Created
June 28, 2019 22:28
-
-
Save Keno/0bf23c7d0c75cfdab84580039d54997e to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
module Branchy | |
using Base: significand_mask, significand_bits, exponent_mask, sign_mask | |
@inline function compute_base_shift(e) | |
if e < -25 # Very small numbers map to zero | |
base = 0x0000 | |
sh = 25 | |
elseif e < -14 # Small numbers map to denorms | |
base = 0x0000 | |
sh = -e-1 | |
elseif e <= 15 # Normal numbers just lose precision | |
base = ((e+15)<<10) | |
sh = 13 | |
elseif e < 128 # Large numbers map to Infinity | |
base = 0x7C00 | |
sh = 24 | |
else # Infinity and NaN's stay Infinity and NaN's | |
base = 0x7C00 | |
sh = 13 | |
end | |
(base, sh) | |
end | |
function round(val::Float32) | |
f = reinterpret(UInt32, val) | |
i = ((f & exponent_mask(Float32)) >> significand_bits(Float32)) | |
e = i - 127 | |
(base, sh) = compute_base_shift(e) | |
sig = f & significand_mask(Float32) | |
# If `val` is subnormal, the tables are set up to force the | |
# result to 0, so the significand has an implicit `1` in the | |
# cases we care about. | |
sig |= significand_mask(Float32) + 0x1 | |
h = (base + (sig >> sh) & significand_mask(Float16)) % UInt16 | | |
UInt16((f & sign_mask(Float32)) >> 16) | |
# round | |
nextbit = (sig >> (sh-1)) & 1 | |
if !isnan(val) & nextbit != 0 | |
# Round halfway to even or check lower bits | |
if h&1 == 1 || (f & ((1<<(sh-1))-1)) != 0 | |
h += UInt16(1) | |
end | |
end | |
reinterpret(Float16, h) | |
end | |
end | |
module Current | |
using Base: significand_mask, significand_bits, exponent_mask, sign_mask | |
let _basetable = Vector{UInt16}(undef, 512), | |
_shifttable = Vector{UInt8}(undef, 512) | |
for i = 0:255 | |
e = i - 127 | |
if e < -25 # Very small numbers map to zero | |
_basetable[i|0x000+1] = 0x0000 | |
_basetable[i|0x100+1] = 0x8000 | |
_shifttable[i|0x000+1] = 25 | |
_shifttable[i|0x100+1] = 25 | |
elseif e < -14 # Small numbers map to denorms | |
_basetable[i|0x000+1] = 0x0000 | |
_basetable[i|0x100+1] = 0x8000 | |
_shifttable[i|0x000+1] = -e-1 | |
_shifttable[i|0x100+1] = -e-1 | |
elseif e <= 15 # Normal numbers just lose precision | |
_basetable[i|0x000+1] = ((e+15)<<10) | |
_basetable[i|0x100+1] = ((e+15)<<10) | 0x8000 | |
_shifttable[i|0x000+1] = 13 | |
_shifttable[i|0x100+1] = 13 | |
elseif e < 128 # Large numbers map to Infinity | |
_basetable[i|0x000+1] = 0x7C00 | |
_basetable[i|0x100+1] = 0xFC00 | |
_shifttable[i|0x000+1] = 24 | |
_shifttable[i|0x100+1] = 24 | |
else # Infinity and NaN's stay Infinity and NaN's | |
_basetable[i|0x000+1] = 0x7C00 | |
_basetable[i|0x100+1] = 0xFC00 | |
_shifttable[i|0x000+1] = 13 | |
_shifttable[i|0x100+1] = 13 | |
end | |
end | |
global const shifttable = (_shifttable...,) | |
global const basetable = (_basetable...,) | |
end | |
function round(val::Float32) | |
f = reinterpret(UInt32, val) | |
if isnan(val) | |
t = 0x8000 ⊻ (0x8000 & ((f >> 0x10) % UInt16)) | |
return reinterpret(Float16, t ⊻ ((f >> 0xd) % UInt16)) | |
end | |
i = ((f & ~significand_mask(Float32)) >> significand_bits(Float32)) + 1 | |
@inbounds sh = shifttable[i] | |
f &= significand_mask(Float32) | |
# If `val` is subnormal, the tables are set up to force the | |
# result to 0, so the significand has an implicit `1` in the | |
# cases we care about. | |
f |= significand_mask(Float32) + 0x1 | |
@inbounds h = (basetable[i] + (f >> sh) & significand_mask(Float16)) % UInt16 | |
# round | |
# NOTE: we maybe should ignore NaNs here, but the payload is | |
# getting truncated anyway so "rounding" it might not matter | |
nextbit = (f >> (sh-1)) & 1 | |
if nextbit != 0 | |
# Round halfway to even or check lower bits | |
if h&1 == 1 || (f & ((1<<(sh-1))-1)) != 0 | |
h += UInt16(1) | |
end | |
end | |
reinterpret(Float16, h) | |
end | |
end | |
module New | |
using Base: significand_mask, significand_bits, exponent_mask, sign_mask | |
const IS_MEMORY_TABLE_FAST = !(Sys.ARCH in (:x86, :x86_64)) | |
@inline function compute_base_shift(e) | |
if e < -25 # Very small numbers map to zero | |
base = 0x0000 | |
sh = 25 | |
elseif e < -14 # Small numbers map to denorms | |
base = 0x0000 | |
sh = -e-1 | |
elseif e <= 15 # Normal numbers just lose precision | |
base = ((e+15)<<10) | |
sh = 13 | |
elseif e < 128 # Large numbers map to Infinity | |
base = 0x7C00 | |
sh = 24 | |
else # Infinity and NaN's stay Infinity and NaN's | |
base = 0x7C00 | |
sh = 13 | |
end | |
(base, sh) | |
end | |
function lookup_base_sh end | |
if IS_MEMORY_TABLE_FAST | |
let _basetable = Vector{UInt16}(undef, 512), | |
_shifttable = Vector{UInt8}(undef, 512) | |
for i = 0:255 | |
e = i - 127 | |
(base, sh) = compute_base_shift(e) | |
_basetable[i|0x000+1] = base | |
_basetable[i|0x100+1] = base | 0x8000 | |
_shifttable[i|0x000+1] = sh | |
_shifttable[i|0x100+1] = sh | |
end | |
global const shifttable = (_shifttable...,) | |
global const basetable = (_basetable...,) | |
global lookup_base_sh | |
@inline lookup_base_sh(es) = | |
(@inbounds basetable[es + 1], | |
@inbounds shifttable[es + 1]) | |
end | |
else | |
function lookup_base_sh(es) | |
(base, sh) = compute_base_shift((es & 0xff) - 127) | |
base |= (es & 0x100) << (significand_bits(Float32) - 16) | |
(base, sh) | |
end | |
end | |
function round(val::Float32) | |
f = reinterpret(UInt32, val) | |
es = ((f & ~significand_mask(Float32)) >> significand_bits(Float32)) | |
(base, sh) = lookup_base_sh(es) | |
f &= significand_mask(Float32) | |
# If `val` is subnormal, the tables are set up to force the | |
# result to 0, so the significand has an implicit `1` in the | |
# cases we care about. | |
f |= significand_mask(Float32) + 0x1 | |
h = (base + (f >> sh) & significand_mask(Float16)) % UInt16 | |
# round | |
# NOTE: we maybe should ignore NaNs here, but the payload is | |
# getting truncated anyway so "rounding" it might not matter | |
nextbit = (f >> (sh-1)) & 1 | |
if !isnan(val) & nextbit != 0 | |
# Round halfway to even or check lower bits | |
if h&1 == 1 || (f & ((1<<(sh-1))-1)) != 0 | |
h += UInt16(1) | |
end | |
end | |
reinterpret(Float16, h) | |
end | |
end | |
A = Float32.(reinterpret.(Float16, typemin(UInt16):typemax(UInt16))); | |
B = Float32.(randn(65536)); | |
C = Float32.(reinterpret(Float16, rand(UInt16, 65536))); | |
@benchmark Current.round.(A) | |
@benchmark Current.round.(B) | |
@benchmark Current.round.(C) | |
@benchmark Branchy.round.(A) | |
@benchmark Branchy.round.(B) | |
@benchmark Branchy.round.(C) |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment