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@vaguerant
vaguerant / Changelog.md
Last active May 10, 2023 14:31
Widescreen cheats for DS games on 3DS

2019

July 13

These codes have all been updated to use 16-bit read/writes for the aspect ratio values. In the worst case scenario, they should work identically, with the best case scenario being slightly improved compatibility since they're no longer clobbering the other 16 bits that they were just filling with zeros.

July 17

Codes added:

  • de Blob 2 (USA)
  • Dementium - The Ward (USA)
@Desani
Desani / ScanMedia.md
Last active May 27, 2024 00:39
3.6 - Corrected issues with determining terminal size in specific use cases. Added file encoding thanks to recommendation by LordKenmou. Fixed update script checker.

This script utilizes ffmpeg, the same tool Plex uses, to decode the video stream and captures the output for any errors during playback and sends the playback errors to a log file. So essentially it plays the video in the background faster than regular speed. It then checks the error output log file to see if there is anything inside. If ffmpeg was able to cleanly play the file, it counts as a passed file. If there is any error output, an error could be anything from a container issue, a missed frame issue, media corruption or more, it counts the file as failed. So if there would be an issue with playback and a video freezing, it would be caught by this method of checking for errors. Because of the nature of the error log, any errors that show up, even simple ones, will all count as a fail and the output is captured so you can view the error log. Some simple errors are easy to fix so I have included an auto-repair feature which attempts to re-encode the file which is able to correct some issues that would cau

@stbuehler
stbuehler / bma2otp.rb
Created January 25, 2014 14:10
Decode the Battle.net Mobile Authenticator (android) secret data into an otpauth url. Requires a way to access the private data of the application (i.e. a rooted android).
#!/usr/bin/ruby
# REQUIRES:
# * rooted android, as otherwise you can't read the applications private data
# * to display the qr code "qrencode" (http://fukuchi.org/works/qrencode/)
# and "display" from ImageMagick
# This script "decrypts" the token from the internal state of the
# Battle.net Mobile Authenticator on android application, converting
# it into an "otpauth" url (https://code.google.com/p/google-authenticator/wiki/KeyUriFormat)