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@JexeI
Created January 4, 2020 08:48
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<?xml version="1.0"?>
<map proto="1.4.2">
<name>Wit's End</name>
<version>1.2.0</version>
<genre>Objectives</genre>
<objective>Capture the enemy team's wools and return them to your victory monument.</objective>
<authors>
<author uuid="459fd919-0d58-401a-9601-6cab1eb721ab"/> <!-- Reshif -->
</authors>
<contributors>
<contributor uuid="dbe909c6-2b15-4528-b12a-c77ed4031496" contribution="Building Help"/> <!-- teheggy -->
</contributors>
<teams>
<team id="red-team" color="dark red" max="20">Red</team>
<team id="blue-team" color="blue" max="20">Blue</team>
</teams>
<regions>
<cylinder id="spawn-blue" base="140,5,0" radius="3" height="0"/>
<cylinder id="spawn-red" base="-140,5,0" radius="3" height="0"/>
<cylinder id="spawn-obs" base="0,30,-53" radius="1" height="0"/>
<union id="woolrooms">
<union id="red-woolrooms">
<rectangle id="cyan-woolroom" min="78,42" max="90,54"/>
<rectangle id="lightblue-woolroom" min="78,-54" max="90,-42"/>
</union>
<union id="blue-woolrooms">
<rectangle id="orange-woolroom" min="-78,42" max="-90,54"/>
<rectangle id="yellow-woolroom" min="-78,-54" max="-90,-42"/>
</union>
</union>
<apply block="never" message="`7Don't edit the void area!">
<region>
<union>
<rectangle min="90,6" max="103,-6"/>
<rectangle min="-90,-6" max="-103,6"/>
</union>
</region>
</apply>
</regions>
<spawns>
<spawn team="blue-team" kit="blue-kit" region="spawn-blue" yaw="90"/>
<spawn team="red-team" kit="red-kit" region="spawn-red" yaw="-90"/>
<default kit="obs" yaw="0" region="spawn-obs"/>
</spawns>
<kits>
<kit id="spawn">
<item slot="0" unbreakable="true">stone sword</item>
<item slot="1" enchantment="arrow infinite:1" unbreakable="true">bow</item>
<item slot="28" amount="1">arrow</item>
<item slot="2" enchantment="durability:3;dig speed:2" unbreakable="true">diamond pickaxe</item>
<item slot="29" amount="2">stick</item>
<item slot="3" amount="64">quartz block</item>
<item slot="30" amount="64">quartz block</item>
<item slot="4" amount="64">quartz block</item>
<item slot="31" amount="64">quartz block</item>
<item slot="5" amount="64">glass</item>
<item slot="6" amount="64" damage="2">wood</item>
<item slot="7" amount="32">ladder</item>
<item slot="8" amount="32">golden carrot</item>
<effect duration="4" amplifier="4">damage resistance</effect>
<effect duration="4" amplifier="4">heal</effect>
<effect duration="oo" amplifier="1">night vision</effect>
</kit>
<kit id="red-kit" parents="spawn">
<helmet color="cd0000" unbreakable="true">leather helmet</helmet>
<chestplate color="cd0000" enchantment="protection projectile" unbreakable="true">leather chestplate</chestplate>
</kit>
<kit id="blue-kit" parents="spawn">
<helmet color="0066cc" unbreakable="true">leather helmet</helmet>
<chestplate color="0066cc" enchantment="protection projectile" unbreakable="true">leather chestplate</chestplate>
</kit>
<kit id="obs">
<effect duration="oo" amplifier="1">night vision</effect>
</kit>
</kits>
<wools>
<wool team="blue-team" color="yellow" location="-84,5,-48">
<monument><block>142,6,-5</block></monument>
</wool>
<wool team="blue-team" color="orange" location="-84,5,48">
<monument><block>142,6,4</block></monument>
</wool>
<wool team="red-team" color="cyan" location="84,5,48">
<monument><block>-143,6,4</block></monument>
</wool>
<wool team="red-team" color="light blue" location="84,5,-48">
<monument><block>-143,6,-5</block></monument>
</wool>
</wools>
<itemremove>
<item>stone sword</item>
<item>bow</item>
<item>diamond pickaxe</item>
<item>arrow</item>
<item>golden carrot</item>
<item>string</item>
<item>obsidian</item>
<item>beacon</item>
<item>stick</item>
<item>ladder</item>
<item>quartz block</item>
<item>wood</item>
<item>glass</item>
<item>leather chestplate</item>
<item>leather helmet</item>
</itemremove>
<kill-reward>
<item>golden apple</item>
<item amount="16">quartz block</item>
<item amount="8">glass</item>
</kill-reward>
<maxbuildheight>28</maxbuildheight>
<filters>
<not id="no-teams">
<any>
<team id="only-red-team">red-team</team>
<team id="only-blue-team">blue-team</team>
</any>
</not>
<not id="no-chest-red">
<any>
<filter id="only-blue-team"/>
<material>chest</material>
</any>
</not>
<not id="no-chest-blue">
<any>
<filter id="only-red-team"/>
<material>chest</material>
</any>
</not>
<not id="no-beacon">
<material>beacon</material>
</not>
<not id="no-void">
<void/>
</not>
<not id="deny-spawner">
<any>
<material>mob spawner</material>
<material>daylight detector</material>
</any>
</not>
<material id="allow-gold">gold block</material>
<not id="only-red-usage">
<all>
<any id="deny-woolroom-use">
<material>chest</material>
<material>workbench</material>
</any>
<team>blue-team</team>
</all>
</not>
<not id="only-blue-usage">
<all>
<filter id="deny-woolroom-use"/>
<team>red-team</team>
</all>
</not>
</filters>
<regions>
<negative id="not-frontlines">
<rectangle min="-78,-30" max="78,30"/>
</negative>
<union id="bases">
<rectangle id="red-spawn" min="-146,-10" max="-126,10"/>
<rectangle id="blue-spawn" min="126,-10" max="146,10"/>
</union>
<!-- Applied -->
<apply enter="only-blue-team" block-place="only-blue-team" block-break="no-chest-blue" use="only-blue-usage" message="`7This is a `9BLUE TEAM `7only wool room! Chests may not be destroyed or accessed by the other team." region="blue-woolrooms"/>
<apply enter="only-red-team" block-place="only-red-team" block-break="no-chest-red" use="only-red-usage" message="`7This is a `cRED TEAM `7only wool room! Chests may not be destroyed or accessed by the other team." region="red-woolrooms"/>
<apply enter="only-red-team" message="`7You may not enter the `cRED TEAM`7's base!" region="red-spawn"/>
<apply enter="only-blue-team" message="`7You may not enter the `9BLUE TEAM`7's base!" region="blue-spawn"/>
<apply block-break="allow-gold" block-place="no-teams" message="`7You may only break gold in the base!" region="bases"/>
<apply block-place="no-void" message="`7Don't edit the void area!" region="not-frontlines"/>
<apply block="deny-spawner" message="`7Don't destroy the TNT spawner!"/>
<apply use="no-beacon"/>
</regions>
<renewables>
<renewable rate="5" grow="true" particles="true" sound="true" avoid-players="3" region="bases">
<renew>gold block</renew>
<replace>air</replace>
</renewable>
</renewables>
<tnt>
<instantignite>on</instantignite>
<licensing>on</licensing>
<friendly-defuse>off</friendly-defuse>
<fuse>2.5s</fuse>
<power>4</power>
</tnt>
</map>
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