Agile helped my team to approach software dev with clear mini-goals that were achievable and we checked in with our customer(Instructor) to get feedback on if we were taking the right approach. In waterfall, we would not have had this feedback until we already had made the product.
How did you and your group approach project management in this project (what tools did you use, how did you hold each other accountable, etc.)?
My team used git in combination with waffe.io, this allowed everyone to see the progress that was being made even while people were pushing commits to github.
I played mostly the driver during this project and leader of the group.
I would spend a bit more time preparing before starting the project, specifically in how we would use waffle in combination with github.
It allows us to reflect on past experiences and learn from them.
In your team retro, how did you engage in the feedback process? What principles of feedback did you use in these conversations?
We used sticky notes to say whether we were doing something in the group a person didn't like, or whether we weren't doing something someone would like. We then talked about the sticky notes and how we could incorporate a plan to meet everyone's expectation. How would you describe your ability to communicate feedback? How has this experience affected your communication skills? How do you want to improve in your ability to communicate feedback?
Complete, good reflection here; next time, make sure to answer all the questions included.