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@JustSimplyKyle
Created August 20, 2021 19:52
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[03:51:46] [Render thread/WARN]: Custom blending mode directives are not supported, ignoring blend directive for blend.gbuffers_weather
[03:51:46] [Render thread/ERROR]: Unable to read the custom noise texture at /InternalLib/Samplers/noise.png
[03:51:46] [Render thread/INFO]: Using shaderpack: continuum-2.0.4.zip
[03:51:46] [Render thread/INFO]: [CHAT] 已重新載入光影!
[03:51:46] [Render thread/WARN]: [Triforce Patcher] gl_FragColor is not supported yet, please use gl_FragData! Assuming that the shaderpack author intended to use gl_FragData[0]...
[03:51:46] [Render thread/WARN]: [deferred] Unsupported uniform: sampler2D colortex0
[03:51:46] [Render thread/WARN]: [deferred] Unsupported uniform: sampler2D colortex1
[03:51:46] [Render thread/WARN]: [deferred] Unsupported uniform: sampler2D depthtex1
[03:51:46] [Render thread/WARN]: [deferred] Unsupported uniform: sampler2D shadowtex0
[03:51:46] [Render thread/WARN]: [deferred] Unsupported uniform: sampler2D shadowtex1
[03:51:46] [Render thread/WARN]: [deferred] Unsupported uniform: sampler2D shadowcolor
[03:51:46] [Render thread/WARN]: [deferred] Unsupported uniform: sampler2D shadowcolor1
[03:51:46] [Render thread/WARN]: [deferred] Unsupported uniform: sampler2D noisetex
[03:51:46] [Render thread/WARN]: [Triforce Patcher] gl_FragColor is not supported yet, please use gl_FragData! Assuming that the shaderpack author intended to use gl_FragData[0]...
[03:51:46] [Render thread/INFO]: OpenGL debug message: id=17, source=SHADER COMPILER, type=OTHER, severity=HIGH, message='0:254(12): warning: extension `GL_EXT_gpu_shader4' unsupported in fragment shader'
[03:51:46] [Render thread/WARN]: Shader compilation log for composite.fsh: 0:254(12): warning: extension `GL_EXT_gpu_shader4' unsupported in fragment shader
[03:51:46] [Render thread/INFO]: OpenGL debug message: id=18, source=SHADER COMPILER, type=OTHER, severity=HIGH, message='0:1296(114): warning: `skyColor' used uninitialized'
[03:51:46] [Render thread/WARN]: [composite] Unsupported uniform: sampler2D colortex0
[03:51:46] [Render thread/WARN]: [composite] Unsupported uniform: sampler2D colortex1
[03:51:46] [Render thread/WARN]: [composite] Unsupported uniform: sampler2D colortex2
[03:51:46] [Render thread/WARN]: [composite] Unsupported uniform: sampler2D colortex3
[03:51:46] [Render thread/WARN]: [composite] Unsupported uniform: sampler2D colortex5
[03:51:46] [Render thread/WARN]: [composite] Unsupported uniform: sampler2D shadowtex0
[03:51:46] [Render thread/WARN]: [composite] Unsupported uniform: sampler2D shadowtex1
[03:51:46] [Render thread/WARN]: [composite] Unsupported uniform: sampler2D shadowcolor
[03:51:46] [Render thread/WARN]: [composite] Unsupported uniform: sampler2D shadowcolor1
[03:51:46] [Render thread/WARN]: [composite] Unsupported uniform: sampler2D depthtex0
[03:51:46] [Render thread/WARN]: [composite] Unsupported uniform: sampler2D depthtex1
[03:51:46] [Render thread/WARN]: [composite] Unsupported uniform: sampler2D noisetex
[03:51:46] [Render thread/WARN]: [Triforce Patcher] gl_FragColor is not supported yet, please use gl_FragData! Assuming that the shaderpack author intended to use gl_FragData[0]...
[03:51:46] [Render thread/INFO]: OpenGL debug message: id=19, source=SHADER COMPILER, type=OTHER, severity=HIGH, message='0:254(12): warning: extension `GL_EXT_gpu_shader4' unsupported in fragment shader'
[03:51:46] [Render thread/WARN]: Shader compilation log for composite1.fsh: 0:254(12): warning: extension `GL_EXT_gpu_shader4' unsupported in fragment shader
[03:51:46] [Render thread/WARN]: [composite1] Unsupported uniform: sampler2D colortex5
[03:51:46] [Render thread/WARN]: [Triforce Patcher] gl_FragColor is not supported yet, please use gl_FragData! Assuming that the shaderpack author intended to use gl_FragData[0]...
[03:51:46] [Render thread/INFO]: OpenGL debug message: id=20, source=SHADER COMPILER, type=OTHER, severity=HIGH, message='0:254(12): warning: extension `GL_EXT_gpu_shader4' unsupported in fragment shader'
[03:51:46] [Render thread/WARN]: Shader compilation log for composite2.fsh: 0:254(12): warning: extension `GL_EXT_gpu_shader4' unsupported in fragment shader
[03:51:46] [Render thread/WARN]: [composite2] Unsupported uniform: sampler2D colortex0
[03:51:46] [Render thread/WARN]: [composite2] Unsupported uniform: sampler2D colortex2
[03:51:46] [Render thread/WARN]: [composite2] Unsupported uniform: sampler2D colortex3
[03:51:46] [Render thread/WARN]: [composite2] Unsupported uniform: sampler2D colortex4
[03:51:46] [Render thread/WARN]: [composite2] Unsupported uniform: sampler2D colortex5
[03:51:46] [Render thread/WARN]: [composite2] Unsupported uniform: sampler2D depthtex1
[03:51:46] [Render thread/WARN]: [composite2] Unsupported uniform: sampler2D depthtex2
[03:51:46] [Render thread/WARN]: [Triforce Patcher] gl_FragColor is not supported yet, please use gl_FragData! Assuming that the shaderpack author intended to use gl_FragData[0]...
[03:51:46] [Render thread/INFO]: OpenGL debug message: id=21, source=SHADER COMPILER, type=OTHER, severity=HIGH, message='0:254(12): warning: extension `GL_EXT_gpu_shader4' unsupported in fragment shader'
[03:51:46] [Render thread/WARN]: Shader compilation log for composite3.fsh: 0:254(12): warning: extension `GL_EXT_gpu_shader4' unsupported in fragment shader
[03:51:46] [Render thread/WARN]: [composite3] Unsupported uniform: sampler2D colortex0
[03:51:46] [Render thread/WARN]: [composite3] Unsupported uniform: sampler2D colortex1
[03:51:46] [Render thread/WARN]: [composite3] Unsupported uniform: sampler2D colortex4
[03:51:46] [Render thread/WARN]: [composite3] Unsupported uniform: sampler2D depthtex0
[03:51:46] [Render thread/WARN]: [Triforce Patcher] gl_FragColor is not supported yet, please use gl_FragData! Assuming that the shaderpack author intended to use gl_FragData[0]...
[03:51:46] [Render thread/INFO]: OpenGL debug message: id=22, source=SHADER COMPILER, type=OTHER, severity=HIGH, message='0:254(12): warning: extension `GL_EXT_gpu_shader4' unsupported in fragment shader'
[03:51:46] [Render thread/WARN]: Shader compilation log for final.fsh: 0:254(12): warning: extension `GL_EXT_gpu_shader4' unsupported in fragment shader
[03:51:46] [Render thread/WARN]: [final] Unsupported uniform: sampler2D colortex4
[03:51:46] [Render thread/INFO]: OpenGL debug message: id=23, source=SHADER COMPILER, type=OTHER, severity=HIGH, message='0:500(12): warning: extension `GL_EXT_gpu_shader4' unsupported in vertex shader'
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named gtexture in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named texture in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named tex in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named lightmap in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named normals in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named specular in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named shadow in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named watershadow in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named shadowtex0 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named shadowtex1 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named depthtex0 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named depthtex1 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named noisetex in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named colortex0 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named colortex1 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named colortex2 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named colortex3 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named colortex4 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named colortex5 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named colortex6 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named colortex7 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named gaux1 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named gaux2 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named gaux3 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named gaux4 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named shadowcolor in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named shadowcolor0 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find sampler named shadowcolor1 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find uniform named iris_TextureMat in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find uniform named iris_ProjMat in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find uniform named iris_FogStart in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find uniform named iris_FogEnd in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find uniform named iris_LineWidth in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find uniform named iris_ScreenSize in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic could not find uniform named iris_FogColor in the specified shader program.
[03:51:46] [Render thread/WARN]: [gbuffers_basic] Unsupported uniform: vec4 iris_ColorModulator
[03:51:46] [Render thread/WARN]: [gbuffers_basic] Unsupported uniform: mat4 iris_ModelViewMat
[03:51:46] [Render thread/WARN]: [gbuffers_basic] Unsupported uniform: vec3 iris_ChunkOffset
[03:51:46] [Render thread/INFO]: OpenGL debug message: id=24, source=SHADER COMPILER, type=OTHER, severity=HIGH, message='0:500(12): warning: extension `GL_EXT_gpu_shader4' unsupported in vertex shader'
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named gtexture in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named texture in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named tex in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named lightmap in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named normals in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named specular in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named shadow in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named watershadow in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named shadowtex0 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named shadowtex1 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named depthtex0 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named depthtex1 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named noisetex in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named colortex0 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named colortex1 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named colortex2 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named colortex3 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named colortex4 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named colortex5 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named colortex6 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named colortex7 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named gaux1 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named gaux2 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named gaux3 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named gaux4 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named shadowcolor in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named shadowcolor0 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find sampler named shadowcolor1 in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find uniform named iris_TextureMat in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find uniform named iris_ProjMat in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find uniform named iris_FogStart in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find uniform named iris_FogEnd in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find uniform named iris_LineWidth in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find uniform named iris_ScreenSize in the specified shader program.
[03:51:46] [Render thread/WARN]: Shader gbuffers_basic_color could not find uniform named iris_FogColor in the specified shader program.
[03:51:46] [Render thread/WARN]: [gbuffers_basic_color] Unsupported uniform: vec4 iris_ColorModulator
[03:51:46] [Render thread/WARN]: [gbuffers_basic_color] Unsupported uniform: mat4 iris_ModelViewMat
[03:51:46] [Render thread/WARN]: [gbuffers_basic_color] Unsupported uniform: vec3 iris_ChunkOffset
[03:51:46] [Render thread/WARN]: [Triforce Patcher] gl_FragColor is not supported yet, please use gl_FragData! Assuming that the shaderpack author intended to use gl_FragData[0]...
[03:51:46] [Render thread/INFO]: OpenGL debug message: id=25, source=SHADER COMPILER, type=OTHER, severity=HIGH, message='0:546(12): warning: extension `GL_EXT_gpu_shader4' unsupported in vertex shader'
[03:51:46] [Render thread/INFO]: OpenGL debug message: id=26, source=SHADER COMPILER, type=ERROR, severity=HIGH, message='0:546(1): error: #extension directive is not allowed in the middle of a shader'
[03:51:46] [Render thread/ERROR]: Couldn't load NewWorldRenderingPipeline, falling back to vanilla shaders.
net.minecraft.class_2973: Invalid shaders/core/gbuffers_textured.json: Couldn't compile vertex program (<iris shaderpack shaders>, gbuffers_textured) : 0:546(12): warning: extension `GL_EXT_gpu_shader4' unsupported in vertex shader
0:546(1): error: #extension directive is not allowed in the middle of a shader
at net.minecraft.class_2973.method_12856(class_2973.java:48) ~[intermediary-minecraft-1.17.1-client.jar:?]
at net.minecraft.class_5944.<init>(class_5944.java:197) ~[intermediary-minecraft-1.17.1-client.jar:?]
at net.coderbot.iris.pipeline.newshader.ExtendedShader.<init>(ExtendedShader.java:32) ~[iris-mc1.17-1.1.2-pre+rev.ca28255.jar:?]
at net.coderbot.iris.pipeline.newshader.NewShaderTests.create(NewShaderTests.java:109) ~[iris-mc1.17-1.1.2-pre+rev.ca28255.jar:?]
at net.coderbot.iris.pipeline.newshader.NewWorldRenderingPipeline.createShader(NewWorldRenderingPipeline.java:352) ~[iris-mc1.17-1.1.2-pre+rev.ca28255.jar:?]
at net.coderbot.iris.pipeline.newshader.NewWorldRenderingPipeline.createShader(NewWorldRenderingPipeline.java:345) ~[iris-mc1.17-1.1.2-pre+rev.ca28255.jar:?]
at net.coderbot.iris.pipeline.newshader.NewWorldRenderingPipeline.<init>(NewWorldRenderingPipeline.java:269) ~[iris-mc1.17-1.1.2-pre+rev.ca28255.jar:?]
at net.coderbot.iris.Iris.createPipeline(Iris.java:423) ~[iris-mc1.17-1.1.2-pre+rev.ca28255.jar:?]
at net.coderbot.iris.pipeline.PipelineManager.preparePipeline(PipelineManager.java:39) [iris-mc1.17-1.1.2-pre+rev.ca28255.jar:?]
at net.minecraft.class_761.handler$coa000$iris$beginWorldRender(class_761.java:10825) [intermediary-minecraft-1.17.1-client.jar:?]
at net.minecraft.class_761.method_22710(class_761.java) [intermediary-minecraft-1.17.1-client.jar:?]
at net.minecraft.class_757.method_3188(class_757.java:1026) [intermediary-minecraft-1.17.1-client.jar:?]
at net.minecraft.class_757.method_3192(class_757.java:810) [intermediary-minecraft-1.17.1-client.jar:?]
at net.minecraft.class_310.method_1523(class_310.java:1112) [intermediary-minecraft-1.17.1-client.jar:?]
at net.minecraft.class_310.method_1514(class_310.java:728) [intermediary-minecraft-1.17.1-client.jar:?]
at net.minecraft.client.main.Main.main(Main.java:217) [intermediary-minecraft-1.17.1-client.jar:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:78) ~[?:?]
at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?]
at java.lang.reflect.Method.invoke(Method.java:567) ~[?:?]
at net.fabricmc.loader.game.MinecraftGameProvider.launch(MinecraftGameProvider.java:234) [fabric-loader-0.11.6.jar:?]
at net.fabricmc.loader.launch.knot.Knot.launch(Knot.java:153) [fabric-loader-0.11.6.jar:?]
at net.fabricmc.loader.launch.knot.KnotClient.main(KnotClient.java:28) [fabric-loader-0.11.6.jar:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:78) ~[?:?]
at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?]
at java.lang.reflect.Method.invoke(Method.java:567) ~[?:?]
at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:210) [NewLaunch.jar:?]
at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:245) [NewLaunch.jar:?]
at org.multimc.EntryPoint.listen(EntryPoint.java:143) [NewLaunch.jar:?]
at org.multimc.EntryPoint.main(EntryPoint.java:34) [NewLaunch.jar:?]
Caused by: java.io.IOException: Couldn't compile vertex program (<iris shaderpack shaders>, gbuffers_textured) : 0:546(12): warning: extension `GL_EXT_gpu_shader4' unsupported in vertex shader
0:546(1): error: #extension directive is not allowed in the middle of a shader
at net.minecraft.class_281.method_34416(class_281.java:72) ~[intermediary-minecraft-1.17.1-client.jar:?]
at net.minecraft.class_281.method_1283(class_281.java:54) ~[intermediary-minecraft-1.17.1-client.jar:?]
at net.minecraft.class_5944.method_34579(class_5944.java:237) ~[intermediary-minecraft-1.17.1-client.jar:?]
at net.minecraft.class_5944.<init>(class_5944.java:179) ~[intermediary-minecraft-1.17.1-client.jar:?]
... 29 more
[03:51:46] [Render thread/WARN]: No uniform exists with name: u_ModelViewProjectionMatrix
[03:51:46] [Render thread/WARN]: No uniform exists with name: u_NormalMatrix
[03:51:46] [Render thread/WARN]: No uniform exists with name: u_ModelViewProjectionMatrix
[03:51:46] [Render thread/WARN]: No uniform exists with name: u_NormalMatrix
[03:51:46] [Render thread/WARN]: No uniform exists with name: u_ModelViewProjectionMatrix
[03:51:46] [Render thread/WARN]: No uniform exists with name: u_NormalMatrix
[03:51:46] [Render thread/WARN]: No uniform exists with name: u_ModelViewProjectionMatrix
[03:51:46] [Render thread/WARN]: No uniform exists with name: u_NormalMatrix
[03:51:46] [Render thread/WARN]: No uniform exists with name: u_ModelViewProjectionMatrix
[03:51:46] [Render thread/WARN]: No uniform exists with name: u_NormalMatrix
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