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Pixi.js 5 - Draw Dashed Lines using dash/gap points
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PIXI.Graphics.prototype.drawDashLine = function(toX, toY, dash = 7, gap = 3) { | |
//TYPE B. actual points | |
const lastPos = this.currentPath.points; | |
let ax = lastPos[lastPos.length - 2] || 0; | |
let ay = lastPos[lastPos.length - 1] || 0; | |
let xlen = toX - ax; | |
let ylen = toY - ay; | |
let lineLen = getDistanceBetweenPoints(ax, ay, toX, toY); | |
let totalDashes = lineLen / (dash + gap); | |
let dashes = 0; | |
let ratio = dash / lineLen; | |
let gapRatio = gap / lineLen; | |
while(dashes < totalDashes){ | |
let endX = ax + xlen * ratio; | |
let endY = ay + ylen * ratio; | |
this.moveTo(ax, ay); //move to dash start | |
this.lineTo(endX, endY); //do dash | |
ax = endX + xlen * gapRatio; //get new x,y after gap | |
ay = endY + ylen * gapRatio; | |
let distLeft = getDistanceBetweenPoints(ax, ay, toX, toY); | |
if(distLeft < dash+gap){ | |
this.moveTo(ax, ay); //get to last position | |
this.lineTo(toX, toY); //insert a shrunken last dash and stop | |
break; | |
} | |
dashes++; | |
} | |
function getDistanceBetweenPoints(ax, ay, bx, by){ | |
return Math.round(Math.sqrt(Math.pow(bx - ax, 2) + Math.pow(by - ay, 2))); | |
} | |
}; |
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