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GameProfileBuilder
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.lang.reflect.Type;
import java.net.HttpURLConnection;
import java.net.URL;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map.Entry;
import java.util.UUID;
import org.bukkit.craftbukkit.libs.com.google.gson.Gson;
import org.bukkit.craftbukkit.libs.com.google.gson.GsonBuilder;
import org.bukkit.craftbukkit.libs.com.google.gson.JsonDeserializationContext;
import org.bukkit.craftbukkit.libs.com.google.gson.JsonDeserializer;
import org.bukkit.craftbukkit.libs.com.google.gson.JsonElement;
import org.bukkit.craftbukkit.libs.com.google.gson.JsonObject;
import org.bukkit.craftbukkit.libs.com.google.gson.JsonParseException;
import org.bukkit.craftbukkit.libs.com.google.gson.JsonParser;
import org.bukkit.craftbukkit.libs.com.google.gson.JsonSerializationContext;
import org.bukkit.craftbukkit.libs.com.google.gson.JsonSerializer;
import org.yaml.snakeyaml.external.biz.base64Coder.Base64Coder;
import com.mojang.authlib.GameProfile;
import com.mojang.authlib.properties.Property;
import com.mojang.authlib.properties.PropertyMap;
import com.mojang.util.UUIDTypeAdapter;
public class GameProfileBuilder {
private static final String SERVICE_URL = "https://sessionserver.mojang.com/session/minecraft/profile/%s?unsigned=false";
private static final String JSON_SKIN = "{\"timestamp\":%d,\"profileId\":\"%s\",\"profileName\":\"%s\",\"isPublic\":true,\"textures\":{\"SKIN\":{\"url\":\"%s\"}}}";
private static final String JSON_CAPE = "{\"timestamp\":%d,\"profileId\":\"%s\",\"profileName\":\"%s\",\"isPublic\":true,\"textures\":{\"SKIN\":{\"url\":\"%s\"},\"CAPE\":{\"url\":\"%s\"}}}";
private static Gson gson = new GsonBuilder().disableHtmlEscaping().registerTypeAdapter(UUID.class, new UUIDTypeAdapter()).registerTypeAdapter(GameProfile.class, new GameProfileSerializer()).registerTypeAdapter(PropertyMap.class, new PropertyMap.Serializer()).create();
private static HashMap<UUID, CachedProfile> cache = new HashMap<UUID, CachedProfile>();
private static long cacheTime = -1;
/**
* Don't run in main thread!
*
* Fetches the GameProfile from the Mojang servers
*
* @param uuid The player uuid
* @return The GameProfile
* @throws IOException If something wents wrong while fetching
* @see GameProfile
*/
public static GameProfile fetch(UUID uuid) throws IOException {
return fetch(uuid, false);
}
/**
* Don't run in main thread!
*
* Fetches the GameProfile from the Mojang servers
* @param uuid The player uuid
* @param forceNew If true the cache is ignored
* @return The GameProfile
* @throws IOException If something wents wrong while fetching
* @see GameProfile
*/
public static GameProfile fetch(UUID uuid, boolean forceNew) throws IOException {
if (!forceNew && cache.containsKey(uuid) && cache.get(uuid).isValid()) {
return cache.get(uuid).profile;
} else {
HttpURLConnection connection = (HttpURLConnection) new URL(String.format(SERVICE_URL, UUIDTypeAdapter.fromUUID(uuid))).openConnection();
connection.setReadTimeout(5000);
if (connection.getResponseCode() == HttpURLConnection.HTTP_OK) {
String json = new BufferedReader(new InputStreamReader(connection.getInputStream())).readLine();
GameProfile result = gson.fromJson(json, GameProfile.class);
cache.put(uuid, new CachedProfile(result));
return result;
} else {
if (!forceNew && cache.containsKey(uuid)) {
return cache.get(uuid).profile;
}
JsonObject error = (JsonObject) new JsonParser().parse(new BufferedReader(new InputStreamReader(connection.getErrorStream())).readLine());
throw new IOException(error.get("error").getAsString() + ": " + error.get("errorMessage").getAsString());
}
}
}
/**
* Builds a GameProfile for the specified args
*
* @param uuid The uuid
* @param name The name
* @param skin The url from the skin image
* @return A GameProfile built from the arguments
* @see GameProfile
*/
public static GameProfile getProfile(UUID uuid, String name, String skin) {
return getProfile(uuid, name, skin, null);
}
/**
* Builds a GameProfile for the specified args
*
* @param uuid The uuid
* @param name The name
* @param skinUrl Url from the skin image
* @param capeUrl Url from the cape image
* @return A GameProfile built from the arguments
* @see GameProfile
*/
public static GameProfile getProfile(UUID uuid, String name, String skinUrl, String capeUrl) {
GameProfile profile = new GameProfile(uuid, name);
boolean cape = capeUrl != null && !capeUrl.isEmpty();
List<Object> args = new ArrayList<Object>();
args.add(System.currentTimeMillis());
args.add(UUIDTypeAdapter.fromUUID(uuid));
args.add(name);
args.add(skinUrl);
if (cape) args.add(capeUrl);
profile.getProperties().put("textures", new Property("textures", Base64Coder.encodeString(String.format(cape ? JSON_CAPE : JSON_SKIN, args.toArray(new Object[args.size()])))));
return profile;
}
/**
* Sets the time as long as you want to keep the gameprofiles in cache (-1 = never remove it)
* @param time cache time (default = -1)
*/
public static void setCacheTime(long time) {
cacheTime = time;
}
private static class GameProfileSerializer implements JsonSerializer<GameProfile>, JsonDeserializer<GameProfile> {
public GameProfile deserialize(JsonElement json, Type type, JsonDeserializationContext context) throws JsonParseException {
JsonObject object = (JsonObject) json;
UUID id = object.has("id") ? (UUID) context.deserialize(object.get("id"), UUID.class) : null;
String name = object.has("name") ? object.getAsJsonPrimitive("name").getAsString() : null;
GameProfile profile = new GameProfile(id, name);
if (object.has("properties")) {
for (Entry<String, Property> prop : ((PropertyMap) context.deserialize(object.get("properties"), PropertyMap.class)).entries()) {
profile.getProperties().put(prop.getKey(), prop.getValue());
}
}
return profile;
}
public JsonElement serialize(GameProfile profile, Type type, JsonSerializationContext context) {
JsonObject result = new JsonObject();
if (profile.getId() != null)
result.add("id", context.serialize(profile.getId()));
if (profile.getName() != null)
result.addProperty("name", profile.getName());
if (!profile.getProperties().isEmpty())
result.add("properties", context.serialize(profile.getProperties()));
return result;
}
}
private static class CachedProfile {
private long timestamp = System.currentTimeMillis();
private GameProfile profile;
public CachedProfile(GameProfile profile) {
this.profile = profile;
}
public boolean isValid() {
return cacheTime < 0 ? true : (System.currentTimeMillis() - timestamp) < cacheTime;
}
}
}
@Redempt

This comment has been minimized.

Redempt commented Jan 4, 2017

Hope you don't mind that I borrowed this for a project, good work though! (I did leave a code comment giving you credit with a link to this)

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