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/* | |
* Copyright (c) 2021 Vladimir Skrypnikov (Pheonix KageDesu) | |
* <http://kdworkshop.net/> | |
* | |
* License: Creative Commons 4.0 Attribution, Share Alike, Non-Commercial | |
*/ | |
// * CHANGELOG =================== | |
// v1.0.1 (3.02.2022) |
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/* | |
* Copyright (c) 2021 Vladimir Skrypnikov (Pheonix KageDesu) | |
* <http://kdworkshop.net/> | |
* | |
* License: Creative Commons 4.0 Attribution, Share Alike, Non-Commercial | |
*/ | |
// * CHANGELOG =================== | |
// v1.3 |
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//============================================================================= | |
// PKD_AlterBattler.js | |
//============================================================================= | |
// [Update History] | |
// v1.0 (18.01.2023) - release | |
/*: | |
* @plugindesc (v1.0) - Different images for enemies in battle | |
* @author Pheonix KageDesu |
-
To customize the Quick Menu visually, you can edit the
.json
files located in thedata\PKD_QuickMenu
folder. -
Ensure that all images are placed in the
img\pQuickMenu
folder. -
For edit quick menu open button position, edit file
NUI_OpenMenuScreenButton.json
indata\PKD_QuickMenu
folder.