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// DDR_Fix_reverse_engineer.cpp | |
// Reverse engineered code from the rawinput_ps3_ddr.exe floating around on the net | |
// | |
#include <iostream> | |
#include "Windows.h" | |
const int ARR_SZ = 16; | |
DWORD g_PreviousPadState[ARR_SZ]; |
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#include <Windows.h> | |
#include "../../API/RainmeterAPI.h" | |
struct ACCENTPOLICY { | |
int nAccentState; | |
int nFlags; | |
int nColor; | |
int nAnimationId; | |
}; | |
struct WINCOMPATTRDATA { |