Skip to content

Instantly share code, notes, and snippets.

// this code is in final.fsh
#version 120
uniform sampler2D texture;
varying vec4 color;
varying vec2 coord0;
uniform float frameTimeCounter;
@JumperOnJava
JumperOnJava / FileReadWrite.java
Last active January 22, 2025 19:44
Class for easy file reading/writing text files
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;
import java.nio.file.StandardOpenOption;
public class FileReadWrite {
/**
* Writes text to file, throws runtime exception if something goes wrong
* @param path
public class MCTranslation {
static Map<String,String> translationMap = new HashMap<>();
static String PREFIX = "tangleBreak";
//Use this method to generate file with untranslated strings
public static void generateTranlationMap()
{
var file = FabricLoader.getInstance().getGameDir().resolve(".autoTranslateOutput").resolve("output.txt").toFile();
var text = new GsonBuilder().setPrettyPrinting().create().toJson(translationMap);
try{
file.getParentFile().mkdirs();
Get-ChildItem .\image -Filter * | ForEach-Object {
ffmpeg -y -i $_.FullName -framerate 30 -c:v libvpx-vp9 -an -vf scale="'iw/max(iw,ih)*512':'ih/max(iw,ih)*512'" -pix_fmt yuva420p ".\webm\$($_.Name).webm"
}