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@ryanschmidtEpic
ryanschmidtEpic / subtract_actors.py
Created March 1, 2022 22:38
Sample UnrealEngine 5.0 Python Script for using Geometry Scripting to do a Boolean Subtract operation
#
# Unreal Engine 5.0 Python Script that takes in N >= 2 selected StaticMesh Actors,
# and subtracts Actors 1..N from the first Actor
#
import unreal
# output path and asset name (random suffix will be appended)
BooleanResultBasePath = "/Game/PythonBooleanTest"
BooleanResultBaseName = "PyBoolean"
@Niakr1s
Niakr1s / cmake_windows_icon.txt
Created November 23, 2019 19:55
How to add icon to cmake app in windows
1. Put app.ico in directory.
2. Create app.rc in same directory with one line:
IDI_ICON1 ICON DISCARDABLE "app.ico"
3. Run command (Warning: it's app.o, not app.res, how it is mentioned in other manuals!)
windres app.rc -o app.o
4. add_executable(app
...
@yone80
yone80 / Deform Along Curve
Last active December 2, 2020 03:41
VEXpression
/* Initialize */
float curvelength = primintrinsic(1, 'arclength', 0);
if( curvelength == 0 )
curvelength = primintrinsic(1, 'measuredperimeter', 0);
float dist = @P.z / curvelength + ch('offset');
vector2 uv = set(dist, 0);
// PRIMUV_UNITLEN_TO_UNIT = 7
vector2 posuv = primuvconvert(@OpInput2, uv, 0, 7);
@rxaviers
rxaviers / gist:7360908
Last active June 2, 2024 16:48
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