:09:04 [RenderSystem] Vulkan physical device (2): using transform constant buffer: false
04/24 21:09:04 [RenderSystem] Vulkan physical device (2): supports shader clip distance: true
04/24 21:09:04 [RenderSystem] Vulkan physical device (2): using secondary command buffers: true
04/24 21:09:04 [RenderSystem] Loaded video settings config from 'cfg/video.txt'
04/24 21:09:04 [RenderSystem] Vulkan Physical Device: AMD RADV VEGA M (LLVM 9.0.0)
04/24 21:09:04 [RenderSystem] Initializing new streaming texture manager.
04/24 21:09:04 [RenderSystem] Vulkan extension enabled: VK_KHR_swapchain
04/24 21:09:04 [RenderSystem] Vulkan extension enabled: VK_KHR_descriptor_update_template
04/24 21:09:04 [RenderSystem] Vulkan extension enabled: VK_KHR_image_format_list
04/24 21:09:04 [RenderSystem] Vulkan extension enabled: VK_KHR_maintenance1
04/24 21:09:04 [RenderSystem] Vulkan extension enabled: VK_KHR_maintenance2
04/24 21:09:04 [RenderSystem] Vulkan extension enabled: VK_EXT_memory_budget
04/24 21:09:04 [RenderSystem] Vulkan extension enabled: VK_EXT_memory_priority
04/24 21:09:04 [RenderSystem] Vulkan Command Buffer Pool Threshold(1500)
04/24 21:09:04 [RenderSystem] Unable to open Vulkan pipeline cache shadercache/vulkan/shaders.cache file - might not exist yet.
04/24 21:09:04 Affinity preferences: 'higher' thread assigned to proc mask 0:0x88 (index 3) (forced), next proc mask 0:0x11 (index 0)
04/24 21:09:04 [RenderSystem] Vulkan driver version: 19.2.8.0
04/24 21:09:04 [RenderSystem] Vulkan driver version Major = 19, Minor = 2, Patch = 524288
04/24 21:09:04 [RenderSystem] Vulkan using external subpass dependencies for all renderpasses.
04/24 21:09:04 ERROR: HangWatchdogInternal_BeginScope() - Hang watchdog not implemented for this platform!
04/24 21:09:04 ERROR: HangWatchdogInternal_EndScope() - Hang watchdog not implemented for this platform!
04/24 21:09:05 [Filesystem] ---------------
04/24 21:09:05 [Filesystem] Path ID: File Path:
04/24 21:09:05 [Filesystem] CONTENT "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/content/dac_desktop/"
04/24 21:09:05 [Filesystem] CONTENT "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/content/dac/"
04/24 21:09:05 [Filesystem] CONTENT "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/content/core/"
04/24 21:09:05 [Filesystem] CONTENTROOT "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/content/"
04/24 21:09:05 [Filesystem] DEFAULT_WRITE_PATH "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac/pak01.vpk" (vpk) /home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac/pak01.vpk
04/24 21:09:05 [Filesystem] DEFAULT_WRITE_PATH "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac/"
04/24 21:09:05 [Filesystem] EXECUTABLE_PATH "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/bin/linuxsteamrt64/"
04/24 21:09:05 [Filesystem] GAME "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac_desktop/pak01.vpk" (vpk) /home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac_desktop/pak01.vpk
04/24 21:09:05 [Filesystem] GAME "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac/pak01.vpk" (vpk) /home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac/pak01.vpk
04/24 21:09:05 [Filesystem] GAME "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/core/pak01.vpk" (vpk) /home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/core/pak01.vpk
04/24 21:09:05 [Filesystem] GAME "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac/shaders_vulkan.vpk" (vpk) /home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac/shaders_vulkan.vpk
04/24 21:09:05 [Filesystem] GAME "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/core/shaders_vulkan.vpk" (vpk) /home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/core/shaders_vulkan.vpk
04/24 21:09:05 [Filesystem] GAME "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac_desktop/"
04/24 21:09:05 [Filesystem] GAME "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac/"
04/24 21:09:05 [Filesystem] GAME "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/core/"
04/24 21:09:05 [Filesystem] GAMEBIN "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac/bin/linuxsteamrt64/"
04/24 21:09:05 [Filesystem] GAMEBIN "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac/bin/"
04/24 21:09:05 [Filesystem] GAMEBIN "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/core/bin/linuxsteamrt64/"
04/24 21:09:05 [Filesystem] GAMEBIN "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/core/bin/"
04/24 21:09:05 [Filesystem] GAMEROOT "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/"
04/24 21:09:05 [Filesystem] MOD "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac/pak01.vpk" (vpk) /home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac/pak01.vpk
04/24 21:09:05 [Filesystem] MOD "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac/"
04/24 21:09:05 [Filesystem] PLATFORM "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/core/pak01.vpk" (vpk) /home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/core/pak01.vpk
04/24 21:09:05 [Filesystem] PLATFORM "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/core/"
04/24 21:09:05 [Filesystem] SHADER_SOURCE "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/src/shaders/dac/"
04/24 21:09:05 [Filesystem] SHADER_SOURCE "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/src/shaders/core/"
04/24 21:09:05 [Filesystem] SHADER_SOURCE_MOD "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/src/shaders/dac/"
04/24 21:09:05 [Filesystem] SHADER_SOURCE_ROOT "/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/src/shaders/"
04/24 21:09:05 [CommandLine] command line arguments:
04/24 21:09:05 [CommandLine] -steam -vulkan -consolelog -conrotate 3 -vulkan_disable_steam_shader_cache
04/24 21:09:05 [SteamNetSockets] Initialized low level socket/threading support.
04/24 21:09:05 [Networking] Got ISteamNetworkingSockets user interfaces from standalone lib
04/24 21:09:05 [SteamNetSockets] Pending ping measurement until network config is obtained.
04/24 21:09:05 [SteamNetSockets] RelayNetWorkStatus: avail=Attempting config=Attempting anyrelay=Waiting (Attempt #1 to fetch config from https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=1046930&partner=valve)
04/24 21:09:05 [SteamNetSockets] AuthStatus (steamid:76561197968545512): Attempting (Requesting cert)
04/24 21:09:05 [Networking] Network System Initialized
04/24 21:09:05 [SceneSystem] Thread pool has 3 threads, scene system using 4 partitions
04/24 21:09:05 [Vfx] No valid vcs file found for shader cables.vfx
04/24 21:09:05 [MaterialSystem] material2.cpp(1178): Error creating shader cables.vfx for material particles/dev/dev_cables_preview_material.vmat!
04/24 21:09:05 [MaterialSystem] material2.cpp(1178): Error creating shader cables.vfx for material particles/dev/dev_cables_preview_material.vmat!
04/24 21:09:05 [MaterialSystem] material2.cpp(1178): Error creating shader cables.vfx for material particles/dev/dev_cables_preview_material.vmat!
04/24 21:09:05 [MaterialSystem] material2.cpp(1178): Error creating shader cables.vfx for material particles/dev/dev_cables_preview_material.vmat!
04/24 21:09:05 Physics Console Communications is not initialized
04/24 21:09:05 [ResourceSystem] Error loading resource file "materials/dev/combine_colorcorrection_lut_cs.vmat_c" (Error: ERROR_FILEOPEN)
04/24 21:09:05 [SoundSystem] Sound Initialization: Finish, Sampling Rate: 44100
04/24 21:09:06 ConVarRef r_dota_force_forward doesn't point to an existing ConVar
04/24 21:09:06 Affinity preferences: no preferences, skipping assignment
04/24 21:09:07 WARNING: CDirWatcher not implemented
04/24 21:09:07 ILocalize::AddFile() failed to load file "resource/dac_english.txt".
04/24 21:09:07 [SceneFileCache] Loaded 1825 .vcds from 5 vcdlist files
04/24 21:09:07 [DAC Game Manager] Missing required 'set_balance' in compiled 'scripts/modifiers.vdacdefs'
04/24 21:09:07 [DAC Game Manager] Missing required 'set_balance' in compiled 'scripts/puzzles.vdacdefs'
04/24 21:09:07 [DAC Game Manager] Missing required 'set_balance' in compiled 'scripts/tutorialstates.vdacdefs'
04/24 21:09:07 [DAC Game Manager] Missing required 'set_balance' in compiled 'scripts/waves.vdacdefs'
04/24 21:09:07 [DAC Game Manager] Missing required 'set_balance' in compiled 'scripts/streetfights.vdacdefs'
04/24 21:09:07 [DAC Game Manager] Missing required 'set_balance' in compiled 'scripts/underlord_builds.vdacdefs'
04/24 21:09:07 [DAC Game Manager] Missing required 'set_balance' in compiled 'scripts/bots.vdacdefs'
04/24 21:09:07 [DAC Game Manager] Missing required 'set_balance' in compiled 'scripts/bots_difficulties.vdacdefs'
04/24 21:09:07 [DAC Game Manager] Missing required 'set_balance' in compiled 'scripts/bots_personalities.vdacdefs'
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/dev/visualize_depth.vmat_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [Vfx] No valid vcs file found for shader downsample.vfx
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader downsample.vfx for material materials/dev/simple_downsample.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader downsample.vfx for material materials/dev/simple_downsample.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader downsample.vfx for material materials/dev/simple_downsample.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader downsample.vfx for material materials/dev/simple_downsample.vmat!
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/dev/radial_distortion.vmat_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/dev/deferred_local_light_cs.vmat_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/dev/bloom_cs.vmat_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/dev/bloom_blur_cs.vmat_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [Client] Event System loaded 96 events from file: vpk:/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/core/pak01.vpk:resource/core.gameevents.
04/24 21:09:07 [Client] Event System loaded 241 events from file: vpk:/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac/pak01.vpk:resource/game.gameevents.
04/24 21:09:07 [Client] Event System loaded 1 events from file: vpk:/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac/pak01.vpk:./resource/port.gameevents.
04/24 21:09:07 [DAC Game Manager] Activating Definition Set (ClientActivateDefinitionSet): eDefinitionSet = 1
04/24 21:09:07 [DAC Game Manager] ... activated.
04/24 21:09:07 [Client] Parse error on scripts/surfaceproperties_impact_effects.txt: Failed to open file
04/24 21:09:07 [Networking] CEntitySystem::BuildEntityNetworking (parallel build of client) took 23.243 msecs for 104 out of 113 classes
04/24 21:09:07 Telling Steam it is safe to update the app
04/24 21:09:07 [GCClient] Logged on to Steam, set GC connection state to NO_SESSION
04/24 21:09:07 [GCClient] Send msg 4006 (k_EMsgGCClientHello), 65 bytes
04/24 21:09:07 WARNING: CDirWatcher not implemented
04/24 21:09:07 WARNING: CDirWatcher not implemented
04/24 21:09:07 WARNING: CDirWatcher not implemented
04/24 21:09:07 ILocalize::AddFile() failed to load file "resource/gameui_english.txt".
04/24 21:09:07 [Server] Event System loaded 96 events from file: vpk:/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/core/pak01.vpk:resource/core.gameevents.
04/24 21:09:07 [Server] Event System loaded 241 events from file: vpk:/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac/pak01.vpk:resource/game.gameevents.
04/24 21:09:07 [Server] Event System loaded 1 events from file: vpk:/home/jessedotexe/.steam/debian-installation/steamapps/common/Underlords/game/dac/pak01.vpk:./resource/port.gameevents.
04/24 21:09:07 [Networking] CEntitySystem::BuildEntityNetworking (parallel build of server) took 22.001 msecs for 99 out of 108 classes
04/24 21:09:07 [Server] SV: Executing server config file listenserver.cfg
04/24 21:09:07 [Vfx] No valid vcs file found for shader general_filter.vfx
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader general_filter.vfx for material materials/dev/generalfilter_additive.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader general_filter.vfx for material materials/dev/generalfilter_additive.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader general_filter.vfx for material materials/dev/generalfilter_additive.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader general_filter.vfx for material materials/dev/generalfilter_additive.vmat!
04/24 21:09:07 [Vfx] No valid vcs file found for shader tools_wireframe.vfx
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader tools_wireframe.vfx for material materials/dev/debug_wireframe.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader tools_wireframe.vfx for material materials/dev/debug_wireframe.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader tools_wireframe.vfx for material materials/dev/debug_wireframe.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader tools_wireframe.vfx for material materials/dev/debug_wireframe.vmat!
04/24 21:09:07 [Vfx] No valid vcs file found for shader tools_solid.vfx
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader tools_solid.vfx for material materials/dev/debug_solid.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader tools_solid.vfx for material materials/dev/debug_solid.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader tools_solid.vfx for material materials/dev/debug_solid.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader tools_solid.vfx for material materials/dev/debug_solid.vmat!
04/24 21:09:07 [Vfx] No valid vcs file found for shader cs_mipgen.vfx
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader cs_mipgen.vfx for material materials/dev/cs_mipgen.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader cs_mipgen.vfx for material materials/dev/cs_mipgen.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader cs_mipgen.vfx for material materials/dev/cs_mipgen.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader cs_mipgen.vfx for material materials/dev/cs_mipgen.vmat!
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/tools/show_skeleton.vmat_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/tools/copy_texture_with_gamma.vmat_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [Vfx] No valid vcs file found for shader generic_light.vfx
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/pointlight.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/pointlight.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/pointlight.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/pointlight.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight_shadowed.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight_shadowed.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight_shadowed.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight_shadowed.vmat!
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/deferred_lights/envmaplight.vmat_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight_volumeshadowed.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight_volumeshadowed.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight_volumeshadowed.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic_light.vfx for material materials/deferred_lights/spotlight_volumeshadowed.vmat!
04/24 21:09:07 [Vfx] No valid vcs file found for shader irradiance_volume.vfx
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader irradiance_volume.vfx for material materials/deferred_lights/irradiancevolume.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader irradiance_volume.vfx for material materials/deferred_lights/irradiancevolume.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader irradiance_volume.vfx for material materials/deferred_lights/irradiancevolume.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader irradiance_volume.vfx for material materials/deferred_lights/irradiancevolume.vmat!
04/24 21:09:07 [Vfx] No valid vcs file found for shader debugoverlay_wireframe.vfx
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader debugoverlay_wireframe.vfx for material materials/dev/debugoverlay_wireframe.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader debugoverlay_wireframe.vfx for material materials/dev/debugoverlay_wireframe.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader debugoverlay_wireframe.vfx for material materials/dev/debugoverlay_wireframe.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader debugoverlay_wireframe.vfx for material materials/dev/debugoverlay_wireframe.vmat!
04/24 21:09:07 [Vfx] No valid vcs file found for shader debug_wireframe_2d.vfx
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader debug_wireframe_2d.vfx for material materials/dev/debug_wireframe_2d.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader debug_wireframe_2d.vfx for material materials/dev/debug_wireframe_2d.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader debug_wireframe_2d.vfx for material materials/dev/debug_wireframe_2d.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader debug_wireframe_2d.vfx for material materials/dev/debug_wireframe_2d.vmat!
04/24 21:09:07 [Vfx] No valid vcs file found for shader debug_show_texture.vfx
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader debug_show_texture.vfx for material materials/dev/debug_show_texture.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader debug_show_texture.vfx for material materials/dev/debug_show_texture.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader debug_show_texture.vfx for material materials/dev/debug_show_texture.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader debug_show_texture.vfx for material materials/dev/debug_show_texture.vmat!
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/tools/copy_to_backbuffer.vmat_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader downsample.vfx for material materials/dev/downsample.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader downsample.vfx for material materials/dev/downsample.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader downsample.vfx for material materials/dev/downsample.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader downsample.vfx for material materials/dev/downsample.vmat!
04/24 21:09:07 [Vfx] No valid vcs file found for shader sunlight.vfx
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader sunlight.vfx for material materials/deferred_lights/sunlight.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader sunlight.vfx for material materials/deferred_lights/sunlight.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader sunlight.vfx for material materials/deferred_lights/sunlight.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader sunlight.vfx for material materials/deferred_lights/sunlight.vmat!
04/24 21:09:07 [Vfx] No valid vcs file found for shader debug_sunshadow_vis.vfx
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader debug_sunshadow_vis.vfx for material materials/dev/debug_sunshadow_vis.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader debug_sunshadow_vis.vfx for material materials/dev/debug_sunshadow_vis.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader debug_sunshadow_vis.vfx for material materials/dev/debug_sunshadow_vis.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader debug_sunshadow_vis.vfx for material materials/dev/debug_sunshadow_vis.vmat!
04/24 21:09:07 [Vfx] No valid vcs file found for shader occlusion.vfx
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy_countdraw.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy_countdraw.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy_countdraw.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy_countdraw.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy_debugdraw.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy_debugdraw.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy_debugdraw.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader occlusion.vfx for material materials/dev/occlusionproxy_debugdraw.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader general_filter.vfx for material materials/dev/generalfilter.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader general_filter.vfx for material materials/dev/generalfilter.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader general_filter.vfx for material materials/dev/generalfilter.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader general_filter.vfx for material materials/dev/generalfilter.vmat!
04/24 21:09:07 [Vfx] No valid vcs file found for shader occluder_depth_overlay.vfx
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader occluder_depth_overlay.vfx for material materials/dev/occluderdepthoverlay.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader occluder_depth_overlay.vfx for material materials/dev/occluderdepthoverlay.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader occluder_depth_overlay.vfx for material materials/dev/occluderdepthoverlay.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader occluder_depth_overlay.vfx for material materials/dev/occluderdepthoverlay.vmat!
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/tools/show_collision_geometry_wire.vmat_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/tools/show_collision_geometry.vmat_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [Vfx] No valid vcs file found for shader sky_model.vfx
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader sky_model.vfx for material materials/skybox/sky_model.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader sky_model.vfx for material materials/skybox/sky_model.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader sky_model.vfx for material materials/skybox/sky_model.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader sky_model.vfx for material materials/skybox/sky_model.vmat!
04/24 21:09:07 [Vfx] No valid vcs file found for shader generic.vfx
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_hint_ui.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_hint_ui.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_hint_ui.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_hint_ui.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/point_worldtext_fullbright.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/point_worldtext_fullbright.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/point_worldtext_fullbright.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/point_worldtext_fullbright.vmat!
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/rupture.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/shadow_shackle.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/colorwarp_inversion.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/mossy_stone_status.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/compendium_2014_stone.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/statue_frosty_rad.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/statue_frosty_dire.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/colorwarp_frosty_effigy_radiant.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/gold_statue.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/colorwarp_goldenmetal.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/jade_statue.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/colorwarp_frosty_effigy_radiant_2d.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/colorwarp_frosty_effigy_dire_2d.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "materials/models/heroes/statuseffects/blankmasks1.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "prestige_halo.vpcf_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "dev/panorama_world_panel_lit_default.vmat_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "dev/panorama_world_panel_lit_opaque.vmat_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_no_depth.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_no_depth.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_no_depth.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_no_depth.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_no_backface.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_no_backface.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_no_backface.vmat!
04/24 21:09:07 [MaterialSystem] material2.cpp(1178): Error creating shader generic.vfx for material dev/panorama_world_panel_no_backface.vmat!
04/24 21:09:07 [ResourceSystem] Error loading resource file "dev/panorama_world_panel_lit_no_depth.vmat_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "dev/panorama_world_panel_lit_no_backface.vmat_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "soundstacks/soundstacks_core.vsndstck_c" (Error: ERROR_FILEOPEN)
04/24 21:09:07 [ResourceSystem] Error loading resource file "soundstacks/soundstacks_src1.vsndstck_c" (Error: ERROR_FILEOPEN)
04/24 21:09:08 [ResourceSystem] Error loading resource file "materials/models/underlords/hobgen/costume/hobgen_costume_variant_black_spec_psd_974b817c.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:08 [ResourceSystem] Error loading resource file "materials/models/heroes/techies/techies_metal_cube_tga_ca5b4207.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:08 [RenderSystem] Texture manager doesn't know about texture "materials/models/heroes/techies/techies_metal_cube_tga_ca5b4207.vtex" - returning error texture in CTextureManagerVK::GetImageView
04/24 21:09:08 [RenderSystem] Texture manager doesn't know about texture "materials/models/underlords/hobgen/costume/hobgen_costume_variant_black_spec_psd_974b817c.vtex" - returning error texture in CTextureManagerVK::GetImageView
04/24 21:09:08 [RenderSystem] Texture manager doesn't know about texture "materials/models/underlords/hobgen/costume/hobgen_costume_variant_black_spec_psd_974b817c.vtex" - returning error texture in CTextureManagerVK::GetImageView
04/24 21:09:08 [SplitScreen] Loaded 'user.vcfg' from SteamRemoteStorage, 36 bytes OK
04/24 21:09:08 name[ 0 ] changing from 'unnamed' to 'JesseDotEXE'
04/24 21:09:08 name[ 0 ] changing from 'JesseDotEXE' to 'JesseDotEXE'
04/24 21:09:08 [SplitScreen] Loaded 'user_keys.vcfg' from SteamRemoteStorage, 71 bytes OK
04/24 21:09:08 [HostStateManager] CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )
04/24 21:09:08 Source2Init OK
04/24 21:09:08 [EngineServiceManager] SwitchToLoop levelload requested: id [1] addons []
04/24 21:09:08 [DAC Play Controller] CDAC_PlayController::CDAC_PlayController()
04/24 21:09:08 [HostStateManager] Idle (levelload)
04/24 21:09:08 Affinity preferences: no preferences, skipping assignment
04/24 21:09:08 [SplitScreen] Writing configuration for slot 0
04/24 21:09:08 [SplitScreen] Saved 'user_keys.vcfg' to SteamRemoteStorage, 71 bytes OK
04/24 21:09:08 [SplitScreen] Saved user config file 'cfg/user_keys_8279784_slot0.vcfg'
04/24 21:09:08 [SplitScreen] Saved offline user config file 'cfg/user_keys_0_slot0.vcfg'
04/24 21:09:08 [SplitScreen] Saved 'user.vcfg' to SteamRemoteStorage, 36 bytes OK
04/24 21:09:08 [SplitScreen] Saved user config file 'cfg/user_8279784_slot0.vcfg'
04/24 21:09:08 [SplitScreen] Saved offline user config file 'cfg/user_0_slot0.vcfg'
04/24 21:09:08 [InputService] exec: couldn't exec '{*}cfg/listenserver.cfg', unable to read file
04/24 21:09:08 [Steam] Running SteamAPI_RunCallbacks for first time
04/24 21:09:08 [GCClient] Recv msg 4009 (k_EMsgGCClientConnectionStatus), 12 bytes
04/24 21:09:08 [GCClient] In logon queue; waiting for GC to confirm connection.
04/24 21:09:08 [GCClient] Recv msg 1049 (k_EMsgGCUpdateItemSchema), 15 bytes
04/24 21:09:08 Current item schema is up-to-date with version C82EAC9C.
04/24 21:09:08 [GCClient] Recv msg 4004 (k_EMsgGCClientWelcome), 162 bytes
04/24 21:09:08 [GCClient] Received client welcome from GC.
04/24 21:09:08 [SOCache] CMsgClientWelcome subscribed: 0 up-to-date, 1 out-of-date
04/24 21:09:08 [GCClient] Recv msg 24 (k_ESOMsg_CacheSubscribed), 143 bytes
04/24 21:09:08 [GCClient] Recv msg 9143 (k_EMsgGCToClientEventInfo), 866 bytes
04/24 21:09:08 [SteamNetSockets] Got SDR network config. Loaded revision 273 OK
04/24 21:09:08 [SteamNetSockets] Performing ping measurement
04/24 21:09:08 [SteamNetSockets] RelayNetWorkStatus: avail=Attempting config=OK anyrelay=Attempting (Performing ping measurement)
04/24 21:09:08 [SteamNetSockets] AuthStatus (steamid:76561197968545512): OK (OK)
04/24 21:09:08 [Client] CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
04/24 21:09:08 [EngineServiceManager] SwitchToLoop game requested: id [1] addons []
04/24 21:09:08 [ResourceSystem] Error loading resource file "panorama/images/dashboard/heroes-beta_png.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:08 [ResourceSystem] Error loading resource file "panorama/images/dashboard/background/foreground_png.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:08 [ResourceSystem] Error loading resource file "panorama/images/dashboard/background/middleground_png.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:08 [ResourceSystem] Error loading resource file "panorama/images/dashboard/background/windows_png.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:08 [ResourceSystem] Error loading resource file "panorama/images/dashboard/top_btn_heropedia_psd.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:08 [ResourceSystem] Error loading resource file "panorama/images/dashboard/top_btn_settings_psd.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:08 [ResourceSystem] Error loading resource file "panorama/images/dashboard/top_btn_play_psd.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:08 [ResourceSystem] Error loading resource file "panorama/images/dashboard/top_btn_heropedia_active_psd.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:08 [ResourceSystem] Error loading resource file "panorama/images/dashboard/top_btn_settings_active_psd.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:08 [ResourceSystem] Error loading resource file "panorama/images/dashboard/top_btn_play_active_psd.vtex_c" (Error: ERROR_FILEOPEN)
04/24 21:09:08 [Server] CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
04/24 21:09:08 [Server] SV: maxplayers set to 32
04/24 21:09:08 [Server] SV: CGameRulesGameSystem::GameInit installed game rules
04/24 21:09:08 [Server] Parse error on scripts/surfaceproperties_game.txt: Failed to open file
04/24 21:09:08 Failed to open file: scripts/surfaceproperties_footsteps.txt
04/24 21:09:08 [RESPONSE_RULES] CResponseSystem: scripts/talker/response_rules.txt (1211 rules, 571 criteria, and 1212 responses)
04/24 21:09:08 [RESPONSE_RULES] (token -1) : scripts/talker/response_rules.txt/scripts/talker/response_rules_jull.txt: discarded rule because of invalid criterion 1: jull_happyhour
04/24 21:09:08 [RESPONSE_RULES] (token -1) : scripts/talker/response_rules.txt/scripts/talker/response_rules_jull.txt: discarded rule because of invalid criterion 0: jull_barrelsoffun
04/24 21:09:08 Entry player was not found in surfaceproperties_footsteps.txt
04/24 21:09:08 [Server] SV: Spawn Server: <empty>
04/24 21:09:08 [Server] CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
04/24 21:09:08 [InputService] exec: couldn't exec '{*}cfg/skill1.cfg', unable to read file
04/24 21:09:08 [ResourceSystem] Error loading resource file "materials/tools/show_collision_geometry_wire_nodepth.vmat_c" (Error: ERROR_FILEOPEN)
04/24 21:09:08 [Vfx] No valid vcs file found for shader physics_wireframe.vfx
04/24 21:09:08 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/wireframe_basic.vmat!
04/24 21:09:08 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/wireframe_basic.vmat!
04/24 21:09:08 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/wireframe_basic.vmat!
04/24 21:09:08 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/wireframe_basic.vmat!
04/24 21:09:08 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/wireframe_hidden.vmat!
04/24 21:09:08 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/wireframe_hidden.vmat!
04/24 21:09:08 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/wireframe_hidden.vmat!
04/24 21:09:08 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/wireframe_hidden.vmat!
04/24 21:09:08 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/flat_basic.vmat!
04/24 21:09:08 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/flat_basic.vmat!
04/24 21:09:08 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/flat_basic.vmat!
04/24 21:09:08 [MaterialSystem] material2.cpp(1178): Error creating shader physics_wireframe.vfx for material materials/physics/flat_basic.vmat!
04/24 21:09:08 [Server] CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
04/24 21:09:08 [Client] CL: CWaitForGameServerStartupPrerequisite done waiting for server
04/24 21:09:08 [Client] CL: CCreateGameClientJob creating client connection to 'loopback'
04/24 21:09:08 [SteamNetSockets] [#2470023316 pipe] connected
04/24 21:09:08 [SteamNetSockets] [#2563832617 pipe] connected
04/24 21:09:08 [Networking] Created poll group for socket 'client'
04/24 21:09:08 [Networking] Created poll group for socket 'server'
04/24 21:09:08 [Networking] Connected loopback client=93399094@loopback:1 <-> server=98d0fb29@loopback:0
04/24 21:09:08 [SteamNetSockets] Cluster 'lax' has a selection penalty of 4ms for load balancing purposes. (As per lax#5 (162.254.195.70:27019)).
04/24 21:09:08 [SteamNetSockets] Cluster 'atl' has a selection penalty of 6ms for load balancing purposes. (As per atl#19 (162.254.199.170:27033)).
04/24 21:09:14 [SteamNetSockets] Failed to communicate with routing cluster 'gnrt'.
04/24 21:09:18 [SteamNetSockets] Ping measurement completed
04/24 21:09:18 [SteamNetSockets] Ping location: ord=15+1,iad=35+3/32+1,okc=41+4/32+1,atl=35+9/33+1,sea=63+6/60+1,lax=71+11/61+1,eat=72+7/62+1,lhr=109+10/103+1,ams=127+12/103+1,fra=127+12/118+1,gru=165+16/164+1,sgp=260+26/239+1
04/24 21:09:18 [SteamNetSockets] RelayNetWorkStatus: avail=OK config=OK anyrelay=OK (OK)
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