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@KHalkjaer
KHalkjaer / LevelGeneratorV2.cs
Created May 21, 2019 14:05
Level generator for procedural roguelike
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class LevelGeneratorV2 : MonoBehaviour {
[Range(30, 100)]
public int width;
[Range(30, 100)]
@KHalkjaer
KHalkjaer / ExperimentManager.cs
Created May 21, 2019 13:34
Experiment Manager
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.IO;
public class ExperimentManager : MonoBehaviour {
[Header("Settings")]
public float distanceInterval;
public float xAxisIncrement;