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function refreshData() | |
{ | |
x = 5; // 5 Seconds | |
// Do your thing here | |
setTimeout(refreshData, x*1000); | |
} | |
refreshData(); // execute function |
`document.addEventListener('DOMContentLoaded',motion)
//function
let i=0
,j=0;
function motion(){
let text2=" Find the lowest new and used prices on the books you need."
let text1="We make buying textbooks easy and affordable.<br>
arezooo"
if(text1.charAt(i)!="."){
motionId1.innerHTML+=text1.charAt(i)
setTimeout(motion,100)
i++; }
else{
motionId2.innerHTML+=text2.charAt(j)
setTimeout(motion,100)
j++;
}
}
`
I have this code , but I want to keep text while text is typing on page... I think I need to keep calling function, but I don`t know it is possible. could you help me about that?
how can i add document.getElementById("myId").innerHTML=myValue;
?
if i have added this into this function, i has stopped working. Can someone help me?
how can i add
document.getElementById("myId").innerHTML=myValue;
?
if i have added this into this function, i has stopped working. Can someone help me?
You have to create a variable outside your function and pass it as a parameter and then update it inside the function
You can always set the call to your function inside an anonymous one: