Created
May 25, 2012 16:33
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fuck this
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public static void CharacterCreate(int ccRace, int ccGender, int ccRole, int qq1, int qq2, int qq3) { | |
if (ccRace == 0 && ccGender == 0 && ccRole == 0) { | |
health = 150; | |
secondBar = "Stamina"; | |
stamina = 100; | |
strength = 30; | |
intelligence = 15; | |
dexterity = 15; | |
charisma = 0; | |
intimidation = 30; | |
} | |
else if (ccRace == 0 && ccGender == 0 && ccRole == 1) { | |
health = 100; | |
secondBar = "Mana"; | |
mana = 50; | |
strength = 20; | |
intelligence = 20; | |
dexterity = 20; | |
charisma = 0; | |
intimidation = 30; | |
} | |
else if (ccRace == 0 && ccGender == 0 && ccRole == 2) { | |
health = 125; | |
secondBar = "Focus"; | |
focus = 75; | |
strength = 20; | |
intelligence = 15; | |
dexterity = 25; | |
charisma = 0; | |
intimidation = 30; | |
} | |
else if (ccRace == 0 && ccGender == 1 && ccRole == 0) { | |
health = 125; | |
secondBar = "Stamina"; | |
stamina = 75; | |
strength = 25; | |
intelligence = 15; | |
dexterity = 20; | |
charisma = 5; | |
intimidation = 25; | |
} | |
else if (ccRace == 0 && ccGender == 1 && ccRole == 1) { | |
health = 75; | |
secondBar = "Mana"; | |
mana = 50; | |
strength = 20; | |
intelligence = 20; | |
dexterity = 20; | |
charisma = 5; | |
intimidation = 25; | |
} | |
else if (ccRace == 0 && ccGender == 1 && ccRole == 2) { | |
health = 100; | |
secondBar = "Focus"; | |
focus = 75; | |
strength = 20; | |
intelligence = 15; | |
dexterity = 25; | |
charisma = 5; | |
intimidation = 25; | |
} | |
else if (ccRace == 1 && ccGender == 0 && ccRole == 0) { | |
health = 100; | |
secondBar = "Stamina"; | |
stamina = 75; | |
strength = 25; | |
intelligence = 20; | |
dexterity = 15; | |
charisma = 10; | |
intimidation = 20; | |
} | |
else if (ccRace == 1 && ccGender == 0 && ccRole == 1) { | |
health = 60; | |
secondBar = "Mana"; | |
mana = 100; | |
strength = 20; | |
intelligence = 30; | |
dexterity = 15; | |
charisma = 10; | |
intimidation = 20; | |
} | |
else if (ccRace == 1 && ccGender == 0 && ccRole == 2) { | |
health = 80; | |
secondBar = "Focus"; | |
focus = 75; | |
strength = 20; | |
intelligence = 20; | |
dexterity = 20; | |
charisma = 10; | |
intimidation = 20; | |
} | |
else if (ccRace == 1 && ccGender == 1 && ccRole == 0) { | |
health = 80; | |
secondBar = "Stamina"; | |
stamina = 50; | |
strength = 25; | |
intelligence = 20; | |
dexterity = 15; | |
charisma = 15; | |
intimidation = 15; | |
} | |
else if (ccRace == 1 && ccGender == 1 && ccRole == 1) { | |
health = 60; | |
secondBar = "Mana"; | |
mana = 75; | |
strength = 20; | |
intelligence = 25; | |
dexterity = 15; | |
charisma = 15; | |
intimidation = 15; | |
} | |
else if (ccRace == 1 && ccGender == 1 && ccRole == 2) { | |
health = 60; | |
secondBar = "Focus"; | |
focus = 60; | |
strength = 20; | |
intelligence = 20; | |
dexterity = 20; | |
charisma = 15; | |
intimidation = 15; | |
} | |
else if (ccRace == 2 && ccGender == 0 && ccRole == 0) { | |
health = 80; | |
secondBar = "Stamina"; | |
stamina = 50; | |
strength = 20; | |
intelligence = 20; | |
dexterity = 20; | |
charisma = 20; | |
intimidation = 10; | |
} | |
else if (ccRace == 2 && ccGender == 0 && ccRole == 1) { | |
health = 60; | |
secondBar = "Mana"; | |
mana = 50; | |
strength = 15; | |
intelligence = 20; | |
dexterity = 20; | |
charisma = 20; | |
intimidation = 10; | |
} | |
else if (ccRace == 2 && ccGender == 0 && ccRole == 2) { | |
health = 100; | |
secondBar = "Focus"; | |
focus = 75; | |
strength = 15; | |
intelligence = 20; | |
dexterity = 30; | |
charisma = 20; | |
intimidation = 10; | |
} | |
else if (ccRace == 2 && ccGender == 1 && ccRole == 0) { | |
health = 80; | |
secondBar = "Stamina"; | |
stamina = 40; | |
strength = 20; | |
intelligence = 20; | |
dexterity = 20; | |
charisma = 25; | |
intimidation = 5; | |
} | |
else if (ccRace == 2 && ccGender == 1 && ccRole == 1) { | |
health = 40; | |
secondBar = "Mana"; | |
mana = 60; | |
strength = 15; | |
intelligence = 25; | |
dexterity = 20; | |
charisma = 25; | |
intimidation = 5; | |
} | |
else if (ccRace == 2 && ccGender == 1 && ccRole == 2) { | |
health = 80; | |
secondBar = "Focus"; | |
focus = 60; | |
strength = 15; | |
intelligence = 20; | |
dexterity = 30; | |
charisma = 25; | |
intimidation = 5; | |
} | |
else if (qq1 == 0) { | |
strength -= 5; | |
} | |
else if (qq1 == 2) { | |
strength += 5; | |
} | |
else if (qq2 == 0) { | |
intelligence += 5; | |
} | |
else if (qq2 == 1) { | |
intelligence -= 5; | |
} | |
else if (qq3 == 1) { | |
dexterity += 5; | |
} | |
else if (qq3 == 2) { | |
dexterity -= 5; | |
} | |
} | |
public static int secondBarSet(String bar) { | |
if (bar == "Stamina") { | |
usable = stamina; | |
System.out.println(usable); | |
} | |
else if (bar == "Mana") { | |
usable = mana; | |
System.out.println(usable); | |
} | |
else if (bar == "Focus") { | |
usable = focus; | |
System.out.println(usable); | |
} | |
System.out.println(usable); | |
return usable; | |
} |
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