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December 19, 2020 11:17
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Example of writing text to screen using VERA on Commander X16
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!cpu 65c02 | |
; BASIC program ("10 SYS $0810") | |
*=$0801 | |
!word $080C ; Pointer to next BASIC line | |
!word $000A ; Line number $000A = 10 | |
!byte $9E ; SYS BASIC token | |
!pet " $810",0 ; Address where ASM starts | |
!word $0000 ; EOF BASIC program | |
*=$0810 | |
; VERA registers needed to write characters on the screen. | |
; https://github.com/commanderx16/x16-docs/blob/master/VERA%20Programmer's%20Reference.md#registers | |
; It is assumed that the screen is in "normal" 80x60 text mode. | |
VERA_ADDR_L = $9F20 | |
VERA_ADDR_M = $9F21 | |
VERA_ADDR_H = $9F22 | |
VERA_DATA0 = $9F23 | |
main: | |
lda #%00100000 ; Increment 2, High-addr=0 | |
sta VERA_ADDR_H | |
lda #30 ; Y coordinate (middle of screen) | |
sta VERA_ADDR_M | |
lda #33*2 ; X coordinate: (screenwidth/2)-(stringlength/2) | |
sta VERA_ADDR_L ; Multiplied by 2 because in normal screenmode, | |
; 1 byte is used for character and 1 for color | |
ldy #0 ; Use .Y as index into string | |
.loop: lda my_str,y ; Load character | |
beq .end: ; If it is 0, jump to end | |
sta VERA_DATA0 ; Write character to VERA memory, VERA | |
; will automaticly add 2 to address. | |
iny ; Increment .Y | |
bra .loop: ; Jump back to get next character | |
.end: | |
rts | |
; Zero terminated "string" encoded to use the default VERA font layout | |
; See: https://cx16.dk/veratext/ | |
; H E L L O , W O R L D ! | |
my_str: !byte $08,$05,$0C,$0C,$0F,$2C,$20,$17,$0F,$12,$0C,$04,$21,$00 |
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