Skip to content

Instantly share code, notes, and snippets.

local a = debug
local b = debug.sethook
local c = debug.getinfo
local d = debug.traceback
local e = load
local f = loadstring or load
local g = pcall
local h = xpcall
local i = error
local j = type
local passed_key = ... -- MUST BE ON LINE 1
local player = game.Players.LocalPlayer
-- 1. YOUR ALLOWED KEYS
local whitelist = {
["AK-VFGE8WUS"] = true,
["OWNER-BYPASS"] = true
}
-- 2. THE CHECK