Created
April 1, 2024 10:21
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Collision demo
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import React, { useEffect, useRef, useState } from 'react'; | |
import { CollisionSpaceBrute, CollisionSpaceQuadTree } from '@/collision'; | |
type CollisionDemoProps = { | |
// Props, if any | |
}; | |
const CollisionDemo: React.FC<CollisionDemoProps> = () => { | |
// State variables for object properties and collision detection | |
const [objects, setObjects] = useState<{ id: string; x: number; y: number }[]>([]); | |
const [target, setTarget] = useState<{ x: number; y: number }>({ x: 0, y: 0 }); | |
const colSpaceRef = useRef<HTMLDivElement | null>(null); | |
// useEffect hook for initializing collision space and handling mouse events | |
useEffect(() => { | |
// Logic for initializing collision space and objects | |
// Implement collision detection algorithm based on user choice (Brute or Quadtree) | |
// Event listener for mouse movement within collision space | |
const handleMouseMove = (e: MouseEvent) => { | |
// Update target object position based on mouse coordinates | |
// Perform collision detection and update state accordingly | |
}; | |
// Add event listener to the collision space element | |
const colSpace = colSpaceRef.current!; | |
colSpace.addEventListener('mousemove', handleMouseMove); | |
// Cleanup function to remove event listener | |
return () => { | |
colSpace.removeEventListener('mousemove', handleMouseMove); | |
}; | |
}, [/* Dependencies */]); | |
return ( | |
<div className="collision-space-wrapper"> | |
{/* Render controls and collision space */} | |
<div ref={colSpaceRef} className="collision-space"> | |
{/* Render objects within collision space */} | |
{objects.map((obj) => ( | |
<div | |
key={obj.id} | |
className="collision-space-object" | |
style={{ left: obj.x, top: obj.y }} | |
/> | |
))} | |
{/* Render target object */} | |
<div className="collision-space-object collision-space-object-target" /> | |
</div> | |
</div> | |
); | |
}; | |
export default CollisionDemo; |
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