Created
July 17, 2018 22:10
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/* | |
Example of Object Oriented Programming (OOP) using Hydra | |
Objects of the Class Ball stored in an array | |
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++ | |
Ejemplo de Programación Orientada a Objetos usando Hydra | |
Objectos de la Clase Ball almacenadas en un arreglo | |
++++++++++++++++++++++++++++++ | |
Hydra | |
https://github.com/ojack/hydra | |
*/ | |
p1 = new P5() | |
numberBalls = 50 | |
ballList = [] | |
ancho = 1400 | |
alto = 800 | |
Ball = class { | |
constructor() { | |
this.x = p1.random(100,ancho-100); | |
this.y = p1.random(100,alto-100); | |
this.speed_x = p1.random(-15, 15); | |
this.speed_y = p1.random(-15, 15); | |
this.diameter = 20; | |
this.colour = p1.color(i*5, 100, i*5) | |
} | |
moveBall(){ | |
this.x += this.speed_x; | |
this.y += this.speed_y; | |
if (this.x < this.diameter/2 || this.x > ancho - this.diameter/2) { | |
this.speed_x *=-1; | |
} | |
if (this.y < this.diameter/2 || this.y > alto - this.diameter/2) { | |
this.speed_y *=-1; | |
} | |
} | |
drawBall () { | |
p1.fill(this.colour) | |
p1.noStroke() | |
p1.ellipse(this.x, this.y, this.diameter, this.diameter ); | |
} | |
} | |
for ( i = 0; i < numberBalls; i++) { | |
ballList.push(new Ball) | |
} | |
// The draw must be the last to run | |
p1.draw = () => { | |
p1.background(0,0,0) | |
log(ballList.length) | |
for (var i=0; i<ballList.length; i++){ | |
var b = ballList[i]; | |
b.moveBall() | |
b.drawBall() | |
} | |
} | |
p1.clear() | |
p1.remove() |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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/* | |
Example of Object Oriented Programming (OOP) using Hydra | |
Objects of the Class Ball stored in an array | |
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++ | |
Ejemplo de Programación Orientada a Objetos usando Hydra | |
Objectos de la Clase Ball almacenadas en un arreglo | |
++++++++++++++++++++++++++++++ | |
Hydra | |
https://github.com/ojack/hydra | |
*/ | |
p1 = new P5() | |
numberBalls = 50 | |
ballList = [] | |
ancho = 1400 | |
alto = 800 | |
Ball = class { | |
constructor() { | |
this.x = p1.random(100,ancho-100); | |
this.y = p1.random(100,alto-100); | |
this.speed_x = p1.random(-15, 15); | |
this.speed_y = p1.random(-15, 15); | |
this.diameter = 20; | |
this.colour = p1.color(i*5, 100, i*5) | |
} | |
moveBall(){ | |
this.x += this.speed_x; | |
this.y += this.speed_y; | |
if (this.x < this.diameter/2 || this.x > ancho - this.diameter/2) { | |
this.speed_x *=-1; | |
} | |
if (this.y < this.diameter/2 || this.y > alto - this.diameter/2) { | |
this.speed_y *=-1; | |
} | |
} | |
drawBall () { | |
p1.fill(this.colour) | |
p1.noStroke() | |
p1.ellipse(this.x, this.y, this.diameter, this.diameter ); | |
} | |
} | |
for ( i = 0; i < numberBalls; i++) { | |
ballList.push(new Ball) | |
} | |
// The draw must be the last to run | |
p1.draw = () => { | |
p1.background(0,0,0) | |
log(ballList.length) | |
for (var i=0; i<ballList.length; i++){ | |
var b = ballList[i]; | |
b.moveBall() | |
b.drawBall() | |
} | |
} | |
p1.clear() | |
p1.remove() |
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