Creating a Mac build with permissions set on Windows
In order for Mac users to be able to open a build created on Windows (using Unity) some permissions will have to be set. If you create a ZIP archive of your build you'll lose permissions. Instead;
- Download or purchase MobaXTerm XServer; https://mobaxterm.mobatek.net/download.html
- Install and open, click on 'Start local terminal'
- Type 'cd ' and drag the folder of your project into the terminal, press enter.
chmod -x [your app name].app, press enter.
chmod 777 [your app name].app, press enter.
- (Optional) Type
ls -lto check if the permissions were set, it should look something like