Created
October 27, 2019 23:29
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class NumMatrix { | |
private: | |
std::vector<std::vector<int> > tree; | |
void columnInit(std::vector<int> &tree_column, std::vector<int> &matrix_column) { | |
size_t columns = matrix_column.size(); | |
for (size_t i = columns; i < tree_column.size(); ++i) { | |
tree_column[i] = matrix_column[i - columns]; | |
} | |
for (size_t i = columns - 1; i > 0; --i) { | |
tree_column[i] = tree_column[i * 2] + tree_column[i * 2 + 1]; | |
} | |
} | |
void columnUpdate(std::vector<int> &tree_column, int col, int diff) { | |
size_t pos = col + tree[0].size() / 2; | |
tree_column[pos] += diff; | |
while (pos > 1) { | |
pos /= 2; | |
tree_column[pos] = tree_column[pos * 2] + tree_column[pos * 2 + 1]; | |
} | |
} | |
int columnSumRegion(std::vector<int> &tree_column, int col1, int col2) { | |
size_t lpos = col1 + tree[0].size() / 2; | |
size_t rpos = col2 + tree[0].size() / 2; | |
int sum = 0; | |
while (lpos <= rpos) { | |
if ((lpos % 2) == 1) { | |
sum += tree_column[lpos]; | |
++lpos; | |
} | |
if ((rpos % 2) == 0) { | |
sum += tree_column[rpos]; | |
--rpos; | |
} | |
lpos /= 2; | |
rpos /= 2; | |
} | |
return sum; | |
} | |
public: | |
NumMatrix(vector<vector<int>>& matrix) { | |
if (matrix.size() == 0) { | |
return; | |
} | |
size_t rows = matrix.size(); | |
size_t columns = matrix[0].size(); | |
tree.resize(rows * 2); | |
for (size_t i = 0; i < tree.size(); ++i) { | |
tree[i].resize(columns * 2); | |
} | |
for (size_t i = rows; i < tree.size(); ++i) { | |
columnInit(tree[i], matrix[i - rows]); | |
} | |
for (size_t i = rows - 1; i > 0; --i) { | |
for (size_t j = 1; j < columns * 2; ++j) { | |
tree[i][j] = tree[i * 2][j] + tree[i * 2 + 1][j]; | |
} | |
} | |
} | |
void update(int row, int col, int val) { | |
// find row first | |
size_t rows = tree.size() / 2; | |
size_t columns = tree[0].size() / 2; | |
size_t pos = row + rows; | |
int prev = tree[pos][col + columns]; | |
int diff = val - prev; | |
columnUpdate(tree[pos], col, diff); | |
// for (size_t i = 0; i < columns * 2; ++i) { | |
// std::cout << tree[pos][i] << " "; | |
// } | |
// std::cout << std::endl; | |
while (pos > 1) { | |
pos /= 2; | |
columnUpdate(tree[pos], col, diff); | |
// for (size_t i = 0; i < columns * 2; ++i) { | |
// std::cout << tree[pos][i] << " "; | |
// } | |
// std::cout << std::endl; | |
} | |
} | |
int sumRegion(int row1, int col1, int row2, int col2) { | |
size_t lpos = row1 + tree.size() / 2; | |
size_t rpos = row2 + tree.size() / 2; | |
int sum = 0; | |
while (lpos <= rpos) { | |
if ((lpos % 2) == 1) { | |
sum += columnSumRegion(tree[lpos], col1, col2); | |
++lpos; | |
} | |
if ((rpos % 2) == 0) { | |
sum += columnSumRegion(tree[rpos], col1, col2); | |
--rpos; | |
} | |
lpos /= 2; | |
rpos /= 2; | |
} | |
return sum; | |
} | |
}; | |
/** | |
* Your NumMatrix object will be instantiated and called as such: | |
* NumMatrix* obj = new NumMatrix(matrix); | |
* obj->update(row,col,val); | |
* int param_2 = obj->sumRegion(row1,col1,row2,col2); | |
*/ |
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