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Rock-Paper-Scissors
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# rps = array of possible plays | |
rps = [:rock, :paper, :scissors] | |
puts "Player 1, choose your weapon: " | |
player1 = gets.chomp.downcase.to_sym | |
# accepts only valid input from player 1 | |
if rps.include?(player1) == false | |
puts "ERROR! INVALID INPUT!" | |
else | |
puts "Player 2, choose your weapon: " | |
player2 = gets.chomp.downcase.to_sym | |
#accepts only valid input from player 2 | |
if rps.include?(player2) == false | |
puts "ERROR! INVALID INPUT!" | |
else | |
# rules hash contains valid player 1 moves as the key | |
# the values of the rules hash are a second hash | |
# the value hashes contain valid player 2 moves as the key | |
# corresponding hash values are the game results | |
rules = { | |
:rock => {:rock => :draw, :paper => :paper, :scissors => :rock}, | |
:paper => {:rock => :paper, :paper => :draw, :scissors => :scissors}, | |
:scissors => {:rock => :rock, :paper => :scissors, :scissors => :draw} | |
} | |
puts "Player 1 chose #{player1}." | |
puts "Player 2 chose #{player2}." | |
# determines the winner from the rules hash | |
if rules[player1][player2] == :draw | |
puts "Draw. You are equals...for now." | |
elsif rules[player1][player2] == player1 | |
puts "Player 1 wins!" | |
elsif rules[player1][player2] == player2 | |
puts "Player 2 wins!" | |
else | |
puts "This shouldn't have happened. How embarrassing!" | |
end | |
end | |
end |
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Nice! 🚀