Vulkan is a low-overhead, cross-platform 3D graphics and compute API.
Vulkan targets high-performance realtime 3D graphics applications such as games and interactive media across multiple platforms providing higher performance and lower CPU usage.
[ | |
{"group":"US (Common)", | |
"zones":[ | |
{"value":"America/Puerto_Rico","name":"Puerto Rico (Atlantic)"}, | |
{"value":"America/New_York","name":"New York (Eastern)"}, | |
{"value":"America/Chicago","name":"Chicago (Central)"}, | |
{"value":"America/Denver","name":"Denver (Mountain)"}, | |
{"value":"America/Phoenix","name":"Phoenix (MST)"}, | |
{"value":"America/Los_Angeles","name":"Los Angeles (Pacific)"}, | |
{"value":"America/Anchorage","name":"Anchorage (Alaska)"}, |