Created
April 2, 2019 01:48
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ATTiny Sketch for Homemade Hardware
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const float FACTOR = 1.05946; // One semitone | |
float freq = 440; | |
const int BUTTON_UP = 3; | |
const int BUTTON_DOWN = 4; | |
const int SPEAKER = 0; | |
bool up_pressed = false; | |
bool down_pressed = false; | |
void setup() { | |
pinMode(BUTTON_UP, INPUT); | |
pinMode(BUTTON_DOWN, INPUT); | |
pinMode(SPEAKER, OUTPUT); | |
tone(SPEAKER, freq); | |
} | |
void loop() { | |
bool freq_changed = false; | |
if (!up_pressed && digitalRead(BUTTON_UP) == HIGH) { | |
up_pressed = true; | |
} | |
if (up_pressed && digitalRead(BUTTON_UP) == LOW) { | |
up_pressed = false; | |
freq *= FACTOR; | |
freq_changed = true; | |
} | |
if (!down_pressed && digitalRead(BUTTON_DOWN) == HIGH) { | |
down_pressed = true; | |
} | |
if (down_pressed && digitalRead(BUTTON_DOWN) == LOW) { | |
down_pressed = false; | |
freq /= FACTOR; | |
freq_changed = true; | |
} | |
if (freq_changed) { | |
noTone(SPEAKER); | |
tone(SPEAKER, freq); | |
} | |
} |
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