Created
March 15, 2019 17:02
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<template> | |
<table> | |
<tr> | |
<th></th> | |
<th v-for="(playerNumber, index) in numberOfPlayers" :key="index"> | |
<input | |
size="2" type="text" | |
v-model="players[index].name" | |
@input="playerInput(index)" | |
> | |
</th> | |
</tr> | |
<tr v-for="(roundNo, rIndex) in numberOfRounds" :key="rIndex"> | |
<td class="roundNo" style="padding-right: 10px"> | |
<strong>{{ roundNo }}</strong> | |
</td> | |
<td v-for="(player, pIndex) in players" :key="pIndex" align="center"> | |
<input | |
v-if="pIndex < 2 || player.name !== '' || player.rounds.length !== 0" | |
size="1" type="text" | |
v-model="player.rounds[rIndex]" | |
@input="roundInput(roundNo)" | |
:disabled="playersOut[pIndex] ? playersOut[pIndex] < roundNo : false" | |
> | |
</td> | |
</tr> | |
</table> | |
</template> | |
<script> | |
export default { | |
data: () => ({ | |
numberOfRounds: 2, | |
numberOfPlayers: 2, | |
players: [ | |
{ | |
name: '', | |
rounds: [] | |
}, | |
{ | |
name: '', | |
rounds: [] | |
} | |
] | |
}), | |
methods: { | |
roundInput (roundNumber) { | |
if (roundNumber === this.numberOfRounds && !this.gameOver) { | |
this.numberOfRounds += 1 | |
} | |
}, | |
playerInput (playerIndex) { | |
if (playerIndex === this.numberOfPlayers - 1) { | |
this.numberOfPlayers += 1 | |
this.players.push({ | |
name: '', | |
rounds: [] | |
}) | |
} | |
} | |
}, | |
computed: { | |
playersOut () { | |
return this.players.reduce((out, player, index) => { | |
let playerOut = player.rounds.filter((val) => val.toLowerCase() === 'x') | |
if (playerOut.length > 1) { | |
console.log('weird') | |
} else if (playerOut.length === 1) { | |
out[index] = player.rounds.indexOf(playerOut[0]) + 1 | |
return out | |
} | |
return out | |
}, {}) | |
}, | |
gameOver () { | |
let out = Object.keys(this.playersOut).length | |
return out !== 0 && (out === this.players.filter(p => p.name !== '').length - 1) | |
} | |
} | |
} | |
</script> | |
<style> | |
input { | |
text-align: center; | |
} | |
</style> |
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