Created
July 10, 2016 21:43
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Audacity Plugin for Keeping Second Track Volume Around First Track
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;nyquist plug-in | |
;version 4 | |
;type effect | |
;name "Test" | |
;action "Testing..." | |
;codetype lisp | |
;;debugflags trace ;Set debugging yes or no (; = yes, ;; = no) | |
(defconstant DB_DIFF 6) ;The level of difference in loudness you want | |
(defconstant CHANGE_THRESHOLD 0.01) ; the level of change needed to be "different" when converting from a song to an array | |
;Now a bit of a misnomer, abs-lowpass was meant to approximate the loudness of a song | |
;Now it works by squaring the wave, doubling it, taking the square root, and passing through a lowpass filter | |
;Essentially, it takes the absolute value times the square root of 2 passed through the filter | |
(defun abs-lowpass (sound &optional (freq 1)) | |
"Gets the result of running the absolute values of the samples filtered through a lowpass filter" | |
(if (arrayp sound) ;Check for stereo, if so call functions separately and group | |
(vector | |
(abs-lowpass (aref sound 0) freq) | |
(abs-lowpass (aref sound 1) freq)) | |
(lp (snd-sqrt (prod sound sound 2)) freq) ;If mono, approximate loudness | |
) | |
) | |
;Converts a sound wave into something pwl-list can use | |
(defun make-piecewise (sound &optional (THRESHOLD CHANGE_THRESHOLD)) | |
"Returns an array of the form time1, value1, time2, value2, ... for the times sound changes loudness" | |
(if (arrayp sound) ;Check for stereo or mono | |
(vector ;If stereo, split and recombine | |
(make-piecewise (aref sound 0) THRESHOLD) | |
(make-piecewise (aref sound 1) THRESHOLD)) | |
(let ((s (snd-copy sound)) ;If mono, copy the sound and process it | |
(r '()) ;Get our empty list for filling | |
(p 99999) ;Choose an absurd value to force the first sample to be far off | |
(n 0) ;Set our counter to 0 | |
(c 0)) ;Set our current value to 0 | |
(loop ;Iterate over the samples | |
(if (eq (setf c (snd-fetch s)) nil) ;If this is the last one | |
(return r) ;Then return | |
(when (> (abs (- p c)) THRESHOLD) ;Otherwise, if we have passed the threshold | |
(setf p c) ;Update the previous level | |
(setf r (append r (list (/ n LEN) c)))) ;And add the sample to the list | |
) | |
(setf n (+ 1 n)) ;Increment our counter, for timing purposes | |
) | |
(setf r (append r (list 1 p))) ;Add the very end of the list, since audacity wants the last point at 0 | |
(setf r (append r (list 1))) ;Define the last point, just '(1) | |
) | |
) | |
) | |
;Makes sound roughly dif db quieter than a track stored as a list in arr | |
(defun quiet-track (sound arr dif) | |
(let* ((s1 (control-srate-abs *SOUND-SRATE* (pwl-list (aref arr 0)))) ;Convert the list back to sound | |
(s2 (control-srate-abs *SOUND-SRATE* (pwl-list (aref arr 1)))) | |
(ars (vector s1 s2)) ;Make it stereo | |
(difference (vector dif dif))) ;Used for making us quieter by dif decibels | |
;Now we actually modify the sound by multiplying the linear difference in db, offset by dif, by the sound wave | |
(prod (db-to-linear (diff (linear-to-db ars) (sum (linear-to-db (abs-lowpass sound)) difference))) sound) | |
) | |
) | |
;Processing code for Track1 | |
(defun Track1 () | |
(setf arr (make-piecewise (abs-lowpass *TRACK*))) ;Get the loudness of the first track and store it as a list | |
(putprop '*SCRATCH* arr 'jsjwt) ;Put that list in the global variable *SCRATCH* so the second track can use it | |
*TRACK* ;Return the same sound so nothing changes | |
) | |
;Processing code for Track2 | |
(defun Track2 () | |
(setf t1sl (get '*SCRATCH* 'jsjwt)) ;Get the track one loudness list | |
(remprop '*SCRATCH* 'jsjwt) ;clean up the global variable *SCRATCH* | |
(quiet-track *TRACK* t1sl DB_DIFF) ;Now make us quiter than track 1 | |
) | |
;This is the code that gets run below | |
(if (arrayp *TRACK*) ;Curse the user if we aren't modifying a stereo track | |
(if (eq (get '*TRACK* 'INDEX) 1) ; Test if we are on the first track | |
(Track1) ;If so, run Track1 | |
(Track2));Else run Track2 | |
(print "Not Stereo!")) |
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