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muddy paths DTC
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<?xml version="1.0"?> | |
<map proto="1.4.2"> | |
<name>Muddy Paths</name> | |
<version>1.1.3</version> | |
<objective>Desroy the enemy's core!</objective> | |
<gamemode>dtc</gamemode> | |
<!-- --> | |
<!-- CREDITS --> | |
<!-- --> | |
<authors> | |
<author uuid="5198dc37-537f-4ea5-8ee8-1e0952d4a36b" contribution="Map Builder"/> | |
<!-- _3Each --> | |
<author uuid="9225421c-3c09-4d97-bb80-f6a77c1f360b" contribution="Map Builder, Terrain, XML, Gameplay."/> | |
<!-- Jexel --> | |
</authors> | |
<!-- | |
=====CONTRIBUTORS===== | |
--> | |
<contributors> | |
<contributor uuid="97307a17-8869-4138-b573-5ce4cc050974" contribution="Map Feedback, minor building"/> | |
<!-- Dan --> | |
</contributors> | |
<!-- --> | |
<!-- SETTINGS --> | |
<!-- --> | |
<!-- | |
====RULES===== | |
--> | |
<rules> | |
<rule>Do not block your team's spawns</rule> | |
<rule>Do not use boats to bypass bedrock walls/floors.</rule> | |
<rule>Do not use boats to cross the void gap using the side cobwebs.</rule> | |
</rules> | |
<!-- | |
=====BROADCASTS===== | |
--> | |
<broadcasts> | |
<tip after="1m" every="5m">Remember, you can use sponges to drain the river!</tip> | |
<tip after="10s" every="3m">The Center cobwebs are for you to bridge on.</tip> | |
<alert after="1s" every="4m">Do not use boats to cross the void gap using the side cobwebs.</alert> | |
</broadcasts> | |
<!-- | |
=====TEAM SETTINGS==== | |
--> | |
<!--Teams--> | |
<teams> | |
<team id="red-team" color="dark red" max="18" max-overfill="20">Red</team> | |
<team id="blue-team" color="blue" max="18" max-overfill="20">Blue</team> | |
</teams> | |
<!--Spawns--> | |
<spawns> | |
<spawn team="red-team" filter="spawn-1" kit="red-kit"> | |
<regions yaw="180"> | |
<region id="red-spawn-1"/> | |
</regions> | |
</spawn> | |
<spawn team="red-team" filter="spawn-2" kit="red-kit"> | |
<regions yaw="180"> | |
<region id="red-spawn-2"/> | |
</regions> | |
</spawn> | |
<spawn team="red-team" filter="spawn-3" kit="red-kit"> | |
<regions yaw="0"> | |
<region id="red-spawn-3"/> | |
</regions> | |
</spawn> | |
<spawn team="blue-team" filter="spawn-1" kit="blue-kit"> | |
<regions yaw="0"> | |
<region id="blue-spawn-1"/> | |
</regions> | |
</spawn> | |
<spawn team="blue-team" filter="spawn-2" kit="blue-kit"> | |
<regions yaw="0"> | |
<region id="blue-spawn-2"/> | |
</regions> | |
</spawn> | |
<spawn team="blue-team" filter="spawn-3" kit="blue-kit"> | |
<regions yaw="180"> | |
<region id="blue-spawn-3"/> | |
</regions> | |
</spawn> | |
<default> | |
<regions yaw="149"> | |
<region id="obs-spawn"/> | |
</regions> | |
</default> | |
</spawns> | |
<filters> | |
<not id="spawn-1"> | |
<time>10m</time> | |
</not> | |
<all id="spawn-2"> | |
<time>10m</time> | |
<not> | |
<time>20m</time> | |
</not> | |
</all> | |
<all id="spawn-3"> | |
<time>20m</time> | |
</all> | |
</filters> | |
<!--Kits--> | |
<kits> | |
<!--Root Kit--> | |
<kit id="spawn"> | |
<item slot="0" material="stone sword"/> | |
<item slot="1" material="bow"> | |
<enchantment level="1">arrow_infinite</enchantment> | |
</item> | |
<item slot="28" material="arrow"/> | |
<item slot="2" material="diamond pickaxe"/> | |
<item slot="3" material="iron axe"> | |
<enchantment level="1">dig_speed</enchantment> | |
</item> | |
<item slot="4" amount="64" material="wood"/> | |
<item slot="5" amount="32" material="glass"/> | |
<item slot="8" amount="32" material="cooked fish"/> | |
<effect duration="5" amplifier="1">heal</effect> | |
<effect duration="10">damage resistance</effect> | |
</kit> | |
<!--Red Kit--> | |
<kit id="red-kit" parents="spawn"> | |
<helmet color="cd0000" material="leather helmet"/> | |
<chestplate color="cd0000" material="leather chestplate"> | |
<enchantment level="2">projectile_protection</enchantment> | |
</chestplate> | |
<leggings color="cd0000" material="leather leggings"/> | |
<boots color="cd0000" material="leather boots"/> | |
</kit> | |
<!--Blue Kit--> | |
<kit id="blue-kit" parents="spawn"> | |
<helmet color="0066cc" material="leather helmet"/> | |
<chestplate color="0066cc" material="leather chestplate"> | |
<enchantment level="2">projectile_protection</enchantment> | |
</chestplate> | |
<leggings color="0066cc" material="leather leggings"/> | |
<boots color="0066cc" material="leather boots"/> | |
</kit> | |
<!-- Out of the world kit--> | |
<kit id="void-death" force="true"> | |
<health>1</health> | |
<effect duration="1" amplifier="100">poison</effect> | |
</kit> | |
</kits> | |
<!-- | |
=====REPAIR / REMOVE===== | |
--> | |
<toolrepair> | |
<tool>stone sword</tool> | |
<tool>diamond pickaxe</tool> | |
<tool>iron axe</tool> | |
<tool>bow</tool> | |
</toolrepair> | |
<!--Remove--> | |
<itemremove> | |
<item>arrow</item> | |
<item>leather helmet</item> | |
<item>leather chestplate</item> | |
<item>leather leggings</item> | |
<item>leather boots</item> | |
<item>glass</item> | |
<item>cooked fish</item> | |
<item>obsidian</item> | |
<item>string</item> | |
<item>seeds</item> | |
<item>coal block</item> | |
<item>stained clay</item> | |
<item>beacon</item> | |
<item>diamond sword</item> | |
<item>iron sword</item> | |
</itemremove> | |
<!-- | |
=====RESPAWNING===== | |
--> | |
<!-- Allow players to respawn after 2 seconds, blackout the player when they die --> | |
<respawn delay="2.5s" auto="true" blackout="true"/> | |
<!-- --> | |
<!-- OBJECTIVES --> | |
<!-- --> | |
<!-- | |
=====CORES===== | |
--> | |
<cores material="obsidian" leak="7" mode-changes="true"> | |
<core team="red-team" region="red-core"/> | |
<core team="blue-team" region="blue-core"/> | |
</cores> | |
<!-- | |
=====MODE CHANGES===== | |
--> | |
<modes> | |
<mode after="10m" material="beacon" name="Beacon Block and Spawnpoint Change"/> | |
<mode after="20m" material="coal block" name="Coal Block and Spawnpoint Change"/> | |
</modes> | |
<!-- --> | |
<!-- REGIONS --> | |
<!-- --> | |
<regions> | |
<!-- | |
=====PLAYABLE AREAS===== | |
--> | |
<rectangle id="map" min="5,-123" max="-65,173"/> | |
<!--Not Playable--> | |
<rectangle id="middle" min="-22,-6" max="-38,57"/> | |
<!-- | |
=====PLAYER SPAWNS===== | |
--> | |
<!--OBSERVERS SPAWN--> | |
<cuboid id="obs-spawn" min="34,50,25" max="36,50,23"/> | |
<!-- SPAWN 1 --> | |
<cuboid id="red-spawn-1" min="-6,15,-78" max="-4,15,-76"/> | |
<cuboid id="blue-spawn-1" min="-53,15,129" max="-55,15,127"/> | |
<!--SPAWN 2--> | |
<cuboid id="red-spawn-2" min="-61,16,-97" max="-58,16,-95"/> | |
<cuboid id="blue-spawn-2" min="1,16,148" max="-1,16,146"/> | |
<!-- SPAWN 3--> | |
<cuboid id="red-spawn-3" min="-3,16,-115" max="-0.3,16,-117.7"/> | |
<cuboid id="blue-spawn-3" min="-56,16,166" max="-59.7,16,168.7"/> | |
<!-- | |
=====OBJECTIVES===== | |
--> | |
<cuboid id="red-core" min="-34,23,-55" max="-27,31,-47"/> | |
<cuboid id="blue-core" min="-26,24,99" max="-34,29,105"/> | |
<!-- | |
=====PROTECTED SPAWN REGIONS===== | |
--> | |
<!-- SPAWN 1 --> | |
<union id="spawns-1"> | |
<rectangle id="red-protected-1" min="-3,144" max="3,150"/> | |
<rectangle id="blue-protected-1" min="-58,124" max="-51,131"/> | |
</union> | |
<!-- SPAWN 2 --> | |
<union id="spawns-2"> | |
<rectangle id="red-protected-2" min="-56,-93" max="-63,-99"/> | |
<rectangle id="blue-protected-2" min="-3,144" max="3,150"/> | |
</union> | |
<!-- SPAWN 3 --> | |
<union id="spawns-3"> | |
<rectangle id="red-protected-3" min="-6,-112" max="2,-120"/> | |
<rectangle id="blue-protected-3" min="-53,164" max="-62,171"/> | |
</union> | |
<!-- ENCHANTMENT TABLES--> | |
<union id="enchantment-tables"> | |
<block>-12,16,-110</block> | |
<block>-49,16,160</block> | |
</union> | |
<!-- --> | |
<!-- APPLIES --> | |
<!-- --> | |
<!-- | |
=====SPAWN PROTECTION===== | |
--> | |
<apply block="never" message="This area is disabled."> | |
<region> | |
<region id="spawns-1"/> | |
<region id="spawns-2"/> | |
<region id="spawns-3"/> | |
<region id="middle"/> | |
<negative> | |
<region id="map"/> | |
</negative> | |
</region> | |
</apply> | |
<apply block="never" message="`k1`r`cDo not destroy this Block`k1" region="enchantment-tables"/> | |
</regions> | |
<!-- --> | |
<!-- MISC. --> | |
<!-- --> | |
<!-- | |
=====KILL REWARDS===== | |
--> | |
<kill-rewards> | |
<kill-reward> | |
<filter> | |
<all> | |
<kill-streak count="3" repeat="true"/> | |
</all> | |
</filter> | |
<item amount="2" material="exp bottle"/> | |
</kill-reward> | |
<kill-reward> | |
<filter> | |
<all> | |
<kill-streak count="2" repeat="true"/> | |
</all> | |
</filter> | |
<item amount="8" material="wood"/> | |
<item amount="16" material="glass"/> | |
</kill-reward> | |
<kill-reward> | |
<filter> | |
<all> | |
<kill-streak count="10"/> | |
</all> | |
</filter> | |
<item amount="1" material="iron sword"/> | |
</kill-reward> | |
<kill-reward> | |
<filter> | |
<all> | |
<kill-streak count="20"/> | |
</all> | |
</filter> | |
<item amount="1" material="diamond sword"/> | |
</kill-reward> | |
<kill-reward> | |
<filter> | |
<all> | |
<kill-streak count="4" repeat="true"/> | |
</all> | |
</filter> | |
<item amount="1" material="tnt"/> | |
</kill-reward> | |
<kill-reward> | |
<filter> | |
<all> | |
<kill-streak count="5" repeat="true"/> | |
</all> | |
</filter> | |
<item amount="1" material="lapis block"/> | |
</kill-reward> | |
</kill-rewards> | |
<!-- | |
=====DEATH PORTAL===== | |
--> | |
<portals> | |
<portal y="-100" sound="false"> | |
<region> | |
<below y="0.9"/> | |
</region> | |
</portal> | |
</portals> | |
<regions> | |
<apply kit="void-death"> | |
<region> | |
<below y="0.9"/> | |
</region> | |
</apply> | |
</regions> | |
<!-- | |
=====MAXBUILDHEIGHT===== | |
--> | |
<maxbuildheight>36</maxbuildheight> | |
<timelock>off</timelock> | |
</map> |
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