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June 24, 2017 04:43
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BYOND Sub-Pixel Movement allows for moving by any floating-point number of pixels.
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atom/movable | |
var | |
sub_step_x = 0 | |
sub_step_y = 0 | |
proc | |
PixelMove(x, y) | |
var | |
whole_x = 0 | |
whole_y = 0 | |
if(x) | |
sub_step_x += x | |
whole_x = round(sub_step_x, 1) | |
sub_step_x -= whole_x | |
if(y) | |
sub_step_y += y | |
whole_y = round(sub_step_y, 1) | |
sub_step_y -= whole_y | |
if(whole_x || whole_y) | |
step_size = max(abs(whole_x), abs(whole_y)) | |
Move(loc, dir, step_x + whole_x, step_y + whole_y) |
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