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@KamronSaliev
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Komroniddin (Kamron) Soliev

🎮 Game Developer ( GitHub | LinkedIn | Email )

Experienced Game Developer with 4+ years of experience in all stages of game development and a demonstrated history of successful game releases on Apple App Store and Google Play Store.

Work Experience

Playrix
Senior Game UI Developer (January, 2024 – Present)

DataSakura
Game Developer, Prototyping (January, 2023 – August, 2023)

  • Implemented concepts of new games and developed from scratch in short-term iterations in collaboration with the game designers of ZeptoLab
  • Designed and established client-server communication using Socket.IO and Microsoft Azure PlayFab’s online services for a project by PlaySide Studios, Australia's largest game developer
  • Developed prototypes with backend-driven MVVM game architecture with UniRX, where game states and player interactions were defined by JSON and validated on the server, ensuring fair and secure gameplay
  • Managed game development projects and timelines, ensuring timely delivery of high-quality game content and features for company clients

AmayaSoft
Team Lead Unity Developer (November, 2021 – November, 2022)

  • Designed and implemented a system of tools to generate game assets and configs for 150+ types of quizzes with 1000+ questions using Odin Inspector, which reduced development time by 60% and increased application content by 160% for greater user engagement
  • Collaborated with animators and developed in-house tools to work with animations made in Spine 2D skeletal animation software, which sped up the pipeline for working with animated characters by 30%
  • Co-authored code standards and workflow documents for a development team of 18 staff: developed and maintained technical documentation, incl. design documents, and step-by-step guides using Google Docs, Notion Software, and Miro Visual Platform, which ensured clear communication among developers and with other departments such as game design, art, animation, sound, quality assurance, and project management
  • Coordinated teams of 3-6 engineers, planned and distributed the workload using Asana Management Platform: mentored and trained junior developers, which improved codebase quality and increased productivity by 30%
  • Reviewed the code for accuracy and correct functionality according to the terms of reference
  • Assisted in the analysis of competitors' applications, successfully implemented offered product improvements

Middle Unity Developer (June, 2020 – November, 2021)

  • Designed and developed a memory management system to integrate downloadable minigames inside the game collection using the Unity Addressable Asset System, which reduced load times by 50%
  • Refactored 2 legacy projects: tested and debugged game code to ensure quality and performance, which resulted in a smoother user experience
  • Assisted in the design and development of an in-house Component-Oriented Programming framework of 150+ components to create game mechanics with no code
  • Assisted in the implementation of an in-house Content Distribution System to automate the creation of game assets and optimize communication with visual and technical artists
  • Successfully implemented numerous features and game mechanics according to the terms of reference
  • Worked with in-house and 3rd party analytics management systems

Junior Unity Developer (June, 2019 – June, 2020)

  • Created numerous complex animation sequences and behavior trees, which increased user engagement by 20%, and earned positive feedback from players
  • Developed components to manage sound effects, music, and character animation state machines, which reduced development time by 15%
  • Implemented game user interfaces and menus, which increased user engagement by 20% and created a more intuitive user experience
  • Integrated third-party plugins into released games to manage 15+ language localizations
  • Assisted with creating game assets for the themed app updates

Education

INHA University in Tashkent (2017 – 2021)
BS in Computer Science and Software Engineering

  • Grade: 3.93 on 4.0 scale
  • Dean's List: all 8 semesters
  • Academic Excellence Scholarships at INHA University in Tashkent, Fall 2017 - Spring 2021

Academic Lyceum of Westminster International University in Tashkent (2014 – 2017)
Undergraduate, Exact Sciences

  • Grade: 4.0 on 4.0 scale

Volunteering

Startup Weekend Uzbekistan
Community Leader, Organizer (October, 2022 – Present)

  • Assisted in the organization events in collaboration with Techstars Startup Accelerator
  • Delivered entrepreneurial education and awareness by organizing 54-hour hackathons 3 times

INHA University in Tashkent
Volunteer at IUT Charity (June, 2021 – Present)

  • Organized workshops, sports activities, master classes for children in orphanages and boarding schools for children with disabilities

Academic Lyceum of Westminster International University in Tashkent
"Information & Communication" Executive at Student's Union (September, 2016 – May, 2017)

United Nations Information Center
Lead Organizer of MUN (Model United Nations) at AL under WIUT (September, 2016 – May, 2017)

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