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JoePotchen / AudioLowPassTrigger.cs
Last active August 27, 2021 20:53
Udon Audio Low Pass Trigger
//Meant to be thrown on a collider that triggers the effect. Could definitely be made better, rushed it for a project.
using UdonSharp;
using UnityEngine;
using VRC.SDKBase;
using VRC.Udon;
public class AudioLowPassTrigger : UdonSharpBehaviour
{
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<link href="http://fonts.googleapis.com/css?family=Open+Sans" rel="stylesheet" type="text/css">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Untitled Document</title>
<link href="stylesheet.css" rel="stylesheet" type="text/css" />
<script src="scripts/jquery-1.9.1.min.js"></script>